comparison src/aci2/bmi/mmiIcons.h @ 120:3c2acfa1a72f

src/aci2/bmi: file renames to make filename case consistent
author Mychaela Falconia <falcon@freecalypso.org>
date Fri, 07 Oct 2016 03:46:05 +0000
parents src/aci2/bmi/Mmiicons.h@93999a60b835
children
comparison
equal deleted inserted replaced
119:b92a33c204b6 120:3c2acfa1a72f
1 #ifndef _MMIICONS_H_
2 #define _MMIICONS_H_ 1
3
4 /*******************************************************************************
5
6 CONDAT (UK)
7
8 ********************************************************************************
9
10 This software product is the property of Condat (UK) Ltd and may not be
11 disclosed to any third party without the express permission of the owner.
12
13 ********************************************************************************
14
15 $Project name: Basic MMI
16 $Project code: BMI (6349)
17 $Module: Icons
18 $File: Mmiicons.h
19 $Revision: 1.0
20
21 $Author: Condat(UK)
22 $Date: 25/10/00
23
24 ********************************************************************************
25
26 Description:
27
28 This provides the implementation of the icon handling in the basic MMI
29
30 ********************************************************************************
31 $History: Mmiicons.h
32 Apr 27, 2004 REF: ENH 12646 Deepa M.D
33 Fix: When the SMS memory is full,the SMS icon is made to blink.
34 25/10/00 Original Condat(UK) BMI version.
35
36 $End
37
38 *******************************************************************************/
39
40 #include "MmiResources.h" //For display definition
41
42
43
44 /*******************************************************************************
45
46 Required Definitions
47
48 *******************************************************************************/
49
50 #define ALLOC_MEMORY mfwAlloc
51 #define FREE_MEMORY mfwFree
52
53
54
55
56 /*******************************************************************************
57
58 Public Enum types
59
60 *******************************************************************************/
61
62 /* GW #1471 11/12/02 - Add TI logo as powerdown animation */
63 #ifndef COLOURDISPLAY
64 #define animwelcome 10
65 #define animGoodbye 10
66 #else
67 #define CALLANIMATION 4
68 #define animwelcome 2
69 #define animGoodbye 2
70 #endif
71 #define screenparts 5
72
73 typedef enum /* AVAILABLE ICONS IDLE MODE*/
74 {
75 iconIdSMS = 0, /* icon New SMS message */
76 iconIdVoice, /* icon New Voice mail */
77 iconIdCallFor, /* icon Call forward uncond */
78 iconIdSilRin, /* icon silent ringer */
79 iconIdKeyplock, /* icon Keypad locked */
80 iconIdCipheringActiv, /* icon Ciphering */
81 iconIdCipheringDeActiv, /* icon Ciphering */
82 iconIdRinger, /* icon ringer */
83 iconIdVibrator, /* icon vibrator */
84 iconIdRingVibr, /* icon ringer + vibrator */
85 iconIdAlarm, /* icon alarm on */
86 iconSIMTool, /* icon SIM Toolkit */
87 iconMessages, /* icon Messages */
88 iconOrganiser, /* icon Organiser */
89 iconSounds, /* icon Sounds */
90 iconSettings, /* icon Settings */
91 iconServices, /* icon Services */
92 iconExtra, /* icon Extra */
93 iconWAP, /* icon WAP */
94 iconIdGPRSOn, /* icon GPRS ON (sbh 18/01/02) */
95 iconIdHomezone, /* icon Homezone (SH 29/11/01) */
96 iconIdTTY, /* SPR#xxx- SH - icon TTY */
97 idlIdMax /* number of icons */
98 } IconId;
99
100 typedef enum /* AVAILABLE ICONS INPUT MODE*/
101 {
102 iconAMBLOW = 0, /* icon ambigous mode low */
103 iconAMBUPP, /* icon ambigous mode upper */
104 iconAMBNUM, /* icon ambigous mode numeric */
105 iconMTLOW, /* icon multitap mode low */
106 iconMTUPP, /* icon multitap mode upper */
107 iconMTNUM, /* icon multitap mode numeric */
108 inputIdMax /* number of icons */
109 } IconInputId;
110
111 typedef enum /* AVAILABLE ICONS BATTERY */
112 {
113 iconBattery4 = 0, /* icon Battery 0-4% */
114 iconBattery14, /* icon Battery 5-14% */
115 iconBattery24, /* icon Battery 15-24% */
116 iconBattery49, /* icon Battery 25-49% */
117 iconBattery100, /* icon Battery 50-100% */
118 iconBattMax /* number of batterie icon */
119 }IconBattId;
120
121 typedef enum /* AVAILABLE ICONS SIGNAL */
122 {
123 iconSigStat49 = 0, /* icon Signal 0-49 */
124 iconSigStat99, /* icon Signal 50-99 */
125 iconSigStat149, /* icon Signal 100-149 */
126 iconSigStat199, /* icon Signal 150-199 */
127 iconSigStat255, /* icon Signal 200-255 */
128 iconSignalMax /* number of signal icon */
129 }IconSignId;
130
131
132
133 /*******************************************************************************
134
135 Externally declared data elements
136
137 *******************************************************************************/
138
139 extern const MfwIcnAttr idl_Attr[ idlIdMax ];
140 extern const MfwIcnAttr batt_Attr[ iconBattMax ];
141 extern const MfwIcnAttr sign_Attr[ iconSignalMax ];
142 extern const MfwIcnAttr goodbye_Attr[ animGoodbye ];
143 extern const MfwIcnAttr welcome_Attr[ animwelcome];
144 #ifdef COLOURDISPLAY
145 extern const MfwIcnAttr incoming_call_animate [CALLANIMATION];
146 #endif
147 extern MfwIcnAttr callBackDrop;
148 extern MfwIcnAttr mainIconSimToolkit;
149 extern MfwIcnAttr mainIconCalculator;
150 extern MfwIcnAttr mainIconSettings;
151 extern MfwIcnAttr mainIconRecentCalls;
152 extern MfwIcnAttr mainIconCallDivert;
153 extern MfwIcnAttr mainIconSecurity;
154 extern MfwIcnAttr mainIconMessages;
155 extern MfwIcnAttr mainIconPhonebook;
156 extern MfwIcnAttr mainIconWAP;
157 extern MfwIcnAttr IconTexteZiText;
158 extern MfwIcnAttr IconTexteZiTextSmall;
159
160 extern MfwIcnAttr mainIconBackground;
161
162 extern const MfwIcnAttr IconCol1Attr;
163 extern const MfwIcnAttr IconCol2Attr;
164 extern const MfwIcnAttr IconCol3Attr;
165 extern const MfwIcnAttr IconCol4Attr;
166 extern MfwIcnAttr IconLogo;
167
168 //gb icons for game(four in a row)
169 extern const unsigned char white_stone_bw[];
170 extern const unsigned char black_stone_bw[];
171 extern const unsigned char game_cursor[];
172
173 extern const unsigned char game_name1[];
174 extern const unsigned char player_win1[];
175 extern const unsigned char player_lost1[];
176 extern const unsigned char board_full1[];
177
178 extern const unsigned char game_name2[];
179 extern const unsigned char player_win2[];
180 extern const unsigned char player_lost2[];
181 extern const unsigned char board_full2[];
182
183 //gb icons for melodygenerator
184 extern const MfwIcnAttr melodygenerator_Attr[ screenparts];
185 //active frame
186 extern const unsigned char akt_frame[];
187 //begin of noteline
188 extern const unsigned char noteline_begin[];
189 //notelines
190 extern const unsigned char noteline_background[];
191 //end of noteline
192 extern const unsigned char noteline_end[];
193 //all the possible musical notes
194 //all notes with flag up
195 extern const unsigned char n1[];
196 extern const unsigned char n1_16[];
197 extern const unsigned char n1_32[];
198 extern const unsigned char n1_8[];
199 extern const unsigned char n1_f[];
200 extern const unsigned char n1_h[];
201 //all notes with flag down
202 extern const unsigned char n5[];
203 extern const unsigned char n5_16[];
204 extern const unsigned char n5_32[];
205 extern const unsigned char n5_8[];
206 extern const unsigned char n5_h[];
207 //all musical pauses
208 extern const unsigned char n4_b[];
209 extern const unsigned char n8_b[];
210 extern const unsigned char n16_b[];
211 extern const unsigned char n32_b[];
212 extern const unsigned char nf_b[];
213 extern const unsigned char nh_b[];
214 //musical sign
215 extern const unsigned char n_point[];
216 extern const unsigned char n_hash[];
217 extern const unsigned char screenpart0[];
218 extern const unsigned char screenpart1[];
219 extern const unsigned char screenpart2[];
220 extern const unsigned char screenpart3[];
221 extern const unsigned char screenpart4[];
222 //multicaller icon
223 extern const unsigned char multi_pointer[];
224
225 #define T_BITMAP MfwIcnAttr
226
227 enum {
228 BGD_NONE,
229 BGD_BUBBLES,
230 BGD_CLOUD,
231 BGD_SQUARE,
232 BGD_O2,
233 BGD_TI_LOGO,
234 BGD_TREE,
235 BGD_SUNSET,
236 BGD_EDINBURGH1,
237 BGD_EDINBURGH2,
238 BGD_EDINBURGH3,
239 BGD_EDINBURGH4,
240 BGD_INCALL,
241 BGD_LAST
242 };
243
244 /*******************************************************************************
245
246 Public method prototypes
247
248 *******************************************************************************/
249
250 void iconsInit( void );
251 void iconsExit( void );
252
253 void iconsSetState( int icon );
254 void iconsDeleteState( int icon );
255 U8 iconsGetState( int icon );
256
257 void iconsShow( void );
258 int iconsShowBattery( U8 batterystatus );
259 int iconsShowSignal( U8 signalstatus );
260 void iconsInputShow( int IconInputId );
261
262 void iconsMainIconsAreaSet (MfwRect selected_area);
263 void iconShowGoodbye(void); // RAVI
264 // Apr 27, 2004 REF: ENH 12646 Deepa M.D
265 int iconsShowSmsFull(void ); //to start the timer for blinking SMS Icon // RAVI
266
267 T_BITMAP* icon_getNetworkIcon( UBYTE* networkNumber);
268 T_BITMAP* icon_getBgdBitmap( int bgdId );
269 T_BITMAP *icon_getBitmapFromId( int bgdId, T_BITMAP *bmpData);
270 // Apr 27, 2004 REF: ENH 12646 Deepa M.D
271 int smsFullEventTim( MfwEvt e, MfwTim *tc ); //Timer callback for blinking SMS Icon(sms_animate)
272
273 int icon_networkShow (MfwMnu* m, MfwMnuItem* i);
274 int icon_networkDontShow (MfwMnu* m, MfwMnuItem* i);
275
276 #define ICON_VISIBLE (0)
277 #define ICON_INVISIBLE (0xFF)
278 /*******************************************************************************
279
280 End Of File
281
282 *******************************************************************************/
283
284 #endif
285