FreeCalypso > hg > fc-magnetite
diff src/ui3/bmi/mmiSoftKeys.c @ 421:6a4d9f47793e
src/ui3/bmi: file renames to make the case consistent
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sun, 21 Jan 2018 03:28:53 +0000 |
parents | src/ui3/bmi/MmiSoftKeys.c@e8ddbb0837ed |
children |
line wrap: on
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/ui3/bmi/mmiSoftKeys.c Sun Jan 21 03:28:53 2018 +0000 @@ -0,0 +1,775 @@ +/******************************************************************************* + + CONDAT (UK) + +******************************************************************************** + + This software product is the property of Condat (UK) Ltd and may not be + disclosed to any third party without the express permission of the owner. + +******************************************************************************** + + $Project name: Basic MMI + $Project code: BMI (6349) + $Module: Softkeys + $File: MmiSoftkeys.c + $Revision: 1.0 + + $Author: Condat(UK) + $Date: 22/02/01 + +******************************************************************************** + + Description: + + + +******************************************************************************** + + $History: + + xrashmic 5 Oct, 2005 MMI-SPR-29356, MMI-SPR-29357 + To display '?' to indicate to the user that help is available for a STK menu + + 25/10/00 Original Condat(UK) BMI version. + + $End + +*******************************************************************************/ + + +/******************************************************************************* + + Include Files + +*******************************************************************************/ + +#define ENTITY_MFW + +/* includes */ +#include <string.h> +#include <stdio.h> +#include <stdlib.h> + + +#if defined (NEW_FRAME) + +#include "typedefs.h" +#include "vsi.h" +#include "pei.h" +#include "custom.h" +#include "gsm.h" + +#else + +#include "STDDEFS.H" +#include "custom.h" +#include "gsm.h" +#include "vsi.h" + +#endif +#include "mfw_sys.h" +#include "prim.h" + +#include "mfw_mfw.h" +#include "mfw_win.h" +#include "mfw_kbd.h" +#include "mfw_lng.h" +#include "mfw_phb.h" +#include "mfw_nm.h" +#include "dspl.h" + +#include "ksd.h" +#include "psa.h" + + +#include "MmiMmi.h" +#include "MmiMain.h" + +#include "MmiUserData.h" +#include "MmiSoftKeys.h" +#include "MmiResources.h" + +#include "mmiColours.h" + +typedef struct +{ + MfwHnd leftKeyHandler; + MfwHnd rightKeyHandler; + + LangTxt leftKeyLabel; + LangTxt rightKeyLabel; +} SoftKeysData, *SoftKeys; + + +#ifdef LSCREEN +#define HorizontalOffset 4 +#else +#define HorizontalOffset 1 +#endif +#define LeftMargin (HorizontalOffset) +#define RightMargin (HorizontalOffset) + +#define ALLOC_MEMORY mfwAlloc +#define FREE_MEMORY mfwFree + +static U8 softKeyFont = 0; +/* x0039928 - Lint warning fix +static UBYTE softKeysDisplayAttibutes = DSPL_TXTATTR_NORMAL; */ + + +/* + * Change the <font> and <displayAttibutes> for _all_ softkeys. + * All consecutive calls of softKeysUpdate() will reflect the change. + * Returns SOFTKEYS_CHANGED when everything went fine, + * or SOFTKEYS_FAILURE on failure. + */ +SoftKeysResult softKeysAttributes( U8 font, UBYTE displayAttibutes) +{ + if( font == (U8)-1 ) + { + return SOFTKEYS_FAILURE; + } + + softKeyFont = font; + /* x0039928 - Lint warning fix + softKeysDisplayAttibutes = displayAttibutes; */ + + return SOFTKEYS_CHANGED; +} + + +/* + * Creates the softkeys for <window>, which will display the + * <leftKeyLabel> and <rightKeyLabel> in the softkey area + * on the screen, and invoke <leftKeyCallBack> or <rightKeyCallBack> + * when the approrpiate key is pressed. Returns SOFTKEYS_CREATED when + * everything went fine, or SOFTKEYS_FAILURE on failure. + */ +SoftKeysResult softKeysHndCreate( MfwHnd window, SoftKeysSetup *setup) +{ + if( window == NULL || setup == NULL ) + { + return SOFTKEYS_FAILURE; + } + + return softKeysWinCreate( (MfwWin *)((MfwHdr *)window)->data, setup); +} + + +SoftKeysResult softKeysWinCreate( MfwWin *window, SoftKeysSetup *setup) +{ + SoftKeys newKeys; + + if( window == NULL || setup == NULL ) + { + return SOFTKEYS_FAILURE; + } + + newKeys = (SoftKeys)ALLOC_MEMORY(sizeof(SoftKeysData)); + + if( newKeys == NULL ) + { + return SOFTKEYS_FAILURE; + } + + if( userDataWinSet( window, UD_SOFTKEYS, (void *)newKeys) == NULL ) + { + FREE_MEMORY( (void *)newKeys, sizeof(SoftKeysData)); + + return SOFTKEYS_FAILURE; + } + + newKeys->leftKeyHandler = kbdCreate( NULL, KEY_LEFT, + setup->leftKeyCallBack); + newKeys->rightKeyHandler = kbdCreate( NULL, KEY_RIGHT, + setup->rightKeyCallBack); + + newKeys->leftKeyLabel = setup->leftKeyLabel; + newKeys->rightKeyLabel = setup->rightKeyLabel; + + if( newKeys->leftKeyHandler == NULL || newKeys->rightKeyHandler == NULL ) + { + kbdDelete(newKeys->leftKeyHandler); + kbdDelete(newKeys->rightKeyHandler); + + userDataWinDelete( window, UD_SOFTKEYS); + + FREE_MEMORY( (void *)newKeys, sizeof(SoftKeysData)); + + return SOFTKEYS_FAILURE; + } + + return SOFTKEYS_CREATED; +} + + +/* + * Change the setup of the softkeys for <window>. Use TxtNull if you + * don't want to change a ...Label, and NULL if you don't want to change + * a ...CallBack. Returns SOFTKEYS_CHANGED when everything went fine, + * or SOFTKEYS_FAILURE on failure. + */ +SoftKeysResult softKeysHndSet( MfwHnd window, SoftKeysSetup *changes) +{ + if( window == NULL || changes == NULL ) + { + return SOFTKEYS_FAILURE; + } + + return softKeysWinSet( (MfwWin *)((MfwHdr *)window)->data, changes); +} + + +SoftKeysResult softKeysWinSet( MfwWin *window, SoftKeysSetup *changes) +{ + SoftKeys softKeys = (SoftKeys)userDataWinGet( window, UD_SOFTKEYS); + + if( window == NULL || softKeys == NULL || changes == NULL ) + { + return SOFTKEYS_FAILURE; + } + + if( changes->leftKeyCallBack != NULL ) + { + MfwHnd NewKeyHandler = kbdCreate( NULL, KEY_LEFT, + changes->leftKeyCallBack); + + if( NewKeyHandler == NULL ) + { + return SOFTKEYS_FAILURE; + } + else + { + kbdDelete(softKeys->leftKeyHandler); + + softKeys->leftKeyHandler = NewKeyHandler; + } + } + + if( changes->rightKeyCallBack != NULL ) + { + MfwHnd NewKeyHandler = kbdCreate( NULL, KEY_LEFT, + changes->rightKeyCallBack); + + if( NewKeyHandler == NULL ) + { + return SOFTKEYS_FAILURE; + } + else + { + kbdDelete(softKeys->rightKeyHandler); + + softKeys->rightKeyHandler = NewKeyHandler; + } + } + + if( changes->leftKeyLabel != TxtNull ) + { + softKeys->leftKeyLabel = changes->leftKeyLabel; + } + + if( changes->rightKeyLabel != TxtNull ) + { + softKeys->rightKeyLabel = changes->rightKeyLabel; + } + + return SOFTKEYS_CHANGED; +} + + +/* + * You will need to call this whenever <window> is updated. + */ +void softKeysHndUpdate(MfwHnd window) +{ + if( window == NULL ) + { + return; + } + + softKeysWinUpdate((MfwWin *)((MfwHdr *)window)->data); +} + + +void softKeysWinUpdate(MfwWin *window) +{ + SoftKeys softKeys = (SoftKeys)userDataWinGet( window, UD_SOFTKEYS); + U8 oldFont = dspl_SelectFontbyID(softKeyFont); + + if( window == NULL || softKeys == NULL ) + { + return; + } + + PROMPT( LeftMargin,Mmi_layout_line(LAST_LINE_TOP), 0, softKeys->leftKeyLabel); + + dspl_SelectFontbyID(oldFont); +} + + +/* + * Deletes the softkeys for <window>. + */ +void softkeysHndDelete(MfwHnd window) +{ + if( window == NULL ) + { + return; + } + + softkeysWinDelete((MfwWin *)((MfwHdr *)window)->data); +} + + +void softkeysWinDelete(MfwWin *window) +{ + SoftKeys softKeys = (SoftKeys)userDataWinDelete( window, UD_SOFTKEYS); + + if( window == NULL || softKeys == NULL ) + { + return; + } + + kbdDelete(softKeys->leftKeyHandler); + kbdDelete(softKeys->rightKeyHandler); + + FREE_MEMORY( (void *)softKeys, sizeof(SoftKeysData)); +} +typedef struct { + char* str; + int posX; + int posY; +} T_SK_DATA; +typedef struct { + T_SK_DATA lsk; + T_SK_DATA rsk; + MfwRect* rect; +} T_SK_DSPL_STRUCT; + +/******************************************************************************* + + $Function: + + $Description: + + $Returns: + + $Arguments: + + $History + GW 28/11/02 - + +*******************************************************************************/ +static void softKeys_displayAll(T_SK_DSPL_STRUCT* sk_data , int format, unsigned int colIndex ) +{ + resources_setSKColour(colIndex); +// #ifdef COLOURDISPLAY + dspl_Clear( sk_data->rect->px, + sk_data->rect->py, + sk_data->rect->px+sk_data->rect->sx-1, + sk_data->rect->py+sk_data->rect->sy-1); + /* Line height must be less than rect.sy */ +// #endif + if (sk_data->lsk.str!= NULL) + dspl_TextOut(sk_data->lsk.posX, sk_data->lsk.posY,DSPL_TXTATTR_CURRENT_MODE, sk_data->lsk.str); + if (sk_data->rsk.str!= NULL) + dspl_TextOut(sk_data->rsk.posX, sk_data->rsk.posY,DSPL_TXTATTR_CURRENT_MODE, sk_data->rsk.str); + resources_restoreMnuColour(); +} + +/******************************************************************************* + + $Function: + + $Description: + + $Returns: + + $Arguments: + + $History + GW 28/11/02 - + +*******************************************************************************/ +void softKeys_displayStrXY(char* leftSoftKey_str,char* rightSoftKey_str, int format, unsigned int colIndex, MfwRect* rect ) +{ + MfwRect defRect; + + T_SK_DSPL_STRUCT sk_data; + sk_data.lsk.str = leftSoftKey_str; + sk_data.rsk.str = rightSoftKey_str; + if (rect != NULL) + sk_data.rect = rect; + else + { + Mmi_layout_softkeyArea( &defRect ); + sk_data.rect = &defRect; + } + sk_data.lsk.posY = sk_data.rect->py + (sk_data.rect->sy-Mmi_layout_line_height())/2; + sk_data.rsk.posY = sk_data.lsk.posY; + sk_data.lsk.posX = sk_data.rect->px+LeftMargin; + sk_data.rsk.posX = sk_data.rect->px+sk_data.rect->sx-RightMargin-dspl_GetTextExtent(sk_data.rsk.str, 0); + + softKeys_displayAll( &sk_data , format, colIndex); +} +/******************************************************************************* + + $Function: + + $Description: + + $Returns: + + $Arguments: + + $History + GW 28/11/02 - + +*******************************************************************************/ +void softKeys_displayStr(char* leftSoftKey_str,char* rightSoftKey_str, int format, int unsigned colIndex) +{ + softKeys_displayStrXY(leftSoftKey_str, rightSoftKey_str,format,colIndex, NULL); +} + +/******************************************************************************* + + $Function: + + $Description: + + $Returns: + + $Arguments: + + $History + GW 28/11/02 - + +*******************************************************************************/ +void softKeys_displayId(int leftSoftKey,int rightSoftKey, int format, unsigned int colIndex) +{ + char *lsk,*rsk; + lsk = MmiRsrcGetText(leftSoftKey); + rsk = MmiRsrcGetText(rightSoftKey); + softKeys_displayStrXY(lsk,rsk,format,colIndex,NULL); +} + +/******************************************************************************* + + $Function: + + $Description: + + $Returns: + + $Arguments: + + $History + GW 28/11/02 - + +*******************************************************************************/ +//Old function - replace with calls to 'softKeys_displayId' +//GW 28/11/02 - Removed commented out code +void displaySoftKeys(int leftSoftKey,int rightSoftKey) +{ + char *lsk,*rsk; + lsk = MmiRsrcGetText(leftSoftKey); + rsk = MmiRsrcGetText(rightSoftKey); + softKeys_displayStrXY(lsk,rsk,0, COLOUR_LIST_SUBMENU, NULL); +} + +/******************************************************************************* + + $Function: + + $Description: + + $Returns: + + $Arguments: + + $History + GW 28/11/02 - + +*******************************************************************************/ +void displaySoftKeysXY(int leftSoftKey,int rightSoftKey,int lskX,int rskX, int lpos) +{ + char *lsk,*rsk; + MfwRect rect; + + lsk = MmiRsrcGetText(leftSoftKey); + rsk = MmiRsrcGetText(rightSoftKey); + rect.px = lskX; + rect.py = lpos; + rect.sx = rskX-lskX; + rect.sy = Mmi_layout_softkeyHeight(); + softKeys_displayStrXY(lsk, rsk, 0,COLOUR_LIST_MAIN, &rect); + + + +} + + +/******************************************************************************* + + $Function: displaySoftKeys_edition + + $Description: + + $Returns: + + $Arguments: + + $History + +*******************************************************************************/ +void displaySoftKeys_edition(int leftSoftKey,int index, int rightSoftKey) +{ + char *lsk,*rsk, *ind; + USHORT lpos; + + lsk = MmiRsrcGetText(leftSoftKey); + ind = MmiRsrcGetText(index); + rsk = MmiRsrcGetText(rightSoftKey); + lpos = Mmi_layout_line(SECOND_LAST_LINE_TOP); + + dspl_TextOut(LeftMargin,lpos, 0,lsk); + + dspl_TextOut( 5 + dspl_GetTextExtent(lsk, (USHORT)strlen(lsk)) ,lpos, 0, ind); + + dspl_TextOut((mmiScrX-1)-RightMargin-dspl_GetTextExtent(rsk, (USHORT)strlen(rsk)),lpos ,0, rsk); +} + + +/******************************************************************************* + + $Function: displayCustSoftKeys + + $Description: Display softkeys with text strings instead of text ID's + + $Returns: None + + $Arguments: LeftSoftKey - char array to be displayed at the bottom-left of the display + or NULL if no string is to be displayed + RightSoftKey- char array to be displayed at the bottom-right of the display + or NULL if no string is to be displayed + + $History + GW 28/11/02 - + +*******************************************************************************/ +// SH - 25/5/01 +// This function provided for WAP, to allow the printing of custom softkeys +// from strings provided. + +void displayCustSoftKeys(char *LeftSoftKey, char *RightSoftKey) +{ + softKeys_displayStrXY(LeftSoftKey,RightSoftKey,0,COLOUR_LIST_MAIN, NULL); +} + + +/******************************************************************************* + + $Function: displayHelpSymbol + + $Description: Displaying '?' to indicate to the user that help is available for a menu + xrashmic 5 Oct, 2005 MMI-SPR-29356, MMI-SPR-29357 + + $Returns: None + + $Arguments: None +*******************************************************************************/ +void displayHelpSymbol(void) +{ + MfwRect defRect, rect; + + /* x0045876, 14-Aug-2006 (WR - "line_height" & "sk_data" was declared but never referenced) */ + /* U16 line_height; + T_SK_DSPL_STRUCT sk_data; */ + Mmi_layout_softkeyArea( &defRect ); + rect.px = defRect.sx >> 1; + rect.py = defRect.py + 4; + resources_setSKColour(COLOUR_LIST_XX); + //Display the symbol in the center between the softkeys + dspl_TextOut(rect.px, rect.py, DSPL_TXTATTR_CURRENT_MODE, "?"); + resources_restoreMnuColour(); + +} + + +#define ICON_WIDTH 20 +#define ICON_HEIGHT 19 + +static const unsigned char camera[] = +{ +0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x6D,0x6D, +0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x00,0xFF,0xFF,0x00,0x92,0x92,0x92,0x92,0x92,0x92,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x92,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB, +0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF, +0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xFF,0xFF,0x00,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF, +0xFF,0xFF,0xFF,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D, +0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0x00, +0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xFF,0xFF,0x00,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB, +0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF, +0xFF,0x00,0x92,0x92,0x92,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, +}; +/******************************************************************************* + + $Function: displayCameraIcon + + $Description: Displaying Camera icon to indicate to the user that user can use the + menu select key to capture the image. + + $Returns: None + + $Arguments: None +*******************************************************************************/ +void displayCameraIcon(void) +{ + MfwRect rect; + + rect.px = (SCREEN_SIZE_X - ICON_WIDTH)/2; + rect.py = ((SCREEN_SIZE_Y - ICON_HEIGHT) -((Mmi_layout_softkeyHeight() -ICON_HEIGHT)/2)); + rect.sx = ICON_WIDTH; + rect.sy = ICON_HEIGHT; + + resources_setSKColour(COLOUR_LIST_XX); + //Display the symbol in the center between the softkeys + dspl_BitBlt2(rect.px, rect.py, rect.sx,rect.sy,(char *)camera, 0,BMP_FORMAT_256_COLOUR); + resources_restoreMnuColour(); + +} +#ifdef FF_MMI_FILEMANAGER +#define MENU_ICON_WIDTH 20 +#define MENU_ICON_HEIGHT 20 +static const unsigned char updowncenter[] = +{ +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, +0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, +0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +}; +static const unsigned char leftrightupdown[] = +{ +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25, +0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x25,0x00,0x00,0x00, +0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00, +0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, +0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +}; +static const unsigned char updownplay[] = +{ +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, +0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +}; + +static const unsigned char updownstop[] = +{ +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, +0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, +0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +}; +static const unsigned char wait[] = +{ +0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00, +0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25, +0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25, +0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25, +0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00, +0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, +0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25, +}; +/******************************************************************************* + + $Function: displayCameraIcon + + $Description: Displaying Camera icon to indicate to the user that user can use the + menu select key to capture the image. + + $Returns: None + + $Arguments: None +*******************************************************************************/ +void displayMenuKeys(T_MENU_KEY key) +{ + MfwRect rect; + char * buf = NULL; + rect.px = (SCREEN_SIZE_X - ICON_WIDTH)/2; + rect.py = ((SCREEN_SIZE_Y - ICON_HEIGHT) -((Mmi_layout_softkeyHeight() -MENU_ICON_HEIGHT)/2)); + rect.sx = MENU_ICON_WIDTH; + rect.sy = MENU_ICON_HEIGHT; + resources_setSKColour(COLOUR_LIST_XX); + //Display the symbol in the center between the softkeys + switch(key) + { + case MENU_KEY_ALL: + buf = (char *)leftrightupdown; + break; + case MENU_KEY_UP_DOWN_CENTER: + buf = (char *)updowncenter; + break; + case MENU_KEY_UP_DOWN_PLAY: + buf = (char *)updownplay; + break; + case MENU_KEY_UP_DOWN_STOP: + buf = (char *)updownstop; + break; + case MENU_KEY_WAIT: + buf = (char *)wait; + break; + } +dspl_Clear(rect.px, rect.py, rect.px+rect.sx-1,rect.py+rect.sy-1); + dspl_BitBlt2(rect.px, rect.py, rect.sx,rect.sy,buf, 0,ICON_TYPE_256_COL); + resources_restoreMnuColour(); + dspl_Enable(1); + +} +#endif + +