diff src/cs/services/audio/audio_structs_i.h @ 519:838eeafb0051

Main and Audio source directories lowercased
author Mychaela Falconia <falcon@freecalypso.org>
date Sun, 22 Jul 2018 07:41:05 +0000
parents src/cs/services/Audio/audio_structs_i.h@945cf7f506b2
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cs/services/audio/audio_structs_i.h	Sun Jul 22 07:41:05 2018 +0000
@@ -0,0 +1,470 @@
+/********************************************************************************/
+/*                                                                              */
+/*    File Name:   audio_structs_i.h                                            */
+/*                                                                              */
+/*    Purpose:     This file contains constants, data type, and data            */
+/*                 structures that are used by the AUDIO's task.                */
+/*                                                                              */
+/*    Note:                                                                     */
+/*        None.                                                                 */
+/*                                                                              */
+/*    Revision History:                                                         */
+/*      11 May 01     Francois Mazard - Stephanie Gerthoux        Create        */
+/*                                                                              */
+/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved.   */
+/*                                                                              */
+/********************************************************************************/
+#include "rv/rv_defined_swe.h"
+#ifdef RVM_AUDIO_MAIN_SWE
+  #ifndef  _AUDIO_STRUCTS_I_
+    #define  _AUDIO_STRUCTS_I_
+
+    #ifndef _WINDOWS
+      #include "config/sys.cfg"
+      #include "config/chipset.cfg"
+    #endif
+    #include "l1_confg.h"
+    #include "rvm/rvm_gen.h"
+    #include "audio/audio_features_i.h"
+    #include "audio/audio_ffs_i.h"
+    #include "audio/audio_const_i.h"
+
+    #include "ffs/ffs_api.h"
+
+    #ifdef __cplusplus
+      extern "C"
+        {
+    #endif
+
+    /****************************** AUDIO'S ENVIRONMENT *****************************/
+    /* Define a structure used to store all information related to the AUDIO's task */
+    /* & memory bank identifiers.                                                   */
+
+    #if (KEYBEEP)
+      typedef struct
+      {
+        UINT8         state;              /* keybeep state */
+        T_RVF_ADDR_ID task_id;            /* keybeep task_id */
+        T_RV_RETURN   return_path;        /* return path of the function that previously start the keybeep */
+      } T_AUDIO_KEYBEEP_VAR;
+    #endif /* #if (KEYBEEP) */
+
+    #if (TONE)
+      typedef struct
+      {
+        UINT8         state;              /* tones state */
+        T_RVF_ADDR_ID task_id;            /* tones task_id */
+        T_RV_RETURN   return_path;        /* return path of the function that previously start the tones */
+      } T_AUDIO_TONES_VAR;
+    #endif
+
+    #if (MELODY_E1)
+      typedef struct
+      {
+        UINT8           state;             /* melody state */
+        T_RVF_ADDR_ID   task_id;           /* melody task_id */
+        char            melody_name[AUDIO_PATH_NAME_MAX_SIZE];  /* name and path of the word to enroll */
+        BOOLEAN         loopback;
+        T_RV_RETURN     return_path;       /* return path of the function that previously start the melody */
+      } T_AUDIO_MELODY_E1_VAR;
+    #endif
+
+    #if (MELODY_E2)
+      typedef struct
+      {
+        UINT8           state;             /* melody state */
+        T_RVF_ADDR_ID   task_id;           /* melody task_id */
+        char            melody_name[AUDIO_PATH_NAME_MAX_SIZE];  /* name of the melody E2 */
+        BOOLEAN         loopback;
+        T_RV_RETURN     return_path;       /* return path of the function that previously start the melody */
+      } T_AUDIO_MELODY_E2_VAR;
+
+      typedef struct
+      {
+        BOOLEAN       file_downloaded;
+        UINT8         nb_of_instruments;
+        char          instrument_file_name[AUDIO_PATH_NAME_MAX_SIZE];
+      } T_AUDIO_MELODY_E2_LOAD_FILE_VAR;
+
+      typedef struct
+      {
+        INT8            id;             /* id of the melody in the .lsi file*/
+        char            melody_name[AUDIO_PATH_NAME_MAX_SIZE];  /* name of the melody E2 */
+
+      } T_AUDIO_MELODY_E2_ID_NAME;
+
+
+    #endif
+
+
+    #if (VOICE_MEMO)
+      typedef struct
+      {
+        UINT8         state;                /* voice memo state */
+        T_RVF_ADDR_ID task_id;              /* voice memo task_id */
+        UINT32        recorded_size;        /* voice memo recorded size */
+        T_RV_RETURN   return_path;          /* return path of the function that previously start the voice memo  */
+        void          *p_l1_send_message;   /* address to the message to send to the L1 */
+      } T_AUDIO_VOICE_MEMO_RECORD_VAR;
+
+      typedef struct
+      {
+        UINT8         state;                /* voice memo state */
+        T_RVF_ADDR_ID task_id;              /* voice memo task_id */
+        T_RV_RETURN   return_path;          /* return path of the function that previously start the voice memo  */
+      } T_AUDIO_VOICE_MEMO_PLAY_VAR;
+
+    #endif
+
+    #if (L1_VOICE_MEMO_AMR)
+      typedef struct
+      {
+        UINT8         state;                /* voice memo state */
+        T_RV_RETURN   return_path;          /* return path of the function that previously start the voice memo  */
+        UINT8         channel_id;
+      #if (AUDIO_NEW_FFS_MANAGER)
+        T_FFS_FD      ffs_fd;
+      #endif
+      #if (AUDIO_RAM_MANAGER)
+        UINT8         *audio_ram_fd;
+      #endif
+      } T_AUDIO_VOICE_MEMO_AMR_RECORD_TO_MEM_VAR;
+
+      typedef struct
+      {
+        UINT8         state;                /* voice memo state */
+        T_RV_RETURN   return_path;          /* return path of the function that previously start the voice memo  */
+        UINT8         channel_id;
+      #if (AUDIO_NEW_FFS_MANAGER)
+        T_FFS_FD      ffs_fd;
+      #endif
+      #if (AUDIO_RAM_MANAGER)
+        UINT8         *audio_ram_fd;
+        UINT16        audio_ram_size;
+      #endif
+      } T_AUDIO_VOICE_MEMO_AMR_PLAY_FROM_MEM_VAR;
+    #endif
+
+    #if (MELODY_E1) || (MELODY_E2) || (VOICE_MEMO)
+
+      typedef struct
+      {
+        UINT8  *p_start_pointer;
+        UINT8  *p_stop_pointer;
+        UINT16  size;
+      } T_AUDIO_FFS_BUFFER_INFO;
+
+      typedef struct
+      {
+        /* validity of the session: */
+        /* 0: this session isn't started */
+        /* 1: this session is running */
+        BOOLEAN   valid_channel;
+        /* file descriptor */
+        T_FFS_FD  audio_ffs_fd;
+        /*initial size requested before to start the L1 */
+        UINT16    size;
+        /* loop mode is used or not during this session */
+        BOOLEAN   loop_mode;
+        /* mode of the session: */
+        /* 0: FLASH to RAM download */
+        /* 1: RAM to FLASH download */
+        BOOLEAN   session_mode;
+        UINT8     session_id;
+      } T_AUDIO_FFS_SESSION_REQ;
+
+      typedef struct
+      {
+        /* index of the next buffer will be used by the L1 */
+        UINT8                   index_l1;
+        /* index of the current buffer used by the FFS */
+        UINT8                   index_ffs;
+        T_AUDIO_FFS_BUFFER_INFO buffer[AUDIO_MAX_FFS_BUFFER_PER_SESSION];
+        /* state of the cust_get_pointer function */
+        UINT8                  cust_get_pointer_state;
+      } T_AUDIO_FFS_SESSION_INFO;
+
+      typedef struct
+      {
+        /* Request of the current session */
+        T_AUDIO_FFS_SESSION_REQ   session_req;
+        /* information of the current session */
+        T_AUDIO_FFS_SESSION_INFO  session_info;
+      } T_AUDIO_FFS_SESSION;
+    #endif
+
+    #if (AUDIO_MEM_MANAGER)
+      typedef struct
+      {
+        // file or RAM buffer descriptor
+      #if (AUDIO_NEW_FFS_MANAGER)
+        T_FFS_FD  audio_ffs_fd;
+      #endif
+      #if (AUDIO_RAM_MANAGER)
+        UINT8     *audio_ram_fd;
+        UINT16    audio_ram_size;
+      #endif
+
+        // size of temporary RAM buffers (8-bit unit)
+        UINT16    size;
+
+        // session_id and channel_id to identify feature
+        UINT8     session_id;
+        UINT8     channel_id;
+      } T_AUDIO_MEM_SESSION_REQ;
+
+      typedef struct
+      {
+        UINT8                   state; // state machine
+        UINT8                   size_left; // sample split between 2 RAM buffers
+        UINT8                   previous_type; // last sample type processed
+        UINT32                  recorded_size; /* voice memo recorded size */
+        BOOL                    stop_req_allowed;// TRUE first then FALSE
+      } T_AUDIO_MEM_SESSION_INFO;
+
+      typedef struct
+      {
+        /* Request of the current session */
+        T_AUDIO_MEM_SESSION_REQ   session_req;
+        /* information of the current session */
+        T_AUDIO_MEM_SESSION_INFO  session_info;
+      } T_AUDIO_MEM_SESSION;
+    #endif
+
+    #if (MELODY_E1) || (MELODY_E2) || (VOICE_MEMO)
+
+      typedef struct
+      {
+        UINT8  *p_start_pointer;
+        UINT16  size;
+      } T_AUDIO_DRIVER_BUFFER_INFO;
+
+      typedef struct
+      {
+        UINT16    size; // initial size requested before to start the L1
+        UINT8     nb_buffer; // nb buffer
+        UINT8     session_id;
+        void      *p_l1_send_message;   /* address to the message to send to the L1 */
+        T_RV_RETURN return_path;
+      } T_AUDIO_DRIVER_SESSION_REQ;
+
+      typedef struct
+      {
+        UINT8                   index_l1; // index of the next buffer will be used by the L1
+        UINT8                   index_appli; // index of the current buffer used by the FFS
+
+        T_AUDIO_DRIVER_BUFFER_INFO *buffer; // pointers on temporary RAM buffers
+
+        UINT8                   state;
+        UINT8                   play_api_state;// only play
+        UINT8                   stop_request;// 0 first then 1 when stop request
+      } T_AUDIO_DRIVER_SESSION_INFO;
+
+      typedef struct
+      {
+        /* Request of the current session */
+        T_AUDIO_DRIVER_SESSION_REQ   session_req;
+        /* information of the current session */
+        T_AUDIO_DRIVER_SESSION_INFO  session_info;
+      } T_AUDIO_DRIVER_SESSION;
+    #endif
+
+    #if (SPEECH_RECO)
+      typedef struct
+      {
+        /* enroll speech reco state */
+        UINT8       state;
+        /* voice sample file descriptor */
+        T_FFS_FD  voice_ffs_fd;
+        /* speech reco sample file descriptor */
+        T_FFS_FD  sr_ffs_fd;
+        /* task_id */
+        UINT16       task_id;
+        /* Speech buffer address */
+        void        *p_speech_address;
+        /* return path of the function that previously start the sppeech reco */
+        T_RV_RETURN return_path;
+      } T_AUDIO_SR_ENROLL_VAR;
+
+      typedef struct
+      {
+        /* update speech reco state */
+        UINT8       state;
+        /* task_id */
+        UINT16       task_id;
+        /* Speech buffer address */
+        void        *p_speech_address;
+        /* Temporary model buffer address */
+        void        *p_model_address;
+        /* vocabulary size */
+        UINT8        vocabulary_size;
+        /* model index to update */
+        UINT8        model_index;
+        /* flag to mention if the speech must be recorded */
+        BOOL         record_speech;
+        /* return path of the function that previously start the sppeech reco */
+        T_RV_RETURN return_path;
+        /* pointer to the vocabulary database */
+        void  *p_database;
+      } T_AUDIO_SR_UPDATE_VAR;
+
+      typedef struct
+      {
+        /* update speech reco state */
+        UINT8       state;
+        /* task_id */
+        UINT16       task_id;
+        /* vocabulary size */
+        UINT8        vocabulary_size;
+        /* return path of the function that previously start the sppeech reco */
+        T_RV_RETURN return_path;
+        /* pointer to the vocabulary database */
+        void  *p_database;
+      } T_AUDIO_SR_RECO_VAR;
+
+      typedef struct
+      {
+        /* speech reco enroll variables */
+        T_AUDIO_SR_ENROLL_VAR sr_enroll;
+        T_AUDIO_SR_UPDATE_VAR sr_update;
+        T_AUDIO_SR_RECO_VAR sr_reco;
+      } T_AUDIO_SPEECH_RECO_VAR;
+    #endif
+
+    #if (L1_MIDI==1)
+      typedef struct
+      {
+        UINT8         state;                // midi state
+        T_RV_RETURN   return_path;          // return path of the function that previously started midi
+        UINT8         channel_id;
+        UINT16        size;
+        T_FFS_FD      ffs_fd;
+        BOOL          stop_req_allowed;
+        #ifdef _WINDOWS
+          UINT8 l1_state;
+          INT16 counter;
+        #endif
+      } T_AUDIO_MIDI_VAR;
+    #endif
+
+
+    /* audio configuration variable */
+    typedef struct
+    {
+      /* full access write state */
+      UINT8   state;
+      /* Number of message to receive */
+      UINT8 number_of_message;
+      /* address to the data buffer */
+      void   *buffer;
+      /* flag to know if the data buffer need to be deallocate or not */
+      BOOLEAN             deallocate_buffer;
+      /* return path of the function that previously start the full access write */
+      T_RV_RETURN return_path;
+    }
+    T_AUDIO_FULL_ACCESS_WRITE_VAR;
+
+    typedef struct
+    {
+      /* state of the audio mode load state machine */
+      UINT8 state;
+      /* Number of message to receive */
+      UINT8 number_of_message;
+      /* pointer to the RAM buffer */
+      T_AUDIO_MODE *p_audio_mode;
+      /* return path */
+      T_RV_RETURN return_path;
+    }
+    T_AUDIO_MODE_LOAD_VAR;
+
+    typedef struct
+    {
+      char  audio_volume_path_name[AUDIO_PATH_NAME_MAX_SIZE];
+    }
+    T_AUDIO_VOLUME_VAR;
+
+    typedef struct
+    {
+      T_AUDIO_FULL_ACCESS_WRITE_VAR full_access_write_var;
+      T_AUDIO_MODE_LOAD_VAR         audio_mode_load_var;
+      T_AUDIO_VOLUME_VAR            audio_volume_var;
+      } T_AUDIO_MODE_VAR;
+
+    typedef struct
+    {
+      T_RVF_ADDR_ID          addrId;            /* AUDIO address ID.       */
+      T_RVF_ADDR_ID          audio_ffs_addrId;  /* AUDIO FFS manager address ID.       */
+
+      T_RVF_MB_ID            mb_internal;   /* AUDIO internal memory bank. */
+      T_RVF_MB_ID            mb_external;   /* AUDIO external memory bank. */
+      T_RVF_MB_ID            mb_audio_ffs;  /* AUDIO FFS memory bank */
+      T_RVM_RETURN           (*callBackFct)  (T_RVM_NAME        SWEntName,
+                                              T_RVM_RETURN      errorCause,
+                                              T_RVM_ERROR_TYPE  errorType,
+                                              T_RVM_STRING      errorMsg);
+
+      BOOLEAN               message_processed;
+
+      #if (KEYBEEP)
+        /* Keybeep global variable */
+        T_AUDIO_KEYBEEP_VAR     keybeep;
+      #endif
+      #if (TONE)
+        /* Tones global variable */
+        T_AUDIO_TONES_VAR     tones;
+      #endif
+      #if (MELODY_E1)
+        /* Melody_E1 global variable */
+        BOOLEAN                   melody_E1_mode;
+        T_AUDIO_MELODY_E1_VAR     melody_E1_0;
+        T_AUDIO_MELODY_E1_VAR     melody_E1_1;
+      #endif
+      #if (MELODY_E2)
+        /* Melody_E2 global variable */
+        BOOLEAN                                melody_E2_mode;
+        T_AUDIO_MELODY_E2_VAR                  melody_E2_0;
+        T_AUDIO_MELODY_E2_VAR                  melody_E2_1;
+        T_AUDIO_MELODY_E2_LOAD_FILE_VAR melody_E2_load_file_instruments;
+      #endif
+      #if (VOICE_MEMO)
+        /* Voice Memo global variable */
+        T_AUDIO_VOICE_MEMO_PLAY_VAR       vm_play;
+        T_AUDIO_VOICE_MEMO_RECORD_VAR     vm_record;
+      #endif
+      #if (L1_VOICE_MEMO_AMR)
+        /* Voice Memo global variable */
+        T_AUDIO_VOICE_MEMO_AMR_RECORD_TO_MEM_VAR audio_vm_amr_record;
+        T_AUDIO_VOICE_MEMO_AMR_PLAY_FROM_MEM_VAR audio_vm_amr_play;
+      #endif
+      #if (SPEECH_RECO)
+        /* Speech reco global variable */
+        T_AUDIO_SPEECH_RECO_VAR       speech_reco;
+      #endif
+
+      #if (L1_MIDI==1)
+        // Midi global variable
+        T_AUDIO_MIDI_VAR midi;
+      #endif
+
+      /* audio mode variable */
+      T_AUDIO_MODE_VAR  audio_mode_var;
+
+      #if (MELODY_E1) ||(MELODY_E2) || (VOICE_MEMO)
+        /* Audio FFS global variable */
+        T_AUDIO_FFS_SESSION audio_ffs_session[AUDIO_FFS_MAX_CHANNEL];
+      #endif
+      #if (AUDIO_MEM_MANAGER)
+        T_AUDIO_MEM_SESSION audio_mem_session[AUDIO_MEM_MAX_CHANNEL];
+      #endif
+      #if (MELODY_E1) ||(MELODY_E2) || (VOICE_MEMO) || (L1_VOICE_MEMO_AMR)
+        /* Audio FFS global variable */
+        T_AUDIO_DRIVER_SESSION audio_driver_session[AUDIO_DRIVER_MAX_CHANNEL];
+      #endif
+    }
+    T_AUDIO_ENV_CTRL_BLK;
+
+    #ifdef __cplusplus
+       }
+    #endif
+  #endif /* _AUDIO_STRUCTS_I_ */
+#endif /* #ifdef RVM_AUDIO_MAIN_SWE */