view src/aci2/bmi/Icons/IcnBattery.c @ 624:012028896cfb

FFS dev.c, Leonardo target: Fujitsu MB84VF5F5F4J2 #if 0'ed out The FFS code we got from TI/Openmoko had a stanza for "Fujitsu MB84VF5F5F4J2 stacked device", using a fake device ID code that would need to be patched manually into cfgffs.c (suppressing and overriding autodetection) and using an FFS base address in the nCS2 bank, indicating that this FFS config was probably meant for the MCP version of Leonardo which allows for 16 MiB flash with a second bank on nCS2. We previously had this FFS config stanza conditionalized under CONFIG_TARGET_LEONARDO because the base address contained therein is invalid for other targets, but now that we actually have a Leonardo build target in FC Magnetite, I realize that the better approach is to #if 0 out this stanza altogether: it is already non-functional because it uses a fake device ID code, thus it is does not add support for more Leonardo board variants, instead it is just noise.
author Mychaela Falconia <falcon@freecalypso.org>
date Sun, 22 Dec 2019 21:24:29 +0000
parents 93999a60b835
children
line wrap: on
line source

#include "IcnDefs.h"
#ifdef WIDEICONS
const unsigned char I_batColour[] = {	
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,
0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,
0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,
0x00,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,
0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,
0x00 };

#else
//icn1
const unsigned char I_batColour100[] = {
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,
0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,
0xE0,0xE0,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,
0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
//icn2
const unsigned char I_batColour49[] = {
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x25,
0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,
0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,
0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
/* //const unsigned char 19x22battery3_bmp[] = {
const unsigned char I_batColour24[] = {
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,
0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,
0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,
0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };*/
//const unsigned char 19x22battery4_bmp[] = {
const unsigned char I_batColour24[] = {
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,
0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,
0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,
0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
//const unsigned char 19x22battery5_bmp[] = {
const unsigned char I_batColour14[] = {
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,
0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,
0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,
0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
//const unsigned char 19x22battery6_bmp[] = {
const unsigned char I_batColour4[] = {	
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,
0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,
0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,
0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };

int icnBattery_dataformat( int iconId, char* *bmp, int *sx, int *sy, int *format, char **palette)
{
	*sx = 19;
	*sy = 22;
	*format = ICON_TYPE_256Colour;
	switch (iconId)
	{
		case ICON_IDLE_Battery4:	*bmp = (char*)I_batColour4;			break;
		case ICON_IDLE_Battery14:	*bmp = (char*)I_batColour14;		break;
		case ICON_IDLE_Battery24:	*bmp = (char*)I_batColour24;		break;
		case ICON_IDLE_Battery49:	*bmp = (char*)I_batColour49;		break;
		case ICON_IDLE_Battery100:	*bmp = (char*)I_batColour100;		break;
		default: 					*bmp = (char*)I_batColour100;		break;
	}
	return (0);
}
#endif


/*
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x00,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,
0x00};
*/