view src/aci2/bmi/mmiMenu.c @ 624:012028896cfb

FFS dev.c, Leonardo target: Fujitsu MB84VF5F5F4J2 #if 0'ed out The FFS code we got from TI/Openmoko had a stanza for "Fujitsu MB84VF5F5F4J2 stacked device", using a fake device ID code that would need to be patched manually into cfgffs.c (suppressing and overriding autodetection) and using an FFS base address in the nCS2 bank, indicating that this FFS config was probably meant for the MCP version of Leonardo which allows for 16 MiB flash with a second bank on nCS2. We previously had this FFS config stanza conditionalized under CONFIG_TARGET_LEONARDO because the base address contained therein is invalid for other targets, but now that we actually have a Leonardo build target in FC Magnetite, I realize that the better approach is to #if 0 out this stanza altogether: it is already non-functional because it uses a fake device ID code, thus it is does not add support for more Leonardo board variants, instead it is just noise.
author Mychaela Falconia <falcon@freecalypso.org>
date Sun, 22 Dec 2019 21:24:29 +0000
parents 3c2acfa1a72f
children
line wrap: on
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/*******************************************************************************

          CONDAT (UK)

********************************************************************************

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.

********************************************************************************

 $Project name: Basic MMI
 $Project code: BMI (6349)
 $Module:   Menus
 $File:       MmiMenu.c
 $Revision:   1.0

 $Author:   Condat(UK)
 $Date:       25/10/00

********************************************************************************

 Description:

    This provides the implementation of the main menu handling for the basic
  MMI

********************************************************************************
 $History: MmiMenu.c

  25/10/00      Original Condat(UK) BMI version.

 $End

*******************************************************************************/


/*******************************************************************************

                                Include files

*******************************************************************************/

#define ENTITY_MFW

/* includes */
#include <string.h>
#include <stdio.h>
#include <stdlib.h>

#if defined (NEW_FRAME)

#include "typedefs.h"
#include "vsi.h"
#include "pei.h"
#include "custom.h"
#include "gsm.h"

#else

#include "STDDEFS.H"
#include "custom.h"
#include "gsm.h"
#include "vsi.h"

#endif
#include "mfw_sys.h"

#include "prim.h"


#include "mfw_mfw.h"
#include "mfw_win.h"
#include "mfw_kbd.h"
#include "mfw_lng.h"
/* SPR#1428 - SH - New Editor changes */
#ifndef NEW_EDITOR
#include "mfw_edt.h"
#endif
#include "mfw_icn.h"
#include "mfw_mnu.h"
#include "mfw_phb.h"
#include "mfw_sim.h"
#include "mfw_nm.h"
#include "mfw_tim.h"
#include "mfw_sms.h"
#include "mfw_icn.h"
#include "mfw_sat.h"

#include "dspl.h"

#include "ksd.h"
#include "psa.h"


#include "MmiMmi.h"
#include "MmiMain.h"
#include "MmiStart.h"

#include "MmiDummy.h"
#include "MmiDialogs.h"
#include "MmiLists.h"
#include "mmiSmsBroadcast.h"

#include "MmiMenu.h"
#include "MmiSimToolkit.h"


#include "MmiSounds.h"
#include "MmiSettings.h"
#include "MmiServices.h"
#include "MmiPins.h"
#include "Mmiicons.h"
#include "MmiNetwork.h"
#include "MmiUserData.h"
#include "MmiSoftKeys.h"
#include "MmiTimeDate.h"
#include "MmiIdle.h"


#include "cus_aci.h"

#include "prim.h"
#ifndef PCM_2_FFS
#include "pcm.h"
#endif

/*******************************************************************************

                                Private definitions

*******************************************************************************/


/* next define used for code that might be removed
*/
#define KEEP 0




/*******************************************************************************

                               Global Data Elements

*******************************************************************************/

/* Menus display area
*/



/*******************************************************************************

                               Module Global Data Elements

*******************************************************************************/

MfwHnd MenuWin = (MfwHnd) 0;

static MfwHnd win=0;                    /* our window               */
static MfwHnd mnu;                      /* our menu                 */
static MfwHnd kbd;                      /* our keyboard             */
static MfwHnd kbdLong;


static SimMenuFunc SimCallback;
static MfwHnd      SimWindow;

static MmiState nextState;              /* next state when finished */
static BOOL fromHotKey;
static BOOL flagHotKey;

static const int OperatorIndex = 1;


/*******************************************************************************

                               Local function prototypes

*******************************************************************************/


/*******************************************************************************

 $Function:     leftKeyEventHandler

 $Description:  invokes the menu select handler

 $Returns:    as per mnuSelect

 $Arguments:  event, to be handled
        keynoard, handle

*******************************************************************************/

static int leftKeyEventHandler( MfwEvt event, MfwKbd *keyboard)
{
    return mnuSelect(mnu);
}





/*******************************************************************************

 $Function:     rightKeyEventHandler

 $Description:  invokes the menu escape handler

 $Returns:    as per mnuEscape

 $Arguments:  event, to be handled
        keynoard, handle

*******************************************************************************/

static int rightKeyEventHandler( MfwEvt event, MfwKbd *keyboard)
{
    return mnuEscape(mnu);
}





/*******************************************************************************

 $Function:     menuSimItemCallback

 $Description:  invokes the SimCallback function if it is allocated

 $Returns:    MfwResOk, always

 $Arguments:  m, menu being activated, i, item in menu

*******************************************************************************/

int menuSimItemCallback( MfwMnu* m, MfwMnuItem* i)
{
    if( SimCallback != NULL )
      SimCallback(SimWindow);

    return MfwResOk;
}




/*******************************************************************************

              Public Routines

*******************************************************************************/

/*******************************************************************************

 $Function:     item_flag_none

 $Description:  Attribut function for menu entries. This function shall
                be used for all cases of no specific attributes (default)

 $Returns:    zero always

 $Arguments:  m, ma, mi - not used

*******************************************************************************/

USHORT item_flag_none( struct MfwMnuTag *m, struct MfwMnuAttrTag *ma, struct MfwMnuItemTag *mi )
{
  return 0;
}

//xpradipg - Aug 4:changes for WAP2.0 Menu
#if defined (FF_WAP) && defined (FF_GPF_TCPIP)
USHORT item_flag_WAP_2_0( struct MfwMnuTag *m, struct MfwMnuAttrTag *ma, struct MfwMnuItemTag *mi )
{
	return (HTTP_Selected()?0:1);
}
#endif
/*******************************************************************************

 $Function:     item_flag_hide

 $Description:  Attribut function for menu entries. This function shall
              be used for all cases of hiding menu entries.

 $Returns:    MNU_ITEM_HIDE always

 $Arguments:  m, ma, mi - not used

*******************************************************************************/

USHORT item_flag_hide( T_MFW_MNU *m, T_MFW_MNU_ATTR *ma, T_MFW_MNU_ITEM *mi )
{
  return MNU_ITEM_HIDE;
}







/*******************************************************************************

 $Function:     menuIsFocussed

 $Description:  Returns 1 if the menu window has the focus, else returns 0.

 $Returns:    Returns 1 if the menu window has the focus, else returns 0.

 $Arguments:  None

*******************************************************************************/

int menuIsFocussed( void )
{
    return winIsFocussed( win );
}









/*******************************************************************************

 $Function:     menuEnableSimMenu

 $Description:  Unhides the SIM toolkit menu item, using <label> as the label.
        If <label> is 0, the default label is used. If the SIM toolkit
        menu item is invoked by the user, <simCallback> gets called
        with argument <window>, unless <simCallback> is 0.

 $Returns:    None

 $Arguments:  label, simCallBack, simWindow as indicated above

*******************************************************************************/

void menuEnableSimMenu( char *label, SimMenuFunc simCallback, MfwHnd simWindow )
{

  TRACE_FUNCTION("menuEnableSimMenu");

    SimCallback = simCallback;

  /* parameter to callback
  */
    SimWindow   = simWindow;
}






/*******************************************************************************

 $Function:     menuDisableSimMenu

 $Description:  Hides the SIM toolkit menu item

 $Returns:    None

 $Arguments:  None

*******************************************************************************/

void menuDisableSimMenu(void)
{
  TRACE_FUNCTION("menuDisableSimMenu");
}

/*******************************************************************************

              End Of File

*******************************************************************************/