FreeCalypso > hg > fc-magnetite
view src/aci2/bmi/mmiMenu.h @ 624:012028896cfb
FFS dev.c, Leonardo target: Fujitsu MB84VF5F5F4J2 #if 0'ed out
The FFS code we got from TI/Openmoko had a stanza for "Fujitsu MB84VF5F5F4J2
stacked device", using a fake device ID code that would need to be patched
manually into cfgffs.c (suppressing and overriding autodetection) and using
an FFS base address in the nCS2 bank, indicating that this FFS config was
probably meant for the MCP version of Leonardo which allows for 16 MiB flash
with a second bank on nCS2.
We previously had this FFS config stanza conditionalized under
CONFIG_TARGET_LEONARDO because the base address contained therein is invalid
for other targets, but now that we actually have a Leonardo build target in
FC Magnetite, I realize that the better approach is to #if 0 out this stanza
altogether: it is already non-functional because it uses a fake device ID
code, thus it is does not add support for more Leonardo board variants,
instead it is just noise.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sun, 22 Dec 2019 21:24:29 +0000 |
parents | 3c2acfa1a72f |
children |
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#ifndef _MMI_MENU_H_ #define _MMI_MENU_H_ 1 /******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: Menus $File: MmiMenu.h $Revision: 1.0 $Author: Condat(UK) $Date: 25/10/00 ******************************************************************************** Description: This provides the implementation of the main menu handling for the basic MMI ******************************************************************************** $History: MmiMenu.h 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ /******************************************************************************* Public Definitions *******************************************************************************/ #define ALLOC_MEMORY mfwAlloc #define FREE_MEMORY mfwFree typedef void ( *SimMenuFunc )( MfwHnd window ); /* Reason definitions */ // RAVI - COMMENTED - NOT USED IN ANY PLACE - 24-11-2005 //typedef enum //{ // MenuNone = MenuDummy, /* no reason */ // MenuNormal, /* normal menu mode */ // MenuDone /* done with menu */ //}; /* How is the menu being accessed */ //typedef enum //{ // MenuAccess, // HotKeyAccess //}; /******************************************************************************* Public Prototypes *******************************************************************************/ /* Standard menu initialise, exit and handler routines */ void menuInit( MfwHnd parent ); void menuExit( void ); void menuEnter( void ); /* Following functinos are provided to allow dynamic menu construction tables to be generated by other modules */ EXTERN USHORT item_flag_none( struct MfwMnuTag * m, struct MfwMnuAttrTag * ma, struct MfwMnuItemTag * mi ); //xpradipg - Aug 4:changes for WAP2.0 Menu EXTERN USHORT item_flag_WAP_2_0( struct MfwMnuTag * m, struct MfwMnuAttrTag * ma, struct MfwMnuItemTag * mi ); EXTERN USHORT item_flag_hide( T_MFW_MNU * m, T_MFW_MNU_ATTR * ma, T_MFW_MNU_ITEM * mi ); EXTERN int menuSimItemCallback( MfwMnu* m, MfwMnuItem* i ); /* Display the soft keys associated with the menu window */ void showMenuSoftkeys( void ); /* Returns 1 if the menu window has the focus, else returns 0. */ int menuIsFocussed( void ); /* Make the menu window (if it exists) the top window. */ void menuRaise( void ); /* If possible go <levels> steps up the menu tree. */ void menuPop( int levels ); /* Go to the root level and then exit the main menu in an orderly fasion. Can only be called when the user is logically somewhere in the main menu tree, e.g. _after_ fully exiting an application invoked by the main menu, and this includes DYI sub-menu(tree)s of the main menu. */ void menuDropOut( void ); /* Unhides the SIM toolkit menu item, using <label> as the label. If <label> is NULL, the default label is used. If the SIM toolkit menu item is invoked by the user, <simCallback> gets called with argument <simWindow>, unless <simCallback> is NULL. */ void menuEnableSimMenu( char *label, SimMenuFunc simCallback, MfwHnd simWindow ); /* Hides the SIM toolkit menu item. */ void menuDisableSimMenu( void ); /* From where was the menu accessed? */ void menuAccessFrom( U8 source ); /******************************************************************************* Developmental *******************************************************************************/ /* Following definitions are provided for development use only */ #ifdef MMI_UNDER_DEVELOPMENT int mmiMenuNotImplemented( MfwMnu* m, MfwMnuItem* i ); void mmiMenuNotImplementedCB( T_MFW_HND win, UBYTE identifier, UBYTE reason ); #endif /******************************************************************************* End of File *******************************************************************************/ #endif