view src/cs/layer1/audio_include/l1audio_const.h @ 624:012028896cfb

FFS dev.c, Leonardo target: Fujitsu MB84VF5F5F4J2 #if 0'ed out The FFS code we got from TI/Openmoko had a stanza for "Fujitsu MB84VF5F5F4J2 stacked device", using a fake device ID code that would need to be patched manually into cfgffs.c (suppressing and overriding autodetection) and using an FFS base address in the nCS2 bank, indicating that this FFS config was probably meant for the MCP version of Leonardo which allows for 16 MiB flash with a second bank on nCS2. We previously had this FFS config stanza conditionalized under CONFIG_TARGET_LEONARDO because the base address contained therein is invalid for other targets, but now that we actually have a Leonardo build target in FC Magnetite, I realize that the better approach is to #if 0 out this stanza altogether: it is already non-functional because it uses a fake device ID code, thus it is does not add support for more Leonardo board variants, instead it is just noise.
author Mychaela Falconia <falcon@freecalypso.org>
date Sun, 22 Dec 2019 21:24:29 +0000
parents 945cf7f506b2
children
line wrap: on
line source

/************* Revision Controle System Header *************
 *                  GSM Layer 1 software
 * L1AUDIO_CONST.H
 *
 *        Filename l1audio_const.h
 *  Copyright 2003 (C) Texas Instruments  
 *
 ************* Revision Controle System Header *************/

#if (AUDIO_TASK == 1)

  //----------------------------------------
  // LAYER 1 Synchronous audio process name.
  //----------------------------------------

  #define NBR_AUDIO_MANAGER        19   // Number of L1S audio managers

  #define L1S_KEYBEEP_STATE         0   // l1s_keybeep_manager()
  #define L1S_TONE_STATE            1   // l1s_tone_manager()
  #define L1S_MELODY0_STATE         2   // l1s_melody0_manager()
  #define L1S_MELODY1_STATE         3   // l1s_melody1_manager()
  #define L1S_VM_PLAY_STATE         4   // l1s_vm_play_manager()
  #define L1S_VM_RECORD_STATE       5   // l1s_vm_record_manager()
  #define L1S_TONE_UL_STATE         6   // l1s_tone_ul_manager()
  #define L1S_SR_ENROLL_STATE       7   // l1s_sr_enroll_manager()
  #define L1S_SR_UPDATE_STATE       8   // l1s_sr_update_manager()
  #define L1S_SR_RECO_STATE         9   // l1s_sr_reco_manager()
  #define L1S_SR_PROCESSING_STATE  10   // l1s_sr_processing_manager()
  #define L1S_SR_SPEECH_STATE      11   // l1s_sr_speech_manager()
  #define L1S_AEC_STATE            12   // l1s_aec_manager()
  #define L1S_AUDIO_MODE_STATE     13   // l1s_audio_mode_manager()
  #define L1S_MELODY0_E2_STATE     14   // l1s_melody0_e2_manager()
  #define L1S_MELODY1_E2_STATE     15   // l1s_melody1_e2_manager()
  #define L1S_VM_AMR_PLAY_STATE    16   // l1s_vm_amr_play_manager()
  #define L1S_VM_AMR_RECORD_STATE  17   // l1s_vm_amr_record_manager()
  #define L1S_CPORT_STATE          18   // l1s_cport_manager()

  //----------------------------------------
  // MCU<->DSP communication bit field.
  //----------------------------------------

  // bit in d_tch_mode for audio features
  #define B_VOICE_MEMO_DTX      (TRUE_L << 5)
#if (DSP == 34) || (DSP == 35) || (DSP == 36)
  #define B_VM_VOCODER_SELECT   (TRUE_L << 6)
#endif

  // bits in d_toneskb_status
  #define B_TONE                (TRUE_L <<  0) // Indicate if the DSP tone task is running
  #define B_KEYBEEP             (TRUE_L <<  1) // Indicate if the DSP Keybeep task is running
  #define B_VM_RECORD_ON_GOING  (TRUE_L <<  2) // Indicate if the DSP recording speech task is running
  #define B_VM_PLAY_ON_GOING    (TRUE_L <<  3) // Indicate if the DSP playing task is running
  #define B_VM_AMR_RECORD_ON_GOING (TRUE_L <<  2) // Indicate if the DSP recording speech amr task is running
  #define B_VM_AMR_PLAY_ON_GOING   (TRUE_L <<  3) // Indicate if the DSP playing amr task is running
  #define B_SR_ENROLL_TASK      (TRUE_L <<  4) // Indicate if the DSP enroll task is running
  #define B_SR_UPDATE_TASK      (TRUE_L <<  5) // Indicate if the DSP update task is running
  #define B_SR_RECO_TASK        (TRUE_L <<  6) // Indicate if the DSP reco task is running
  #define B_SR_PROCESSING_TASK  (TRUE_L <<  7) // Indicate if the DSP processing task is running
  #define B_SR_ALIGNMENT_TASK   (TRUE_L <<  8) // Indicate if the DSP alignment task is running
  #define B_IT_COM_REQ          (TRUE_L <<  9) // Indicate that the DSP requests an IT com for the next TDMA

  // bits in d_toneskb_init
  #define B_VM_RECORD_START  (TRUE_L <<  2)   // Start the DSP voice memo recording task
  #define B_VM_RECORD_STOP   (TRUE_L <<  3)   // Stop the DSP voice memo recording task
  #define B_VM_PLAY_START    (TRUE_L <<  4)   // Start the DSP voice memo playing task
  #define B_VM_PLAY_STOP     (TRUE_L <<  5)   // Stop the DSP voice memo playing task
  #define B_VM_TONE_UL       (TRUE_L <<  6)   // Generate the tone on the UL path
  #define B_VM_AMR_RECORD_START (TRUE_L <<  2)// Start the DSP voice memo amr recording task
  #define B_VM_AMR_RECORD_STOP  (TRUE_L <<  3)// Stop the DSP voice memo amr recording task
  #define B_VM_AMR_PLAY_START   (TRUE_L <<  4)// Start the DSP voice memo amr playing task
  #define B_VM_AMR_PLAY_STOP    (TRUE_L <<  5)// Stop the DSP voice memo amr playing task
  #define B_SR_ENROLL        (TRUE_L <<  7)   // Start the DSP speech reco enroll task
  #define B_SR_UPDATE        (TRUE_L <<  8)   // Start the DSP speech reco update task
  #define B_SR_RECO          (TRUE_L <<  9)   // Start the DSP speech reco task
  #define B_SR_PROCESSING    (TRUE_L << 10)   // Start the DSP speech reco processing task
  #define B_SR_STOP          (TRUE_L << 11)   // Stop the current DSP speech reco task

  #define B_MELO             (TRUE_L << 13)   // Start the DSP melody module if it's not started
  #if (L1_CPORT == 1)
    //----------------------------------------
    // C_PORT constant.
    //----------------------------------------
 
    #define CPORT_READ_FLAG_OFFSET   11         // offset in configuration field of the "read register" bit
    #define CPORT_REG_NB_OFFSET      12         // offset in configuration field of the register number
    #define CPORT_READ_MASK          0xF800     // mask to get the read flag and the read reg id in the d_cport_status field

    // write register defines
    #define CPORT_W_NONE      0      // do not write anything
    #define CPORT_W_CTRL      1      // write CTRL, set bit 0 of configuration to 1
    #define CPORT_W_CPCFR1    1 << 1 // write CPCFR1, set bit 1 of configuration to 1
    #define CPORT_W_CPCFR2    1 << 2 // write CPCFR2, set bit 2 of configuration to 1
    #define CPORT_W_CPCFR3    1 << 3 // write CPCFR3, set bit 3 of configuration to 1
    #define CPORT_W_CPCFR4    1 << 4 // write CPCFR4, set bit 4 of configuration to 1
    #define CPORT_W_CPTCTL    1 << 5 // write CPTCTL, set bit 5 of configuration to 1
    #define CPORT_W_CPTTADDR  1 << 6 // write CPTTADDR, set bit 6 of configuration to 1
    #define CPORT_W_CPTDAT    1 << 7 // write CPTDAT, set bit 7 of configuration to 1
    #define CPORT_W_CPTVS     1 << 8 // write CPTVS, set bit 8 of configuration to 1

    // read register defines
    #define CPORT_R_NONE     0       // do not read anything
    // for each of the following defines, set read flag (bit 11) to 1 and set reg_nb (bits 12..15)
    #define CPORT_R_CTRL     (0 << CPORT_REG_NB_OFFSET) | (1 << CPORT_READ_FLAG_OFFSET) 
    #define CPORT_R_CPCFR1   (1 << CPORT_REG_NB_OFFSET) | (1 << CPORT_READ_FLAG_OFFSET)
    #define CPORT_R_CPCFR2   (2 << CPORT_REG_NB_OFFSET) | (1 << CPORT_READ_FLAG_OFFSET) 
    #define CPORT_R_CPCFR3   (3 << CPORT_REG_NB_OFFSET) | (1 << CPORT_READ_FLAG_OFFSET) 
    #define CPORT_R_CPCFR4   (4 << CPORT_REG_NB_OFFSET) | (1 << CPORT_READ_FLAG_OFFSET) 
    #define CPORT_R_CPTCTL   (5 << CPORT_REG_NB_OFFSET) | (1 << CPORT_READ_FLAG_OFFSET) 
    #define CPORT_R_CPTTADDR (6 << CPORT_REG_NB_OFFSET) | (1 << CPORT_READ_FLAG_OFFSET) 
    #define CPORT_R_CPTDAT   (7 << CPORT_REG_NB_OFFSET) | (1 << CPORT_READ_FLAG_OFFSET) 
    #define CPORT_R_CPTVS    (8 << CPORT_REG_NB_OFFSET) | (1 << CPORT_READ_FLAG_OFFSET) 
    #define CPORT_R_STATUS   (9 << CPORT_REG_NB_OFFSET) | (1 << CPORT_READ_FLAG_OFFSET) 

  #endif


  #if (MELODY_E1)
    //----------------------------------------
    // Melody constant.
    //----------------------------------------

    // Word to indicate that the oscillator must be stopped ASAP
    #define SC_END_OSCILLATOR_MASK        0xfffe

    // Description of the ml_ocscil_x field (x= 0...SC_NUMBER_OSCILLATOR)
    #define SC_MELO_OSCILLATOR_USED_MASK  0xff00
    #define SC_MELO_OSCILLATOR_USED_SHIFT SC_NUMBER_OSCILLATOR

    //  Description of the ml_time_offset field
    #define SC_MELO_TIME_OFFSET_MASK      0x00ff
    #define SC_MELO_TIME_OFFSET_SHIFT     0

    // Description of the ml_load1 bit
    #define SC_MELO_LOAD1_MASK            0x0010
    #define SC_MELO_LOAD1_SHIFT           4

    // Description of the ml_load2 bit
    #define SC_MELO_LOAD2_MASK            0x0020
    #define SC_MELO_LOAD2_SHIFT           5

    // Description of the ml_synchro bit
    #define SC_MELO_SYNCHRO_MASK          0x0001
    #define SC_MELO_SYNCHRO_SHIFT         0

    // Description of the ml_length field
    #define SC_MELO_LENGTH_MASK           0xffc0
    #define SC_MELO_LENGTH_SHIFT          6
  #endif // MELODY_E1

  #if (VOICE_MEMO) || (SPEECH_RECO)
    //----------------------------------------
    // Voice memo constant.
    //----------------------------------------

    // Communication DSP<->MCU via the a_du_x buffer:

    // Mask for the bit to indicate:
    // in VM play: if the DSP requests a new block
    // in VM record: if the DSP has a new block
    #define B_BLOCK_READY         (TRUE_L<<10)

    // Mask for the bit of the a_du_x buffer to indicate if the block is the speech or noise
    #define B_VM_SPEECH           (TRUE_L<<15)

    // Size of the a_du_x buffer when the sample is a noise:
    #define SC_VM_NOISE_SAMPLE    1

    // Size of the a_du_x buffer when the sample is a speech:
    #define SC_VM_SPEECH_SAMPLE   20
  #endif // VOICE_MEMO || SPEECH_RECO

  #if (L1_VOICE_MEMO_AMR)
    //----------------------------------------
    // Voice memo amr constant.
    //----------------------------------------

    #define SC_VM_AMR_HEADER_SIZE    1

    // Communication DSP<->MCU via the a_du_x buffer:
    #define SC_RX_TX_TYPE_MASK   (7<<3)

    // Communication DSP<->MCU via d_amms_ul_voc and b_amms_channel_type
    #define SC_CHAN_TYPE_MASK         7

    // RX_TYPE or TX_TYPE (See 06.93)
    #define SC_VM_AMR_RXTX_SPEECH_GOOD     (0<<3)
    #define SC_VM_AMR_RXTX_SPEECH_DEGRADED (1<<3)
    #define SC_VM_AMR_RXTX_ONSET           (2<<3)
    #define SC_VM_AMR_RXTX_SPEECH_BAD      (3<<3)
    #define SC_VM_AMR_RXTX_SID_FIRST       (4<<3)
    #define SC_VM_AMR_RXTX_SID_UPDATE      (5<<3)
    #define SC_VM_AMR_RXTX_SID_BAD         (6<<3)
    #define SC_VM_AMR_RXTX_NO_DATA         (7<<3)

    // sample type for ONSET insertion in NO_SPEECH to SPEECH transition
    #define SC_VM_AMR_SPEECH          0
    #define SC_VM_AMR_NOISE           1
    #define SC_VM_AMR_NO_DATA         2
    #define SC_VM_AMR_ONSET           3

    // Speech channel type
    #define SC_VM_AMR_SPEECH_475      0
    #define SC_VM_AMR_SPEECH_515      1
    #define SC_VM_AMR_SPEECH_59       2
    #define SC_VM_AMR_SPEECH_67       3
    #define SC_VM_AMR_SPEECH_74       4
    #define SC_VM_AMR_SPEECH_795      5
    #define SC_VM_AMR_SPEECH_102      6
    #define SC_VM_AMR_SPEECH_122      7

    // Size of data bits in the a_du_x buffer when the sample is SPEECH
    // a_du_x buffer contains header + 2 non-used words after header + data_bits => recorded size is DATA_SIZE + 1
    #define SC_VM_AMR_SPEECH_475_DATA_SIZE   12
    #define SC_VM_AMR_SPEECH_515_DATA_SIZE   13
    #define SC_VM_AMR_SPEECH_59_DATA_SIZE    15
    #define SC_VM_AMR_SPEECH_67_DATA_SIZE    17
    #define SC_VM_AMR_SPEECH_74_DATA_SIZE    19
    #define SC_VM_AMR_SPEECH_795_DATA_SIZE   20
    #define SC_VM_AMR_SPEECH_102_DATA_SIZE   26
    #define SC_VM_AMR_SPEECH_122_DATA_SIZE   31

    // Size of the a_du_x buffer when the sample is SID_FIRST:
    #define SC_VM_AMR_SID_FIRST_DATA_SIZE    5

    // Size of the a_du_x buffer when the sample is SID_UPDATE:
    #define SC_VM_AMR_SID_UPDATE_DATA_SIZE   5

    // Size of the a_du_x buffer when the sample is SID_BAD:
    #define SC_VM_AMR_SID_BAD_DATA_SIZE      5

    // Size of the a_du_x buffer when the sample is NO_DATA:
    #define SC_VM_AMR_NO_DATA_DATA_SIZE      0

    // Size of the a_du_x buffer when the sample is ONSET:
    #define SC_VM_AMR_ONSET_DATA_SIZE        0

  #endif // L1_VOICE_MEMO_AMR

  #if (SPEECH_RECO)
    //----------------------------------------
    // Speech recognition constant.
    //----------------------------------------

    // d_sr_status bit field
    #define B_BAD_ACQUISITION     (TRUE_L <<  8)
    #define B_GOOD_ACQUISITION    (TRUE_L <<  9)
    #define B_BAD_UPDATE          (TRUE_L << 10)
    #define B_GOOD_UPDATE         (TRUE_L << 11)

    // d_sr_status VAD indication
    #define SC_SR_WORD_MASK       0x00FF
    #define SC_SR_WORD_SEARCHING  0
    #define SC_SR_WORD_BEGINNING  1
    #define SC_SR_WORD_ON_GOING   2
    #define SC_SR_WORD_ENDING     3
    #define SC_SR_WORD_DONE       4

  #endif // SPEECH_RECO

  #if (AEC)
    #define B_AEC_ACK        (TRUE_L <<  0)  // Bit set by the MCU to indicate a new AEC settings and
                                             // clear by the DSP to confirm the new settings.
    
    #define B_AEC_EN         (TRUE_L <<  1)   // enables AEC module
    #define B_SPENH_EN       (TRUE_L <<  2)   // enables SPENH module


    #if (L1_NEW_AEC)
      #define B_AEC_VISIBILITY (TRUE_L <<  9)  // Bit set by the MCU to have internal output values of AEC copied in API
      #define SC_AEC_VISIBILITY_SHIFT (9)
    #endif

  #endif


  #if (W_A_DSP_SR_BGD)
    #define C_BGD_RECOGN  5 // TEMPORARY: DSP Background recognition task code (also used for bitmaps).
    #define C_BGD_ALIGN   6 // TEMPORARY: DSP Background alignement
    // bits in d_gsm_bgd_mgt - background task management
    #define B_DSPBGD_RECO           1       // start of reco in dsp background
    #define B_DSPBGD_UPD            2       // start of alignement update in dsp background
  #endif
  #if (AUDIO_MODE)
    #define B_GSM_ONLY        ((TRUE_L <<  13) | (TRUE_L <<  11))   // GSM normal mode
    #define B_BT_CORDLESS     (TRUE_L <<  12)   // Bluetooth cordless mode
    #define B_BT_HEADSET      (TRUE_L <<  14)   // Bluetooth headset mode
  #endif

  #define SC_AUDIO_MCU_API_BEGIN_ADDRESS  (0xFFD00000)    // Start address of the API memory in MCU side
  #define SC_AUDIO_DSP_API_BEGIN_ADDRESS  (0x0800)        // Start address o fthe API memory in DSP side

  #if (MELODY_E2)
    // Number of oscillator available in the melody E2
    #define SC_MELODY_E2_NUMBER_OF_OSCILLATOR       (16)

    // Code of extension for data=time
    #define SC_TIME_CODE_OF_EXTENSION               (1)

    // Position of the GlobalTimeFactor parameter
    #define SC_MELODY_E2_GLOBALTIMEFACTOR_MASK      (0xFF)
    #define SC_MELODY_E2_GLOBALTIMEFACTOR_SHIFT     (0)

    // Position of the Number of instrument parameter
    #define SC_MELODY_E2_NUMBEROFINSTRUMENT_MASK    (0xFF)
    #define SC_MELODY_E2_NUMBEROFINSTRUMENT_SHIFT   (0)

    // Position of the extension flag
    #define SC_MELODY_E2_EXTENSION_FLAG_MASK        (0x80)
    #define SC_MELODY_E2_EXTENSION_FLAG_SHIFT       (7)

    // Position of the code of extension
    #define SC_MELODY_E2_CODE_OF_EXTENSION_MASK     (0x70)
    #define SC_MELODY_E2_CODE_OF_EXTENSION_SHIFT    (4)

    // Position of data time
    #define SC_MELODY_E2_DATA_TIME_MSB_MASK         (0x07)
    #define SC_MELODY_E2_DATA_TIME_MSB_SHIFT        (0)

    // Position of data time
    #define SC_MELODY_E2_DATA_TIME_LSB_MASK         (0xFF00)
    #define SC_MELODY_E2_DATA_TIME_LSB_SHIFT        (8)

    // Position of the Delta Time
    #define SC_MELODY_E2_DELTA_TIME_MASK            (0x7F)
    #define SC_MELODY_E2_DELTA_TIME_SHIFT           (0)

    // Mask of the semaphore
    #define SC_MELODY_E2_SEMAPHORE_MASK             (0x0001)

    // Maximum size of the header of the melody E2
    #define SC_MELODY_E2_MAXIMUM_HEADER_SIZE        (3 + SC_AUDIO_MELODY_E2_MAX_NUMBER_OF_INSTRUMENT)

    // Maximum number of extension
    #define SC_MELODY_E2_MAXIMUM_NUMBER_OF_EXTENSION  (2)
  #endif // MELODY_E2

  // Selection of the melody format
  #define NO_MELODY_SELECTED    (0)
  #define MELODY_E0_SELECTED    (1)
  #define MELODY_E1_SELECTED    (2)
  #define MELODY_E2_SELECTED    (3)

#endif // AUDIO_TASK

#if (DSP == 17) || (DSP == 32)
  #define B_FIR_START  (TRUE_L <<  0)  // Bit set by the MCU to start the FIR task for the DSP code 32 and 17.
#endif

#define B_FIR_LOOP  (TRUE_L <<  1)  // Bit set by the MCU to close the loop between the audio UL and DL path.
                                    // This features is used to find the FIR coefficient.