FreeCalypso > hg > fc-magnetite
view src/ui3/bmi/mmiGame.h @ 639:026c98f757a6
tpudrv12.h & targets/gtm900.h: our current support is for MGC2GSMT version only
As it turns out, there exist two different Huawei-made hw platforms both
bearing the marketing name GTM900-B: one is MG01GSMT, the other is MGC2GSMT.
The two are NOT fw-compatible: aside from flash chip differences which
should be handled by autodetection, the two hw platforms are already known
to have different RFFEs with different control signals, and there may be
other differences not yet known. Our current gtm900 build target is for
MGC2GSMT only; we do not yet have a specimen of MG01GSMT on hand, hence
no support for that version will be possible until and unless someone
provides one.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Thu, 30 Jan 2020 18:19:01 +0000 |
parents | 6a4d9f47793e |
children |
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#ifndef _MMI_GAME_H_ #define _MMI_GAME_H_ /******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: Calculator $File: Mmigame.h $Revision: 1.0 $Author: Condat(UK) $Date: 03/07/01 ******************************************************************************** Description: This provides the main game functionality ******************************************************************************** ******************************************************************************* Include files *******************************************************************************/ extern T_MFW_HND four_in_a_row_create(MfwHnd parent); //extern void melody_generator_destroy (void); extern void four_in_a_row (T_MFW_HND win, USHORT event, SHORT value, void * parameter); extern int four_in_a_row_kbd_cb (MfwEvt e, MfwKbd *k); extern int four_in_a_row_win_cb (MfwEvt e, MfwWin *w); extern T_MFW_HND four_in_a_row_start (T_MFW_HND win_parent,char *character); /******************************************************************************* Interface types *******************************************************************************/ typedef enum { SHOWGAMEINFO_INIT } GameInfo_events; /******************************************************************************* Public methods *******************************************************************************/ /* pretty standard initialise, execute and exit methods */ int four_in_a_row_aktivate(MfwMnu* m, MfwMnuItem* i); /******************************************************************************* End of File *******************************************************************************/ #endif