view src/ui3/bmi/AUISymbol.h @ 605:07d0dc4431f4

bootloader.s: same MEMIF fix as in int.s plus DPLL BYPASS fix Both MEMIF and DPLL settings are now the same between int.s and bootloader.s assembly code paths. Previously bootloader.s was setting DPLL BYPASS /2 mode, which persisted until _INT_Initialize code with the bootloader body omitted, or was changed to /1 in the hardware init function in the bootloader.lib:start.obj module.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 17 Jun 2019 18:40:32 +0000
parents e8ddbb0837ed
children
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#ifndef _AUI_SYMBOL_H
#define _AUI_SYMBOL_H
/*******************************************************************************

					CONDAT (UK)

********************************************************************************

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.
                                                                              
********************************************************************************

 $Project name:	Basic MMI                                                      
 $Project code:	BMI                                                   
 $Module:		MMI
 $File:		    AUISymbol.h
 $Revision:		1.0                                                       
                                                                              
 $Author:		Condat(UK)                                                         
 $Date:		                                                    
                                                                               
********************************************************************************
                                                                              
 Description: Header information for AUI symbol screen.
                        
********************************************************************************
 $History: AUISymbol.h

	
	   
 $End

*******************************************************************************/

T_MFW_HND AUI_symbol_Start (T_MFW_HND  parent, USHORT return_event);
void AUI_symbol_Destroy (T_MFW_HND window);
#endif