FreeCalypso > hg > fc-magnetite
view src/ui3/bmi/mmiUserData.h @ 605:07d0dc4431f4
bootloader.s: same MEMIF fix as in int.s plus DPLL BYPASS fix
Both MEMIF and DPLL settings are now the same between int.s and bootloader.s
assembly code paths. Previously bootloader.s was setting DPLL BYPASS /2 mode,
which persisted until _INT_Initialize code with the bootloader body omitted,
or was changed to /1 in the hardware init function in the
bootloader.lib:start.obj module.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 17 Jun 2019 18:40:32 +0000 |
parents | 6a4d9f47793e |
children |
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#ifndef _DEF_MMI_USERDATA_H_ #define _DEF_MMI_USERDATA_H_ /******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: MMI $File: MmiUserData.h $Revision: 1.0 $Author: Condat(UK) $Date: 25/10/00 ******************************************************************************** Description: This provides the root mofule for the basic MMI ******************************************************************************** $History: MmiUserData.h $End *******************************************************************************/ #define ALLOC_MEMORY mfwAlloc #define FREE_MEMORY mfwFree /* * The following enum is the _only_ place where keys for the userData mechanism * can be defined. Everybody _can_ and _must_ define their own keys for * _every_ particular use of userData. */ typedef enum { UD_SOFTKEYS, UD_OLD_FOCUS, UD_SAT_BITS, UD_SAT_HANDLE, UD_SAT_KEYBOARD, UD_SAT_MENU, UD_SAT_MENU_ATTRIBUTES, UD_SAT_MENU_IDS, UD_SAT_MENU_STRINGPOOL, UD_SAT_SETUPMENU_COMMAND, UD_KBD, UD_PARENTWIN, UD_MENU } UserKey; /* * Please note that all functions below come in a userDataHnd... and userDataWin... * version, which have identical functionality, but get the <window> passed * in MfwHnd or MfwWin pointer form respectively. * You can just use either one depending on what you got hold of at the moment. */ void *userDataHndSet( MfwHnd window, UserKey key, void *data); void *userDataWinSet( MfwWin *window, UserKey key, void *data); /* * Sets the user data for <window> with <key> to <data>, * and returns the previous contents of the user data. * If <data> itself is returned no user data with <key> * existed and a new user data element with <key> has been created * and set to <data>. * If NULL is returned, either <window> was invalid or a new user data * element could not be created. */ void *userDataHndGet( MfwHnd window, UserKey key); void *userDataWinGet( MfwWin *window, UserKey key); /* * Returns the user data for <window> with <key>. * If NULL is returned, either <window> was invalid or no user data * with <key> existed. */ void *userDataHndDelete( MfwHnd window, UserKey key); void *userDataWinDelete( MfwWin *window, UserKey key); /* * Deletes the user data for <window> with <key>, and returns the * contents of the user data. * If NULL is returned, either <window> was invalid or no user data * with <key> existed. */ #endif