view src/ui3/bmi/Icons/IcnForward.c @ 466:1524d182a2b2

linker script for large flash: reserve the first 0x100 bytes of IRAM so we can experiment with routing interrupts through the internal ROM
author Mychaela Falconia <falcon@freecalypso.org>
date Sun, 25 Mar 2018 00:58:51 +0000
parents e8ddbb0837ed
children
line wrap: on
line source

#include "IcnDefs.h"
#ifdef WIDEICONS
const unsigned char I_forColour[] = {	
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x00,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,
0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,
0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0x00,0x00,0x00,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,
0x00 };
#else
//const unsigned char 19x22calldivert_bmp[] = {
const unsigned char I_forColour[] = {	
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0x00,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,
0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,
0x25,0x25,0x00,0x00,0x00,0x00,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x00,
0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0x00,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00,0xE0,0x00,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
#endif
/*
0x03,0x1F,0x00,0x00,0x00,0x1F,0x00,0x00,0x03,0x1F,0x00,0x00,0x00,0x1F,0x1F,0x00,0x03,0x1F,0x03,0x1F,0x03,0x1F,0x1F,0x1F,0x00,0x1F,0x03,0x1F,0x03,0x1F,0x1F,0x00,
0x00,0x00,0x00,0x00,0x00,0x1F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,
0x00};
*/