view src/aci2/bmi/AUISymbol.h @ 640:16eb1b9640dc

target gtm900 renamed to gtm900mgc2 This change reflects the fact that the build target in question supports MGC2GSMT hardware only, and will NOT work on other hw that confusing bears the same end user name of GTM900, neither the LoCosto-based GTM900-C nor the Calypso-based MG01GSMT that has a different and incompatible RFFE. If we ever get our hands on a piece of MG01GSMT hw and add support for it, that other target will be named gtm900mg01.
author Mychaela Falconia <falcon@freecalypso.org>
date Fri, 31 Jan 2020 00:46:07 +0000
parents 93999a60b835
children
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#ifndef _AUI_SYMBOL_H
#define _AUI_SYMBOL_H
/*******************************************************************************

					CONDAT (UK)

********************************************************************************

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.
                                                                              
********************************************************************************

 $Project name:	Basic MMI                                                      
 $Project code:	BMI                                                   
 $Module:		MMI
 $File:		    AUISymbol.h
 $Revision:		1.0                                                       
                                                                              
 $Author:		Condat(UK)                                                         
 $Date:		                                                    
                                                                               
********************************************************************************
                                                                              
 Description: Header information for AUI symbol screen.
                        
********************************************************************************
 $History: AUISymbol.h

	
	   
 $End

*******************************************************************************/

T_MFW_HND AUI_symbol_Start (T_MFW_HND  parent, USHORT return_event);
void AUI_symbol_Destroy (T_MFW_HND window);
#endif