FreeCalypso > hg > fc-magnetite
view src/aci2/bmi/mmiUserData.c @ 640:16eb1b9640dc
target gtm900 renamed to gtm900mgc2
This change reflects the fact that the build target in question supports
MGC2GSMT hardware only, and will NOT work on other hw that confusing bears
the same end user name of GTM900, neither the LoCosto-based GTM900-C
nor the Calypso-based MG01GSMT that has a different and incompatible RFFE.
If we ever get our hands on a piece of MG01GSMT hw and add support for it,
that other target will be named gtm900mg01.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Fri, 31 Jan 2020 00:46:07 +0000 |
parents | 3c2acfa1a72f |
children |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: MMI $File: MmiUserData.c $Revision: 1.0 $Author: Condat(UK) $Date: 22/02/01 ******************************************************************************** Description: ******************************************************************************** $History: MmiUserData.c 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ #define ENTITY_MFW /* includes */ #include <string.h> #include <stdio.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "vsi.h" #include "pei.h" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "mfw_sys.h" #include "mfw_mfw.h" #include "mfw_win.h" #include "MmiMmi.h" #include "MmiUserData.h" typedef struct uDe { UserKey key; void *data; struct uDe *next; } UserDataElement, *UserDataLink; static UserDataLink userDataFind( UserDataLink first, UserKey key) { while( first != NULL && first->key != key ) { first = first->next; } return first; } static UserDataLink userDataPrevious( UserDataLink first, UserDataLink beforeThis) { if( first == beforeThis ) // <beforeThis> is the first element in the list. { return NULL; } while( first->next != beforeThis ) { first = first->next; } return first; } /* * Sets the user data for <window> with <key> to <data>, * and returns the previous contents of the user data. * If <data> itself is returned no user data with <key> * existed and a new user data element with <key> has been created * and set to <data>. * If NULL is returned, either <window> was invalid or a new user data * element could not be created. */ void *userDataHndSet( MfwHnd window, UserKey key, void *data) { if( window == NULL ) { return NULL; } return userDataWinSet( (MfwWin *)((MfwHdr *)window)->data, key, data); } void *userDataWinSet( MfwWin *window, UserKey key, void *data) { UserDataLink thisOne; if( window == NULL ) { return NULL; } thisOne = userDataFind( (UserDataLink)window->user, key); if( thisOne == NULL ) // element with <key> does not exist: create. { thisOne = (UserDataLink)ALLOC_MEMORY(sizeof(UserDataElement)); if( thisOne == NULL ) { return NULL; } thisOne->key = key; thisOne->data = data; thisOne->next = (UserDataLink)window->user; window->user = (void *)thisOne; return data; } else { void *oldData = thisOne->data; thisOne->data = data; return oldData; } } /* * Returns the user data for <window> with <key>. * If NULL is returned, either <window> was invalid or no user data * with <key> existed. */ void *userDataHndGet( MfwHnd window, UserKey key) { if( window == NULL ) { return NULL; } return userDataWinGet( (MfwWin *)((MfwHdr *)window)->data, key); } void *userDataWinGet( MfwWin *window, UserKey key) { UserDataLink thisOne; if( window == NULL ) { return NULL; } thisOne = userDataFind( (UserDataLink)window->user, key); if( thisOne == NULL ) { return NULL; } return thisOne->data; } /* * Deletes the user data for <window> with <key>, and returns the * contents of the user data. * If NULL is returned, either <window> was invalid or no user data * with <key> existed. */ void *userDataHndDelete( MfwHnd window, UserKey key) { if( window == NULL ) { return NULL; } return userDataWinDelete( (MfwWin *)((MfwHdr *)window)->data, key); } void *userDataWinDelete( MfwWin *window, UserKey key) { UserDataLink doomed; if( window == NULL ) { return NULL; } doomed = userDataFind( (UserDataLink)window->user, key); if( doomed == NULL ) // element with <key> does not exist. { return NULL; } else { void * oldData = doomed->data; UserDataLink previous; previous = userDataPrevious( (UserDataLink)window->user, doomed); if( previous == NULL ) // <doomed> is the first element in the list. { window->user = (void *)doomed->next; } else { previous->next = doomed->next; } FREE_MEMORY( (void *)doomed, sizeof(UserDataElement)); return oldData; } }