view src/cs/services/audio/audio_tones.c @ 609:238b67a785f2
init.c: DSR_MODEM/LPG is LPG on the GTM900
author |
Mychaela Falconia <falcon@freecalypso.org> |
date |
Mon, 17 Jun 2019 21:25:46 +0000 (2019-06-17) |
parents |
838eeafb0051 |
children |
|
line source
/****************************************************************************/
/* */
/* File Name: audio_tones.c */
/* */
/* Purpose: This file contains all the functions used to manage the */
/* tones . */
/* */
/* Version 0.1 */
/* */
/* Date Modification */
/* ------------------------------------ */
/* 28 May 2001 Create */
/* */
/* Author */
/* Francois Mazard - Stephanie Gerthoux */
/* */
/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
/****************************************************************************/
#include "rv/rv_defined_swe.h"
#ifdef RVM_AUDIO_MAIN_SWE
#ifndef _WINDOWS
#include "config/swconfig.cfg"
#include "config/sys.cfg"
#include "config/chipset.cfg"
#endif
#include "l1_confg.h"
#if (TONE)
#include <math.h>
#include "rv/rv_general.h"
#include "rvm/rvm_gen.h"
#include "audio/audio_features_i.h"
#include "audio/audio_ffs_i.h"
#include "audio/audio_api.h"
#include "audio/audio_structs_i.h"
#include "audio/audio_var_i.h"
#include "audio/audio_messages_i.h"
#include "rvf/rvf_target.h"
#include "audio/audio_const_i.h"
#include "audio/audio_error_hdlr_i.h"
/* include the usefull L1 header */
#define BOOL_FLAG
#define CHAR_FLAG
#include "l1_types.h"
#include "l1audio_cust.h"
#include "l1audio_msgty.h"
#include "l1audio_signa.h"
/********************************************************************************/
/* */
/* Function Name: audio_tones_convert_parameter */
/* */
/* Purpose: Convert the tones paramters from the entity to the l1 */
/* parameters */
/* */
/* Input Parameters: */
/* entity tones message */
/* */
/* Output Parameters: */
/* layer 1 tones message */
/* */
/* Note: */
/* None. */
/* */
/* Revision History: */
/* None. */
/* */
/********************************************************************************/
void audio_tones_convert_parameter( T_AUDIO_TONES_START *entity_parameter,
T_MMI_TONE_REQ *l1_parameter)
{
double frequency_index, frequency_beep, amplitude_beep, amplitude, amplitude_index;
/* Calculation of the frequency index */
/* note: we /* add +0.5 to compensate the truncation */
frequency_beep = (double)(entity_parameter->tones_parameter.tones[0].frequency_tone);
frequency_index = (256 * cos(6.283185*(frequency_beep/8000)));
/* Calculation of the amplitude index */
/* note: we /* add +0.5 to compensate the truncation */
amplitude_beep = (double)(entity_parameter->tones_parameter.tones[0].amplitude_tone);
amplitude = exp((amplitude_beep*0.115129)+(5.544625));
amplitude_index = amplitude * sin(6.283185*(frequency_beep/8000));
l1_parameter->d_k_x1_t0 = (UINT16)((((UINT16)(frequency_index))<<8) | ((UINT16)(amplitude_index)));
/* Calculation of the frequency index */
/* note: we /* add +0.5 to compensate the truncation */
frequency_beep = (double)(entity_parameter->tones_parameter.tones[1].frequency_tone);
frequency_index = (256 * cos(6.283185*(frequency_beep/8000)));
/* Calculation of the amplitude index */
/* note: we /* add +0.5 to compensate the truncation */
amplitude_beep = (double)(entity_parameter->tones_parameter.tones[1].amplitude_tone);
amplitude = exp((amplitude_beep*0.115129)+(5.544625));
amplitude_index = amplitude * sin(6.283185*(frequency_beep/8000));
l1_parameter->d_k_x1_t1 = (UINT16)((((UINT16)(frequency_index))<<8) | ((UINT16)(amplitude_index)));
/* Calculation of the frequency index */
/* note: we /* add +0.5 to compensate the truncation */
frequency_beep = (double)(entity_parameter->tones_parameter.tones[2].frequency_tone);
frequency_index = (256 * cos(6.283185*(frequency_beep/8000)));
/* Calculation of the amplitude index */
/* note: we /* add +0.5 to compensate the truncation */
amplitude_beep = (double)(entity_parameter->tones_parameter.tones[2].amplitude_tone);
amplitude = exp((amplitude_beep*0.115129)+(5.544625));
amplitude_index = amplitude * sin(6.283185*(frequency_beep/8000));
l1_parameter->d_k_x1_t2 = (UINT16)((((UINT16)(frequency_index))<<8) | ((UINT16)(amplitude_index)));
l1_parameter->d_t0_on = (UINT16)((entity_parameter->tones_parameter.tones[0].start_tone)/20);
l1_parameter->d_t1_on = (UINT16)((entity_parameter->tones_parameter.tones[1].start_tone)/20);
l1_parameter->d_t2_on = (UINT16)((entity_parameter->tones_parameter.tones[2].start_tone)/20);
l1_parameter->d_t0_off = (UINT16)((entity_parameter->tones_parameter.tones[0].stop_tone)/20);
l1_parameter->d_t1_off = (UINT16)((entity_parameter->tones_parameter.tones[1].stop_tone)/20);
l1_parameter->d_t2_off = (UINT16)((entity_parameter->tones_parameter.tones[2].stop_tone)/20);
l1_parameter->d_bu_off = (UINT16)((entity_parameter->tones_parameter.frame_duration)/20);
l1_parameter->d_se_off = (UINT16)((entity_parameter->tones_parameter.sequence_duration)/20);
l1_parameter->d_pe_off = (UINT16)((entity_parameter->tones_parameter.period_duration)/20);
l1_parameter->d_pe_rep = entity_parameter->tones_parameter.repetition;
}
/********************************************************************************/
/* */
/* Function Name: audio_tones_send_status */
/* */
/* Purpose: This function sends the tones status to the entity. */
/* */
/* Input Parameters: */
/* status, */
/* return path */
/* */
/* Output Parameters: */
/* None. */
/* */
/* Note: */
/* None. */
/* */
/* Revision History: */
/* None. */
/* */
/********************************************************************************/
void audio_tones_send_status (T_AUDIO_RET status, T_RV_RETURN return_path)
{
void *p_send_message = NULL;
T_RVF_MB_STATUS mb_status = RVF_RED;
while (mb_status == RVF_RED)
{
/* allocate the message buffer */
mb_status = rvf_get_buf (p_audio_gbl_var->mb_external,
sizeof (T_AUDIO_TONES_STATUS),
(T_RVF_BUFFER **) (&p_send_message));
/* If insufficient resources, then report a memory error and abort. */
/* and wait until more ressource is given */
if (mb_status == RVF_RED)
{
audio_tones_error_trace(AUDIO_ENTITY_NO_MEMORY);
rvf_delay(RVF_MS_TO_TICKS(1000));
}
}
/*fill the header of the message */
((T_AUDIO_TONES_STATUS *)(p_send_message))->os_hdr.msg_id = AUDIO_TONES_STATUS_MSG;
/* fill the status parameters */
((T_AUDIO_TONES_STATUS *)(p_send_message))->status = status;
if (return_path.callback_func == NULL)
{
/* send the message to the entity */
rvf_send_msg (return_path.addr_id,
p_send_message);
}
else
{
/* call the callback function */
(*return_path.callback_func)((void *)(p_send_message));
rvf_free_buf((T_RVF_BUFFER *)p_send_message);
}
}
/********************************************************************************/
/* */
/* Function Name: audio_tones_manager */
/* */
/* Purpose: This function is called to manage a tones generation */
/* */
/* Input Parameters: */
/* Audio Key Beep Parameters, */
/* */
/* Output Parameters: */
/* None. */
/* */
/* Note: */
/* None. */
/* */
/* Revision History: */
/* None. */
/* */
/********************************************************************************/
void audio_tones_manager (T_RV_HDR *p_message)
{
/* Declare local variables. */
void *p_send_message;
/**************** audio_tones_manager function begins *********************/
switch(p_audio_gbl_var->tones.state)
{
case AUDIO_TONES_IDLE:
{
switch(p_message->msg_id)
{
case AUDIO_TONES_START_REQ:
{
/* save the addr id of the entity */
p_audio_gbl_var->tones.task_id = p_message->src_addr_id;
/* save the return path */
p_audio_gbl_var->tones.return_path.callback_func = ((T_AUDIO_TONES_START*)(p_message))->return_path.callback_func;
p_audio_gbl_var->tones.return_path.addr_id = ((T_AUDIO_TONES_START*)(p_message))->return_path.addr_id;
/* allocate the buffer for the message to the L1 */
p_send_message = audio_allocate_l1_message(sizeof(T_MMI_TONE_REQ));
if (p_send_message != NULL)
{
/* Convert the entity parameters to the audio L1 parameters */
audio_tones_convert_parameter((T_AUDIO_TONES_START *)p_message,
(T_MMI_TONE_REQ *)p_send_message);
/* send the start command to the audio L1 */
audio_send_l1_message(MMI_TONE_START_REQ, p_send_message);
}
/* change to the state AUDIO_TONES_WAIT_START_CONFIRMATION */
p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_START_CON;
break;
}
case AUDIO_TONES_STOP_REQ:
{
/* event error - send an error message*/
audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);
audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
break;
}
}
break;
} /* case AUDIO_TONES_IDLE */
case AUDIO_TONES_WAIT_START_CON:
{
switch(p_message->msg_id)
{
case MMI_TONE_START_CON:
{
/* change to the state AUDIO_TONES_WAIT_STOP_COMMAND */
p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_STOP_COMMAND;
break;
}
case AUDIO_TONES_STOP_REQ:
/*.Before stopping this task, control that */
/* stop task id caller = Tones task id */
{
if ( p_audio_gbl_var->tones.task_id == p_message->src_addr_id)
{
/* change to the state AUDIO_TONES_WAIT_STOP_CONFIRMATION */
p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_START_CON_TO_STOP;
}
else
{
/* A stop request from an other task is sent during a start connection */
/* event error - send an error message */
audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);
audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
}
break;
}
case AUDIO_TONES_START_REQ:
{
/* event error - send an error message*/
audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_START *)(p_message))->return_path);
audio_tones_error_trace(AUDIO_ERROR_START_EVENT);
break;
}
}
break;
} /* case AUDIO_TONES_WAIT_START_CON */
case AUDIO_TONES_WAIT_START_CON_TO_STOP:
{
switch(p_message->msg_id)
{
case MMI_TONE_START_CON:
{
/* allocate the buffer for the message to the L1 */
p_send_message = audio_allocate_l1_message(0);
if (p_send_message != NULL)
{
/* send the start command to the audio L1 */
audio_send_l1_message(MMI_TONE_STOP_REQ, p_send_message);
}
/* change to the state AUDIO_TONES_WAIT_STOP_CON */
p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_STOP_CON;
break;
}
case AUDIO_TONES_START_REQ:
{
/* event error - send an error message*/
audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_START *)(p_message))->return_path);
audio_tones_error_trace(AUDIO_ERROR_START_EVENT);
break;
}
case AUDIO_TONES_STOP_REQ:
{
/* event error - send an error message*/
audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);
audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
break;
}
}
break;
}
case AUDIO_TONES_WAIT_STOP_COMMAND:
{
switch(p_message->msg_id)
{
case MMI_TONE_STOP_CON:
{
audio_tones_send_status (AUDIO_OK, p_audio_gbl_var->tones.return_path);
/* change to the state AUDIO_TONES_IDLE */
p_audio_gbl_var->tones.state = AUDIO_TONES_IDLE;
break;
}
case AUDIO_TONES_STOP_REQ:
{
/* A stop request is sent during a stop connection */
/* Save the addr id of the entity */
p_audio_gbl_var->tones.task_id = p_message->src_addr_id;
/*.Control that (stop task id caller = tones task id) and stop the task */
if ( p_audio_gbl_var->tones.task_id == p_message->src_addr_id)
{
/* allocate the buffer for the message to the L1 */
p_send_message = audio_allocate_l1_message(0);
if (p_send_message != NULL)
{
/* send the start command to the audio L1 */
audio_send_l1_message(MMI_TONE_STOP_REQ, p_send_message);
}
/* change to the state AUDIO_TONES_WAIT_STOP_CONFIRMATION */
p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_STOP_CON;
}
else
{
/* A stop request from an other task is sent during a stop connection */
/* event error - send an error message */
audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);
audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
}
break;
}
case AUDIO_TONES_START_REQ:
{
/* event error - send an error message*/
audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_START *)(p_message))->return_path);
audio_tones_error_trace(AUDIO_ERROR_START_EVENT);
break;
}
}
break;
} /* case AUDIO_TONES_WAIT_STOP_COMMAND */
case AUDIO_TONES_WAIT_STOP_CON:
{
switch(p_message->msg_id)
{
case MMI_TONE_STOP_CON:
{
audio_tones_send_status (AUDIO_OK, p_audio_gbl_var->tones.return_path);
/* change to the state AUDIO_TONES_IDLE */
p_audio_gbl_var->tones.state = AUDIO_TONES_IDLE;
break;
}
case AUDIO_TONES_STOP_REQ:
{
/* event error - send an error message*/
audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);
audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
break;
}
case AUDIO_TONES_START_REQ:
{
/* event error - send an error message*/
audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_START *)(p_message))->return_path);
audio_tones_error_trace(AUDIO_ERROR_START_EVENT);
break;
}
}
break;
} /* case AUDIO_TONES_WAIT_STOP_CON */
} /* switch(p_audio_gbl_var->tones.state) */
} /*********************** End of audio_tones_manager function **********************/
#endif /* #if (TONE) */
#endif /* #ifdef RVM_AUDIO_MAIN_SWE */