view src/ui3/bmi/Icons/IcnCipher.c @ 554:28ed4002131a

configs/* except classic and hybrid-gpf: all parts of TCS211 GPF for which we found exact corresponding sources are now rebuilt from those sources; only OSL and OSX remain as blobs, plus CCD for non-hybrid configs
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 19 Nov 2018 00:12:20 +0000
parents e8ddbb0837ed
children
line wrap: on
line source

#include "IcnDefs.h"
#ifdef WIDEICONS
#else
//const unsigned char 19x22lock1_bmp[] = {
const unsigned char I_cipheringActivColour[] = {
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,
0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,
0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,
0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
//const unsigned char 19x22lock2_bmp[] = {
const unsigned char I_cipheringDeactivColour[] = {
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,
0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,
0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,
0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
#endif