FreeCalypso > hg > fc-magnetite
view src/aci2/bmi/mmiLatinPredText.c @ 660:293c7db5f10f
bmi3: fixed the mysterious "mute on first call" bug
When UI-enabled fw boots on a previously blank (no /mmi/* files) FFS
for the first time, the output_volume member of the persistent UI settings
structure was left uninitialized, corresponding to the earpiece volume
being set to mute, which is an invalid setting. Because of other quirks
in the far-from-finished UI code, this volume setting takes effect only
when the first call is answered, producing the odd behaviour seen at the
user level.
The current fix is to set the blank-FFS default for output_volume to
volume level 4, which is the same -6 dB Iota volume as the ACI default.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Thu, 14 May 2020 02:50:41 +0000 |
parents | 3c2acfa1a72f |
children |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI $Module: MMI $File: MmiLatinPredText.c $Revision: 1.0 $Author: Condat(UK) $Date: ******************************************************************************** Description: Latin alphabet predictiev text editor. English-only for the moment. ******************************************************************************** $History: MmLatinPredText.c 03/10/02 Replaced most of the file with version on 3.3.3 line (MC, SPR 1242) $End *******************************************************************************/ #include <stdio.h> #include <string.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "Vsi.h" #include "PEI.H" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "mfw_mfw.h" #include "mfw_win.h" #include "mfw_kbd.h" #include "mfw_edt.h" #include "mfw_tim.h" #include "mfw_phb.h" #include "mfw_sms.h" #include "mfw_ss.h" #include "mfw_icn.h" #include "mfw_mnu.h" #include "mfw_lng.h" #include "mfw_sat.h" #include "mfw_kbd.h" #include "mfw_nm.h" #include "mfw_cm.h" #include "dspl.h" #include "ksd.h" #include "psa.h" #include "MmiMain.h" #include "MmiDummy.h" #include "MmiMmi.h" #include "MmiDialogs.h" #include "MmiLists.h" #include "MmiMenu.h" #include "MmiSoftKeys.h" #include "MmiIdle.h" #include "MmiEditor.h" #include "MmiEditor_i.h" #include "MmiDictionary.h" #include "mmiColours.h" #include "cus_aci.h" #include "prim.h" #ifndef MFW_EVENT_PASSED #define MFW_EVENT_PASSED 0 #endif //data structure for punctuation symbols selection screen typedef struct { T_MMI_CONTROL mmi_control; T_MFW_HND parent; T_MFW_HND edt_win; T_MFW_HND edt_edt; T_MFW_HND edt_kbd; T_MFW_HND edt_kbd_long; T_MFW_HND edt_tim; // c015 rsa T_MFW_HND edt_input; // RM 25-08 T_EDITOR_DATA editor_data; UBYTE cursor_position; char* output_symbol; } T_SYMBOL_INFO; //events in main editor screen typedef enum { EDITOR_INIT, EDITOR_DEINIT, EDITOR_UPDATE } editor_events; /********************************************************************* ********************************************************************** DYNAMIC EDITOR WINDOW. DECLARATION ********************************************************************* **********************************************************************/ //protoypes static T_MFW_HND SymbolScreencreate (T_MFW_HND parent); static int SymbolScreenwin_cb (T_MFW_EVENT event, T_MFW_WIN * win); static int SymbolScreenkbd_cb (T_MFW_EVENT event, T_MFW_KBD *keyboard); static void SymbolScreenexec_cb (T_MFW_HND win, USHORT event, SHORT value, char * symbol); char SymbolChar; /******************************************************************************* $Function: SymbolScreendestroy $Description: Destroy thesymbol screen $Returns: None. $Arguments: window handle *******************************************************************************/ void SymbolScreendestroy (T_MFW_HND window) { T_MFW_WIN * win = ((T_MFW_HDR *)window)->data; T_SYMBOL_INFO * data = (T_SYMBOL_INFO *)win->user; char Punctuation_symbol = *data->output_symbol; TRACE_FUNCTION ("SymbolScreendestroy()"); SEND_EVENT (data->parent, EDITOR_UPDATE,(short)Punctuation_symbol, NULL); if (data) { /* * Delete WIN Handler */ win_delete (data->edt_win); /* * Free Memory */ FREE_MEMORY ((void *)data, sizeof (T_SYMBOL_INFO)); } else { TRACE_EVENT ("SymbolScreendestroy() called twice"); return ; } } /******************************************************************************* $Function: SymbolScreenstart $Description: Starts the symbol screen $Returns: handle $Arguments: parent window, editor data *******************************************************************************/ T_MFW_HND SymbolScreenstart (T_MFW_HND parent, char * symbol) { T_MFW_HND win; TRACE_FUNCTION ("SymbolScreenstart()"); win = SymbolScreencreate (parent); if (win NEQ NULL) { SEND_EVENT (win, E_EDITOR_INIT, 0, 0); } return win; } /******************************************************************************* $Function: LatinEditorcreate $Description: Creation of a symbol screen $Returns: handle of new window $Arguments: parent window *******************************************************************************/ static T_MFW_HND SymbolScreencreate (T_MFW_HND parent) { T_SYMBOL_INFO * data = (T_SYMBOL_INFO *)ALLOC_MEMORY (sizeof (T_SYMBOL_INFO)); T_MFW_WIN * win; TRACE_FUNCTION ("SymbolScreencreate()"); /* * Create window handler */ data->edt_win = win_create (parent, 0, E_WIN_VISIBLE, (T_MFW_CB)SymbolScreenwin_cb); if (data->edt_win EQ NULL) { return NULL; } /* * connect the dialog data to the MFW-window */ data->mmi_control.dialog = (T_DIALOG_FUNC)SymbolScreenexec_cb; data->mmi_control.data = data; data->parent = parent; win = ((T_MFW_HDR *)data->edt_win)->data; win->user = (void *)data; return data->edt_win; } /******************************************************************************* $Function: SymbolScreenexec_cb $Description: handles events for symbol window $Returns: None. $Arguments: window, event, value, editor data *******************************************************************************/ static void SymbolScreenexec_cb (T_MFW_HND win, USHORT event, SHORT value, char * symbol) { T_MFW_WIN * win_data = ((T_MFW_HDR *)win)->data; T_SYMBOL_INFO * data = (T_SYMBOL_INFO *)win_data->user; T_MFW_HND parent_win = data->parent; USHORT Identifier = data->editor_data.Identifier; T_EDIT_CB Callback = data->editor_data.Callback; char debug[20]; char* symStr = ".,?!:;-+#*()\'\"_@&$£%/<>="; TRACE_FUNCTION ("SymbolScreenexec_cb()"); switch (event) { case E_EDITOR_INIT: /* Note that we do not copy the edited buffer here */ data->editor_data.editor_attr.predText[0] = '\0'; /* * Create the handler */ data->edt_kbd = kbd_create (data->edt_win, KEY_ALL, (T_MFW_CB)SymbolScreenkbd_cb); data->edt_edt = edtCreate (data->edt_win, &data->editor_data.editor_attr,MfwEdtVisible,0); /* * Set the mode for the editor */ editor_attr_init(&data->editor_data.editor_attr, 0, edtCurMask, NULL, symStr, strlen(symStr), COLOUR_EDITOR ); editActivate(data->edt_edt,ALPHA_MODE); data->output_symbol = symbol; data->cursor_position = 0; edtChar(data->edt_edt,ecTop); /* in read-only mode set cursor to begin */ win_show(data->edt_win); break; case E_EDITOR_DEINIT: SymbolScreendestroy (data->edt_win); break; default: break; } } /******************************************************************************* $Function: SymbolScreenwin_cb $Description: Editor window event handler. $Returns: status int $Arguments: event, window *******************************************************************************/ static int SymbolScreenwin_cb (T_MFW_EVENT event, T_MFW_WIN * win) { T_SYMBOL_INFO * data = (T_SYMBOL_INFO *)win->user; TRACE_FUNCTION ("SymbolScreen_win_cb()"); if (data->edt_edt!=activeEditor()) editActivate(data->edt_edt,data->editor_data.mode); if (data EQ 0) { return MFW_EVENT_CONSUMED; } switch (event) { case E_WIN_VISIBLE: /* window is visible */ if (win->flags & E_WIN_VISIBLE) { /* * Clear Screen */ dspl_ClearAll(); /* * Print the information */ edtShow(data->edt_edt); /* * Print the softkeys */ displaySoftKeys(TxtSoftSelect, TxtSoftBack); } break; default: return MFW_EVENT_PASSED; } return MFW_EVENT_CONSUMED; } /******************************************************************************* $Function: SymbolScreen_kbd_cb $Description: Symbol screen keyboard event handler $Returns: None. $Arguments: event, keyborad data *******************************************************************************/ static int SymbolScreenkbd_cb (T_MFW_EVENT event, T_MFW_KBD *keyboard) { T_MFW_HND win = mfw_parent (mfw_header()); T_MFW_WIN * win_data = ((T_MFW_HDR *)win)->data; T_SYMBOL_INFO * data = (T_SYMBOL_INFO *)win_data->user; char debug[20]; TRACE_FUNCTION ("SymbolScreen_kbd_cb()"); switch (keyboard->code) { case KCD_MNUUP: edtChar(data->edt_edt,ecLeft); if (data->cursor_position > 0) data->cursor_position--; edtShow(data->edt_edt); break; case KCD_MNUDOWN: edtChar(data->edt_edt,ecRight); if (data->cursor_position < strlen(data->editor_data.editor_attr.text)) data->cursor_position++; edtShow(data->edt_edt); break; case KCD_LEFT: *data->output_symbol = data->editor_data.editor_attr.text[data->cursor_position]; SymbolChar = data->editor_data.editor_attr.text[data->cursor_position]; TRACE_EVENT(debug); SymbolScreendestroy(data->edt_win); break; case KCD_HUP: case KCD_RIGHT: *data->output_symbol = '\0'; SymbolChar ='\0' ; SymbolScreendestroy(data->edt_win); break; } return MFW_EVENT_CONSUMED; }