FreeCalypso > hg > fc-magnetite
view src/aci2/bmi/mmiMenu.c @ 660:293c7db5f10f
bmi3: fixed the mysterious "mute on first call" bug
When UI-enabled fw boots on a previously blank (no /mmi/* files) FFS
for the first time, the output_volume member of the persistent UI settings
structure was left uninitialized, corresponding to the earpiece volume
being set to mute, which is an invalid setting. Because of other quirks
in the far-from-finished UI code, this volume setting takes effect only
when the first call is answered, producing the odd behaviour seen at the
user level.
The current fix is to set the blank-FFS default for output_volume to
volume level 4, which is the same -6 dB Iota volume as the ACI default.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Thu, 14 May 2020 02:50:41 +0000 |
parents | 3c2acfa1a72f |
children |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: Menus $File: MmiMenu.c $Revision: 1.0 $Author: Condat(UK) $Date: 25/10/00 ******************************************************************************** Description: This provides the implementation of the main menu handling for the basic MMI ******************************************************************************** $History: MmiMenu.c 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ /******************************************************************************* Include files *******************************************************************************/ #define ENTITY_MFW /* includes */ #include <string.h> #include <stdio.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "vsi.h" #include "pei.h" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "mfw_sys.h" #include "prim.h" #include "mfw_mfw.h" #include "mfw_win.h" #include "mfw_kbd.h" #include "mfw_lng.h" /* SPR#1428 - SH - New Editor changes */ #ifndef NEW_EDITOR #include "mfw_edt.h" #endif #include "mfw_icn.h" #include "mfw_mnu.h" #include "mfw_phb.h" #include "mfw_sim.h" #include "mfw_nm.h" #include "mfw_tim.h" #include "mfw_sms.h" #include "mfw_icn.h" #include "mfw_sat.h" #include "dspl.h" #include "ksd.h" #include "psa.h" #include "MmiMmi.h" #include "MmiMain.h" #include "MmiStart.h" #include "MmiDummy.h" #include "MmiDialogs.h" #include "MmiLists.h" #include "mmiSmsBroadcast.h" #include "MmiMenu.h" #include "MmiSimToolkit.h" #include "MmiSounds.h" #include "MmiSettings.h" #include "MmiServices.h" #include "MmiPins.h" #include "Mmiicons.h" #include "MmiNetwork.h" #include "MmiUserData.h" #include "MmiSoftKeys.h" #include "MmiTimeDate.h" #include "MmiIdle.h" #include "cus_aci.h" #include "prim.h" #ifndef PCM_2_FFS #include "pcm.h" #endif /******************************************************************************* Private definitions *******************************************************************************/ /* next define used for code that might be removed */ #define KEEP 0 /******************************************************************************* Global Data Elements *******************************************************************************/ /* Menus display area */ /******************************************************************************* Module Global Data Elements *******************************************************************************/ MfwHnd MenuWin = (MfwHnd) 0; static MfwHnd win=0; /* our window */ static MfwHnd mnu; /* our menu */ static MfwHnd kbd; /* our keyboard */ static MfwHnd kbdLong; static SimMenuFunc SimCallback; static MfwHnd SimWindow; static MmiState nextState; /* next state when finished */ static BOOL fromHotKey; static BOOL flagHotKey; static const int OperatorIndex = 1; /******************************************************************************* Local function prototypes *******************************************************************************/ /******************************************************************************* $Function: leftKeyEventHandler $Description: invokes the menu select handler $Returns: as per mnuSelect $Arguments: event, to be handled keynoard, handle *******************************************************************************/ static int leftKeyEventHandler( MfwEvt event, MfwKbd *keyboard) { return mnuSelect(mnu); } /******************************************************************************* $Function: rightKeyEventHandler $Description: invokes the menu escape handler $Returns: as per mnuEscape $Arguments: event, to be handled keynoard, handle *******************************************************************************/ static int rightKeyEventHandler( MfwEvt event, MfwKbd *keyboard) { return mnuEscape(mnu); } /******************************************************************************* $Function: menuSimItemCallback $Description: invokes the SimCallback function if it is allocated $Returns: MfwResOk, always $Arguments: m, menu being activated, i, item in menu *******************************************************************************/ int menuSimItemCallback( MfwMnu* m, MfwMnuItem* i) { if( SimCallback != NULL ) SimCallback(SimWindow); return MfwResOk; } /******************************************************************************* Public Routines *******************************************************************************/ /******************************************************************************* $Function: item_flag_none $Description: Attribut function for menu entries. This function shall be used for all cases of no specific attributes (default) $Returns: zero always $Arguments: m, ma, mi - not used *******************************************************************************/ USHORT item_flag_none( struct MfwMnuTag *m, struct MfwMnuAttrTag *ma, struct MfwMnuItemTag *mi ) { return 0; } //xpradipg - Aug 4:changes for WAP2.0 Menu #if defined (FF_WAP) && defined (FF_GPF_TCPIP) USHORT item_flag_WAP_2_0( struct MfwMnuTag *m, struct MfwMnuAttrTag *ma, struct MfwMnuItemTag *mi ) { return (HTTP_Selected()?0:1); } #endif /******************************************************************************* $Function: item_flag_hide $Description: Attribut function for menu entries. This function shall be used for all cases of hiding menu entries. $Returns: MNU_ITEM_HIDE always $Arguments: m, ma, mi - not used *******************************************************************************/ USHORT item_flag_hide( T_MFW_MNU *m, T_MFW_MNU_ATTR *ma, T_MFW_MNU_ITEM *mi ) { return MNU_ITEM_HIDE; } /******************************************************************************* $Function: menuIsFocussed $Description: Returns 1 if the menu window has the focus, else returns 0. $Returns: Returns 1 if the menu window has the focus, else returns 0. $Arguments: None *******************************************************************************/ int menuIsFocussed( void ) { return winIsFocussed( win ); } /******************************************************************************* $Function: menuEnableSimMenu $Description: Unhides the SIM toolkit menu item, using <label> as the label. If <label> is 0, the default label is used. If the SIM toolkit menu item is invoked by the user, <simCallback> gets called with argument <window>, unless <simCallback> is 0. $Returns: None $Arguments: label, simCallBack, simWindow as indicated above *******************************************************************************/ void menuEnableSimMenu( char *label, SimMenuFunc simCallback, MfwHnd simWindow ) { TRACE_FUNCTION("menuEnableSimMenu"); SimCallback = simCallback; /* parameter to callback */ SimWindow = simWindow; } /******************************************************************************* $Function: menuDisableSimMenu $Description: Hides the SIM toolkit menu item $Returns: None $Arguments: None *******************************************************************************/ void menuDisableSimMenu(void) { TRACE_FUNCTION("menuDisableSimMenu"); } /******************************************************************************* End Of File *******************************************************************************/