FreeCalypso > hg > fc-magnetite
view src/ui3/bmi/mmiMelody_data.c @ 660:293c7db5f10f
bmi3: fixed the mysterious "mute on first call" bug
When UI-enabled fw boots on a previously blank (no /mmi/* files) FFS
for the first time, the output_volume member of the persistent UI settings
structure was left uninitialized, corresponding to the earpiece volume
being set to mute, which is an invalid setting. Because of other quirks
in the far-from-finished UI code, this volume setting takes effect only
when the first call is answered, producing the odd behaviour seen at the
user level.
The current fix is to set the blank-FFS default for output_volume to
volume level 4, which is the same -6 dB Iota volume as the ACI default.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Thu, 14 May 2020 02:50:41 +0000 |
parents | 6a4d9f47793e |
children |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: PhoneBook $File: MmiMelody_Data.c $Revision: 1.0 $Author: Condat(UK) $Date: 25/10/00 ******************************************************************************** Description: ******************************************************************************** $History: MmiMelody_data.c 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ #define ENTITY_MFW /* includes */ #include <string.h> #include <stdio.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "vsi.h" #include "pei.h" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "MmiBuzzer.h" typedef struct { USHORT command_1; USHORT command_2; USHORT length; } T_DESCR; #define DEF_MELODY(name) const T_DESCR name[] = { #define END_MELODY BZ_TERM,0 }; //#include "tb1.hm" #ifdef USE_PWT #else const UINT16 MELODY_BUZ_FREQ[] = { 0, // REST // A A# B C C# D D# E F F# G G# 27, 29, 31, 33, 35, 37, 39, 41, 44, 46, 49, 52, 55, 58, 62, 65, 69, 73, 78, 82, 87, 92, 98, 104, 110, 117, 123, 131, 139, 147, 156, 165, 175, 185, 196, 208, 220, 233, 247, 262, 277, 294, 311, 330, 349, 370, 392, 415, 440, 466, 494, 523, 554, 587, 622, 659, 698, 740, 784, 831, // MIDDLE 880, 932, 988,1047,1109,1175,1245,1319,1397,1480,1568,1661, 1760,1865,1976,2093,2217,2349,2489,2637,2794,2960,3136,3322, 3520,3729,3951,4186,4435,4699,4978,5274,5588,5920,6272,6645, 7040,7459,7902,8372,8870,9397,9956,10548,11175,11840,12544,13290 }; #endif /* abc tune notation ================= The following letters are used to represent notes:- d' -c'- ---- b -a- --- ---- ---- g ------------------------------------f------------------- e --------------------------------d----------------------- c ----------------------------B--------------------------- A ------------------------G------------------------------- F --------------------E----------------------------------- D ---- ---- ---- -C- B, ---- -A,- G, */ #define TDMA_12 55 DEF_MELODY(rising_chromatic) f1, 0,TDMA_12, fs1, 0,TDMA_12, g1, 0,TDMA_12, gs1, 0,TDMA_12, a1, 0,TDMA_12, as1, 0,TDMA_12, b1, 0,TDMA_12, c2, 0,TDMA_12, cs2, 0,TDMA_12, d2, 0,TDMA_12, ds2, 0,TDMA_12, e2, 0,TDMA_12, f2, 0,TDMA_12, fs2, 0,TDMA_12, g2, 0,TDMA_12, gs2, 0,TDMA_12, a2, 0,TDMA_12, as2, 0,TDMA_12, b2, 0,TDMA_12, c3, 0,TDMA_12, cs3, 0,TDMA_12, d3, 0,TDMA_12, ds3, 0,TDMA_12, e3, 0,TDMA_12, f3, 0,TDMA_12, fs3, 0,TDMA_12, g3, 0,TDMA_12, gs3, 0,TDMA_12, a3, 0,TDMA_12, as3, 0,TDMA_12, b3, 0,TDMA_12, c4, 0,TDMA_12, cs4, 0,TDMA_12, d4, 0,TDMA_12, ds4, 0,TDMA_12, e4, 0,TDMA_12, f4, 0,TDMA_12, fs4, 0,TDMA_12, g4, 0,TDMA_12, gs4, 0,TDMA_12, a4, 0,TDMA_12, as4, 0,TDMA_12, b4, 0,TDMA_12, c5, 0,TDMA_12, cs5, 0,TDMA_12, d5, 0,TDMA_12, ds5, 0,TDMA_12, e5, 0,TDMA_12, END_MELODY DEF_MELODY(rising_cscale) f1, 0,TDMA_12, g1, 0,TDMA_12, a1, 0,TDMA_12, b1, 0,TDMA_12, c2, 0,TDMA_12, d2, 0,TDMA_12, e2, 0,TDMA_12, f2, 0,TDMA_12, g2, 0,TDMA_12, a2, 0,TDMA_12, b2, 0,TDMA_12, c3, 0,TDMA_12, d3, 0,TDMA_12, e3, 0,TDMA_12, f3, 0,TDMA_12, g3, 0,TDMA_12, a3, 0,TDMA_12, b3, 0,TDMA_12, c4, 0,TDMA_12, d4, 0,TDMA_12, e4, 0,TDMA_12, f4, 0,TDMA_12, g4, 0,TDMA_12, a4, 0,TDMA_12, b4, 0,TDMA_12, c5, 0,TDMA_12, d5, 0,TDMA_12, e5, 0,TDMA_12, END_MELODY // Coca cola DEF_MELODY(MELODY_ONE) fs3,0,TDMA_12, fs3,0,TDMA_12, fs3,0,TDMA_12, fs3,0,TDMA_12, g3,0,TDMA_12, fs3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, a3,0,TDMA_12, fs3,0,TDMA_12, d3,0,TDMA_12, 0xFFFF,0xFFFF,0, END_MELODY DEF_MELODY(The_Ale_is_dear) fs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,30,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, gs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, cs4,30,TDMA_12, a4,30,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, d4,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, cs3,30,TDMA_12, d3,30,TDMA_12, cs3,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, g4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, cs4,30,TDMA_12, a4,30,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, d4,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, cs3,30,TDMA_12, d3,30,TDMA_12, cs3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, cs4,30,TDMA_12, b3,60,TDMA_12, b3,60,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, cs4,30,TDMA_12, b3,60,TDMA_12, b3,60,TDMA_12, END_MELODY DEF_MELODY(Danza_de_Astureses) c4,60,TDMA_12, d4,60,TDMA_12, e4,60,TDMA_12, d4,24,TDMA_12, e4,24,TDMA_12, f4,24,TDMA_12, e4,24,TDMA_12, d4,24,TDMA_12, c4,24,TDMA_12, b3,60,TDMA_12, g3,60,TDMA_12, c4,60,TDMA_12, d4,60,TDMA_12, e4,60,TDMA_12, d4,24,TDMA_12, e4,24,TDMA_12, fs4,24,TDMA_12, d4,24,TDMA_12, e4,24,TDMA_12, f4,24,TDMA_12, g4,120,TDMA_12, END_MELODY DEF_MELODY(MELODY_HELLO) e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, 0xFFFF, 0xFFFF, 0, END_MELODY DEF_MELODY(bugle) c4, 80,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 80,TDMA_12, BZ_REST, 45,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 120,TDMA_12, BZ_REST, 45,TDMA_12, c4, 80,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 80,TDMA_12, BZ_REST, 45,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 60,TDMA_12, BZ_REST, 5,TDMA_12, c4, 20,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 120,TDMA_12, BZ_REST, 40,TDMA_12, END_MELODY