FreeCalypso > hg > fc-magnetite
view src/cs/services/audio/audio_mode_load.c @ 629:3231dd9b38c1
armio.c: make GPIOs 8 & 13 outputs driving 1 on all "classic" targets
Calypso GPIOs 8 & 13 are pinmuxed with MCUEN1 & MCUEN2, respectively,
and on powerup these pins are MCUEN, i.e., outputs driving 1. TI's code
for C-Sample and earlier turns them into GPIOs configured as outputs also
driving 1 - so far, so good - but TI's code for BOARD 41 (which covers
D-Sample, Leonardo and all real world Calypso devices derived from the
latter) switches them from MCUEN to GPIOs, but then leaves them as inputs.
Given that the hardware powerup state of these two pins is outputs driving 1,
every Calypso board design MUST be compatible with such driving; typically
these GPIO signals will be either unused and unconnected or connected as
outputs driving some peripheral. Turning these pins into GPIO inputs will
result in floating inputs on every reasonably-wired board, thus I am
convinced that this configuration is nothing but a bug on the part of
whoever wrote this code at TI.
This floating input bug had already been fixed earlier for GTA modem and
FCDEV3B targets; the present change makes the fix unconditional for all
"classic" targets. The newly affected targets are D-Sample, Leonardo,
Tango and GTM900.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Thu, 02 Jan 2020 05:38:26 +0000 |
parents | 838eeafb0051 |
children | 800bf29abf31 |
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/****************************************************************************/ /* */ /* File Name: audio_mode_load.c */ /* */ /* Purpose: This file contains all the functions used for audio mode */ /* load services. */ /* */ /* Version 0.1 */ /* */ /* Date Modification */ /* ------------------------------------------------------------------------*/ /* 14 Jan 2002 Create */ /* */ /* Author Francois Mazard */ /* */ /* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ /****************************************************************************/ #include "rv/rv_defined_swe.h" #ifdef RVM_AUDIO_MAIN_SWE #ifndef _WINDOWS #include "config/swconfig.cfg" #include "config/sys.cfg" #include "config/chipset.cfg" #endif #include "l1_confg.h" #include "rv/rv_general.h" #include "rvm/rvm_gen.h" #include "audio/audio_ffs_i.h" #include "audio/audio_api.h" #include "audio/audio_structs_i.h" #include "audio/audio_error_hdlr_i.h" #include "audio/audio_var_i.h" #include "audio/audio_messages_i.h" #include "audio/audio_macro_i.h" #include "rvf/rvf_target.h" #include "audio/audio_const_i.h" /* include the usefull L1 header */ #ifdef _WINDOWS #define BOOL_FLAG //#define CHAR_FLAG #endif #include "l1_types.h" #include "l1audio_const.h" #include "l1audio_cust.h" #include "l1audio_defty.h" #include "l1audio_msgty.h" #include "l1audio_signa.h" #if TESTMODE #include "l1tm_defty.h" #endif #if (L1_GTT == 1) #include "l1gtt_const.h" #include "l1gtt_defty.h" #endif #include "l1_const.h" #include "l1_defty.h" #include "l1_msgty.h" #include "l1_signa.h" #ifdef _WINDOWS #define L1_ASYNC_C #endif #include "l1_varex.h" #include "ffs/ffs_api.h" #ifdef _WINDOWS #include "audio/tests/audio_test.h" #endif #include <string.h> /* external functions */ /* write */ extern T_AUDIO_RET audio_mode_voice_path_write (T_AUDIO_VOICE_PATH_SETTING *data, UINT8 *message_to_confirm); extern T_AUDIO_RET audio_mode_microphone_mode_write (INT8 *data); extern T_AUDIO_RET audio_mode_microphone_gain_write (INT8 *data); extern T_AUDIO_RET audio_mode_microphone_extra_gain_write (INT8 *data); extern T_AUDIO_RET audio_mode_microphone_output_bias_write (INT8 *data); extern T_AUDIO_RET audio_mode_speaker_mode_write (INT8 *data); extern T_AUDIO_RET audio_mode_speaker_gain_write (INT8 *data); extern T_AUDIO_RET audio_mode_speaker_filter_write (INT8 *data); extern T_AUDIO_RET audio_mode_speaker_buzzer_write (INT8 *data); extern T_AUDIO_RET audio_mode_sidetone_gain_write (INT8 *data); extern T_AUDIO_RET audio_mode_aec_write (T_AUDIO_AEC_CFG *data); extern T_AUDIO_RET audio_mode_speaker_volume_write (T_AUDIO_SPEAKER_LEVEL *data); extern T_AUDIO_RET audio_mode_speaker_microphone_fir_write (T_AUDIO_FIR_COEF *data_speaker, T_AUDIO_FIR_COEF *data_microphone); /* Define a macro to simplify the code */ #define CHECK_STATUS(function, param) if ( (function(&(param))) == AUDIO_ERROR ) \ { \ return(AUDIO_ERROR); \ } \ /********************************************************************************/ /* */ /* Function Name: audio_mode_load_send_status */ /* */ /* Purpose: This function sends the audio mdoe load status to the entity. */ /* */ /* Input Parameters: */ /* status, */ /* return path */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_mode_load_send_status (T_AUDIO_RET status, T_RV_RETURN return_path) { void *p_send_message = NULL; T_RVF_MB_STATUS mb_status = RVF_RED; while (mb_status == RVF_RED) { /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_external, sizeof (T_AUDIO_LOAD_DONE), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ /* and wait until more ressource is given */ if (mb_status == RVF_RED) { audio_mode_error_trace(AUDIO_ENTITY_NO_MEMORY); rvf_delay(RVF_MS_TO_TICKS(1000)); } } /*fill the header of the message */ ((T_AUDIO_LOAD_DONE *)(p_send_message))->os_hdr.msg_id = AUDIO_MODE_LOAD_DONE; /* fill the status parameters */ ((T_AUDIO_LOAD_DONE *)(p_send_message))->status = status; if (return_path.callback_func == NULL) { /* send the message to the entity */ rvf_send_msg (return_path.addr_id, p_send_message); } else { /* call the callback function */ (*return_path.callback_func)((void *)(p_send_message)); rvf_free_buf((T_RVF_BUFFER *)p_send_message); } } /********************************************************************************/ /* */ /* Function Name: audio_mode_set */ /* */ /* Purpose: This function set the audio mode structure to the mobile. */ /* */ /* Input Parameters: */ /* Audio mode structure. */ /* */ /* Output Parameters: */ /* Status. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ T_AUDIO_RET audio_mode_set(T_AUDIO_MODE *p_audio_mode, UINT8 *message_to_confirm) { T_AUDIO_FIR_COEF *data_speaker = NULL, *data_microphone = NULL; *message_to_confirm = 0; /* Audio voice path */ if (audio_mode_voice_path_write (&p_audio_mode->audio_path_setting, message_to_confirm) == AUDIO_ERROR) { return(AUDIO_ERROR); } /* CR33671 : wrong sequence of message for disabling AQI in TTY calls */ /* Audio speaker microphone loop setting */ CHECK_STATUS(audio_mode_aec_write, p_audio_mode->audio_microphone_speaker_loop_setting.aec) /* confirm the AEC message */ *message_to_confirm += 1; /* Audio microphone mode */ CHECK_STATUS(audio_mode_microphone_mode_write, p_audio_mode->audio_microphone_setting.mode) /* Audio micropohne setting */ switch (p_audio_mode->audio_microphone_setting.mode) { case AUDIO_MICROPHONE_HANDHELD: { CHECK_STATUS(audio_mode_microphone_gain_write, p_audio_mode->audio_microphone_setting.setting.handheld.gain) data_microphone = &(p_audio_mode->audio_microphone_setting.setting.handheld.fir); CHECK_STATUS(audio_mode_microphone_output_bias_write, p_audio_mode->audio_microphone_setting.setting.handheld.output_bias) break; } case AUDIO_MICROPHONE_HANDFREE: { CHECK_STATUS(audio_mode_microphone_extra_gain_write, p_audio_mode->audio_microphone_setting.setting.handfree.extra_gain) data_microphone = &(p_audio_mode->audio_microphone_setting.setting.handfree.fir); CHECK_STATUS(audio_mode_microphone_gain_write, p_audio_mode->audio_microphone_setting.setting.handfree.gain) CHECK_STATUS(audio_mode_microphone_output_bias_write, p_audio_mode->audio_microphone_setting.setting.handfree.output_bias) break; } case AUDIO_MICROPHONE_HEADSET: { CHECK_STATUS(audio_mode_microphone_gain_write, p_audio_mode->audio_microphone_setting.setting.headset.gain) data_microphone = &(p_audio_mode->audio_microphone_setting.setting.headset.fir); CHECK_STATUS(audio_mode_microphone_output_bias_write, p_audio_mode->audio_microphone_setting.setting.headset.output_bias) } } /* Audio speaker mode */ CHECK_STATUS(audio_mode_speaker_mode_write, p_audio_mode->audio_speaker_setting.mode) /* Audio speaker setting */ switch(p_audio_mode->audio_speaker_setting.mode) { case AUDIO_SPEAKER_HANDHELD: { CHECK_STATUS(audio_mode_speaker_filter_write, p_audio_mode->audio_speaker_setting.setting.handheld.audio_filter) data_speaker = &(p_audio_mode->audio_speaker_setting.setting.handheld.fir); CHECK_STATUS(audio_mode_speaker_gain_write, p_audio_mode->audio_speaker_setting.setting.handheld.gain) break; } case AUDIO_SPEAKER_HANDFREE: { CHECK_STATUS(audio_mode_speaker_filter_write, p_audio_mode->audio_speaker_setting.setting.handfree.audio_filter) data_speaker = &(p_audio_mode->audio_speaker_setting.setting.handfree.fir); CHECK_STATUS(audio_mode_speaker_gain_write, p_audio_mode->audio_speaker_setting.setting.handfree.gain) break; } case AUDIO_SPEAKER_HEADSET: { CHECK_STATUS(audio_mode_speaker_filter_write, p_audio_mode->audio_speaker_setting.setting.headset.audio_filter) data_speaker = &(p_audio_mode->audio_speaker_setting.setting.headset.fir); CHECK_STATUS(audio_mode_speaker_gain_write, p_audio_mode->audio_speaker_setting.setting.headset.gain) break; } case AUDIO_SPEAKER_BUZZER: { CHECK_STATUS(audio_mode_speaker_buzzer_write, p_audio_mode->audio_speaker_setting.setting.buzzer.activate) break; } case AUDIO_SPEAKER_HANDHELD_HANDFREE: { CHECK_STATUS(audio_mode_speaker_filter_write, p_audio_mode->audio_speaker_setting.setting.handheld_handfree.audio_filter) data_speaker = &(p_audio_mode->audio_speaker_setting.setting.handheld_handfree.fir); CHECK_STATUS(audio_mode_speaker_gain_write, p_audio_mode->audio_speaker_setting.setting.handheld_handfree.gain) break; } } /* Set the speaker and microphone FIR */ if ( (audio_mode_speaker_microphone_fir_write(data_speaker, data_microphone)) == AUDIO_ERROR ) { return(AUDIO_ERROR); } /* confirm the FIR message */ *message_to_confirm += 1; CHECK_STATUS(audio_mode_sidetone_gain_write, p_audio_mode->audio_microphone_speaker_loop_setting.sidetone_gain) return(AUDIO_OK); } /********************************************************************************/ /* */ /* Function Name: audio_volume_set */ /* */ /* Purpose: This function sets the audio volume. */ /* */ /* Input Parameters: */ /* Audio volume structure. */ /* */ /* Output Parameters: */ /* Status. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ T_AUDIO_RET audio_volume_set(T_AUDIO_SPEAKER_LEVEL *p_audio_volume) { CHECK_STATUS(audio_mode_speaker_volume_write, *p_audio_volume) return(AUDIO_OK); } /********************************************************************************/ /* */ /* Function Name: audio_mode_load_manager */ /* */ /* Purpose: This function manages the audio mode load services. */ /* */ /* Input Parameters: */ /* Audio message. */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_mode_load_manager (T_RV_HDR *p_message) { T_AUDIO_SPEAKER_LEVEL audio_volume; T_RVF_MB_STATUS mb_status; UINT8 message_to_confirm; #ifdef _WINDOWS INT8 *p_read, *p_write; UINT8 i; #endif switch (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state) { case AUDIO_MODE_LOAD_IDLE: { /* allocate the buffer for the current Audio mode */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_MODE), (T_RVF_BUFFER **) (&(p_audio_gbl_var->audio_mode_var.audio_mode_load_var.p_audio_mode))); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { AUDIO_SEND_TRACE("AUDIO MODE LOAD: not enough memory to allocate the audio mode buffer", RV_TRACE_LEVEL_ERROR); audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path); return; } #ifdef _WINDOWS #if ((AUDIO_REGR == SW_COMPILED) || (AUDIO_MISC == SW_COMPILED)) p_read = (INT8 *)(&(p_audio_test->audio_mode_1)); p_write = (INT8 *)(p_audio_gbl_var->audio_mode_var.audio_mode_load_var.p_audio_mode); for (i=0; i<sizeof(T_AUDIO_MODE); i++) { *p_write++ = *p_read++; } #endif #else /* Load the audio mode structure from the FFS */ if ( ffs_read (((T_AUDIO_MODE_LOAD_REQ *)p_message)->audio_ffs_fd, (void *)(p_audio_gbl_var->audio_mode_var.audio_mode_load_var.p_audio_mode), sizeof(T_AUDIO_MODE)) < EFFS_OK ) { AUDIO_SEND_TRACE("AUDIO MODE LOAD: impossible to load the current audio mode", RV_TRACE_LEVEL_ERROR); /* Close the files */ ffs_close(((T_AUDIO_MODE_LOAD_REQ *)p_message)->audio_ffs_fd); ffs_close(((T_AUDIO_MODE_LOAD_REQ *)p_message)->audio_volume_ffs_fd); /* free the audio mode buffer */ rvf_free_buf((T_RVF_BUFFER *)(p_audio_gbl_var->audio_mode_var.audio_mode_load_var.p_audio_mode)); /* send the status message */ audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path); return; } #endif /* Set the audio mode structure */ if ( (audio_mode_set((p_audio_gbl_var->audio_mode_var.audio_mode_load_var.p_audio_mode), &message_to_confirm)) == AUDIO_ERROR) { AUDIO_SEND_TRACE("AUDIO MODE LOAD: error in the the audio mode set function", RV_TRACE_LEVEL_ERROR); /* free the audio mode buffer */ rvf_free_buf((T_RVF_BUFFER *)(p_audio_gbl_var->audio_mode_var.audio_mode_load_var.p_audio_mode)); #ifndef _WINDOWS /* Close the files */ ffs_close(((T_AUDIO_MODE_LOAD_REQ *)p_message)->audio_ffs_fd); ffs_close(((T_AUDIO_MODE_LOAD_REQ *)p_message)->audio_volume_ffs_fd); #endif /* send the status message */ audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path); return; } /* Calculate the number of confirmation message to receive */ p_audio_gbl_var->audio_mode_var.audio_mode_load_var.number_of_message = message_to_confirm; #ifndef _WINDOWS /* Close the file */ ffs_close(((T_AUDIO_MODE_LOAD_REQ *)p_message)->audio_ffs_fd); #endif #ifndef _WINDOWS /* Load the audio speaker volume structure from the FFS */ if ( (ffs_read (((T_AUDIO_MODE_LOAD_REQ *)p_message)->audio_volume_ffs_fd, (void *)(&audio_volume), sizeof(T_AUDIO_SPEAKER_LEVEL))) < EFFS_OK ) { AUDIO_SEND_TRACE("AUDIO MODE LOAD: impossible to load the current speaker volume", RV_TRACE_LEVEL_ERROR); /* Close the file */ ffs_close(((T_AUDIO_MODE_LOAD_REQ *)p_message)->audio_volume_ffs_fd); /* send the status message */ audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path); return; } #else #if ((AUDIO_REGR == SW_COMPILED) || (AUDIO_MISC == SW_COMPILED)) audio_volume.audio_speaker_level = p_audio_test->speaker_volume_1.audio_speaker_level; #endif #endif /* Fill the audio volume structure */ if ( (audio_volume_set(&audio_volume)) == AUDIO_ERROR) { AUDIO_SEND_TRACE("AUDIO MODE LOAD: error in the the audio speaker volume set function", RV_TRACE_LEVEL_ERROR); #ifndef _WINDOWS /* Close the file */ ffs_close(((T_AUDIO_MODE_LOAD_REQ *)p_message)->audio_volume_ffs_fd); #endif /* send the status message */ audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path); return; } #ifndef _WINDOWS /* Close the file */ ffs_close(((T_AUDIO_MODE_LOAD_REQ *)p_message)->audio_volume_ffs_fd); #endif /* Save the return path */ p_audio_gbl_var->audio_mode_var.audio_mode_load_var.return_path.callback_func = ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path.callback_func; p_audio_gbl_var->audio_mode_var.audio_mode_load_var.return_path.addr_id = ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path.addr_id; /* Save the name of the volume path name */ strcpy(p_audio_gbl_var->audio_mode_var.audio_volume_var.audio_volume_path_name, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->audio_volume_path_name); /* change the state */ p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state = AUDIO_MODE_LOAD_WAIT_MESSAGE_CONF; break; } case AUDIO_MODE_LOAD_WAIT_MESSAGE_CONF: { p_audio_gbl_var->audio_mode_var.audio_mode_load_var.number_of_message--; if (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.number_of_message == 0) { /* free the audio mode buffer */ rvf_free_buf((T_RVF_BUFFER *)(p_audio_gbl_var->audio_mode_var.audio_mode_load_var.p_audio_mode)); /* send the status message */ audio_mode_load_send_status (AUDIO_OK, p_audio_gbl_var->audio_mode_var.audio_mode_load_var.return_path); /* change the state */ p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state = AUDIO_MODE_LOAD_IDLE; } break; } } } #endif /* RVM_AUDIO_MAIN_SWE */