FreeCalypso > hg > fc-magnetite
view src/aci2/bmi/mmiMelody_data.c @ 701:35e7f9d0379f
targets: add TARGET_HAS_BUZZER to c11x, c139 and dsample
This new target config preprocessor symbol was introduced in Tourmaline
in connection with the new approach to playing buzzer melodies via PWT,
properly omitting the responsible code on targets where BU output
controls the vibrator instead. That code is not present in Magnetite
and we have no plans to backport it here, but target header files
should be kept consistent between the two trees, especially given
that we plan to support FC Venus target in Magnetite.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sat, 26 Mar 2022 19:51:34 +0000 |
parents | 3c2acfa1a72f |
children |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: PhoneBook $File: MmiMelody_Data.c $Revision: 1.0 $Author: Condat(UK) $Date: 25/10/00 ******************************************************************************** Description: ******************************************************************************** $History: MmiMelody_data.c 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ #define ENTITY_MFW /* includes */ #include <string.h> #include <stdio.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "vsi.h" #include "pei.h" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "MmiBuzzer.h" typedef struct { USHORT command_1; USHORT command_2; USHORT length; } T_DESCR; #define DEF_MELODY(name) const T_DESCR name[] = { #define END_MELODY BZ_TERM,0 }; //#include "tb1.hm" #ifdef USE_PWT #else const UINT16 MELODY_BUZ_FREQ[] = { 0, // REST // A A# B C C# D D# E F F# G G# 27, 29, 31, 33, 35, 37, 39, 41, 44, 46, 49, 52, 55, 58, 62, 65, 69, 73, 78, 82, 87, 92, 98, 104, 110, 117, 123, 131, 139, 147, 156, 165, 175, 185, 196, 208, 220, 233, 247, 262, 277, 294, 311, 330, 349, 370, 392, 415, 440, 466, 494, 523, 554, 587, 622, 659, 698, 740, 784, 831, // MIDDLE 880, 932, 988,1047,1109,1175,1245,1319,1397,1480,1568,1661, 1760,1865,1976,2093,2217,2349,2489,2637,2794,2960,3136,3322, 3520,3729,3951,4186,4435,4699,4978,5274,5588,5920,6272,6645, 7040,7459,7902,8372,8870,9397,9956,10548,11175,11840,12544,13290 }; #endif /* abc tune notation ================= The following letters are used to represent notes:- d' -c'- ---- b -a- --- ---- ---- g ------------------------------------f------------------- e --------------------------------d----------------------- c ----------------------------B--------------------------- A ------------------------G------------------------------- F --------------------E----------------------------------- D ---- ---- ---- -C- B, ---- -A,- G, */ #define TDMA_12 55 DEF_MELODY(rising_chromatic) f1, 0,TDMA_12, fs1, 0,TDMA_12, g1, 0,TDMA_12, gs1, 0,TDMA_12, a1, 0,TDMA_12, as1, 0,TDMA_12, b1, 0,TDMA_12, c2, 0,TDMA_12, cs2, 0,TDMA_12, d2, 0,TDMA_12, ds2, 0,TDMA_12, e2, 0,TDMA_12, f2, 0,TDMA_12, fs2, 0,TDMA_12, g2, 0,TDMA_12, gs2, 0,TDMA_12, a2, 0,TDMA_12, as2, 0,TDMA_12, b2, 0,TDMA_12, c3, 0,TDMA_12, cs3, 0,TDMA_12, d3, 0,TDMA_12, ds3, 0,TDMA_12, e3, 0,TDMA_12, f3, 0,TDMA_12, fs3, 0,TDMA_12, g3, 0,TDMA_12, gs3, 0,TDMA_12, a3, 0,TDMA_12, as3, 0,TDMA_12, b3, 0,TDMA_12, c4, 0,TDMA_12, cs4, 0,TDMA_12, d4, 0,TDMA_12, ds4, 0,TDMA_12, e4, 0,TDMA_12, f4, 0,TDMA_12, fs4, 0,TDMA_12, g4, 0,TDMA_12, gs4, 0,TDMA_12, a4, 0,TDMA_12, as4, 0,TDMA_12, b4, 0,TDMA_12, c5, 0,TDMA_12, cs5, 0,TDMA_12, d5, 0,TDMA_12, ds5, 0,TDMA_12, e5, 0,TDMA_12, END_MELODY DEF_MELODY(rising_cscale) f1, 0,TDMA_12, g1, 0,TDMA_12, a1, 0,TDMA_12, b1, 0,TDMA_12, c2, 0,TDMA_12, d2, 0,TDMA_12, e2, 0,TDMA_12, f2, 0,TDMA_12, g2, 0,TDMA_12, a2, 0,TDMA_12, b2, 0,TDMA_12, c3, 0,TDMA_12, d3, 0,TDMA_12, e3, 0,TDMA_12, f3, 0,TDMA_12, g3, 0,TDMA_12, a3, 0,TDMA_12, b3, 0,TDMA_12, c4, 0,TDMA_12, d4, 0,TDMA_12, e4, 0,TDMA_12, f4, 0,TDMA_12, g4, 0,TDMA_12, a4, 0,TDMA_12, b4, 0,TDMA_12, c5, 0,TDMA_12, d5, 0,TDMA_12, e5, 0,TDMA_12, END_MELODY // Coca cola DEF_MELODY(MELODY_ONE) fs3,0,TDMA_12, fs3,0,TDMA_12, fs3,0,TDMA_12, fs3,0,TDMA_12, g3,0,TDMA_12, fs3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, a3,0,TDMA_12, fs3,0,TDMA_12, d3,0,TDMA_12, 0xFFFF,0xFFFF,0, END_MELODY DEF_MELODY(The_Ale_is_dear) fs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,30,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, gs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, cs4,30,TDMA_12, a4,30,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, d4,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, cs3,30,TDMA_12, d3,30,TDMA_12, cs3,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, g4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, cs4,30,TDMA_12, a4,30,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, d4,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, cs3,30,TDMA_12, d3,30,TDMA_12, cs3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, cs4,30,TDMA_12, b3,60,TDMA_12, b3,60,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, cs4,30,TDMA_12, b3,60,TDMA_12, b3,60,TDMA_12, END_MELODY DEF_MELODY(Danza_de_Astureses) c4,60,TDMA_12, d4,60,TDMA_12, e4,60,TDMA_12, d4,24,TDMA_12, e4,24,TDMA_12, f4,24,TDMA_12, e4,24,TDMA_12, d4,24,TDMA_12, c4,24,TDMA_12, b3,60,TDMA_12, g3,60,TDMA_12, c4,60,TDMA_12, d4,60,TDMA_12, e4,60,TDMA_12, d4,24,TDMA_12, e4,24,TDMA_12, fs4,24,TDMA_12, d4,24,TDMA_12, e4,24,TDMA_12, f4,24,TDMA_12, g4,120,TDMA_12, END_MELODY DEF_MELODY(MELODY_HELLO) e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, 0xFFFF, 0xFFFF, 0, END_MELODY DEF_MELODY(bugle) c4, 80,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 80,TDMA_12, BZ_REST, 45,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 120,TDMA_12, BZ_REST, 45,TDMA_12, c4, 80,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 80,TDMA_12, BZ_REST, 45,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 60,TDMA_12, BZ_REST, 5,TDMA_12, c4, 20,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 120,TDMA_12, BZ_REST, 40,TDMA_12, END_MELODY