FreeCalypso > hg > fc-magnetite
view src/condat2/com/include/dspl_obsolete.h @ 701:35e7f9d0379f
targets: add TARGET_HAS_BUZZER to c11x, c139 and dsample
This new target config preprocessor symbol was introduced in Tourmaline
in connection with the new approach to playing buzzer melodies via PWT,
properly omitting the responsible code on targets where BU output
controls the vibrator instead. That code is not present in Magnetite
and we have no plans to backport it here, but target header files
should be kept consistent between the two trees, especially given
that we plan to support FC Venus target in Magnetite.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sat, 26 Mar 2022 19:51:34 +0000 |
parents | 93999a60b835 |
children |
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/* +----------------------------------------------------------------------------- | Project : GSM (6103) | Modul : +----------------------------------------------------------------------------- | Copyright 2002 Texas Instruments Berlin, AG | All rights reserved. | | This file is confidential and a trade secret of Texas | Instruments Berlin, AG | The receipt of or possession of this file does not convey | any rights to reproduce or disclose its contents or to | manufacture, use, or sell anything it may describe, in | whole, or in part, without the specific written consent of | Texas Instruments Berlin, AG. +----------------------------------------------------------------------------- | Purpose : Types definitions for the display driver | . +----------------------------------------------------------------------------- */ #ifndef DSPL_H #define DSPL_H #include "font_bitmaps.h" /* * Device Capabilities data Type */ typedef struct dspl_DevCaps { UBYTE DisplayType; USHORT Width; USHORT Height; } dspl_DevCaps; /* * Display Types */ #define DSPL_TYPE_CHARACTER 0 #define DSPL_TYPE_GRAPHIC 1 #define DSPL_TYPE_COLOR 2 /* * Character Types */ #define DSPL_TYPE_ASCII 1 #define DSPL_TYPE_UNICODE 2 #define DSPL_TYPE_ASCII_12_6 3 /* * Display Text Attributes */ #define DSPL_TXTATTR_NORMAL 0x00 #define DSPL_TXTATTR_INVERS 0x01 #define DSPL_TXTATTR_UNICODE 0x02 #define DSPL_TXTATTR_CURRENT_MODE 0x04 /*Represents the string in the current display mode,unicode or ASCII*/ #define DSPL_TXTATTR_SIGNED_COORDS 0x08 /*SH - if this is set, coordinates can have negative numbers*/ #define DSPL_TXTATTR_HLIGHT 0x10 /*Same as 'inverse' on B+W - diff colour highlight on colour display */ /* * Cursor Types */ #define DSPL_FBOX_CURSOR_TYPE 1 #define DSPL_OBOX_CURSOR_TYPE 2 #define DSPL_TLIN_CURSOR_TYPE 3 #define DSPL_BLIN_CURSOR_TYPE 4 #define DSPL_SLOWFLASH_MODE 1 #define DSPL_FASTFLASH_MODE 2 #define DSPL_STATIC_MODE 3 #define DSPL_CURSOR_VISIBLE 1 #define DSPL_CURSOR_INVISIBLE 0 /* * Raster Operations */ #define DSPL_BMPINVERT 1 #define DSPL_BMPAND 2 #define DSPL_BMPCOPY 4 #define DSPL_BMPERASE 8 #define DSPL_BMPPAINT 16 /*mc, SPR 1319 moved definitions to header*/ #define TXT_STYLE_NORMAL (0) #define TXT_STYLE_INVERT (1) #define TXT_STYLE_HIGHLIGHT (2) #define TXT_STYLE_BORDER (3) #define TXT_STYLE_SHADOW1 (4) #define TXT_STYLE_SHADOW2 (5) #define TXT_STYLE_2PIXEL_BORDER (6) #define TXT_STYLE_3PIXEL_BORDER (7) #define TXT_STYLE_4PIXEL_BORDER (8) #define TXT_STYLE_MASK (0x00FF) #define TXT_STYLE_WIDECHAR (0x0100) #define TXT_STYLE_HIGHCHAR (0x0200) #define TXT_STYLE_UNICODE (0x0400) /*mc end*/ /* * Return Values */ #define DSPL_FCT_NOTSUPPORTED 1 #if defined (NEW_FRAME) /* * to achieve backward compatibility with older definitions */ #define drv_SignalCB_Type T_DRV_CB_FUNC #define drv_SignalID_Type T_DRV_SIGNAL #define T_VSI_THANDLE USHORT #endif /* * Prototypes */ EXTERN UBYTE dspl_Init (void); EXTERN void dspl_Exit (void); EXTERN UBYTE dspl_Clear (USHORT in_X1, USHORT in_Y1, USHORT in_X2, USHORT in_Y2); EXTERN UBYTE dspl_ClearAll (void); EXTERN UBYTE dspl_unfocusDisplay (void); EXTERN UBYTE dspl_Enable (UBYTE in_Enable); EXTERN void dspl_GetDeviceCaps (dspl_DevCaps * out_DeviceCapsPtr); EXTERN void dspl_SetDeviceCaps (dspl_DevCaps * in_DeviceCapsPtr); EXTERN UBYTE dspl_GetIconImage (UBYTE in_Icon, USHORT in_Size, UBYTE * out_IconImagePtr); EXTERN UBYTE dspl_SetCursor (UBYTE in_CursorType, UBYTE in_CursorMode); EXTERN UBYTE dspl_SetCursorPos (USHORT in_X, USHORT in_Y, USHORT in_SizeX, USHORT in_SizeY);//GW 05/09/01 EXTERN UBYTE dspl_ShowCursor (UBYTE in_Show); EXTERN UBYTE dspl_SetBkgColor (UBYTE in_Color); EXTERN UBYTE dspl_SetFrgColor (UBYTE in_Color); EXTERN UBYTE dspl_DrawIcon (UBYTE in_IconID, USHORT in_X, USHORT in_Y); EXTERN UBYTE dspl_DrawLine (USHORT in_X1, USHORT in_Y1, USHORT in_X2, USHORT in_Y2); EXTERN UBYTE dspl_DrawRect (USHORT in_X1, USHORT in_Y1, USHORT in_X2, USHORT in_Y2); EXTERN UBYTE dspl_roundRect (int px, int py, int sx, int sy, int border); EXTERN UBYTE dspl_roundRectFill (int px, int py, int sx, int sy, int border); EXTERN UBYTE dspl_DrawFilledRect (USHORT in_X1, USHORT in_Y1, USHORT in_X2, USHORT in_Y2); EXTERN UBYTE dspl_DrawFilledBgdRect (USHORT in_X1, USHORT in_Y1, USHORT in_X2, USHORT in_Y2); EXTERN UBYTE dspl_DrawFilledColRect (USHORT in_X1, USHORT in_Y1, USHORT in_X2, USHORT in_Y2, U32 Col); EXTERN UBYTE dspl_Ellipse (USHORT in_X1, USHORT in_Y1, USHORT in_X2, USHORT in_Y2); EXTERN UBYTE dspl_BitBlt (USHORT in_X, USHORT in_Y, USHORT in_Width, USHORT in_Height, USHORT in_Index, void * in_BmpPtr, USHORT in_Rop); EXTERN UBYTE dspl_BitBlt2(short in_X, short in_Y, USHORT in_Width, USHORT in_Height, void * in_BmpPtr, USHORT in_index, int bmpFormat); void fastCopyBitmap(int startX, int startY, // start position of bitmap int bmpSx, int bmpSy, //size of bitmap char* srcBitmap, int posX, int posY, // start of area to be copied into int sx, int sy, // size of area to be copied into U32 bgd_col, int bmptype); EXTERN UBYTE dspl_SelectFontbyID (UBYTE in_Font); EXTERN UBYTE dspl_SelectFontbyImage (UBYTE * in_FontPtr); EXTERN UBYTE dspl_GetFontImage (UBYTE in_Font, USHORT in_Size, UBYTE * out_FontPtr); EXTERN UBYTE dspl_GetFontHeight (void); EXTERN USHORT dspl_GetTextExtent (char * in_Text, USHORT in_Length); EXTERN USHORT dspl_GetMaxTextLen (char * in_Text, USHORT in_HSize); EXTERN UBYTE dspl_TextOut_Cmode (USHORT in_X, USHORT in_Y, UBYTE in_Attrib, char * in_Text); EXTERN UBYTE dspl_TextOut (USHORT in_X, USHORT in_Y, UBYTE in_Attrib, char * in_Text); EXTERN void dspl_ScrText (int x, int y, char *txt, int style); EXTERN UBYTE dspl_SetWorkShadow (UBYTE * in_ShadowPtr); EXTERN UBYTE dspl_SetDisplayShadow (UBYTE * in_ShadowPtr); EXTERN UBYTE dspl_str_length(char * str); EXTERN void dspl_set_char_type(UBYTE char_type); EXTERN UBYTE dspl_get_char_type(void); int dspl_getDisplayType( void ); GLOBAL USHORT dspl_GetNcharToFit (char * in_Text, USHORT pixelWidth);/*SPR 1541*/ //Functions to allow us to set-up the border around text. int dspl_setBorderWidth(int borderSize); int dspl_getBorderWidth(void); //Condat UK Resources functions EXTERN UBYTE dspl_Prompt (USHORT x, USHORT y, UBYTE in_Attrib, int StringID); //GW Added new prototypes for setting and getting foreground and background colours //NB Existing (unsupported) procedures cannot be used as these have colour defined as 256 colour not 32bit EXTERN U32 dspl_SetBgdColour (U32 inColour); EXTERN U32 dspl_GetBgdColour (void); EXTERN U32 dspl_SetFgdColour (U32 inColour); EXTERN U32 dspl_GetFgdColour (void); GLOBAL void dspl_RestoreColour (void); GLOBAL void dspl_InitColour (void); //Select a colour to contrast with another colour -used when the foreground and background colours are the same int dspl_GetContrastColour( int ipCol); //Window types when displaying a bitmap enum { DSPL_WIN_NORMAL = 0, DSPL_WIN_CENTRE, DSPL_WIN_CLIP, DSPL_WIN_CENTRE_CLIP, DSPL_WIN_TILE, DSPL_WIN_LAST }; //Draw win - create window with display area as specified EXTERN UBYTE dspl_DrawWin ( USHORT in_PX, USHORT in_PY, USHORT in_SX, USHORT in_SY, int format, t_font_bitmap* bmp ); //Functions to allow us to limit where things are drawn - text/bitmaps outside the window are not drawn GLOBAL UBYTE dspl_SetWindow(USHORT in_X1, USHORT in_Y1, USHORT in_X2, USHORT in_Y2); GLOBAL UBYTE dspl_GetWindow(USHORT* x1,USHORT* y1,USHORT* x2,USHORT* y2 ); GLOBAL UBYTE dspl_ResetWindow( void ); //reset to full screen //GW Added (temp) typedef enum { BMP_FORMAT_BW_PACKED = 0x00, BMP_FORMAT_BW_UNPACKED = 0x01,/*MC, SPR1319*/ BMP_FORMAT_256_COLOUR = 0x02, BMP_FORMAT_32BIT_COLOUR = 0x03, BMP_FORMAT_16BIT_LCD_COLOUR = 0x04, /* GW matches current LCD data format */ BMP_FORMAT_16BIT_LCD_COMPRESSED_COLOUR = 0x05, /* GW matches future LCD data format */ BMP_FORMAT_BW_2x4 = 0x0080, /* GW display bitmap scaled 2x width and 4x height */ BMP_FORMAT_END } BMP_FORMAT_ENUM; #define SHOWBITMAP_NORMAL 0x0000 #define SHOWBITMAP_INVERT 0x0001 #define SHOWBITMAP_NORMAL_MASK 0x0001 #define SHOWBITMAP_SCALE_2x4 0x0080 //Enumerated type for display (for MFW layout) enum { DSPL_BW = 0, DSPL_COLOUR = 1, DSPL_END }; #ifdef _SIMULATION_ EXTERN void scrMobUpdate (void); #endif #endif