FreeCalypso > hg > fc-magnetite
view src/ui3/bmi/mmiGame.h @ 574:41b6a18ffa0b
GPF rebuild from source: symlink magic to fix __FILE__
With this fix all of the core GPF libraries (frame_*, misc_* and tif_*)
compile into objects that perfectly match the original TCS211 binary
versions bit for bit. Prior to this fix there was an issue with TI's use
of __FILE__ expanding into longer pathnames that were an artifact of our
FC Magnetite build system, and it appears that these longer __FILE__
strings in GPF may have been causing some breakage in some error handling
paths.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Thu, 24 Jan 2019 23:26:51 +0000 |
parents | 6a4d9f47793e |
children |
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#ifndef _MMI_GAME_H_ #define _MMI_GAME_H_ /******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: Calculator $File: Mmigame.h $Revision: 1.0 $Author: Condat(UK) $Date: 03/07/01 ******************************************************************************** Description: This provides the main game functionality ******************************************************************************** ******************************************************************************* Include files *******************************************************************************/ extern T_MFW_HND four_in_a_row_create(MfwHnd parent); //extern void melody_generator_destroy (void); extern void four_in_a_row (T_MFW_HND win, USHORT event, SHORT value, void * parameter); extern int four_in_a_row_kbd_cb (MfwEvt e, MfwKbd *k); extern int four_in_a_row_win_cb (MfwEvt e, MfwWin *w); extern T_MFW_HND four_in_a_row_start (T_MFW_HND win_parent,char *character); /******************************************************************************* Interface types *******************************************************************************/ typedef enum { SHOWGAMEINFO_INIT } GameInfo_events; /******************************************************************************* Public methods *******************************************************************************/ /* pretty standard initialise, execute and exit methods */ int four_in_a_row_aktivate(MfwMnu* m, MfwMnuItem* i); /******************************************************************************* End of File *******************************************************************************/ #endif