view src/aci2/bmi/Icons/IcnHomezone.c @ 149:4f43e4f5ab13

.../rvm/rvm_swe.c: restored the ability to use PWR SWE instead of LCC
author Mychaela Falconia <falcon@freecalypso.org>
date Sun, 09 Oct 2016 06:23:02 +0000
parents 93999a60b835
children
line wrap: on
line source

#include "IcnDefs.h"

#ifdef WIDEICONS
const unsigned char I_homeZoneColour[] = {	
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,
0x00,0xF6,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0xF6,0xF6,0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF6,
0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,
0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,
0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xE0,0x00,
0xFF,0x00,0xFF,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xE0,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xE0,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0x25,0x25,0x25,
0x25,0x25,0x25,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0xE0,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xE0,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,
0x00,0xE0,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,
0x00 };
#else
const unsigned char I_homeZoneColour[] = {	
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF2,0x00,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF2,0xF2,0xF2,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF2,0xF2,0xF2,0xF2,0xF2,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF2,
0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0x00,0x25,0x25,0x25,0x25,
0x25,0x00,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,
0xFF,0x00,0xE0,0x00,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,
0x25,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,
0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
#endif