FreeCalypso > hg > fc-magnetite
view src/cs/services/audio/audio_structs_i.h @ 549:69e52afc01d5
configs/* except classic: rebuild tif_na7_db_{fl,ir} from source
The purpose of this change is to allow a TRACEMASK_IN_FFS=1 setting given
on the configure line to have effect; all configs except classic are
included because this feature setting is orthogonal to the choice of
G23M PS version and other config choices. (The classic config is an
exception because its very purpose is to preserve a reference config
with all of the original blobs.)
Note that even though we are switching these TIF libraries from blobs
to recompilation from source in all configs, our source for these libs
compiles into a perfect match to the original blobs in the current default
TRACEMASK_IN_FFS=0 configuration, hence there is no effective change
beyond the unfortunate small increase in compilation times.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sun, 18 Nov 2018 08:33:30 +0000 |
parents | 838eeafb0051 |
children |
line wrap: on
line source
/********************************************************************************/ /* */ /* File Name: audio_structs_i.h */ /* */ /* Purpose: This file contains constants, data type, and data */ /* structures that are used by the AUDIO's task. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* 11 May 01 Francois Mazard - Stephanie Gerthoux Create */ /* */ /* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved. */ /* */ /********************************************************************************/ #include "rv/rv_defined_swe.h" #ifdef RVM_AUDIO_MAIN_SWE #ifndef _AUDIO_STRUCTS_I_ #define _AUDIO_STRUCTS_I_ #ifndef _WINDOWS #include "config/sys.cfg" #include "config/chipset.cfg" #endif #include "l1_confg.h" #include "rvm/rvm_gen.h" #include "audio/audio_features_i.h" #include "audio/audio_ffs_i.h" #include "audio/audio_const_i.h" #include "ffs/ffs_api.h" #ifdef __cplusplus extern "C" { #endif /****************************** AUDIO'S ENVIRONMENT *****************************/ /* Define a structure used to store all information related to the AUDIO's task */ /* & memory bank identifiers. */ #if (KEYBEEP) typedef struct { UINT8 state; /* keybeep state */ T_RVF_ADDR_ID task_id; /* keybeep task_id */ T_RV_RETURN return_path; /* return path of the function that previously start the keybeep */ } T_AUDIO_KEYBEEP_VAR; #endif /* #if (KEYBEEP) */ #if (TONE) typedef struct { UINT8 state; /* tones state */ T_RVF_ADDR_ID task_id; /* tones task_id */ T_RV_RETURN return_path; /* return path of the function that previously start the tones */ } T_AUDIO_TONES_VAR; #endif #if (MELODY_E1) typedef struct { UINT8 state; /* melody state */ T_RVF_ADDR_ID task_id; /* melody task_id */ char melody_name[AUDIO_PATH_NAME_MAX_SIZE]; /* name and path of the word to enroll */ BOOLEAN loopback; T_RV_RETURN return_path; /* return path of the function that previously start the melody */ } T_AUDIO_MELODY_E1_VAR; #endif #if (MELODY_E2) typedef struct { UINT8 state; /* melody state */ T_RVF_ADDR_ID task_id; /* melody task_id */ char melody_name[AUDIO_PATH_NAME_MAX_SIZE]; /* name of the melody E2 */ BOOLEAN loopback; T_RV_RETURN return_path; /* return path of the function that previously start the melody */ } T_AUDIO_MELODY_E2_VAR; typedef struct { BOOLEAN file_downloaded; UINT8 nb_of_instruments; char instrument_file_name[AUDIO_PATH_NAME_MAX_SIZE]; } T_AUDIO_MELODY_E2_LOAD_FILE_VAR; typedef struct { INT8 id; /* id of the melody in the .lsi file*/ char melody_name[AUDIO_PATH_NAME_MAX_SIZE]; /* name of the melody E2 */ } T_AUDIO_MELODY_E2_ID_NAME; #endif #if (VOICE_MEMO) typedef struct { UINT8 state; /* voice memo state */ T_RVF_ADDR_ID task_id; /* voice memo task_id */ UINT32 recorded_size; /* voice memo recorded size */ T_RV_RETURN return_path; /* return path of the function that previously start the voice memo */ void *p_l1_send_message; /* address to the message to send to the L1 */ } T_AUDIO_VOICE_MEMO_RECORD_VAR; typedef struct { UINT8 state; /* voice memo state */ T_RVF_ADDR_ID task_id; /* voice memo task_id */ T_RV_RETURN return_path; /* return path of the function that previously start the voice memo */ } T_AUDIO_VOICE_MEMO_PLAY_VAR; #endif #if (L1_VOICE_MEMO_AMR) typedef struct { UINT8 state; /* voice memo state */ T_RV_RETURN return_path; /* return path of the function that previously start the voice memo */ UINT8 channel_id; #if (AUDIO_NEW_FFS_MANAGER) T_FFS_FD ffs_fd; #endif #if (AUDIO_RAM_MANAGER) UINT8 *audio_ram_fd; #endif } T_AUDIO_VOICE_MEMO_AMR_RECORD_TO_MEM_VAR; typedef struct { UINT8 state; /* voice memo state */ T_RV_RETURN return_path; /* return path of the function that previously start the voice memo */ UINT8 channel_id; #if (AUDIO_NEW_FFS_MANAGER) T_FFS_FD ffs_fd; #endif #if (AUDIO_RAM_MANAGER) UINT8 *audio_ram_fd; UINT16 audio_ram_size; #endif } T_AUDIO_VOICE_MEMO_AMR_PLAY_FROM_MEM_VAR; #endif #if (MELODY_E1) || (MELODY_E2) || (VOICE_MEMO) typedef struct { UINT8 *p_start_pointer; UINT8 *p_stop_pointer; UINT16 size; } T_AUDIO_FFS_BUFFER_INFO; typedef struct { /* validity of the session: */ /* 0: this session isn't started */ /* 1: this session is running */ BOOLEAN valid_channel; /* file descriptor */ T_FFS_FD audio_ffs_fd; /*initial size requested before to start the L1 */ UINT16 size; /* loop mode is used or not during this session */ BOOLEAN loop_mode; /* mode of the session: */ /* 0: FLASH to RAM download */ /* 1: RAM to FLASH download */ BOOLEAN session_mode; UINT8 session_id; } T_AUDIO_FFS_SESSION_REQ; typedef struct { /* index of the next buffer will be used by the L1 */ UINT8 index_l1; /* index of the current buffer used by the FFS */ UINT8 index_ffs; T_AUDIO_FFS_BUFFER_INFO buffer[AUDIO_MAX_FFS_BUFFER_PER_SESSION]; /* state of the cust_get_pointer function */ UINT8 cust_get_pointer_state; } T_AUDIO_FFS_SESSION_INFO; typedef struct { /* Request of the current session */ T_AUDIO_FFS_SESSION_REQ session_req; /* information of the current session */ T_AUDIO_FFS_SESSION_INFO session_info; } T_AUDIO_FFS_SESSION; #endif #if (AUDIO_MEM_MANAGER) typedef struct { // file or RAM buffer descriptor #if (AUDIO_NEW_FFS_MANAGER) T_FFS_FD audio_ffs_fd; #endif #if (AUDIO_RAM_MANAGER) UINT8 *audio_ram_fd; UINT16 audio_ram_size; #endif // size of temporary RAM buffers (8-bit unit) UINT16 size; // session_id and channel_id to identify feature UINT8 session_id; UINT8 channel_id; } T_AUDIO_MEM_SESSION_REQ; typedef struct { UINT8 state; // state machine UINT8 size_left; // sample split between 2 RAM buffers UINT8 previous_type; // last sample type processed UINT32 recorded_size; /* voice memo recorded size */ BOOL stop_req_allowed;// TRUE first then FALSE } T_AUDIO_MEM_SESSION_INFO; typedef struct { /* Request of the current session */ T_AUDIO_MEM_SESSION_REQ session_req; /* information of the current session */ T_AUDIO_MEM_SESSION_INFO session_info; } T_AUDIO_MEM_SESSION; #endif #if (MELODY_E1) || (MELODY_E2) || (VOICE_MEMO) typedef struct { UINT8 *p_start_pointer; UINT16 size; } T_AUDIO_DRIVER_BUFFER_INFO; typedef struct { UINT16 size; // initial size requested before to start the L1 UINT8 nb_buffer; // nb buffer UINT8 session_id; void *p_l1_send_message; /* address to the message to send to the L1 */ T_RV_RETURN return_path; } T_AUDIO_DRIVER_SESSION_REQ; typedef struct { UINT8 index_l1; // index of the next buffer will be used by the L1 UINT8 index_appli; // index of the current buffer used by the FFS T_AUDIO_DRIVER_BUFFER_INFO *buffer; // pointers on temporary RAM buffers UINT8 state; UINT8 play_api_state;// only play UINT8 stop_request;// 0 first then 1 when stop request } T_AUDIO_DRIVER_SESSION_INFO; typedef struct { /* Request of the current session */ T_AUDIO_DRIVER_SESSION_REQ session_req; /* information of the current session */ T_AUDIO_DRIVER_SESSION_INFO session_info; } T_AUDIO_DRIVER_SESSION; #endif #if (SPEECH_RECO) typedef struct { /* enroll speech reco state */ UINT8 state; /* voice sample file descriptor */ T_FFS_FD voice_ffs_fd; /* speech reco sample file descriptor */ T_FFS_FD sr_ffs_fd; /* task_id */ UINT16 task_id; /* Speech buffer address */ void *p_speech_address; /* return path of the function that previously start the sppeech reco */ T_RV_RETURN return_path; } T_AUDIO_SR_ENROLL_VAR; typedef struct { /* update speech reco state */ UINT8 state; /* task_id */ UINT16 task_id; /* Speech buffer address */ void *p_speech_address; /* Temporary model buffer address */ void *p_model_address; /* vocabulary size */ UINT8 vocabulary_size; /* model index to update */ UINT8 model_index; /* flag to mention if the speech must be recorded */ BOOL record_speech; /* return path of the function that previously start the sppeech reco */ T_RV_RETURN return_path; /* pointer to the vocabulary database */ void *p_database; } T_AUDIO_SR_UPDATE_VAR; typedef struct { /* update speech reco state */ UINT8 state; /* task_id */ UINT16 task_id; /* vocabulary size */ UINT8 vocabulary_size; /* return path of the function that previously start the sppeech reco */ T_RV_RETURN return_path; /* pointer to the vocabulary database */ void *p_database; } T_AUDIO_SR_RECO_VAR; typedef struct { /* speech reco enroll variables */ T_AUDIO_SR_ENROLL_VAR sr_enroll; T_AUDIO_SR_UPDATE_VAR sr_update; T_AUDIO_SR_RECO_VAR sr_reco; } T_AUDIO_SPEECH_RECO_VAR; #endif #if (L1_MIDI==1) typedef struct { UINT8 state; // midi state T_RV_RETURN return_path; // return path of the function that previously started midi UINT8 channel_id; UINT16 size; T_FFS_FD ffs_fd; BOOL stop_req_allowed; #ifdef _WINDOWS UINT8 l1_state; INT16 counter; #endif } T_AUDIO_MIDI_VAR; #endif /* audio configuration variable */ typedef struct { /* full access write state */ UINT8 state; /* Number of message to receive */ UINT8 number_of_message; /* address to the data buffer */ void *buffer; /* flag to know if the data buffer need to be deallocate or not */ BOOLEAN deallocate_buffer; /* return path of the function that previously start the full access write */ T_RV_RETURN return_path; } T_AUDIO_FULL_ACCESS_WRITE_VAR; typedef struct { /* state of the audio mode load state machine */ UINT8 state; /* Number of message to receive */ UINT8 number_of_message; /* pointer to the RAM buffer */ T_AUDIO_MODE *p_audio_mode; /* return path */ T_RV_RETURN return_path; } T_AUDIO_MODE_LOAD_VAR; typedef struct { char audio_volume_path_name[AUDIO_PATH_NAME_MAX_SIZE]; } T_AUDIO_VOLUME_VAR; typedef struct { T_AUDIO_FULL_ACCESS_WRITE_VAR full_access_write_var; T_AUDIO_MODE_LOAD_VAR audio_mode_load_var; T_AUDIO_VOLUME_VAR audio_volume_var; } T_AUDIO_MODE_VAR; typedef struct { T_RVF_ADDR_ID addrId; /* AUDIO address ID. */ T_RVF_ADDR_ID audio_ffs_addrId; /* AUDIO FFS manager address ID. */ T_RVF_MB_ID mb_internal; /* AUDIO internal memory bank. */ T_RVF_MB_ID mb_external; /* AUDIO external memory bank. */ T_RVF_MB_ID mb_audio_ffs; /* AUDIO FFS memory bank */ T_RVM_RETURN (*callBackFct) (T_RVM_NAME SWEntName, T_RVM_RETURN errorCause, T_RVM_ERROR_TYPE errorType, T_RVM_STRING errorMsg); BOOLEAN message_processed; #if (KEYBEEP) /* Keybeep global variable */ T_AUDIO_KEYBEEP_VAR keybeep; #endif #if (TONE) /* Tones global variable */ T_AUDIO_TONES_VAR tones; #endif #if (MELODY_E1) /* Melody_E1 global variable */ BOOLEAN melody_E1_mode; T_AUDIO_MELODY_E1_VAR melody_E1_0; T_AUDIO_MELODY_E1_VAR melody_E1_1; #endif #if (MELODY_E2) /* Melody_E2 global variable */ BOOLEAN melody_E2_mode; T_AUDIO_MELODY_E2_VAR melody_E2_0; T_AUDIO_MELODY_E2_VAR melody_E2_1; T_AUDIO_MELODY_E2_LOAD_FILE_VAR melody_E2_load_file_instruments; #endif #if (VOICE_MEMO) /* Voice Memo global variable */ T_AUDIO_VOICE_MEMO_PLAY_VAR vm_play; T_AUDIO_VOICE_MEMO_RECORD_VAR vm_record; #endif #if (L1_VOICE_MEMO_AMR) /* Voice Memo global variable */ T_AUDIO_VOICE_MEMO_AMR_RECORD_TO_MEM_VAR audio_vm_amr_record; T_AUDIO_VOICE_MEMO_AMR_PLAY_FROM_MEM_VAR audio_vm_amr_play; #endif #if (SPEECH_RECO) /* Speech reco global variable */ T_AUDIO_SPEECH_RECO_VAR speech_reco; #endif #if (L1_MIDI==1) // Midi global variable T_AUDIO_MIDI_VAR midi; #endif /* audio mode variable */ T_AUDIO_MODE_VAR audio_mode_var; #if (MELODY_E1) ||(MELODY_E2) || (VOICE_MEMO) /* Audio FFS global variable */ T_AUDIO_FFS_SESSION audio_ffs_session[AUDIO_FFS_MAX_CHANNEL]; #endif #if (AUDIO_MEM_MANAGER) T_AUDIO_MEM_SESSION audio_mem_session[AUDIO_MEM_MAX_CHANNEL]; #endif #if (MELODY_E1) ||(MELODY_E2) || (VOICE_MEMO) || (L1_VOICE_MEMO_AMR) /* Audio FFS global variable */ T_AUDIO_DRIVER_SESSION audio_driver_session[AUDIO_DRIVER_MAX_CHANNEL]; #endif } T_AUDIO_ENV_CTRL_BLK; #ifdef __cplusplus } #endif #endif /* _AUDIO_STRUCTS_I_ */ #endif /* #ifdef RVM_AUDIO_MAIN_SWE */