FreeCalypso > hg > fc-magnetite
view src/ui3/bmi/mmiMelody_data.c @ 549:69e52afc01d5
configs/* except classic: rebuild tif_na7_db_{fl,ir} from source
The purpose of this change is to allow a TRACEMASK_IN_FFS=1 setting given
on the configure line to have effect; all configs except classic are
included because this feature setting is orthogonal to the choice of
G23M PS version and other config choices. (The classic config is an
exception because its very purpose is to preserve a reference config
with all of the original blobs.)
Note that even though we are switching these TIF libraries from blobs
to recompilation from source in all configs, our source for these libs
compiles into a perfect match to the original blobs in the current default
TRACEMASK_IN_FFS=0 configuration, hence there is no effective change
beyond the unfortunate small increase in compilation times.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sun, 18 Nov 2018 08:33:30 +0000 |
parents | 6a4d9f47793e |
children |
line wrap: on
line source
/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: PhoneBook $File: MmiMelody_Data.c $Revision: 1.0 $Author: Condat(UK) $Date: 25/10/00 ******************************************************************************** Description: ******************************************************************************** $History: MmiMelody_data.c 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ #define ENTITY_MFW /* includes */ #include <string.h> #include <stdio.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "vsi.h" #include "pei.h" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "MmiBuzzer.h" typedef struct { USHORT command_1; USHORT command_2; USHORT length; } T_DESCR; #define DEF_MELODY(name) const T_DESCR name[] = { #define END_MELODY BZ_TERM,0 }; //#include "tb1.hm" #ifdef USE_PWT #else const UINT16 MELODY_BUZ_FREQ[] = { 0, // REST // A A# B C C# D D# E F F# G G# 27, 29, 31, 33, 35, 37, 39, 41, 44, 46, 49, 52, 55, 58, 62, 65, 69, 73, 78, 82, 87, 92, 98, 104, 110, 117, 123, 131, 139, 147, 156, 165, 175, 185, 196, 208, 220, 233, 247, 262, 277, 294, 311, 330, 349, 370, 392, 415, 440, 466, 494, 523, 554, 587, 622, 659, 698, 740, 784, 831, // MIDDLE 880, 932, 988,1047,1109,1175,1245,1319,1397,1480,1568,1661, 1760,1865,1976,2093,2217,2349,2489,2637,2794,2960,3136,3322, 3520,3729,3951,4186,4435,4699,4978,5274,5588,5920,6272,6645, 7040,7459,7902,8372,8870,9397,9956,10548,11175,11840,12544,13290 }; #endif /* abc tune notation ================= The following letters are used to represent notes:- d' -c'- ---- b -a- --- ---- ---- g ------------------------------------f------------------- e --------------------------------d----------------------- c ----------------------------B--------------------------- A ------------------------G------------------------------- F --------------------E----------------------------------- D ---- ---- ---- -C- B, ---- -A,- G, */ #define TDMA_12 55 DEF_MELODY(rising_chromatic) f1, 0,TDMA_12, fs1, 0,TDMA_12, g1, 0,TDMA_12, gs1, 0,TDMA_12, a1, 0,TDMA_12, as1, 0,TDMA_12, b1, 0,TDMA_12, c2, 0,TDMA_12, cs2, 0,TDMA_12, d2, 0,TDMA_12, ds2, 0,TDMA_12, e2, 0,TDMA_12, f2, 0,TDMA_12, fs2, 0,TDMA_12, g2, 0,TDMA_12, gs2, 0,TDMA_12, a2, 0,TDMA_12, as2, 0,TDMA_12, b2, 0,TDMA_12, c3, 0,TDMA_12, cs3, 0,TDMA_12, d3, 0,TDMA_12, ds3, 0,TDMA_12, e3, 0,TDMA_12, f3, 0,TDMA_12, fs3, 0,TDMA_12, g3, 0,TDMA_12, gs3, 0,TDMA_12, a3, 0,TDMA_12, as3, 0,TDMA_12, b3, 0,TDMA_12, c4, 0,TDMA_12, cs4, 0,TDMA_12, d4, 0,TDMA_12, ds4, 0,TDMA_12, e4, 0,TDMA_12, f4, 0,TDMA_12, fs4, 0,TDMA_12, g4, 0,TDMA_12, gs4, 0,TDMA_12, a4, 0,TDMA_12, as4, 0,TDMA_12, b4, 0,TDMA_12, c5, 0,TDMA_12, cs5, 0,TDMA_12, d5, 0,TDMA_12, ds5, 0,TDMA_12, e5, 0,TDMA_12, END_MELODY DEF_MELODY(rising_cscale) f1, 0,TDMA_12, g1, 0,TDMA_12, a1, 0,TDMA_12, b1, 0,TDMA_12, c2, 0,TDMA_12, d2, 0,TDMA_12, e2, 0,TDMA_12, f2, 0,TDMA_12, g2, 0,TDMA_12, a2, 0,TDMA_12, b2, 0,TDMA_12, c3, 0,TDMA_12, d3, 0,TDMA_12, e3, 0,TDMA_12, f3, 0,TDMA_12, g3, 0,TDMA_12, a3, 0,TDMA_12, b3, 0,TDMA_12, c4, 0,TDMA_12, d4, 0,TDMA_12, e4, 0,TDMA_12, f4, 0,TDMA_12, g4, 0,TDMA_12, a4, 0,TDMA_12, b4, 0,TDMA_12, c5, 0,TDMA_12, d5, 0,TDMA_12, e5, 0,TDMA_12, END_MELODY // Coca cola DEF_MELODY(MELODY_ONE) fs3,0,TDMA_12, fs3,0,TDMA_12, fs3,0,TDMA_12, fs3,0,TDMA_12, g3,0,TDMA_12, fs3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, a3,0,TDMA_12, fs3,0,TDMA_12, d3,0,TDMA_12, 0xFFFF,0xFFFF,0, END_MELODY DEF_MELODY(The_Ale_is_dear) fs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,30,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, gs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, cs4,30,TDMA_12, a4,30,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, d4,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, cs3,30,TDMA_12, d3,30,TDMA_12, cs3,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, g4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, cs4,30,TDMA_12, a4,30,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, d4,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, cs3,30,TDMA_12, d3,30,TDMA_12, cs3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, cs4,30,TDMA_12, b3,60,TDMA_12, b3,60,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, cs4,30,TDMA_12, b3,60,TDMA_12, b3,60,TDMA_12, END_MELODY DEF_MELODY(Danza_de_Astureses) c4,60,TDMA_12, d4,60,TDMA_12, e4,60,TDMA_12, d4,24,TDMA_12, e4,24,TDMA_12, f4,24,TDMA_12, e4,24,TDMA_12, d4,24,TDMA_12, c4,24,TDMA_12, b3,60,TDMA_12, g3,60,TDMA_12, c4,60,TDMA_12, d4,60,TDMA_12, e4,60,TDMA_12, d4,24,TDMA_12, e4,24,TDMA_12, fs4,24,TDMA_12, d4,24,TDMA_12, e4,24,TDMA_12, f4,24,TDMA_12, g4,120,TDMA_12, END_MELODY DEF_MELODY(MELODY_HELLO) e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, 0xFFFF, 0xFFFF, 0, END_MELODY DEF_MELODY(bugle) c4, 80,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 80,TDMA_12, BZ_REST, 45,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 120,TDMA_12, BZ_REST, 45,TDMA_12, c4, 80,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 80,TDMA_12, BZ_REST, 45,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 60,TDMA_12, BZ_REST, 5,TDMA_12, c4, 20,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 120,TDMA_12, BZ_REST, 40,TDMA_12, END_MELODY