FreeCalypso > hg > fc-magnetite
view src/ui3/bmi/mmiUserData.c @ 549:69e52afc01d5
configs/* except classic: rebuild tif_na7_db_{fl,ir} from source
The purpose of this change is to allow a TRACEMASK_IN_FFS=1 setting given
on the configure line to have effect; all configs except classic are
included because this feature setting is orthogonal to the choice of
G23M PS version and other config choices. (The classic config is an
exception because its very purpose is to preserve a reference config
with all of the original blobs.)
Note that even though we are switching these TIF libraries from blobs
to recompilation from source in all configs, our source for these libs
compiles into a perfect match to the original blobs in the current default
TRACEMASK_IN_FFS=0 configuration, hence there is no effective change
beyond the unfortunate small increase in compilation times.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sun, 18 Nov 2018 08:33:30 +0000 |
parents | 6a4d9f47793e |
children |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: MMI $File: MmiUserData.c $Revision: 1.0 $Author: Condat(UK) $Date: 22/02/01 ******************************************************************************** Description: ******************************************************************************** $History: MmiUserData.c 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ #define ENTITY_MFW /* includes */ #include <string.h> #include <stdio.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "vsi.h" #include "pei.h" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "mfw_sys.h" #include "mfw_mfw.h" #include "mfw_win.h" #include "MmiMmi.h" #include "MmiUserData.h" typedef struct uDe { UserKey key; void *data; struct uDe *next; } UserDataElement, *UserDataLink; static UserDataLink userDataFind( UserDataLink first, UserKey key) { while( first != NULL && first->key != key ) { first = first->next; } return first; } static UserDataLink userDataPrevious( UserDataLink first, UserDataLink beforeThis) { if( first == beforeThis ) // <beforeThis> is the first element in the list. { return NULL; } while( first->next != beforeThis ) { first = first->next; } return first; } /* * Sets the user data for <window> with <key> to <data>, * and returns the previous contents of the user data. * If <data> itself is returned no user data with <key> * existed and a new user data element with <key> has been created * and set to <data>. * If NULL is returned, either <window> was invalid or a new user data * element could not be created. */ void *userDataHndSet( MfwHnd window, UserKey key, void *data) { if( window == NULL ) { return NULL; } return userDataWinSet( (MfwWin *)((MfwHdr *)window)->data, key, data); } void *userDataWinSet( MfwWin *window, UserKey key, void *data) { UserDataLink thisOne; if( window == NULL ) { return NULL; } thisOne = userDataFind( (UserDataLink)window->user, key); if( thisOne == NULL ) // element with <key> does not exist: create. { thisOne = (UserDataLink)ALLOC_MEMORY(sizeof(UserDataElement)); if( thisOne == NULL ) { return NULL; } thisOne->key = key; thisOne->data = data; thisOne->next = (UserDataLink)window->user; window->user = (void *)thisOne; return data; } else { void *oldData = thisOne->data; thisOne->data = data; return oldData; } } /* * Returns the user data for <window> with <key>. * If NULL is returned, either <window> was invalid or no user data * with <key> existed. */ void *userDataHndGet( MfwHnd window, UserKey key) { if( window == NULL ) { return NULL; } return userDataWinGet( (MfwWin *)((MfwHdr *)window)->data, key); } void *userDataWinGet( MfwWin *window, UserKey key) { UserDataLink thisOne; if( window == NULL ) { return NULL; } thisOne = userDataFind( (UserDataLink)window->user, key); if( thisOne == NULL ) { return NULL; } return thisOne->data; } /* * Deletes the user data for <window> with <key>, and returns the * contents of the user data. * If NULL is returned, either <window> was invalid or no user data * with <key> existed. */ void *userDataHndDelete( MfwHnd window, UserKey key) { if( window == NULL ) { return NULL; } return userDataWinDelete( (MfwWin *)((MfwHdr *)window)->data, key); } void *userDataWinDelete( MfwWin *window, UserKey key) { UserDataLink doomed; if( window == NULL ) { return NULL; } doomed = userDataFind( (UserDataLink)window->user, key); if( doomed == NULL ) // element with <key> does not exist. { return NULL; } else { void * oldData = doomed->data; UserDataLink previous; previous = userDataPrevious( (UserDataLink)window->user, doomed); if( previous == NULL ) // <doomed> is the first element in the list. { window->user = (void *)doomed->next; } else { previous->next = doomed->next; } FREE_MEMORY( (void *)doomed, sizeof(UserDataElement)); return oldData; } }