FreeCalypso > hg > fc-magnetite
view src/ui3/bmi/mmiUserData.h @ 421:6a4d9f47793e
src/ui3/bmi: file renames to make the case consistent
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sun, 21 Jan 2018 03:28:53 +0000 |
parents | src/ui3/bmi/MmiUserData.h@e8ddbb0837ed |
children |
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#ifndef _DEF_MMI_USERDATA_H_ #define _DEF_MMI_USERDATA_H_ /******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: MMI $File: MmiUserData.h $Revision: 1.0 $Author: Condat(UK) $Date: 25/10/00 ******************************************************************************** Description: This provides the root mofule for the basic MMI ******************************************************************************** $History: MmiUserData.h $End *******************************************************************************/ #define ALLOC_MEMORY mfwAlloc #define FREE_MEMORY mfwFree /* * The following enum is the _only_ place where keys for the userData mechanism * can be defined. Everybody _can_ and _must_ define their own keys for * _every_ particular use of userData. */ typedef enum { UD_SOFTKEYS, UD_OLD_FOCUS, UD_SAT_BITS, UD_SAT_HANDLE, UD_SAT_KEYBOARD, UD_SAT_MENU, UD_SAT_MENU_ATTRIBUTES, UD_SAT_MENU_IDS, UD_SAT_MENU_STRINGPOOL, UD_SAT_SETUPMENU_COMMAND, UD_KBD, UD_PARENTWIN, UD_MENU } UserKey; /* * Please note that all functions below come in a userDataHnd... and userDataWin... * version, which have identical functionality, but get the <window> passed * in MfwHnd or MfwWin pointer form respectively. * You can just use either one depending on what you got hold of at the moment. */ void *userDataHndSet( MfwHnd window, UserKey key, void *data); void *userDataWinSet( MfwWin *window, UserKey key, void *data); /* * Sets the user data for <window> with <key> to <data>, * and returns the previous contents of the user data. * If <data> itself is returned no user data with <key> * existed and a new user data element with <key> has been created * and set to <data>. * If NULL is returned, either <window> was invalid or a new user data * element could not be created. */ void *userDataHndGet( MfwHnd window, UserKey key); void *userDataWinGet( MfwWin *window, UserKey key); /* * Returns the user data for <window> with <key>. * If NULL is returned, either <window> was invalid or no user data * with <key> existed. */ void *userDataHndDelete( MfwHnd window, UserKey key); void *userDataWinDelete( MfwWin *window, UserKey key); /* * Deletes the user data for <window> with <key>, and returns the * contents of the user data. * If NULL is returned, either <window> was invalid or no user data * with <key> existed. */ #endif