FreeCalypso > hg > fc-magnetite
view src/cs/services/Audio/audio_melody_E1.c @ 222:79cb194284ca
doc/Freerunner-Howto: update for the TCS2/TCS3 hybrid development
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sun, 16 Oct 2016 00:26:26 +0000 |
parents | 945cf7f506b2 |
children |
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/****************************************************************************/ /* */ /* File Name: audio_melody_E1.c */ /* */ /* Purpose: This file contains all the functions used to manage the */ /* melody_E1. */ /* */ /* Version 0.1 */ /* */ /* Date Modification */ /* ------------------------------------ */ /* 18 May 2001 Create */ /* */ /* Author */ /* Francois Mazard - Stephanie Gerthoux */ /* */ /* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ /****************************************************************************/ #include "rv/rv_defined_swe.h" #ifdef RVM_AUDIO_MAIN_SWE #ifndef _WINDOWS #include "config/swconfig.cfg" #include "config/sys.cfg" #include "config/chipset.cfg" #endif /* include the usefull L1 header */ #include "l1_confg.h" #if (MELODY_E1) #include "rv/rv_general.h" #include "rvm/rvm_gen.h" #include "audio/audio_features_i.h" #include "audio/audio_ffs_i.h" #include "audio/audio_api.h" #include "audio/audio_structs_i.h" #include "audio/audio_var_i.h" #include "audio/audio_messages_i.h" #include "rvf/rvf_target.h" #include "audio/audio_const_i.h" #include "audio/audio_error_hdlr_i.h" /* include the usefull L1 header */ #define BOOL_FLAG #define CHAR_FLAG #include "l1_types.h" #include "l1audio_cust.h" #include "l1audio_msgty.h" #include "l1audio_signa.h" #include <string.h> /********************************************************************************/ /* */ /* Function Name: audio_melody_E1_send_status */ /* */ /* Purpose: This function sends the melody_E1 status to the entity. */ /* */ /* Input Parameters: */ /* status, */ /* return path */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_melody_E1_send_status (T_AUDIO_RET status, T_RV_RETURN return_path) { void *p_send_message = NULL; T_RVF_MB_STATUS mb_status = RVF_RED; while (mb_status == RVF_RED) { /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_external, sizeof (T_AUDIO_MELODY_E1_STATUS), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ /* and wait until more ressource is given */ if (mb_status == RVF_RED) { audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); rvf_delay(RVF_MS_TO_TICKS(1000)); } } /*fill the header of the message */ ((T_AUDIO_MELODY_E1_STATUS *)(p_send_message))->os_hdr.msg_id = AUDIO_MELODY_E1_STATUS_MSG; /* fill the status parameters */ ((T_AUDIO_MELODY_E1_STATUS *)(p_send_message))->status = status; if (return_path.callback_func == NULL) { /* send the message to the entity */ rvf_send_msg (return_path.addr_id, p_send_message); } else { /* call the callback function */ (*return_path.callback_func)((void *)(p_send_message)); rvf_free_buf((T_RVF_BUFFER *)p_send_message); } } /********************************************************************************/ /* */ /* Function Name: audio_melody_E1_message_switch */ /* */ /* Purpose: Manage the message supply between the melody manage 1 and */ /* manager 0 */ /* */ /* Input Parameters: */ /* start or stop message from the melody E1 features */ /* */ /* Output Parameters: */ /* index of the manager */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ UINT8 audio_melody_E1_message_switch (T_RV_HDR *p_message) { switch (p_message->msg_id) { case AUDIO_MELODY_E1_START_REQ: { /* Check if the melody E1 number 0 isn't started */ if (p_audio_gbl_var->melody_E1_0.state == AUDIO_MELODY_E1_IDLE) { /* Save the mode of the melody */ p_audio_gbl_var->melody_E1_mode = ((T_AUDIO_MELODY_E1_START *)p_message)->melody_E1_parameter.melody_mode; return(AUDIO_MELODY_E1_0); } /* Check if the melody E1 number 1 isn't started and if the current mode is game mode */ if ( (p_audio_gbl_var->melody_E1_1.state == AUDIO_MELODY_E1_IDLE) && (p_audio_gbl_var->melody_E1_mode == AUDIO_MELODY_GAME_MODE) ) { return(AUDIO_MELODY_E1_1); } /* This start command is an error */ /* error due to a wrong melody mode */ if ( (p_audio_gbl_var->melody_E1_1.state == AUDIO_MELODY_E1_IDLE) && (p_audio_gbl_var->melody_E1_mode == AUDIO_MELODY_NORMAL_MODE) ) { /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_MODE_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_MODE); p_audio_gbl_var->message_processed = TRUE; return(AUDIO_MELODY_E1_NONE); } /* error due to a wrong start */ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); p_audio_gbl_var->message_processed = TRUE; return(AUDIO_MELODY_E1_NONE); } case AUDIO_MELODY_E1_STOP_REQ: { /* Check if the melody E1 number 0 is running and if the stop command and */ /* the manager 0 talk about the same melody name */ if ( (p_audio_gbl_var->melody_E1_0.state != AUDIO_MELODY_E1_IDLE) && (strcmp(p_audio_gbl_var->melody_E1_0.melody_name, ((T_AUDIO_MELODY_E1_STOP*)p_message)->melody_name) == 0) ) { return(AUDIO_MELODY_E1_0); } /* Check if the melody E1 number 1 is running and if the stop command and */ /* the manager 1 talk about the same melody name */ if ( (p_audio_gbl_var->melody_E1_1.state != AUDIO_MELODY_E1_IDLE) && (strcmp(p_audio_gbl_var->melody_E1_1.melody_name, ((T_AUDIO_MELODY_E1_STOP*)p_message)->melody_name) == 0) ) { return(AUDIO_MELODY_E1_1); } /* the stop command isn't apply to a melody E1, it's an error */ /* event error - send an error message*/ audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); p_audio_gbl_var->message_processed = TRUE; return(AUDIO_MELODY_E1_NONE); } case AUDIO_FFS_INIT_DONE: { /* The FFS message is from the melody E1 manager 0 */ if ( ((T_AUDIO_FFS_INIT *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E1_0 ) { return(AUDIO_MELODY_E1_0); } /* The FFS message is from the melody E1 manager 1 */ if ( ((T_AUDIO_FFS_INIT *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E1_1 ) { return(AUDIO_MELODY_E1_1); } return(AUDIO_MELODY_E1_NONE); } case AUDIO_FFS_STOP_CON: { /* The FFS message is from the melody E1 manager 0 */ if ( ((T_AUDIO_FFS_STOP_REQ *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E1_0 ) { return(AUDIO_MELODY_E1_0); } /* The FFS message is from the melody E1 manager 1 */ if ( ((T_AUDIO_FFS_STOP_REQ *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E1_1 ) { return(AUDIO_MELODY_E1_1); } return(AUDIO_MELODY_E1_NONE); } case MMI_MELODY0_START_CON: case MMI_MELODY0_STOP_CON: { return(AUDIO_MELODY_E1_0); } case MMI_MELODY1_START_CON: case MMI_MELODY1_STOP_CON: { return(AUDIO_MELODY_E1_1); } default: { return(AUDIO_MELODY_E1_NONE); break; } } /* switch */ } /********************************************************************************/ /* */ /* Function Name: audio_melody_convert_parameter */ /* */ /* Purpose: Convert the melody parameters from the entity to the l1 */ /* parameters */ /* */ /* Input Parameters: */ /* session_id of the melody */ /* id of the melody */ /* */ /* Output Parameters: */ /* layer 1 melody message */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_melody_e1_convert_parameter(UINT8 channel_id, T_MMI_MELODY_REQ *l1_parameter, UINT8 melody_id) { if (melody_id == 0) { if (p_audio_gbl_var->melody_E1_mode == AUDIO_MELODY_GAME_MODE) { /* oscillators 0, 1, 2, 3 are used for the melody 0 in game mode */ l1_parameter->oscillator_used_bitmap = 0x0F; } else { /* oscillators 0, 1, 2, 3, 4, 5, 6, 7 are used for the melody 0 in normal mode */ l1_parameter->oscillator_used_bitmap = 0xFF; } /* loopback mode */ l1_parameter->loopback = p_audio_gbl_var->melody_E1_0.loopback; } else { /* oscillators 4, 5, 6, 7 are used for the melody 0 */ l1_parameter->oscillator_used_bitmap = 0xF0; /* loopback mode */ l1_parameter->loopback = p_audio_gbl_var->melody_E1_0.loopback; } l1_parameter->session_id = channel_id; } /********************************************************************************/ /* */ /* Function Name: audio_melody_e1_manager_0 */ /* */ /* Purpose: This function is called to manage a melody E1 format number 0. */ /* */ /* Input Parameters: */ /* Message to the audo entity */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_melody_E1_manager_0 (T_RV_HDR *p_message) { /* Declare local variables. */ void *p_send_message; UINT8 i; T_RVF_MB_STATUS mb_status; /**************** audio_melody_e1_manager function begins *********************/ switch(p_audio_gbl_var->melody_E1_0.state) { case AUDIO_MELODY_E1_IDLE: { switch(p_message->msg_id) { case AUDIO_MELODY_E1_START_REQ: { /* save the task id of the entity */ p_audio_gbl_var->melody_E1_0.task_id = p_message->src_addr_id; /* save the return path */ p_audio_gbl_var->melody_E1_0.return_path.callback_func = ((T_AUDIO_MELODY_E1_START*)(p_message))->return_path.callback_func; p_audio_gbl_var->melody_E1_0.return_path.addr_id = ((T_AUDIO_MELODY_E1_START*)(p_message))->return_path.addr_id; for (i=0; i<AUDIO_PATH_NAME_MAX_SIZE; i++) { p_audio_gbl_var->melody_E1_0.melody_name[i] = ((T_AUDIO_MELODY_E1_START*)(p_message))->melody_E1_parameter.melody_name[i]; } p_audio_gbl_var->melody_E1_0.loopback = ((T_AUDIO_MELODY_E1_START*)(p_message))->melody_E1_parameter.loopback; /* Send the Start message to the FFS */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_FLASH_2_RAM_START), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_FLASH_2_RAM_START_REQ; /* fill the parameters */ ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->audio_ffs_fd = ((T_AUDIO_MELODY_E1_START*)(p_message))->audio_ffs_fd; ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->initial_size = AUDIO_MELODY_E1_SIZE; ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->loop = ((T_AUDIO_MELODY_E1_START*)(p_message))->melody_E1_parameter.loopback; ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_0; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E1_WAIT_INIT_FFS */ p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_INIT_FFS; break; } } break; } /* case AUDIO_MELODY_E1_IDLE */ case AUDIO_MELODY_E1_WAIT_INIT_FFS: { switch(p_message->msg_id) { case AUDIO_FFS_INIT_DONE: { /* send the start melody message to the L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(sizeof(T_MMI_MELODY_REQ)); if ( p_send_message != NULL) { /* Convert the entity parameters to the audio L1 parameters */ audio_melody_e1_convert_parameter(((T_AUDIO_FFS_INIT *)(p_message))->channel_id, ((T_MMI_MELODY_REQ *)(p_send_message)), AUDIO_MELODY_E1_0); /* send the start command to the audio L1 */ audio_send_l1_message(MMI_MELODY0_START_REQ, p_send_message); } /* change to the state AUDIO_MELODY_E1_WAIT_START_CONFIRMATION */ p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_START_CON; break; } case AUDIO_MELODY_E1_STOP_REQ: { /*.Before stopping this task, control that */ /* stop task id caller =Melody task id */ if ( p_audio_gbl_var->melody_E1_0.task_id == p_message->src_addr_id) { /* change to the state AUDIO_MELODY_E1_WAIT_INIT_DONE */ p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_INIT_DONE; } else { /* A stop request from an other task is sent during a start connection */ /* event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); } break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } /* case AUDIO_MELODY_E1_WAIT_INIT_FFS */ case AUDIO_MELODY_E1_WAIT_INIT_DONE: { switch(p_message->msg_id) { case AUDIO_FFS_INIT_DONE: { /* Send FFS stop command */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_STOP_REQ), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; /* fill the parameter */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_0; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E1_WAIT_STOP_FFS */ p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_STOP_FFS; break; } case AUDIO_MELODY_E1_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } /* case AUDIO_MELODY_E1_WAIT_INIT_DONE*/ case AUDIO_MELODY_E1_WAIT_START_CON: { switch(p_message->msg_id) { case MMI_MELODY0_START_CON: { /* change to the state AUDIO_MELODY_E1_WAIT_STOP_COMMAND */ p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_STOP_COMMAND; break; } case AUDIO_MELODY_E1_STOP_REQ: { /*.Before stopping this task, control that */ /* stop task id caller =Melody task id */ if ( p_audio_gbl_var->melody_E1_0.task_id == p_message->src_addr_id) { /* change to the state AUDIO_MELODY_E1_WAIT_STOP_CONFIRMATION */ p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_START_CON_TO_STOP; } else { /* A stop request from an other task is sent during a start connection */ /* event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); } break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } /* case AUDIO_MELODY_E1_PLAY_WAIT_START_CON */ case AUDIO_MELODY_E1_WAIT_START_CON_TO_STOP: { switch(p_message->msg_id) { case MMI_MELODY0_START_CON: { /* send the stop command to the audio L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(0); if ( p_send_message != NULL) { /* send the start command to the audio L1 */ audio_send_l1_message(MMI_MELODY0_STOP_REQ, p_send_message); } /* change to the state AUDIO_MELODY_E1_WAIT_STOP_CON */ p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_STOP_CON; break; } case AUDIO_MELODY_E1_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } case AUDIO_MELODY_E1_WAIT_STOP_COMMAND: { switch(p_message->msg_id) { case MMI_MELODY0_STOP_CON: { /* Send FFS stop command */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_STOP_REQ), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; /* fill the parameter */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_0; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E1_WAIT_STOP_FFS */ p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_STOP_FFS; break; } case AUDIO_MELODY_E1_STOP_REQ: { /*.Before stopping this task, control that */ /* stop task id caller =Melody task id */ if ( p_audio_gbl_var->melody_E1_0.task_id == p_message->src_addr_id) { /* send the stop command to the audio L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(0); if (p_send_message != NULL) { /* send the start command to the audio L1 */ audio_send_l1_message(MMI_MELODY0_STOP_REQ, p_send_message); } /* change to the state AUDIO_MELODY_E1_WAIT_STOP_CONFIRMATION */ p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_STOP_CON; } else { /* A stop request from an other task is sent during a start connection */ /* event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); } break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } /* case AUDIO_MELODY_E1_WAIT_STOP_COMMAND */ case AUDIO_MELODY_E1_WAIT_STOP_CON: { switch(p_message->msg_id) { case MMI_MELODY0_STOP_CON: { /* Send FFS stop command */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_STOP_REQ), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; /* fill the parameter */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_0; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_0_WAIT_STOP_FFS */ p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_STOP_FFS; break; } case AUDIO_MELODY_E1_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } /* case AUDIO_MELODY_E1_WAIT_STOP_CON */ case AUDIO_MELODY_E1_WAIT_STOP_FFS: { switch(p_message->msg_id) { case AUDIO_FFS_STOP_CON: { audio_melody_E1_send_status (AUDIO_OK, p_audio_gbl_var->melody_E1_0.return_path); /* change to the state AUDIO_MELODY_0_IDLE */ p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_IDLE; break; } case AUDIO_MELODY_E1_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } /* case AUDIO_MELODY_E1_WAIT_STOP_CON */ } /* switch(p_audio_gbl_var->melody_E1_0.state) */ } /*********************** End of audio_melody_E1_manager_0 function **********************/ /********************************************************************************/ /* */ /* Function Name: audio_melody_e1_manager_1 */ /* */ /* Purpose: This function is called to manage a melody E1 format number 1. */ /* */ /* Input Parameters: */ /* Message to the audo entity */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_melody_E1_manager_1 (T_RV_HDR *p_message) { /* Declare local variables. */ void *p_send_message; UINT8 i; T_RVF_MB_STATUS mb_status; /**************** audio_melody_e1_manager function begins *********************/ switch(p_audio_gbl_var->melody_E1_1.state) { case AUDIO_MELODY_E1_IDLE: { switch(p_message->msg_id) { case AUDIO_MELODY_E1_START_REQ: { /* save the task id of the entity */ p_audio_gbl_var->melody_E1_1.task_id = p_message->src_addr_id; /* save the return path */ p_audio_gbl_var->melody_E1_1.return_path.callback_func = ((T_AUDIO_MELODY_E1_START*)(p_message))->return_path.callback_func; p_audio_gbl_var->melody_E1_1.return_path.addr_id = ((T_AUDIO_MELODY_E1_START*)(p_message))->return_path.addr_id; for (i=0; i<AUDIO_PATH_NAME_MAX_SIZE; i++) { p_audio_gbl_var->melody_E1_1.melody_name[i] = ((T_AUDIO_MELODY_E1_START*)(p_message))->melody_E1_parameter.melody_name[i]; } p_audio_gbl_var->melody_E1_1.loopback = ((T_AUDIO_MELODY_E1_START*)(p_message))->melody_E1_parameter.loopback; /* Send the Start message to the FFS */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_FLASH_2_RAM_START), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_FLASH_2_RAM_START_REQ; /* fill the parameters */ ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->audio_ffs_fd = ((T_AUDIO_MELODY_E1_START*)(p_message))->audio_ffs_fd; ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->initial_size = AUDIO_MELODY_E1_SIZE; ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->loop = ((T_AUDIO_MELODY_E1_START*)(p_message))->melody_E1_parameter.loopback; ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_1; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E1_WAIT_INIT_FFS */ p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_INIT_FFS; break; } } break; } /* case AUDIO_MELODY_E1_IDLE */ case AUDIO_MELODY_E1_WAIT_INIT_FFS: { switch(p_message->msg_id) { case AUDIO_FFS_INIT_DONE: { /* send the start melody message to the L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(sizeof(T_MMI_MELODY_REQ)); if ( p_send_message != NULL) { /* Convert the entity parameters to the audio L1 parameters */ audio_melody_e1_convert_parameter(((T_AUDIO_FFS_INIT *)(p_message))->channel_id, ((T_MMI_MELODY_REQ *)(p_send_message)), AUDIO_MELODY_E1_1); /* send the start command to the audio L1 */ audio_send_l1_message(MMI_MELODY1_START_REQ, p_send_message); } /* change to the state AUDIO_MELODY_E1_WAIT_START_CONFIRMATION */ p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_START_CON; break; } case AUDIO_MELODY_E1_STOP_REQ: { /*.Before stopping this task, control that */ /* stop task id caller =Melody task id */ if ( p_audio_gbl_var->melody_E1_1.task_id == p_message->src_addr_id) { /* change to the state AUDIO_MELODY_E1_WAIT_INIT_DONE */ p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_INIT_DONE; } else { /* A stop request from an other task is sent during a start connection */ /* event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); } break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } /* case AUDIO_MELODY_E1_WAIT_INIT_FFS */ case AUDIO_MELODY_E1_WAIT_INIT_DONE: { switch(p_message->msg_id) { case AUDIO_FFS_INIT_DONE: { /* Send FFS stop command */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_STOP_REQ), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; /* fill the parameter */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_1; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E1_WAIT_STOP_FFS */ p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_STOP_FFS; break; } case AUDIO_MELODY_E1_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } /* case AUDIO_MELODY_E1_WAIT_INIT_DONE*/ case AUDIO_MELODY_E1_WAIT_START_CON: { switch(p_message->msg_id) { case MMI_MELODY1_START_CON: { /* change to the state AUDIO_MELODY_E1_WAIT_STOP_COMMAND */ p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_STOP_COMMAND; break; } case AUDIO_MELODY_E1_STOP_REQ: { /*.Before stopping this task, control that */ /* stop task id caller =Melody task id */ if ( p_audio_gbl_var->melody_E1_1.task_id == p_message->src_addr_id) { /* change to the state AUDIO_MELODY_E1_WAIT_STOP_CONFIRMATION */ p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_START_CON_TO_STOP; } else { /* A stop request from an other task is sent during a start connection */ /* event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); } break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } /* case AUDIO_WAIT_START_CON */ case AUDIO_MELODY_E1_WAIT_START_CON_TO_STOP: { switch(p_message->msg_id) { case MMI_MELODY1_START_CON: { /* send the stop command to the audio L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(0); if ( p_send_message != NULL) { /* send the start command to the audio L1 */ audio_send_l1_message(MMI_MELODY1_STOP_REQ, p_send_message); } /* change to the state AUDIO_MELODY_E1_WAIT_STOP_CON */ p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_STOP_CON; break; } case AUDIO_MELODY_E1_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* start event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } case AUDIO_MELODY_E1_WAIT_STOP_COMMAND: { switch(p_message->msg_id) { case MMI_MELODY1_STOP_CON: { /* Send FFS stop command */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_STOP_REQ), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; /* fill the parameter */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_1; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E1_WAIT_STOP_FFS */ p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_STOP_FFS; break; } case AUDIO_MELODY_E1_STOP_REQ: { /*.Before stopping this task, control that */ /* stop task id caller =Melody task id */ if ( p_audio_gbl_var->melody_E1_1.task_id == p_message->src_addr_id) { /* send the stop command to the audio L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(0); if (p_send_message != NULL) { /* send the start command to the audio L1 */ audio_send_l1_message(MMI_MELODY1_STOP_REQ, p_send_message); } /* change to the state AUDIO_MELODY_E1_WAIT_STOP_CONFIRMATION */ p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_STOP_CON; } else { /* A stop request from an other task is sent during a start connection */ /* event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); } break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } /* case AUDIO_MELODY_E1_WAIT_STOP_COMMAND */ case AUDIO_MELODY_E1_WAIT_STOP_CON: { switch(p_message->msg_id) { case MMI_MELODY1_STOP_CON: { /* Send FFS stop command */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_STOP_REQ), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; /* fill the parameter */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_1; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_1_WAIT_STOP_FFS */ p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_STOP_FFS; break; } case AUDIO_MELODY_E1_STOP_REQ: { /* event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } /* case AUDIO_MELODY_E1_WAIT_STOP_CON */ case AUDIO_MELODY_E1_WAIT_STOP_FFS: { switch(p_message->msg_id) { case AUDIO_FFS_STOP_CON: { audio_melody_E1_send_status (AUDIO_OK, p_audio_gbl_var->melody_E1_1.return_path); /* change to the state AUDIO_MELODY_1_IDLE */ p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_IDLE; break; } case AUDIO_MELODY_E1_STOP_REQ: { /* event error - send an error message */ audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E1_STOP_REQ */ case AUDIO_MELODY_E1_START_REQ: { /* event error - send an error message*/ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) { audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); break; } } break; } /* case AUDIO_MELODY_E1_WAIT_STOP_CON */ } /* switch(p_audio_gbl_var->melody_E1_1.state) */ } /*********************** End of audio_melody_E1_manager_1 function **********************/ #endif /* MELODY_E1 */ #endif /* RVM_AUDIO_MAIN_SWE */