FreeCalypso > hg > fc-magnetite
view src/aci2/bmi/mmiGame.h @ 700:800bf29abf31
audio mode load change from Tourmaline
Our FreeCalypso universe now has two kinds of audio mode config files:
the old 164 byte kind and the new 176 byte kind. We are not enabling
L1_NEW_AEC in Magnetite, only in Tourmaline, thus 164 byte audio mode
files are still native to Magnetite. But we still desire graceful
handling of the situation when a running Magnetite fw may load a
176 byte audio mode file (presumably with new AEC config), thus we
incorporate the same audio mode loading change which we implemented
in Tourmaline: if the loaded audio mode file is of the wrong kind,
the AEC config is cleared to default disabled state.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Fri, 30 Jul 2021 03:55:52 +0000 |
parents | 3c2acfa1a72f |
children |
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#ifndef _MMI_GAME_H_ #define _MMI_GAME_H_ /******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: Calculator $File: Mmigame.h $Revision: 1.0 $Author: Condat(UK) $Date: 03/07/01 ******************************************************************************** Description: This provides the main game functionality ******************************************************************************** ******************************************************************************* Include files *******************************************************************************/ extern T_MFW_HND four_in_a_row_create(MfwHnd parent); //extern void melody_generator_destroy (void); extern void four_in_a_row (T_MFW_HND win, USHORT event, SHORT value, void * parameter); extern int four_in_a_row_kbd_cb (MfwEvt e, MfwKbd *k); extern int four_in_a_row_win_cb (MfwEvt e, MfwWin *w); extern T_MFW_HND four_in_a_row_start (T_MFW_HND win_parent,char *character); /******************************************************************************* Interface types *******************************************************************************/ typedef enum { SHOWGAMEINFO_INIT } GameInfo_events; /******************************************************************************* Public methods *******************************************************************************/ /* pretty standard initialise, execute and exit methods */ int four_in_a_row_aktivate(MfwMnu* m, MfwMnuItem* i); /******************************************************************************* End of File *******************************************************************************/ #endif