FreeCalypso > hg > fc-magnetite
view src/aci2/bmi/mmiLatinPredText.c @ 700:800bf29abf31
audio mode load change from Tourmaline
Our FreeCalypso universe now has two kinds of audio mode config files:
the old 164 byte kind and the new 176 byte kind. We are not enabling
L1_NEW_AEC in Magnetite, only in Tourmaline, thus 164 byte audio mode
files are still native to Magnetite. But we still desire graceful
handling of the situation when a running Magnetite fw may load a
176 byte audio mode file (presumably with new AEC config), thus we
incorporate the same audio mode loading change which we implemented
in Tourmaline: if the loaded audio mode file is of the wrong kind,
the AEC config is cleared to default disabled state.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Fri, 30 Jul 2021 03:55:52 +0000 |
parents | 3c2acfa1a72f |
children |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI $Module: MMI $File: MmiLatinPredText.c $Revision: 1.0 $Author: Condat(UK) $Date: ******************************************************************************** Description: Latin alphabet predictiev text editor. English-only for the moment. ******************************************************************************** $History: MmLatinPredText.c 03/10/02 Replaced most of the file with version on 3.3.3 line (MC, SPR 1242) $End *******************************************************************************/ #include <stdio.h> #include <string.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "Vsi.h" #include "PEI.H" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "mfw_mfw.h" #include "mfw_win.h" #include "mfw_kbd.h" #include "mfw_edt.h" #include "mfw_tim.h" #include "mfw_phb.h" #include "mfw_sms.h" #include "mfw_ss.h" #include "mfw_icn.h" #include "mfw_mnu.h" #include "mfw_lng.h" #include "mfw_sat.h" #include "mfw_kbd.h" #include "mfw_nm.h" #include "mfw_cm.h" #include "dspl.h" #include "ksd.h" #include "psa.h" #include "MmiMain.h" #include "MmiDummy.h" #include "MmiMmi.h" #include "MmiDialogs.h" #include "MmiLists.h" #include "MmiMenu.h" #include "MmiSoftKeys.h" #include "MmiIdle.h" #include "MmiEditor.h" #include "MmiEditor_i.h" #include "MmiDictionary.h" #include "mmiColours.h" #include "cus_aci.h" #include "prim.h" #ifndef MFW_EVENT_PASSED #define MFW_EVENT_PASSED 0 #endif //data structure for punctuation symbols selection screen typedef struct { T_MMI_CONTROL mmi_control; T_MFW_HND parent; T_MFW_HND edt_win; T_MFW_HND edt_edt; T_MFW_HND edt_kbd; T_MFW_HND edt_kbd_long; T_MFW_HND edt_tim; // c015 rsa T_MFW_HND edt_input; // RM 25-08 T_EDITOR_DATA editor_data; UBYTE cursor_position; char* output_symbol; } T_SYMBOL_INFO; //events in main editor screen typedef enum { EDITOR_INIT, EDITOR_DEINIT, EDITOR_UPDATE } editor_events; /********************************************************************* ********************************************************************** DYNAMIC EDITOR WINDOW. DECLARATION ********************************************************************* **********************************************************************/ //protoypes static T_MFW_HND SymbolScreencreate (T_MFW_HND parent); static int SymbolScreenwin_cb (T_MFW_EVENT event, T_MFW_WIN * win); static int SymbolScreenkbd_cb (T_MFW_EVENT event, T_MFW_KBD *keyboard); static void SymbolScreenexec_cb (T_MFW_HND win, USHORT event, SHORT value, char * symbol); char SymbolChar; /******************************************************************************* $Function: SymbolScreendestroy $Description: Destroy thesymbol screen $Returns: None. $Arguments: window handle *******************************************************************************/ void SymbolScreendestroy (T_MFW_HND window) { T_MFW_WIN * win = ((T_MFW_HDR *)window)->data; T_SYMBOL_INFO * data = (T_SYMBOL_INFO *)win->user; char Punctuation_symbol = *data->output_symbol; TRACE_FUNCTION ("SymbolScreendestroy()"); SEND_EVENT (data->parent, EDITOR_UPDATE,(short)Punctuation_symbol, NULL); if (data) { /* * Delete WIN Handler */ win_delete (data->edt_win); /* * Free Memory */ FREE_MEMORY ((void *)data, sizeof (T_SYMBOL_INFO)); } else { TRACE_EVENT ("SymbolScreendestroy() called twice"); return ; } } /******************************************************************************* $Function: SymbolScreenstart $Description: Starts the symbol screen $Returns: handle $Arguments: parent window, editor data *******************************************************************************/ T_MFW_HND SymbolScreenstart (T_MFW_HND parent, char * symbol) { T_MFW_HND win; TRACE_FUNCTION ("SymbolScreenstart()"); win = SymbolScreencreate (parent); if (win NEQ NULL) { SEND_EVENT (win, E_EDITOR_INIT, 0, 0); } return win; } /******************************************************************************* $Function: LatinEditorcreate $Description: Creation of a symbol screen $Returns: handle of new window $Arguments: parent window *******************************************************************************/ static T_MFW_HND SymbolScreencreate (T_MFW_HND parent) { T_SYMBOL_INFO * data = (T_SYMBOL_INFO *)ALLOC_MEMORY (sizeof (T_SYMBOL_INFO)); T_MFW_WIN * win; TRACE_FUNCTION ("SymbolScreencreate()"); /* * Create window handler */ data->edt_win = win_create (parent, 0, E_WIN_VISIBLE, (T_MFW_CB)SymbolScreenwin_cb); if (data->edt_win EQ NULL) { return NULL; } /* * connect the dialog data to the MFW-window */ data->mmi_control.dialog = (T_DIALOG_FUNC)SymbolScreenexec_cb; data->mmi_control.data = data; data->parent = parent; win = ((T_MFW_HDR *)data->edt_win)->data; win->user = (void *)data; return data->edt_win; } /******************************************************************************* $Function: SymbolScreenexec_cb $Description: handles events for symbol window $Returns: None. $Arguments: window, event, value, editor data *******************************************************************************/ static void SymbolScreenexec_cb (T_MFW_HND win, USHORT event, SHORT value, char * symbol) { T_MFW_WIN * win_data = ((T_MFW_HDR *)win)->data; T_SYMBOL_INFO * data = (T_SYMBOL_INFO *)win_data->user; T_MFW_HND parent_win = data->parent; USHORT Identifier = data->editor_data.Identifier; T_EDIT_CB Callback = data->editor_data.Callback; char debug[20]; char* symStr = ".,?!:;-+#*()\'\"_@&$£%/<>="; TRACE_FUNCTION ("SymbolScreenexec_cb()"); switch (event) { case E_EDITOR_INIT: /* Note that we do not copy the edited buffer here */ data->editor_data.editor_attr.predText[0] = '\0'; /* * Create the handler */ data->edt_kbd = kbd_create (data->edt_win, KEY_ALL, (T_MFW_CB)SymbolScreenkbd_cb); data->edt_edt = edtCreate (data->edt_win, &data->editor_data.editor_attr,MfwEdtVisible,0); /* * Set the mode for the editor */ editor_attr_init(&data->editor_data.editor_attr, 0, edtCurMask, NULL, symStr, strlen(symStr), COLOUR_EDITOR ); editActivate(data->edt_edt,ALPHA_MODE); data->output_symbol = symbol; data->cursor_position = 0; edtChar(data->edt_edt,ecTop); /* in read-only mode set cursor to begin */ win_show(data->edt_win); break; case E_EDITOR_DEINIT: SymbolScreendestroy (data->edt_win); break; default: break; } } /******************************************************************************* $Function: SymbolScreenwin_cb $Description: Editor window event handler. $Returns: status int $Arguments: event, window *******************************************************************************/ static int SymbolScreenwin_cb (T_MFW_EVENT event, T_MFW_WIN * win) { T_SYMBOL_INFO * data = (T_SYMBOL_INFO *)win->user; TRACE_FUNCTION ("SymbolScreen_win_cb()"); if (data->edt_edt!=activeEditor()) editActivate(data->edt_edt,data->editor_data.mode); if (data EQ 0) { return MFW_EVENT_CONSUMED; } switch (event) { case E_WIN_VISIBLE: /* window is visible */ if (win->flags & E_WIN_VISIBLE) { /* * Clear Screen */ dspl_ClearAll(); /* * Print the information */ edtShow(data->edt_edt); /* * Print the softkeys */ displaySoftKeys(TxtSoftSelect, TxtSoftBack); } break; default: return MFW_EVENT_PASSED; } return MFW_EVENT_CONSUMED; } /******************************************************************************* $Function: SymbolScreen_kbd_cb $Description: Symbol screen keyboard event handler $Returns: None. $Arguments: event, keyborad data *******************************************************************************/ static int SymbolScreenkbd_cb (T_MFW_EVENT event, T_MFW_KBD *keyboard) { T_MFW_HND win = mfw_parent (mfw_header()); T_MFW_WIN * win_data = ((T_MFW_HDR *)win)->data; T_SYMBOL_INFO * data = (T_SYMBOL_INFO *)win_data->user; char debug[20]; TRACE_FUNCTION ("SymbolScreen_kbd_cb()"); switch (keyboard->code) { case KCD_MNUUP: edtChar(data->edt_edt,ecLeft); if (data->cursor_position > 0) data->cursor_position--; edtShow(data->edt_edt); break; case KCD_MNUDOWN: edtChar(data->edt_edt,ecRight); if (data->cursor_position < strlen(data->editor_data.editor_attr.text)) data->cursor_position++; edtShow(data->edt_edt); break; case KCD_LEFT: *data->output_symbol = data->editor_data.editor_attr.text[data->cursor_position]; SymbolChar = data->editor_data.editor_attr.text[data->cursor_position]; TRACE_EVENT(debug); SymbolScreendestroy(data->edt_win); break; case KCD_HUP: case KCD_RIGHT: *data->output_symbol = '\0'; SymbolChar ='\0' ; SymbolScreendestroy(data->edt_win); break; } return MFW_EVENT_CONSUMED; }