view src/aci2/bmi/Icons/IcnHomezone.c @ 286:840113655bbf

GTA0x target: mux DSR_MODEM/LPG signal to LPG in init.c to avoid floating
author Mychaela Falconia <falcon@freecalypso.org>
date Tue, 08 Aug 2017 02:50:13 +0000
parents 93999a60b835
children
line wrap: on
line source

#include "IcnDefs.h"

#ifdef WIDEICONS
const unsigned char I_homeZoneColour[] = {	
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,
0x00,0xF6,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0xF6,0xF6,0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF6,
0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,0xF6,
0xF6,0xF6,0xF6,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,
0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xE0,0x00,
0xFF,0x00,0xFF,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xE0,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xE0,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0x25,0x25,0x25,
0x25,0x25,0x25,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0xE0,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xE0,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,
0x00,0xE0,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,
0x00 };
#else
const unsigned char I_homeZoneColour[] = {	
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF2,0x00,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF2,0xF2,0xF2,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF2,0xF2,0xF2,0xF2,0xF2,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF2,
0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0x00,0x25,0x25,0x25,0x25,
0x25,0x00,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0xF2,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,
0xFF,0x00,0xE0,0x00,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,
0x25,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,
0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xE0,0xE0,0xE0,0x00,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
#endif