view src/aci2/bmi/mmiGame.h @ 662:8cd8fd15a095

SIM speed enhancement re-enabled and made configurable TI's original code supported SIM speed enhancement, but Openmoko had it disabled, and OM's disabling of speed enhancement somehow caused certain SIM cards to start working which didn't work before (OM's bug #666). Because our FC community is much smaller in year 2020 than OM's community was in their day, we are not able to find one of those #666-affected SIMs, thus the real issue they had encountered remains elusive. Thus our solution is to re-enable SIM speed enhancement and simply wait for if and when someone runs into a #666-affected SIM once again. We provide a SIM_allow_speed_enhancement global variable that allows SIM speed enhancement to be enabled or disabled per session, and an /etc/SIM_spenh file in FFS that allows it to enabled or disabled on a non-volatile basis. SIM speed enhancement is now enabled by default.
author Mychaela Falconia <falcon@freecalypso.org>
date Sun, 24 May 2020 05:02:28 +0000
parents 3c2acfa1a72f
children
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#ifndef _MMI_GAME_H_
#define _MMI_GAME_H_

/*******************************************************************************

					CONDAT (UK)

********************************************************************************                                                                              

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.                                 
                                                                              
********************************************************************************

 $Project name:	Basic MMI                                                      
 $Project code:	BMI (6349)                                                           
 $Module:		Calculator
 $File:		    Mmigame.h
 $Revision:		1.0                                                       
                                                                              
 $Author:		Condat(UK)                                                         
 $Date:		    03/07/01                                                      
                                                                               
********************************************************************************
                                                                              
 Description:

   	 This provides the main game functionality
                        
********************************************************************************

*******************************************************************************
                                                                              
                                Include files
                                                                              
*******************************************************************************/


extern T_MFW_HND four_in_a_row_create(MfwHnd parent);
//extern void melody_generator_destroy (void);
extern void four_in_a_row (T_MFW_HND win, USHORT event, SHORT value, void * parameter);
extern int four_in_a_row_kbd_cb (MfwEvt e, MfwKbd *k);
extern int four_in_a_row_win_cb (MfwEvt e, MfwWin *w);
extern T_MFW_HND four_in_a_row_start (T_MFW_HND win_parent,char *character);

/*******************************************************************************
                                                                              
                                Interface types
                                                                              
*******************************************************************************/
typedef enum
{
    SHOWGAMEINFO_INIT
} GameInfo_events;

/*******************************************************************************
                                                                              
                                Public methods
                                                                              
*******************************************************************************/

/* pretty standard initialise, execute and exit methods
*/
int four_in_a_row_aktivate(MfwMnu* m, MfwMnuItem* i);

/*******************************************************************************
                                                                              
                                End of File
                                                                              
*******************************************************************************/

#endif