FreeCalypso > hg > fc-magnetite
view src/aci2/bmi/AUISymbol.c @ 600:8f50b202e81f
board preprocessor conditionals: prep for more FC hw in the future
This change eliminates the CONFIG_TARGET_FCDEV3B preprocessor symbol and
all preprocessor conditionals throughout the code base that tested for it,
replacing them with CONFIG_TARGET_FCFAM or CONFIG_TARGET_FCMODEM. These
new symbols are specified as follows:
CONFIG_TARGET_FCFAM is intended to cover all hardware designs created by
Mother Mychaela under the FreeCalypso trademark. This family will include
modem products (repackagings of the FCDEV3B, possibly with RFFE or even
RF transceiver changes), and also my desired FreeCalypso handset product.
CONFIG_TARGET_FCMODEM is intended to cover all FreeCalypso modem products
(which will be firmware-compatible with the FCDEV3B if they use TI Rita
transceiver, or will require a different fw build if we switch to one of
Silabs Aero transceivers), but not the handset product. Right now this
CONFIG_TARGET_FCMODEM preprocessor symbol is used to conditionalize
everything dealing with MCSI.
At the present moment the future of FC hardware evolution is still unknown:
it is not known whether we will ever have any beyond-FCDEV3B hardware at all
(contingent on uncertain funding), and if we do produce further FC hardware
designs, it is not known whether they will retain the same FIC modem core
(triband), if we are going to have a quadband design that still retains the
classic Rita transceiver, or if we are going to switch to Silabs Aero II
or some other transceiver. If we produce a quadband modem that still uses
Rita, it will run exactly the same fw as the FCDEV3B thanks to the way we
define TSPACT signals for the RF_FAM=12 && CONFIG_TARGET_FCFAM combination,
and the current fcdev3b build target will be renamed to fcmodem. OTOH, if
that putative quadband modem will be Aero-based, then it will require a
different fw build target, the fcdev3b target will stay as it is, and the
two targets will both define CONFIG_TARGET_FCFAM and CONFIG_TARGET_FCMODEM,
but will have different RF_FAM numbers. But no matter which way we are
going to evolve, it is not right to have conditionals on CONFIG_TARGET_FCDEV3B
in places like ACI, and the present change clears the way for future
evolution.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 01 Apr 2019 01:05:24 +0000 |
parents | 93999a60b835 |
children |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI $Module: MMI $File: AUISymbol.c $Revision: 1.0 $Author: Condat(UK) $Date: ******************************************************************************** Description: Symbol screen for AUI editor ******************************************************************************** $History: AUISymbol.c Mar 23, 2005 REF: CRR 28490 xnkulkar Description: Golite- 5-way navigation behaves wrongly while selecting special characters in the text editor screen.The background screen goes blank when the special characters screen comes up. Solution: Commented 'dspl_ClearAll()' to make the behaviour consistent with normal variant. $End // Issue Number : SPR#12817 on 26/03/04 by Deepa M.D. *******************************************************************************/ /* includes */ #include <string.h> #include <stdio.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "vsi.h" #include "pei.h" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "mfw_mfw.h" #include "mfw_win.h" #include "mfw_kbd.h" #include "mfw_tim.h" #include "mfw_phb.h" #include "mfw_sms.h" #include "mfw_ss.h" #include "mfw_icn.h" #include "mfw_mnu.h" #include "mfw_lng.h" #include "mfw_sat.h" #include "mfw_kbd.h" #include "mfw_nm.h" #include "mfw_cm.h" #include "dspl.h" #include "ksd.h" #include "psa.h" #include "MmiDummy.h" #include "MmiMmi.h" #include "MmiDialogs.h" #include "MmiLists.h" #include "MmiMenu.h" #include "MmiSoftKeys.h" #include "MmiIdle.h" #include "cus_aci.h" #include "prim.h" #ifndef PCM_2_FFS #include "pcm.h" #endif #include "mmiColours.h" #include "ATBCommon.h" #include "ATBDisplay.h" #include "ATBEditor.h" #include "AUIEditor.h" //data structure for punctuation symbols selection screen typedef struct { T_MMI_CONTROL mmi_control; T_MFW_HND parent; T_MFW_HND win; T_ED_DATA *editor; T_MFW_HND kbd; T_AUI_EDITOR_DATA editor_data; USHORT cursor_position; USHORT output_symbol; USHORT return_event; } T_AUI_SYMBOL_INFO; //events in main editor screen typedef enum { EDITOR_INIT, EDITOR_DEINIT, EDITOR_UPDATE } T_SYMBOL_EVENTS; /********************************************************************* ********************************************************************** DYNAMIC EDITOR WINDOW. DECLARATION ********************************************************************* **********************************************************************/ /* Local function protoypes */ static T_MFW_HND AUI_symbol_Create (T_MFW_HND parent); static int AUI_symbol_WinCb (T_MFW_EVENT event, T_MFW_WIN * win); static int AUI_symbol_KbdCb (T_MFW_EVENT event, T_MFW_KBD *keyboard); static void AUI_symbol_ExecCb (T_MFW_HND win, USHORT event, USHORT value, void * symbol); /******************************************************************************* $Function: AUI_symbol_Destroy $Description: Destroy thesymbol screen $Returns: None. $Arguments: window handle *******************************************************************************/ void AUI_symbol_Destroy (T_MFW_HND window) { T_MFW_WIN *win = ((T_MFW_HDR *)window)->data; T_AUI_SYMBOL_INFO *data = (T_AUI_SYMBOL_INFO *)win->user; TRACE_FUNCTION ("AUI_symbol_Destroy()"); /* Send character to editor window */ SEND_EVENT (data->parent, data->return_event, (SHORT)data->output_symbol, NULL); if (data) { /*SPR 2520, need to destroy ATB editor*/ ATB_edit_Destroy( data->editor); /* Delete WIN Handler */ win_delete (data->win); /* Free Memory */ FREE_MEMORY ((void *)data, sizeof (T_AUI_SYMBOL_INFO)); } else { TRACE_EVENT ("AUI_symbol_Destroy() called twice"); return ; } } /******************************************************************************* $Function: AUI_symbol_Start $Description: Starts the symbol screen $Returns: handle $Arguments: parent window, editor data *******************************************************************************/ T_MFW_HND AUI_symbol_Start (T_MFW_HND parent, USHORT return_event) { T_MFW_HND win; TRACE_FUNCTION ("AUI_symbol_Start()"); win = AUI_symbol_Create (parent); if (win NEQ NULL) { SEND_EVENT (win, EDITOR_INIT, return_event, 0); } return win; } /******************************************************************************* $Function: LatinEditorcreate $Description: Creation of a symbol screen $Returns: handle of new window $Arguments: parent window *******************************************************************************/ static T_MFW_HND AUI_symbol_Create (T_MFW_HND parent) { T_AUI_SYMBOL_INFO * data = (T_AUI_SYMBOL_INFO *)ALLOC_MEMORY (sizeof (T_AUI_SYMBOL_INFO)); T_MFW_WIN * win; TRACE_FUNCTION ("AUI_symbol_Create()"); /* Create window handler */ data->win = winCreate (parent, 0, E_WIN_VISIBLE, (T_MFW_CB)AUI_symbol_WinCb); if (data->win EQ NULL) { return NULL; } /* Connect the dialog data to the MFW-window */ data->mmi_control.dialog = (T_DIALOG_FUNC)AUI_symbol_ExecCb; data->mmi_control.data = data; data->parent = parent; win = ((T_MFW_HDR *)data->win)->data; win->user = (void *)data; return data->win; } /******************************************************************************* $Function: AUI_symbol_ExecCb $Description: handles events for symbol window $Returns: None. $Arguments: window, event, value, editor data *******************************************************************************/ static void AUI_symbol_ExecCb (T_MFW_HND win, USHORT event, USHORT value, void *parameter) { T_MFW_WIN * win_data = ((T_MFW_HDR *)win)->data; T_AUI_SYMBOL_INFO * data = (T_AUI_SYMBOL_INFO *)win_data->user; // T_MFW_HND parent_win = data->parent; // RAVI // USHORT Identifier = data->editor_data.Identifier; // RAVI // T_AUI_EDIT_CB Callback = data->editor_data.Callback; // RAVI /* List of symbols */ /*SPR 1955, replaced £ sign with our ASCII code for it*/ /*SPR2175, added previously un-enterable symbols into symbol table*/ static char symStr[] = ". , ? ! : ; - + # * ( ) \' \" _ @ & $ \x9C % / < > = \x8F \x86 \xA5 \xA4 \x2 \x7 \x4 \x9D \xe8 \xE2 \xEF \xEA \xE3 \x5 \xe4 \xe9 \xF0 \x92 \x91 \x01 \xAD \xA8 \x06"; TRACE_FUNCTION ("AUI_symbol_ExecCb()"); switch (event) { case EDITOR_INIT: /* Get the return event that has been passed */ data->return_event = value; /* Create the keyboard handler */ data->kbd = kbdCreate (data->win, KEY_ALL,(T_MFW_CB)AUI_symbol_KbdCb); /* Initialise editor variables */ AUI_edit_SetDefault(&data->editor_data); AUI_edit_SetDisplay(&data->editor_data, ZONE_MIDDLE_EDITOR, COLOUR_EDITOR_XX, EDITOR_FONT); AUI_edit_SetBuffer(&data->editor_data, ATB_DCS_ASCII, (UBYTE *)symStr, strlen(symStr)+1); AUI_edit_SetMode(&data->editor_data, ED_MODE_ALPHA, ED_CURSOR_BLOCK); data->editor = ATB_edit_Create(&data->editor_data.editor_attr,0); ATB_edit_Init(data->editor); ATB_edit_Char(data->editor, ctrlTop, TRUE); win_show(data->win); break; case EDITOR_DEINIT: AUI_symbol_Destroy (data->win); break; default: break; } } /******************************************************************************* $Function: AUI_symbol_WinCb $Description: Editor window event handler. $Returns: status int $Arguments: event, window *******************************************************************************/ static int AUI_symbol_WinCb (T_MFW_EVENT event, T_MFW_WIN * win) { T_AUI_SYMBOL_INFO * data = (T_AUI_SYMBOL_INFO *)win->user; TRACE_FUNCTION ("AUI_symbol__win_cb()"); if (!data) { return MFW_EVENT_CONSUMED; } switch (event) { case E_WIN_VISIBLE: /* window is visible */ if (win->flags & E_WIN_VISIBLE) { // Mar 23, 2005 REF: CRR 28490 xnkulkar // Description: Golite- 5-way navigation behaves wrongly while selecting special characters // in the text editor screen.The background screen goes blank when the special // characters screen comes up. // Solution: Commented 'dspl_ClearAll()' to make the behaviour consistent with normal variant. //#ifndef COLOURDISPLAY /* Clear Screen */ // dspl_ClearAll(); //#endif /* Print the information */ ATB_edit_Show(data->editor); // change by Sasken ( Deepa M D) on March 26th 2004 // Issue Number : MMI-SPR-12817 // Subject: Wrong softkey in the symbol table. // Bug : While selecting the symbols in the editor // for the sms write screen, the softkey dispalyed // was "Options" instead of "Select" // Solution: Commenting the compilation flags COLOURDISPLAY. //#ifndef COLOURDISPLAY /* Print the softkeys */ displaySoftKeys(TxtSoftSelect, TxtSoftBack); //#endif } break; default: return MFW_EVENT_REJECTED; } return MFW_EVENT_CONSUMED; } /******************************************************************************* $Function: AUI_symbol__kbd_cb $Description: Symbol screen keyboard event handler $Returns: None. $Arguments: event, keyborad data *******************************************************************************/ static int AUI_symbol_KbdCb (T_MFW_EVENT event, T_MFW_KBD *keyboard) { T_MFW_HND win = mfw_parent (mfw_header()); T_MFW_WIN * win_data = ((T_MFW_HDR *)win)->data; T_AUI_SYMBOL_INFO * data = (T_AUI_SYMBOL_INFO *)win_data->user; TRACE_FUNCTION ("AUI_symbol__kbd_cb()"); switch (keyboard->code) { /* Use left and right keys in colour display, not up and down */ #ifdef COLOURDISPLAY case KCD_MNURIGHT: ATB_edit_Char(data->editor,ctrlRight, FALSE); ATB_edit_Char(data->editor,ctrlRight, TRUE); ATB_edit_Show(data->editor); break; case KCD_MNULEFT: ATB_edit_Char(data->editor,ctrlLeft, FALSE); ATB_edit_Char(data->editor,ctrlLeft, TRUE); ATB_edit_Show(data->editor); break; case KCD_MNUUP: ATB_edit_Char(data->editor,ctrlUp, TRUE); ATB_edit_Show(data->editor); break; case KCD_MNUDOWN: ATB_edit_Char(data->editor,ctrlDown, TRUE); ATB_edit_Show(data->editor); break; #else case KCD_MNUUP: ATB_edit_Char(data->editor,ctrlRight, FALSE); ATB_edit_Char(data->editor,ctrlRight, TRUE); ATB_edit_Show(data->editor); break; case KCD_MNUDOWN: ATB_edit_Char(data->editor,ctrlLeft, FALSE); ATB_edit_Char(data->editor,ctrlLeft, TRUE); ATB_edit_Show(data->editor); break; #endif #ifdef COLOURDISPLAY case KCD_MNUSELECT: #endif case KCD_LEFT: data->output_symbol = ATB_string_GetChar(&data->editor_data.editor_attr.text, data->editor->cursor.pos); AUI_symbol_Destroy(data->win); return MFW_EVENT_CONSUMED; // break; // RAVI case KCD_HUP: case KCD_RIGHT: data->output_symbol = NULL; AUI_symbol_Destroy(data->win); return MFW_EVENT_CONSUMED; // break; // RAVI } /* If we've landed on a space or an end-of-string, move cursor left */ if ( ( ATB_edit_GetCursorChar(data->editor, 0)==UNICODE_SPACE || ATB_edit_GetCursorChar(data->editor, 0)==UNICODE_EOLN ) && data->editor->cursor.pos>0 ) { ATB_edit_Char(data->editor, ctrlLeft, TRUE); // Apr 27, 2004 REF: CRR MMI-SPR-12353 Rashmi C N(Sasken) // When we encounter a white space the coordinates were updated but not the screen, hence an ATB_edit_Show is needed at this point ATB_edit_Show(data->editor); } return MFW_EVENT_CONSUMED; }