FreeCalypso > hg > fc-magnetite
view src/ui3/bmi/mmiSoftKeys.c @ 600:8f50b202e81f
board preprocessor conditionals: prep for more FC hw in the future
This change eliminates the CONFIG_TARGET_FCDEV3B preprocessor symbol and
all preprocessor conditionals throughout the code base that tested for it,
replacing them with CONFIG_TARGET_FCFAM or CONFIG_TARGET_FCMODEM. These
new symbols are specified as follows:
CONFIG_TARGET_FCFAM is intended to cover all hardware designs created by
Mother Mychaela under the FreeCalypso trademark. This family will include
modem products (repackagings of the FCDEV3B, possibly with RFFE or even
RF transceiver changes), and also my desired FreeCalypso handset product.
CONFIG_TARGET_FCMODEM is intended to cover all FreeCalypso modem products
(which will be firmware-compatible with the FCDEV3B if they use TI Rita
transceiver, or will require a different fw build if we switch to one of
Silabs Aero transceivers), but not the handset product. Right now this
CONFIG_TARGET_FCMODEM preprocessor symbol is used to conditionalize
everything dealing with MCSI.
At the present moment the future of FC hardware evolution is still unknown:
it is not known whether we will ever have any beyond-FCDEV3B hardware at all
(contingent on uncertain funding), and if we do produce further FC hardware
designs, it is not known whether they will retain the same FIC modem core
(triband), if we are going to have a quadband design that still retains the
classic Rita transceiver, or if we are going to switch to Silabs Aero II
or some other transceiver. If we produce a quadband modem that still uses
Rita, it will run exactly the same fw as the FCDEV3B thanks to the way we
define TSPACT signals for the RF_FAM=12 && CONFIG_TARGET_FCFAM combination,
and the current fcdev3b build target will be renamed to fcmodem. OTOH, if
that putative quadband modem will be Aero-based, then it will require a
different fw build target, the fcdev3b target will stay as it is, and the
two targets will both define CONFIG_TARGET_FCFAM and CONFIG_TARGET_FCMODEM,
but will have different RF_FAM numbers. But no matter which way we are
going to evolve, it is not right to have conditionals on CONFIG_TARGET_FCDEV3B
in places like ACI, and the present change clears the way for future
evolution.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 01 Apr 2019 01:05:24 +0000 |
parents | 6a4d9f47793e |
children |
line wrap: on
line source
/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: Softkeys $File: MmiSoftkeys.c $Revision: 1.0 $Author: Condat(UK) $Date: 22/02/01 ******************************************************************************** Description: ******************************************************************************** $History: xrashmic 5 Oct, 2005 MMI-SPR-29356, MMI-SPR-29357 To display '?' to indicate to the user that help is available for a STK menu 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ /******************************************************************************* Include Files *******************************************************************************/ #define ENTITY_MFW /* includes */ #include <string.h> #include <stdio.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "vsi.h" #include "pei.h" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "mfw_sys.h" #include "prim.h" #include "mfw_mfw.h" #include "mfw_win.h" #include "mfw_kbd.h" #include "mfw_lng.h" #include "mfw_phb.h" #include "mfw_nm.h" #include "dspl.h" #include "ksd.h" #include "psa.h" #include "MmiMmi.h" #include "MmiMain.h" #include "MmiUserData.h" #include "MmiSoftKeys.h" #include "MmiResources.h" #include "mmiColours.h" typedef struct { MfwHnd leftKeyHandler; MfwHnd rightKeyHandler; LangTxt leftKeyLabel; LangTxt rightKeyLabel; } SoftKeysData, *SoftKeys; #ifdef LSCREEN #define HorizontalOffset 4 #else #define HorizontalOffset 1 #endif #define LeftMargin (HorizontalOffset) #define RightMargin (HorizontalOffset) #define ALLOC_MEMORY mfwAlloc #define FREE_MEMORY mfwFree static U8 softKeyFont = 0; /* x0039928 - Lint warning fix static UBYTE softKeysDisplayAttibutes = DSPL_TXTATTR_NORMAL; */ /* * Change the <font> and <displayAttibutes> for _all_ softkeys. * All consecutive calls of softKeysUpdate() will reflect the change. * Returns SOFTKEYS_CHANGED when everything went fine, * or SOFTKEYS_FAILURE on failure. */ SoftKeysResult softKeysAttributes( U8 font, UBYTE displayAttibutes) { if( font == (U8)-1 ) { return SOFTKEYS_FAILURE; } softKeyFont = font; /* x0039928 - Lint warning fix softKeysDisplayAttibutes = displayAttibutes; */ return SOFTKEYS_CHANGED; } /* * Creates the softkeys for <window>, which will display the * <leftKeyLabel> and <rightKeyLabel> in the softkey area * on the screen, and invoke <leftKeyCallBack> or <rightKeyCallBack> * when the approrpiate key is pressed. Returns SOFTKEYS_CREATED when * everything went fine, or SOFTKEYS_FAILURE on failure. */ SoftKeysResult softKeysHndCreate( MfwHnd window, SoftKeysSetup *setup) { if( window == NULL || setup == NULL ) { return SOFTKEYS_FAILURE; } return softKeysWinCreate( (MfwWin *)((MfwHdr *)window)->data, setup); } SoftKeysResult softKeysWinCreate( MfwWin *window, SoftKeysSetup *setup) { SoftKeys newKeys; if( window == NULL || setup == NULL ) { return SOFTKEYS_FAILURE; } newKeys = (SoftKeys)ALLOC_MEMORY(sizeof(SoftKeysData)); if( newKeys == NULL ) { return SOFTKEYS_FAILURE; } if( userDataWinSet( window, UD_SOFTKEYS, (void *)newKeys) == NULL ) { FREE_MEMORY( (void *)newKeys, sizeof(SoftKeysData)); return SOFTKEYS_FAILURE; } newKeys->leftKeyHandler = kbdCreate( NULL, KEY_LEFT, setup->leftKeyCallBack); newKeys->rightKeyHandler = kbdCreate( NULL, KEY_RIGHT, setup->rightKeyCallBack); newKeys->leftKeyLabel = setup->leftKeyLabel; newKeys->rightKeyLabel = setup->rightKeyLabel; if( newKeys->leftKeyHandler == NULL || newKeys->rightKeyHandler == NULL ) { kbdDelete(newKeys->leftKeyHandler); kbdDelete(newKeys->rightKeyHandler); userDataWinDelete( window, UD_SOFTKEYS); FREE_MEMORY( (void *)newKeys, sizeof(SoftKeysData)); return SOFTKEYS_FAILURE; } return SOFTKEYS_CREATED; } /* * Change the setup of the softkeys for <window>. Use TxtNull if you * don't want to change a ...Label, and NULL if you don't want to change * a ...CallBack. Returns SOFTKEYS_CHANGED when everything went fine, * or SOFTKEYS_FAILURE on failure. */ SoftKeysResult softKeysHndSet( MfwHnd window, SoftKeysSetup *changes) { if( window == NULL || changes == NULL ) { return SOFTKEYS_FAILURE; } return softKeysWinSet( (MfwWin *)((MfwHdr *)window)->data, changes); } SoftKeysResult softKeysWinSet( MfwWin *window, SoftKeysSetup *changes) { SoftKeys softKeys = (SoftKeys)userDataWinGet( window, UD_SOFTKEYS); if( window == NULL || softKeys == NULL || changes == NULL ) { return SOFTKEYS_FAILURE; } if( changes->leftKeyCallBack != NULL ) { MfwHnd NewKeyHandler = kbdCreate( NULL, KEY_LEFT, changes->leftKeyCallBack); if( NewKeyHandler == NULL ) { return SOFTKEYS_FAILURE; } else { kbdDelete(softKeys->leftKeyHandler); softKeys->leftKeyHandler = NewKeyHandler; } } if( changes->rightKeyCallBack != NULL ) { MfwHnd NewKeyHandler = kbdCreate( NULL, KEY_LEFT, changes->rightKeyCallBack); if( NewKeyHandler == NULL ) { return SOFTKEYS_FAILURE; } else { kbdDelete(softKeys->rightKeyHandler); softKeys->rightKeyHandler = NewKeyHandler; } } if( changes->leftKeyLabel != TxtNull ) { softKeys->leftKeyLabel = changes->leftKeyLabel; } if( changes->rightKeyLabel != TxtNull ) { softKeys->rightKeyLabel = changes->rightKeyLabel; } return SOFTKEYS_CHANGED; } /* * You will need to call this whenever <window> is updated. */ void softKeysHndUpdate(MfwHnd window) { if( window == NULL ) { return; } softKeysWinUpdate((MfwWin *)((MfwHdr *)window)->data); } void softKeysWinUpdate(MfwWin *window) { SoftKeys softKeys = (SoftKeys)userDataWinGet( window, UD_SOFTKEYS); U8 oldFont = dspl_SelectFontbyID(softKeyFont); if( window == NULL || softKeys == NULL ) { return; } PROMPT( LeftMargin,Mmi_layout_line(LAST_LINE_TOP), 0, softKeys->leftKeyLabel); dspl_SelectFontbyID(oldFont); } /* * Deletes the softkeys for <window>. */ void softkeysHndDelete(MfwHnd window) { if( window == NULL ) { return; } softkeysWinDelete((MfwWin *)((MfwHdr *)window)->data); } void softkeysWinDelete(MfwWin *window) { SoftKeys softKeys = (SoftKeys)userDataWinDelete( window, UD_SOFTKEYS); if( window == NULL || softKeys == NULL ) { return; } kbdDelete(softKeys->leftKeyHandler); kbdDelete(softKeys->rightKeyHandler); FREE_MEMORY( (void *)softKeys, sizeof(SoftKeysData)); } typedef struct { char* str; int posX; int posY; } T_SK_DATA; typedef struct { T_SK_DATA lsk; T_SK_DATA rsk; MfwRect* rect; } T_SK_DSPL_STRUCT; /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ static void softKeys_displayAll(T_SK_DSPL_STRUCT* sk_data , int format, unsigned int colIndex ) { resources_setSKColour(colIndex); // #ifdef COLOURDISPLAY dspl_Clear( sk_data->rect->px, sk_data->rect->py, sk_data->rect->px+sk_data->rect->sx-1, sk_data->rect->py+sk_data->rect->sy-1); /* Line height must be less than rect.sy */ // #endif if (sk_data->lsk.str!= NULL) dspl_TextOut(sk_data->lsk.posX, sk_data->lsk.posY,DSPL_TXTATTR_CURRENT_MODE, sk_data->lsk.str); if (sk_data->rsk.str!= NULL) dspl_TextOut(sk_data->rsk.posX, sk_data->rsk.posY,DSPL_TXTATTR_CURRENT_MODE, sk_data->rsk.str); resources_restoreMnuColour(); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ void softKeys_displayStrXY(char* leftSoftKey_str,char* rightSoftKey_str, int format, unsigned int colIndex, MfwRect* rect ) { MfwRect defRect; T_SK_DSPL_STRUCT sk_data; sk_data.lsk.str = leftSoftKey_str; sk_data.rsk.str = rightSoftKey_str; if (rect != NULL) sk_data.rect = rect; else { Mmi_layout_softkeyArea( &defRect ); sk_data.rect = &defRect; } sk_data.lsk.posY = sk_data.rect->py + (sk_data.rect->sy-Mmi_layout_line_height())/2; sk_data.rsk.posY = sk_data.lsk.posY; sk_data.lsk.posX = sk_data.rect->px+LeftMargin; sk_data.rsk.posX = sk_data.rect->px+sk_data.rect->sx-RightMargin-dspl_GetTextExtent(sk_data.rsk.str, 0); softKeys_displayAll( &sk_data , format, colIndex); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ void softKeys_displayStr(char* leftSoftKey_str,char* rightSoftKey_str, int format, int unsigned colIndex) { softKeys_displayStrXY(leftSoftKey_str, rightSoftKey_str,format,colIndex, NULL); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ void softKeys_displayId(int leftSoftKey,int rightSoftKey, int format, unsigned int colIndex) { char *lsk,*rsk; lsk = MmiRsrcGetText(leftSoftKey); rsk = MmiRsrcGetText(rightSoftKey); softKeys_displayStrXY(lsk,rsk,format,colIndex,NULL); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ //Old function - replace with calls to 'softKeys_displayId' //GW 28/11/02 - Removed commented out code void displaySoftKeys(int leftSoftKey,int rightSoftKey) { char *lsk,*rsk; lsk = MmiRsrcGetText(leftSoftKey); rsk = MmiRsrcGetText(rightSoftKey); softKeys_displayStrXY(lsk,rsk,0, COLOUR_LIST_SUBMENU, NULL); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ void displaySoftKeysXY(int leftSoftKey,int rightSoftKey,int lskX,int rskX, int lpos) { char *lsk,*rsk; MfwRect rect; lsk = MmiRsrcGetText(leftSoftKey); rsk = MmiRsrcGetText(rightSoftKey); rect.px = lskX; rect.py = lpos; rect.sx = rskX-lskX; rect.sy = Mmi_layout_softkeyHeight(); softKeys_displayStrXY(lsk, rsk, 0,COLOUR_LIST_MAIN, &rect); } /******************************************************************************* $Function: displaySoftKeys_edition $Description: $Returns: $Arguments: $History *******************************************************************************/ void displaySoftKeys_edition(int leftSoftKey,int index, int rightSoftKey) { char *lsk,*rsk, *ind; USHORT lpos; lsk = MmiRsrcGetText(leftSoftKey); ind = MmiRsrcGetText(index); rsk = MmiRsrcGetText(rightSoftKey); lpos = Mmi_layout_line(SECOND_LAST_LINE_TOP); dspl_TextOut(LeftMargin,lpos, 0,lsk); dspl_TextOut( 5 + dspl_GetTextExtent(lsk, (USHORT)strlen(lsk)) ,lpos, 0, ind); dspl_TextOut((mmiScrX-1)-RightMargin-dspl_GetTextExtent(rsk, (USHORT)strlen(rsk)),lpos ,0, rsk); } /******************************************************************************* $Function: displayCustSoftKeys $Description: Display softkeys with text strings instead of text ID's $Returns: None $Arguments: LeftSoftKey - char array to be displayed at the bottom-left of the display or NULL if no string is to be displayed RightSoftKey- char array to be displayed at the bottom-right of the display or NULL if no string is to be displayed $History GW 28/11/02 - *******************************************************************************/ // SH - 25/5/01 // This function provided for WAP, to allow the printing of custom softkeys // from strings provided. void displayCustSoftKeys(char *LeftSoftKey, char *RightSoftKey) { softKeys_displayStrXY(LeftSoftKey,RightSoftKey,0,COLOUR_LIST_MAIN, NULL); } /******************************************************************************* $Function: displayHelpSymbol $Description: Displaying '?' to indicate to the user that help is available for a menu xrashmic 5 Oct, 2005 MMI-SPR-29356, MMI-SPR-29357 $Returns: None $Arguments: None *******************************************************************************/ void displayHelpSymbol(void) { MfwRect defRect, rect; /* x0045876, 14-Aug-2006 (WR - "line_height" & "sk_data" was declared but never referenced) */ /* U16 line_height; T_SK_DSPL_STRUCT sk_data; */ Mmi_layout_softkeyArea( &defRect ); rect.px = defRect.sx >> 1; rect.py = defRect.py + 4; resources_setSKColour(COLOUR_LIST_XX); //Display the symbol in the center between the softkeys dspl_TextOut(rect.px, rect.py, DSPL_TXTATTR_CURRENT_MODE, "?"); resources_restoreMnuColour(); } #define ICON_WIDTH 20 #define ICON_HEIGHT 19 static const unsigned char camera[] = { 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x6D,0x6D, 0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x00,0xFF,0xFF,0x00,0x92,0x92,0x92,0x92,0x92,0x92,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x92,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB, 0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF, 0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xFF,0xFF,0x00,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF, 0xFF,0xFF,0xFF,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D, 0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0x00, 0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xFF,0xFF,0x00,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB, 0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF, 0xFF,0x00,0x92,0x92,0x92,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, }; /******************************************************************************* $Function: displayCameraIcon $Description: Displaying Camera icon to indicate to the user that user can use the menu select key to capture the image. $Returns: None $Arguments: None *******************************************************************************/ void displayCameraIcon(void) { MfwRect rect; rect.px = (SCREEN_SIZE_X - ICON_WIDTH)/2; rect.py = ((SCREEN_SIZE_Y - ICON_HEIGHT) -((Mmi_layout_softkeyHeight() -ICON_HEIGHT)/2)); rect.sx = ICON_WIDTH; rect.sy = ICON_HEIGHT; resources_setSKColour(COLOUR_LIST_XX); //Display the symbol in the center between the softkeys dspl_BitBlt2(rect.px, rect.py, rect.sx,rect.sy,(char *)camera, 0,BMP_FORMAT_256_COLOUR); resources_restoreMnuColour(); } #ifdef FF_MMI_FILEMANAGER #define MENU_ICON_WIDTH 20 #define MENU_ICON_HEIGHT 20 static const unsigned char updowncenter[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, }; static const unsigned char leftrightupdown[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25, 0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x25,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00, 0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, }; static const unsigned char updownplay[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, }; static const unsigned char updownstop[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, }; static const unsigned char wait[] = { 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00, 0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25, 0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00, 0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25, }; /******************************************************************************* $Function: displayCameraIcon $Description: Displaying Camera icon to indicate to the user that user can use the menu select key to capture the image. $Returns: None $Arguments: None *******************************************************************************/ void displayMenuKeys(T_MENU_KEY key) { MfwRect rect; char * buf = NULL; rect.px = (SCREEN_SIZE_X - ICON_WIDTH)/2; rect.py = ((SCREEN_SIZE_Y - ICON_HEIGHT) -((Mmi_layout_softkeyHeight() -MENU_ICON_HEIGHT)/2)); rect.sx = MENU_ICON_WIDTH; rect.sy = MENU_ICON_HEIGHT; resources_setSKColour(COLOUR_LIST_XX); //Display the symbol in the center between the softkeys switch(key) { case MENU_KEY_ALL: buf = (char *)leftrightupdown; break; case MENU_KEY_UP_DOWN_CENTER: buf = (char *)updowncenter; break; case MENU_KEY_UP_DOWN_PLAY: buf = (char *)updownplay; break; case MENU_KEY_UP_DOWN_STOP: buf = (char *)updownstop; break; case MENU_KEY_WAIT: buf = (char *)wait; break; } dspl_Clear(rect.px, rect.py, rect.px+rect.sx-1,rect.py+rect.sy-1); dspl_BitBlt2(rect.px, rect.py, rect.sx,rect.sy,buf, 0,ICON_TYPE_256_COL); resources_restoreMnuColour(); dspl_Enable(1); } #endif