FreeCalypso > hg > fc-magnetite
view src/aci2/bmi/mmiGame.h @ 635:baa0a02bc676
niq32.c DTR handling restored for targets that have it
TI's original TCS211 fw treated GPIO 3 as the DTR input (wired so on C-Sample
and D-Sample boards, also compatible with Leonardo and FCDEV3B which have a
fixed pull-down resistor on this GPIO line), and the code in niq32.c called
UAF_DTRInterruptHandler() (implemented in uartfax.c) from the
IQ_KeypadGPIOHandler() function. But on Openmoko's GTA02 with their official
fw this GPIO is a floating input, all of the DTR handling code in uartfax.c
including the interrupt logic is still there, but the hobbled TCS211-20070608
semi-src delivery which OM got from TI contained a change in niq32.c (which
had been kept in FC until now) that removed the call to
UAF_DTRInterruptHandler() as part of those not-quite-understood "CC test"
hacks.
The present change fixes this bug at a long last: if we are building fw for a
target that has TI's "classic" DTR & DCD GPIO arrangement (dsample, fcmodem and
gtm900), we bring back all of TI's original code in both uartfax.c and niq32.c,
whereas if we are building fw for a target that does not use this classic GPIO
arrangement, the code in niq32.c goes back to what we got from OM and all
DTR & DCD code in uartfax.c is conditioned out. This change also removes the
very last remaining bit of "CC test" bogosity from our FreeCalypso code base.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sun, 19 Jan 2020 01:41:35 +0000 |
parents | 3c2acfa1a72f |
children |
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#ifndef _MMI_GAME_H_ #define _MMI_GAME_H_ /******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: Calculator $File: Mmigame.h $Revision: 1.0 $Author: Condat(UK) $Date: 03/07/01 ******************************************************************************** Description: This provides the main game functionality ******************************************************************************** ******************************************************************************* Include files *******************************************************************************/ extern T_MFW_HND four_in_a_row_create(MfwHnd parent); //extern void melody_generator_destroy (void); extern void four_in_a_row (T_MFW_HND win, USHORT event, SHORT value, void * parameter); extern int four_in_a_row_kbd_cb (MfwEvt e, MfwKbd *k); extern int four_in_a_row_win_cb (MfwEvt e, MfwWin *w); extern T_MFW_HND four_in_a_row_start (T_MFW_HND win_parent,char *character); /******************************************************************************* Interface types *******************************************************************************/ typedef enum { SHOWGAMEINFO_INIT } GameInfo_events; /******************************************************************************* Public methods *******************************************************************************/ /* pretty standard initialise, execute and exit methods */ int four_in_a_row_aktivate(MfwMnu* m, MfwMnuItem* i); /******************************************************************************* End of File *******************************************************************************/ #endif