view src/aci2/bmi/mmiGame.h @ 635:baa0a02bc676

niq32.c DTR handling restored for targets that have it TI's original TCS211 fw treated GPIO 3 as the DTR input (wired so on C-Sample and D-Sample boards, also compatible with Leonardo and FCDEV3B which have a fixed pull-down resistor on this GPIO line), and the code in niq32.c called UAF_DTRInterruptHandler() (implemented in uartfax.c) from the IQ_KeypadGPIOHandler() function. But on Openmoko's GTA02 with their official fw this GPIO is a floating input, all of the DTR handling code in uartfax.c including the interrupt logic is still there, but the hobbled TCS211-20070608 semi-src delivery which OM got from TI contained a change in niq32.c (which had been kept in FC until now) that removed the call to UAF_DTRInterruptHandler() as part of those not-quite-understood "CC test" hacks. The present change fixes this bug at a long last: if we are building fw for a target that has TI's "classic" DTR & DCD GPIO arrangement (dsample, fcmodem and gtm900), we bring back all of TI's original code in both uartfax.c and niq32.c, whereas if we are building fw for a target that does not use this classic GPIO arrangement, the code in niq32.c goes back to what we got from OM and all DTR & DCD code in uartfax.c is conditioned out. This change also removes the very last remaining bit of "CC test" bogosity from our FreeCalypso code base.
author Mychaela Falconia <falcon@freecalypso.org>
date Sun, 19 Jan 2020 01:41:35 +0000
parents 3c2acfa1a72f
children
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#ifndef _MMI_GAME_H_
#define _MMI_GAME_H_

/*******************************************************************************

					CONDAT (UK)

********************************************************************************                                                                              

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.                                 
                                                                              
********************************************************************************

 $Project name:	Basic MMI                                                      
 $Project code:	BMI (6349)                                                           
 $Module:		Calculator
 $File:		    Mmigame.h
 $Revision:		1.0                                                       
                                                                              
 $Author:		Condat(UK)                                                         
 $Date:		    03/07/01                                                      
                                                                               
********************************************************************************
                                                                              
 Description:

   	 This provides the main game functionality
                        
********************************************************************************

*******************************************************************************
                                                                              
                                Include files
                                                                              
*******************************************************************************/


extern T_MFW_HND four_in_a_row_create(MfwHnd parent);
//extern void melody_generator_destroy (void);
extern void four_in_a_row (T_MFW_HND win, USHORT event, SHORT value, void * parameter);
extern int four_in_a_row_kbd_cb (MfwEvt e, MfwKbd *k);
extern int four_in_a_row_win_cb (MfwEvt e, MfwWin *w);
extern T_MFW_HND four_in_a_row_start (T_MFW_HND win_parent,char *character);

/*******************************************************************************
                                                                              
                                Interface types
                                                                              
*******************************************************************************/
typedef enum
{
    SHOWGAMEINFO_INIT
} GameInfo_events;

/*******************************************************************************
                                                                              
                                Public methods
                                                                              
*******************************************************************************/

/* pretty standard initialise, execute and exit methods
*/
int four_in_a_row_aktivate(MfwMnu* m, MfwMnuItem* i);

/*******************************************************************************
                                                                              
                                End of File
                                                                              
*******************************************************************************/

#endif