FreeCalypso > hg > fc-magnetite
view src/cs/services/Audio/audio_mode.c @ 254:cae495752cf7
top README: update for the FCDEV3B
author | Mychaela Falconia <falcon@freecalypso.org> |
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date | Thu, 03 Aug 2017 19:18:16 +0000 |
parents | 945cf7f506b2 |
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/****************************************************************************/ /* */ /* File Name: audio_mode.c */ /* */ /* Purpose: This file contains all the functions used for audio mode misc */ /* services. */ /* */ /* Version 0.1 */ /* */ /* Date Modification */ /* ------------------------------------------------------------------------*/ /* 14 Jan 2002 Create */ /* */ /* Author Francois Mazard */ /* */ /* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ /****************************************************************************/ #include "rv/rv_defined_swe.h" #ifdef RVM_AUDIO_MAIN_SWE #ifndef _WINDOWS #include "config/swconfig.cfg" #include "config/sys.cfg" #include "config/chipset.cfg" #endif #include "l1_confg.h" #include "rv/rv_general.h" #include "rvm/rvm_gen.h" #include "audio/audio_ffs_i.h" #include "audio/audio_api.h" #include "audio/audio_structs_i.h" #include "audio/audio_error_hdlr_i.h" #include "audio/audio_var_i.h" #include "audio/audio_messages_i.h" #include "audio/audio_macro_i.h" #include "rvf/rvf_target.h" #include "audio/audio_const_i.h" /* include the usefull L1 header */ #ifdef _WINDOWS #define BOOL_FLAG //#define CHAR_FLAG #endif #include "l1_types.h" #include "l1audio_const.h" #include "l1audio_cust.h" #include "l1audio_defty.h" #include "l1audio_msgty.h" #include "l1audio_signa.h" #if TESTMODE #include "l1tm_defty.h" #endif #if (L1_GTT == 1) #include "l1gtt_const.h" #include "l1gtt_defty.h" #endif #include "l1_const.h" #include "l1_defty.h" #include "l1_msgty.h" #include "l1_signa.h" #ifdef _WINDOWS #define L1_ASYNC_C #endif #include "l1_varex.h" /* external functions */ extern void audio_mode_full_access_write_send_status (T_AUDIO_RET status, T_RV_RETURN return_path); extern void audio_mode_load_send_status (T_AUDIO_RET status, T_RV_RETURN return_path); extern void audio_mode_save_send_status (T_AUDIO_RET status, T_RV_RETURN return_path); extern void audio_mode_speaker_volume_send_status (T_AUDIO_RET status, T_RV_RETURN return_path); /********************************************************************************/ /* */ /* Function Name: audio_mode_message_switch */ /* */ /* Purpose: This function manages the dispatching of the message usefull */ /* for audio mode services. */ /* */ /* Input Parameters: */ /* Audio message. */ /* */ /* Output Parameters: */ /* ID of the message receptor. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ UINT8 audio_mode_message_switch(T_RV_HDR *p_message) { switch(p_message->msg_id) { case AUDIO_MODE_LOAD_REQ : { if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) || (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) ) { AUDIO_SEND_TRACE("AUDIO MODE LOAD: an entity already uses this service", RV_TRACE_LEVEL_ERROR); audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path); p_audio_gbl_var->message_processed = TRUE; return (AUDIO_MODE_NONE); } return(AUDIO_MODE_LOAD); break; } case AUDIO_MODE_SAVE_REQ : { if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) || (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) ) { AUDIO_SEND_TRACE("AUDIO MODE SAVE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR); audio_mode_save_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_SAVE_REQ *)p_message)->return_path); p_audio_gbl_var->message_processed = TRUE; return (AUDIO_MODE_NONE); } return(AUDIO_MODE_SAVE); break; } case AUDIO_MODE_WRITE_REQ : { if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) || (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) ) { AUDIO_SEND_TRACE("AUDIO MODE FULL ACCESS WRITE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR); audio_mode_full_access_write_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_FULL_ACCESS_WRITE_REQ *)p_message)->return_path); p_audio_gbl_var->message_processed = TRUE; return (AUDIO_MODE_NONE); } return(AUDIO_FULL_ACCESS_WRITE); break; } case OML1_START_DAI_TEST_CON : case OML1_STOP_DAI_TEST_CON : #if (AUDIO_MODE) case MMI_AUDIO_MODE_CON : #endif #if (FIR) case MMI_AUDIO_FIR_CON : #endif case MMI_AEC_CON : { if (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) { return(AUDIO_MODE_LOAD); } else if (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) { return(AUDIO_FULL_ACCESS_WRITE); } break; } case AUDIO_SPEAKER_VOLUME_REQ: { if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) || (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) ) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR); audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); p_audio_gbl_var->message_processed = TRUE; return (AUDIO_MODE_NONE); } return(AUDIO_SPEAKER_VOLUME); break; } } return (AUDIO_MODE_NONE); } #endif /*RVM_AUDIO_MAIN_SWE*/