view src/aci2/bmi/mmiColours.h @ 632:d968a3216ba0

new tangomdm build target TCS211/Magnetite built for target leonardo runs just fine on the Tango-based Caramel board, but a more proper tangomdm build target is preferable in order to better market these Tango modems to prospective commercial customers. The only differences are in GPIO and MCSI config: * MCSI is enabled in the tangomdm build config. * GPIO 1 is loudspeaker amplifier control on Leonardo, but on Tango platforms it can be used for anything. On Caramel boards this GPIO should be configured as an output driving high. * GPIO 2 needs to be configured as Calypso input on Leonardo, but on Tango platforms it can be used for anything. On Caramel boards this GPIO should be configured as an output, either high or low is OK.
author Mychaela Falconia <falcon@freecalypso.org>
date Sat, 04 Jan 2020 19:27:41 +0000
parents 93999a60b835
children
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#ifndef _MMI_Colours_H_
#define _MMI_Colours_H_
/*******************************************************************************

					CONDAT (UK)

********************************************************************************                                                                              

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.                                 
                                                                              
********************************************************************************

 $Project name:	Basic MMI                                                      
 $Project code:	BMI (6349)                                                           
 $Module:		
 $File:		    mmiColours.h
 $Revision:		1.0                                                       
                                                                              
 $Author:		Condat(UK)                                                         
 $Date:		    25/01/02                                                      
                                                                               
********************************************************************************
                                                                              
 Description:
 
	This header file provides definitions for various screen colours to allow us to
	set different parts of the display to foreground and background colours.
	
                        
********************************************************************************

 $History:

	25/01/02			Original Condat(UK) BMI version.	
	28/11/02 -	Corrected definitions for some colours
				Removed unused definitions/commented out code.
				
 $End

*******************************************************************************/

#define COL_R  0x00FF0000
#define COL_RG 0x00FFFF00
#define COL_G  0x0000FF00
#define COL_GB 0x0000FFFF
#define COL_B  0x000000FF
#define COL_BR 0x00FF00FF
#define COL_W	0x00FEFEFE
#define COL_BLK	0x00010101

#define COL_R2  	0x00800000
#define COL_RG2 	0x00808000
#define COL_G2  	0x00008000
#define COL_GB2 	0x00008080
#define COL_B2  	0x00000080
#define COL_BR2 	0x00800080
#define COL_W2		0x00808080

#define COL_TRANSPARENT	0xFF000000

#define COL_BG COL_GB
#define COL_RB COL_BR
#define COL_GR COL_RG

#define COL_Black		COL_BLK
#define COL_Red 		COL_R
#define COL_Green		COL_G
#define COL_Blue 		COL_B
#define COL_Magenta		COL_RB
#define COL_Cyan 		COL_GB
#define COL_Yellow 		COL_RG
#define COL_White		COL_W
#define COL_Pink		0x00FF4040 //0x00FF80FF
#define COL_Orange		0x00FF8000
#define COL_LightBlue	0x004040FF //0x008080FF
#define COL_LightGreen	0x0040FF40 //0x0080FF80
#define COL_PaleYellow	0x00FFFF40 //0x00FFFF80
#define COL_MidGrey		0x00404040
#define COL_Transparent		0xFF000000
/***************************Go-lite Optimization changes Start***********************/
//Aug 25, 2004    REF: CRR 24297  Deepa M.D 
//Define  colors for Go-lite
#define COL_Lite_Black      0x00
#define COL_Lite_White      0x01
/***************************Go-lite Optimization changes end***********************/


enum {
	FIRST_COLOUR_DEF,

	//generic status/popup windows
	COLOUR_STATUS,	//generic status window
	COLOUR_POPUP,	//generic status window

	//Colour for all lists (unless otherwise specifically defined)
	COLOUR_LIST_MAIN,			//main icons
	COLOUR_LIST_SUBMENU,		//sub-menu
	//The following are currently unused but can be used for other sub-menus
	COLOUR_LIST_SUBMENU1,	
	COLOUR_LIST_SUBMENU2,	
	COLOUR_LIST_SUBMENU3,
	COLOUR_LIST_SUBMENU4,

	//Special define when list elements have their own associated colour.
	COLOUR_LIST_COLOUR,

	//colour for all editors
	COLOUR_EDITOR,
	
	//Colours for specific displays
	COLOUR_GAME,
	COLOUR_IDLE,
	COLOUR_INCALL,

	//Colours for opening/closing animation 
	COLOUR_STATUS_WELCOME,
	COLOUR_STATUS_GOODBYE,


	LAST_COLOUR_DEF
};
/*
 #define COLOUR_XX 						COLOUR_LIST_SUBMENU
 #define COLOUR_POPUP_XX 				COLOUR_POPUP
*/

#define COLOUR_LIST_XX					COLOUR_LIST_SUBMENU
#define COLOUR_ICON_XX					COLOUR_IDLE
#define COLOUR_EDITOR_XX				COLOUR_EDITOR


#define COLOUR_STATUS_INCOMINGCALL	 COLOUR_INCALL
#define COLOUR_STATUS_CALLING			COLOUR_INCALL
#define COLOUR_STATUS_CCNOTIFY			COLOUR_INCALL

#define COLOUR_STATUS_WAIT				COLOUR_STATUS
#define COLOUR_STATUS_EZITEXT			COLOUR_STATUS
#define COLOUR_STATUS_NETWORKS			COLOUR_STATUS
#define COLOUR_STATUS_PINS				COLOUR_STATUS
#define COLOUR_AOC						COLOUR_STATUS

#define COLOUR_WAP_POPUP				COLOUR_POPUP	
#define COLOUR_BOOK_POPUP				COLOUR_POPUP

#define COLOUR_LIST_SETTINGS			COLOUR_LIST_SUBMENU
#define COLOUR_LIST_SMS					COLOUR_LIST_SUBMENU
#define COLOUR_LIST_PHONEBOOK			COLOUR_LIST_SUBMENU
#define COLOUR_LIST_CALL				COLOUR_LIST_SUBMENU
#define COLOUR_LIST_DIVERT				COLOUR_LIST_SUBMENU
#define COLOUR_LIST_SECURITY			COLOUR_LIST_SUBMENU
#define COLOUR_LIST_APPLICATIONS		COLOUR_LIST_SUBMENU
#define COLOUR_LIST_SIM_TOOLKIT			COLOUR_LIST_SUBMENU
#define COLOUR_LIST_NETWORK				COLOUR_LIST_SUBMENU

#define COLOUR_WAP						COLOUR_LIST_MAIN


#define COLOUR_STATUS_OKRESET			COLOUR_STATUS

//Default colour for creating windows 
//#define DEFAULT_COL   COL_RG, COL_B2

//These definitions match dspl.h
#define ICON_TYPE_1BIT_PACKED 		0x00
#define ICON_TYPE_256_COL 			0x02
#define ICON_TYPE_32BIT_COL 		0x03
#define ICON_TYPE_16BIT_COL 		0x04
#define ICON_TYPE_1BIT_UNPACKED 	0x01


#endif