FreeCalypso > hg > fc-magnetite
view src/aci2/bmi/mmiBuzzer.h @ 328:daddb933047d
L1 sleep logic change: allow big sleep when light is on or we are charging
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Thu, 14 Dec 2017 02:45:22 +0000 |
parents | 3c2acfa1a72f |
children |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: PhoneBook $File: MmiBuzzer.h $Revision: 1.0 $Author: Condat(UK) $Date: 25/10/00 ******************************************************************************** Description: ******************************************************************************** $History: MmiBuzzer.h 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ #if !defined(BUZZER_H) #define BUZZER_H #define USE_PWT // use build in tone generator cascade. #define BUZZER_ASIC_CONF_REG ( *( ( volatile USHORT* ) 0xFFFEF008) ) #define BUZZER_BZ_OR_PWT 0x20 // bit 5 = 0 for BZ =1 for PWT #define BUZZER_FREE_BIT_CLOCK_EN 0xFF // See HER207 Section 7.4.5 #define BUZZER_ARMIO_CNTL ( *( ( volatile USHORT* ) 0xFFFE4806) ) #define BUZZER_ON 0x01 // Set bit 0 #define BUZZER_OFF 0xFE // Reset bit 0 #ifdef USE_PWT #define PWT_FRC_REG ( *( ( volatile UBYTE* ) 0xFFFE8800) ) #define PWT_VCR_REG ( *( ( volatile UBYTE* ) 0xFFFE8801) ) #define PWT_CGR_REG ( *( ( volatile UBYTE* ) 0xFFFE8802) ) #define BUZZER_MAX_VOL 0x3F #else // Bit definitions in CNTL #define BUZZER_SET_GPIO 0x0FDF // Set bit 5 #define BUZZER_FREQ_CLOCK 0xC65D40 // 13 MHz #define BUZZER_2_POWER_9 0x0200 // See HER207 section 7.4.14 #define BUZZER_LEVEL_REG ( *( ( volatile USHORT* ) 0xFFFE4812) ) #define BUZZER_CNTL_REG ( *( ( volatile USHORT* ) 0xFFFE480E) ) #define BUZZER_LOAD_TIM_REG ( *( ( volatile USHORT* ) 0xFFFE4808) ) #endif // define available buzzer tones #if 0 #define g1 41 #define gs2 36 #define a1 33 #define as1 29 #define b1 25 #define c2 21 #define cs2 17 #define d2 13 #define ds2 7 #define e2 5 #define f2 48 #define fs2 44 #define fs1 45 #define g2 40 #define gs2 36 #define gs1 37 #define a2 32 #define as2 28 #define b2 24 #define c3 20 #define cs3 16 #define d3 12 #define ds3 8 #define e3 4 #define f1 49 #define f2 48 #define f3 47 // 349 #define fs3 43 // 370 #define g3 39 // 392 #define gs3 35 // 415 #define a3 31 // 440 #define as3 27 // 466 #define b3 23 // 494 #define c4 19 // 523 #define cs4 15 // 554 #define d4 11 // 587 #define ds4 7 // 622 #define e4 3 // 659 #define f4 46 // 698 #define fs4 42 // 740 #define g4 38 // 784 #define gs4 34 // 831 #define a4 30 // 880 #define as4 26 // 932 #define b4 22 // 988 #define c5 18 // 1047 #define cs5 14 // 1109 #define d5 10 // 1175 #define ds5 6 // 1245 #define e5 2 // 1319 #define f5 45 // 1397 #define fs5 41 // 1480 #define g5 37 // 1568 #define gs5 33 // 1661 #define a5 29 // 1760 #define as5 25 // 1865 #define b5 21 // 1976 #define c6 17 // 2093 #define cs6 13 // 2217 #define d6 9 // 2349 #define ds6 5 // 2489 #define e6 1 // 2637 #define f6 44 // 2794 #define fs6 40 // 2960 #define g6 36 // 3136 #define gs6 32 // 3322 #define a6 28 // 3520 #define as6 24 // 3729 #define b6 20 // 3951 #define c7 16 // 4186 #define cs7 12 // 4435 #define d7 8 // 4699 #define ds7 4 // 4978 #define e7 0 // 5274 #endif #define ds1 73 #define e1 72 #define f1 71 #define fs1 70 #define g1 69 #define gs1 68 #define a1 67 #define as1 66 #define b1 65 #define c2 64 #define cs2 63 #define d2 62 #define ds2 61 #define e2 60 #define f2 59 #define fs2 58 #define g2 57 #define gs2 56 #define a2 55 #define as2 54 #define b2 53 #define c3 52 #define cs3 51 #define d3 50 #define ds3 49 #define e3 48 #define f3 47 // 349 #define fs3 46 // 370 #define g3 45 // 392 #define gs3 44 // 415 #define a3 43 // 440 #define as3 42 // 466 #define b3 41 // 494 #define c4 40 // 523 #define cs4 39 // 554 #define d4 38 // 587 #define ds4 37 // 622 #define e4 36 // 659 #define f4 35 // 698 #define fs4 34 // 740 #define g4 33 // 784 #define gs4 32 // 831 #define a4 31 // 880 #define as4 30 // 932 #define b4 29 // 988 #define c5 28 // 1047 #define cs5 27 // 1109 #define d5 26 // 1175 #define ds5 25 // 1245 #define e5 24 // 1319 #define f5 23 // 1397 #define fs5 22 // 1480 #define g5 21 // 1568 #define gs5 20 // 1661 #define a5 19 // 1760 #define as5 18 // 1865 #define b5 17 // 1976 #define c6 16 // 2093 #define cs6 15 // 2217 #define d6 14 // 2349 #define ds6 13 // 2489 #define e6 12 // 2637 #define f6 11 // 2794 #define fs6 10 // 2960 #define g6 9 // 3136 #define gs6 8 // 3322 #define a6 7 // 3520 #define as6 6 // 3729 #define b6 5 // 3951 #define c7 4 // 4186 #define cs7 3 // 4435 #define d7 2 // 4699 #define ds7 1 // 4978 #define e7 0 // 5274 #define bf1 as1 #define bf2 as2 #define bf3 as3 #define bf1 as1 #define BZ_REST 0x3F #define BZ_TERM 0xFF void buzzer_Initialize(void); void buzzer_On(void); void buzzer_Off(void); void buzzer_Tone(int in_freqTone); void buzzer_Volume(int in_Volume); #endif