FreeCalypso > hg > fc-magnetite
view src/ui3/bmi/Icons/IcnCipher.c @ 702:9394305d4ff5 default tip
etm_audio.c: fix off-by-one error in auw of FIR coefficients
This fix was already made in FC Tourmaline a while back, but it is also
the kind of bugfix that deserves to be backported to Magnetite and
Selenite as well.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 31 Oct 2022 00:14:44 +0000 |
parents | e8ddbb0837ed |
children |
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#include "IcnDefs.h" #ifdef WIDEICONS #else //const unsigned char 19x22lock1_bmp[] = { const unsigned char I_cipheringActivColour[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25, 0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00, 0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00, 0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x00 }; //const unsigned char 19x22lock2_bmp[] = { const unsigned char I_cipheringDeactivColour[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00, 0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00, 0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00, 0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x00 }; #endif