FreeCalypso > hg > fc-magnetite
view src/ui3/bmi/mmiSoftKeys.c @ 494:e9bdc8184d50
OSL: os_mem_ir.c compiles
author | Mychaela Falconia <falcon@freecalypso.org> |
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date | Sun, 24 Jun 2018 19:02:22 +0000 |
parents | 6a4d9f47793e |
children |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: Softkeys $File: MmiSoftkeys.c $Revision: 1.0 $Author: Condat(UK) $Date: 22/02/01 ******************************************************************************** Description: ******************************************************************************** $History: xrashmic 5 Oct, 2005 MMI-SPR-29356, MMI-SPR-29357 To display '?' to indicate to the user that help is available for a STK menu 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ /******************************************************************************* Include Files *******************************************************************************/ #define ENTITY_MFW /* includes */ #include <string.h> #include <stdio.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "vsi.h" #include "pei.h" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "mfw_sys.h" #include "prim.h" #include "mfw_mfw.h" #include "mfw_win.h" #include "mfw_kbd.h" #include "mfw_lng.h" #include "mfw_phb.h" #include "mfw_nm.h" #include "dspl.h" #include "ksd.h" #include "psa.h" #include "MmiMmi.h" #include "MmiMain.h" #include "MmiUserData.h" #include "MmiSoftKeys.h" #include "MmiResources.h" #include "mmiColours.h" typedef struct { MfwHnd leftKeyHandler; MfwHnd rightKeyHandler; LangTxt leftKeyLabel; LangTxt rightKeyLabel; } SoftKeysData, *SoftKeys; #ifdef LSCREEN #define HorizontalOffset 4 #else #define HorizontalOffset 1 #endif #define LeftMargin (HorizontalOffset) #define RightMargin (HorizontalOffset) #define ALLOC_MEMORY mfwAlloc #define FREE_MEMORY mfwFree static U8 softKeyFont = 0; /* x0039928 - Lint warning fix static UBYTE softKeysDisplayAttibutes = DSPL_TXTATTR_NORMAL; */ /* * Change the <font> and <displayAttibutes> for _all_ softkeys. * All consecutive calls of softKeysUpdate() will reflect the change. * Returns SOFTKEYS_CHANGED when everything went fine, * or SOFTKEYS_FAILURE on failure. */ SoftKeysResult softKeysAttributes( U8 font, UBYTE displayAttibutes) { if( font == (U8)-1 ) { return SOFTKEYS_FAILURE; } softKeyFont = font; /* x0039928 - Lint warning fix softKeysDisplayAttibutes = displayAttibutes; */ return SOFTKEYS_CHANGED; } /* * Creates the softkeys for <window>, which will display the * <leftKeyLabel> and <rightKeyLabel> in the softkey area * on the screen, and invoke <leftKeyCallBack> or <rightKeyCallBack> * when the approrpiate key is pressed. Returns SOFTKEYS_CREATED when * everything went fine, or SOFTKEYS_FAILURE on failure. */ SoftKeysResult softKeysHndCreate( MfwHnd window, SoftKeysSetup *setup) { if( window == NULL || setup == NULL ) { return SOFTKEYS_FAILURE; } return softKeysWinCreate( (MfwWin *)((MfwHdr *)window)->data, setup); } SoftKeysResult softKeysWinCreate( MfwWin *window, SoftKeysSetup *setup) { SoftKeys newKeys; if( window == NULL || setup == NULL ) { return SOFTKEYS_FAILURE; } newKeys = (SoftKeys)ALLOC_MEMORY(sizeof(SoftKeysData)); if( newKeys == NULL ) { return SOFTKEYS_FAILURE; } if( userDataWinSet( window, UD_SOFTKEYS, (void *)newKeys) == NULL ) { FREE_MEMORY( (void *)newKeys, sizeof(SoftKeysData)); return SOFTKEYS_FAILURE; } newKeys->leftKeyHandler = kbdCreate( NULL, KEY_LEFT, setup->leftKeyCallBack); newKeys->rightKeyHandler = kbdCreate( NULL, KEY_RIGHT, setup->rightKeyCallBack); newKeys->leftKeyLabel = setup->leftKeyLabel; newKeys->rightKeyLabel = setup->rightKeyLabel; if( newKeys->leftKeyHandler == NULL || newKeys->rightKeyHandler == NULL ) { kbdDelete(newKeys->leftKeyHandler); kbdDelete(newKeys->rightKeyHandler); userDataWinDelete( window, UD_SOFTKEYS); FREE_MEMORY( (void *)newKeys, sizeof(SoftKeysData)); return SOFTKEYS_FAILURE; } return SOFTKEYS_CREATED; } /* * Change the setup of the softkeys for <window>. Use TxtNull if you * don't want to change a ...Label, and NULL if you don't want to change * a ...CallBack. Returns SOFTKEYS_CHANGED when everything went fine, * or SOFTKEYS_FAILURE on failure. */ SoftKeysResult softKeysHndSet( MfwHnd window, SoftKeysSetup *changes) { if( window == NULL || changes == NULL ) { return SOFTKEYS_FAILURE; } return softKeysWinSet( (MfwWin *)((MfwHdr *)window)->data, changes); } SoftKeysResult softKeysWinSet( MfwWin *window, SoftKeysSetup *changes) { SoftKeys softKeys = (SoftKeys)userDataWinGet( window, UD_SOFTKEYS); if( window == NULL || softKeys == NULL || changes == NULL ) { return SOFTKEYS_FAILURE; } if( changes->leftKeyCallBack != NULL ) { MfwHnd NewKeyHandler = kbdCreate( NULL, KEY_LEFT, changes->leftKeyCallBack); if( NewKeyHandler == NULL ) { return SOFTKEYS_FAILURE; } else { kbdDelete(softKeys->leftKeyHandler); softKeys->leftKeyHandler = NewKeyHandler; } } if( changes->rightKeyCallBack != NULL ) { MfwHnd NewKeyHandler = kbdCreate( NULL, KEY_LEFT, changes->rightKeyCallBack); if( NewKeyHandler == NULL ) { return SOFTKEYS_FAILURE; } else { kbdDelete(softKeys->rightKeyHandler); softKeys->rightKeyHandler = NewKeyHandler; } } if( changes->leftKeyLabel != TxtNull ) { softKeys->leftKeyLabel = changes->leftKeyLabel; } if( changes->rightKeyLabel != TxtNull ) { softKeys->rightKeyLabel = changes->rightKeyLabel; } return SOFTKEYS_CHANGED; } /* * You will need to call this whenever <window> is updated. */ void softKeysHndUpdate(MfwHnd window) { if( window == NULL ) { return; } softKeysWinUpdate((MfwWin *)((MfwHdr *)window)->data); } void softKeysWinUpdate(MfwWin *window) { SoftKeys softKeys = (SoftKeys)userDataWinGet( window, UD_SOFTKEYS); U8 oldFont = dspl_SelectFontbyID(softKeyFont); if( window == NULL || softKeys == NULL ) { return; } PROMPT( LeftMargin,Mmi_layout_line(LAST_LINE_TOP), 0, softKeys->leftKeyLabel); dspl_SelectFontbyID(oldFont); } /* * Deletes the softkeys for <window>. */ void softkeysHndDelete(MfwHnd window) { if( window == NULL ) { return; } softkeysWinDelete((MfwWin *)((MfwHdr *)window)->data); } void softkeysWinDelete(MfwWin *window) { SoftKeys softKeys = (SoftKeys)userDataWinDelete( window, UD_SOFTKEYS); if( window == NULL || softKeys == NULL ) { return; } kbdDelete(softKeys->leftKeyHandler); kbdDelete(softKeys->rightKeyHandler); FREE_MEMORY( (void *)softKeys, sizeof(SoftKeysData)); } typedef struct { char* str; int posX; int posY; } T_SK_DATA; typedef struct { T_SK_DATA lsk; T_SK_DATA rsk; MfwRect* rect; } T_SK_DSPL_STRUCT; /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ static void softKeys_displayAll(T_SK_DSPL_STRUCT* sk_data , int format, unsigned int colIndex ) { resources_setSKColour(colIndex); // #ifdef COLOURDISPLAY dspl_Clear( sk_data->rect->px, sk_data->rect->py, sk_data->rect->px+sk_data->rect->sx-1, sk_data->rect->py+sk_data->rect->sy-1); /* Line height must be less than rect.sy */ // #endif if (sk_data->lsk.str!= NULL) dspl_TextOut(sk_data->lsk.posX, sk_data->lsk.posY,DSPL_TXTATTR_CURRENT_MODE, sk_data->lsk.str); if (sk_data->rsk.str!= NULL) dspl_TextOut(sk_data->rsk.posX, sk_data->rsk.posY,DSPL_TXTATTR_CURRENT_MODE, sk_data->rsk.str); resources_restoreMnuColour(); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ void softKeys_displayStrXY(char* leftSoftKey_str,char* rightSoftKey_str, int format, unsigned int colIndex, MfwRect* rect ) { MfwRect defRect; T_SK_DSPL_STRUCT sk_data; sk_data.lsk.str = leftSoftKey_str; sk_data.rsk.str = rightSoftKey_str; if (rect != NULL) sk_data.rect = rect; else { Mmi_layout_softkeyArea( &defRect ); sk_data.rect = &defRect; } sk_data.lsk.posY = sk_data.rect->py + (sk_data.rect->sy-Mmi_layout_line_height())/2; sk_data.rsk.posY = sk_data.lsk.posY; sk_data.lsk.posX = sk_data.rect->px+LeftMargin; sk_data.rsk.posX = sk_data.rect->px+sk_data.rect->sx-RightMargin-dspl_GetTextExtent(sk_data.rsk.str, 0); softKeys_displayAll( &sk_data , format, colIndex); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ void softKeys_displayStr(char* leftSoftKey_str,char* rightSoftKey_str, int format, int unsigned colIndex) { softKeys_displayStrXY(leftSoftKey_str, rightSoftKey_str,format,colIndex, NULL); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ void softKeys_displayId(int leftSoftKey,int rightSoftKey, int format, unsigned int colIndex) { char *lsk,*rsk; lsk = MmiRsrcGetText(leftSoftKey); rsk = MmiRsrcGetText(rightSoftKey); softKeys_displayStrXY(lsk,rsk,format,colIndex,NULL); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ //Old function - replace with calls to 'softKeys_displayId' //GW 28/11/02 - Removed commented out code void displaySoftKeys(int leftSoftKey,int rightSoftKey) { char *lsk,*rsk; lsk = MmiRsrcGetText(leftSoftKey); rsk = MmiRsrcGetText(rightSoftKey); softKeys_displayStrXY(lsk,rsk,0, COLOUR_LIST_SUBMENU, NULL); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ void displaySoftKeysXY(int leftSoftKey,int rightSoftKey,int lskX,int rskX, int lpos) { char *lsk,*rsk; MfwRect rect; lsk = MmiRsrcGetText(leftSoftKey); rsk = MmiRsrcGetText(rightSoftKey); rect.px = lskX; rect.py = lpos; rect.sx = rskX-lskX; rect.sy = Mmi_layout_softkeyHeight(); softKeys_displayStrXY(lsk, rsk, 0,COLOUR_LIST_MAIN, &rect); } /******************************************************************************* $Function: displaySoftKeys_edition $Description: $Returns: $Arguments: $History *******************************************************************************/ void displaySoftKeys_edition(int leftSoftKey,int index, int rightSoftKey) { char *lsk,*rsk, *ind; USHORT lpos; lsk = MmiRsrcGetText(leftSoftKey); ind = MmiRsrcGetText(index); rsk = MmiRsrcGetText(rightSoftKey); lpos = Mmi_layout_line(SECOND_LAST_LINE_TOP); dspl_TextOut(LeftMargin,lpos, 0,lsk); dspl_TextOut( 5 + dspl_GetTextExtent(lsk, (USHORT)strlen(lsk)) ,lpos, 0, ind); dspl_TextOut((mmiScrX-1)-RightMargin-dspl_GetTextExtent(rsk, (USHORT)strlen(rsk)),lpos ,0, rsk); } /******************************************************************************* $Function: displayCustSoftKeys $Description: Display softkeys with text strings instead of text ID's $Returns: None $Arguments: LeftSoftKey - char array to be displayed at the bottom-left of the display or NULL if no string is to be displayed RightSoftKey- char array to be displayed at the bottom-right of the display or NULL if no string is to be displayed $History GW 28/11/02 - *******************************************************************************/ // SH - 25/5/01 // This function provided for WAP, to allow the printing of custom softkeys // from strings provided. void displayCustSoftKeys(char *LeftSoftKey, char *RightSoftKey) { softKeys_displayStrXY(LeftSoftKey,RightSoftKey,0,COLOUR_LIST_MAIN, NULL); } /******************************************************************************* $Function: displayHelpSymbol $Description: Displaying '?' to indicate to the user that help is available for a menu xrashmic 5 Oct, 2005 MMI-SPR-29356, MMI-SPR-29357 $Returns: None $Arguments: None *******************************************************************************/ void displayHelpSymbol(void) { MfwRect defRect, rect; /* x0045876, 14-Aug-2006 (WR - "line_height" & "sk_data" was declared but never referenced) */ /* U16 line_height; T_SK_DSPL_STRUCT sk_data; */ Mmi_layout_softkeyArea( &defRect ); rect.px = defRect.sx >> 1; rect.py = defRect.py + 4; resources_setSKColour(COLOUR_LIST_XX); //Display the symbol in the center between the softkeys dspl_TextOut(rect.px, rect.py, DSPL_TXTATTR_CURRENT_MODE, "?"); resources_restoreMnuColour(); } #define ICON_WIDTH 20 #define ICON_HEIGHT 19 static const unsigned char camera[] = { 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x6D,0x6D, 0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x00,0xFF,0xFF,0x00,0x92,0x92,0x92,0x92,0x92,0x92,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x92,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB, 0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF, 0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xFF,0xFF,0x00,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF, 0xFF,0xFF,0xFF,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D, 0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0x00, 0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xFF,0xFF,0x00,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB, 0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF, 0xFF,0x00,0x92,0x92,0x92,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, }; /******************************************************************************* $Function: displayCameraIcon $Description: Displaying Camera icon to indicate to the user that user can use the menu select key to capture the image. $Returns: None $Arguments: None *******************************************************************************/ void displayCameraIcon(void) { MfwRect rect; rect.px = (SCREEN_SIZE_X - ICON_WIDTH)/2; rect.py = ((SCREEN_SIZE_Y - ICON_HEIGHT) -((Mmi_layout_softkeyHeight() -ICON_HEIGHT)/2)); rect.sx = ICON_WIDTH; rect.sy = ICON_HEIGHT; resources_setSKColour(COLOUR_LIST_XX); //Display the symbol in the center between the softkeys dspl_BitBlt2(rect.px, rect.py, rect.sx,rect.sy,(char *)camera, 0,BMP_FORMAT_256_COLOUR); resources_restoreMnuColour(); } #ifdef FF_MMI_FILEMANAGER #define MENU_ICON_WIDTH 20 #define MENU_ICON_HEIGHT 20 static const unsigned char updowncenter[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, }; static const unsigned char leftrightupdown[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25, 0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x25,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00, 0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, }; static const unsigned char updownplay[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, }; static const unsigned char updownstop[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, }; static const unsigned char wait[] = { 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00, 0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25, 0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00, 0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25, }; /******************************************************************************* $Function: displayCameraIcon $Description: Displaying Camera icon to indicate to the user that user can use the menu select key to capture the image. $Returns: None $Arguments: None *******************************************************************************/ void displayMenuKeys(T_MENU_KEY key) { MfwRect rect; char * buf = NULL; rect.px = (SCREEN_SIZE_X - ICON_WIDTH)/2; rect.py = ((SCREEN_SIZE_Y - ICON_HEIGHT) -((Mmi_layout_softkeyHeight() -MENU_ICON_HEIGHT)/2)); rect.sx = MENU_ICON_WIDTH; rect.sy = MENU_ICON_HEIGHT; resources_setSKColour(COLOUR_LIST_XX); //Display the symbol in the center between the softkeys switch(key) { case MENU_KEY_ALL: buf = (char *)leftrightupdown; break; case MENU_KEY_UP_DOWN_CENTER: buf = (char *)updowncenter; break; case MENU_KEY_UP_DOWN_PLAY: buf = (char *)updownplay; break; case MENU_KEY_UP_DOWN_STOP: buf = (char *)updownstop; break; case MENU_KEY_WAIT: buf = (char *)wait; break; } dspl_Clear(rect.px, rect.py, rect.px+rect.sx-1,rect.py+rect.sy-1); dspl_BitBlt2(rect.px, rect.py, rect.sx,rect.sy,buf, 0,ICON_TYPE_256_COL); resources_restoreMnuColour(); dspl_Enable(1); } #endif