view src/aci2/bmi/Icons/IcnCipher.c @ 597:f18b29e27be5

First attempt at MCSI voice path automatic switching The function is implemented at the ACI level in both aci2 and aci3, successfully avoids triggering the DSP bug on the first call, but the shutdown of MCSI upon call completion is not working properly yet in either version.
author Mychaela Falconia <falcon@freecalypso.org>
date Wed, 27 Mar 2019 22:18:35 +0000
parents 93999a60b835
children
line wrap: on
line source

#include "IcnDefs.h"
#ifdef WIDEICONS
#else
//const unsigned char 19x22lock1_bmp[] = {
const unsigned char I_cipheringActivColour[] = {
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,
0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,
0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,
0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
//const unsigned char 19x22lock2_bmp[] = {
const unsigned char I_cipheringDeactivColour[] = {
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,
0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,
0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,
0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
#endif