FreeCalypso > hg > fc-magnetite
view src/aci2/bmi/mmiUserData.h @ 597:f18b29e27be5
First attempt at MCSI voice path automatic switching
The function is implemented at the ACI level in both aci2 and aci3,
successfully avoids triggering the DSP bug on the first call,
but the shutdown of MCSI upon call completion is not working properly yet
in either version.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Wed, 27 Mar 2019 22:18:35 +0000 |
parents | 3c2acfa1a72f |
children |
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#ifndef _DEF_MMI_USERDATA_H_ #define _DEF_MMI_USERDATA_H_ /******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: MMI $File: MmiUserData.h $Revision: 1.0 $Author: Condat(UK) $Date: 25/10/00 ******************************************************************************** Description: This provides the root mofule for the basic MMI ******************************************************************************** $History: MmiUserData.h $End *******************************************************************************/ #define ALLOC_MEMORY mfwAlloc #define FREE_MEMORY mfwFree /* * The following enum is the _only_ place where keys for the userData mechanism * can be defined. Everybody _can_ and _must_ define their own keys for * _every_ particular use of userData. */ typedef enum { UD_SOFTKEYS, UD_OLD_FOCUS, UD_SAT_BITS, UD_SAT_HANDLE, UD_SAT_KEYBOARD, UD_SAT_MENU, UD_SAT_MENU_ATTRIBUTES, UD_SAT_MENU_IDS, UD_SAT_MENU_STRINGPOOL, UD_SAT_SETUPMENU_COMMAND, UD_KBD, UD_PARENTWIN, UD_MENU } UserKey; /* * Please note that all functions below come in a userDataHnd... and userDataWin... * version, which have identical functionality, but get the <window> passed * in MfwHnd or MfwWin pointer form respectively. * You can just use either one depending on what you got hold of at the moment. */ void *userDataHndSet( MfwHnd window, UserKey key, void *data); void *userDataWinSet( MfwWin *window, UserKey key, void *data); /* * Sets the user data for <window> with <key> to <data>, * and returns the previous contents of the user data. * If <data> itself is returned no user data with <key> * existed and a new user data element with <key> has been created * and set to <data>. * If NULL is returned, either <window> was invalid or a new user data * element could not be created. */ void *userDataHndGet( MfwHnd window, UserKey key); void *userDataWinGet( MfwWin *window, UserKey key); /* * Returns the user data for <window> with <key>. * If NULL is returned, either <window> was invalid or no user data * with <key> existed. */ void *userDataHndDelete( MfwHnd window, UserKey key); void *userDataWinDelete( MfwWin *window, UserKey key); /* * Deletes the user data for <window> with <key>, and returns the * contents of the user data. * If NULL is returned, either <window> was invalid or no user data * with <key> existed. */ #endif