FreeCalypso > hg > fc-magnetite
view src/cs/services/audio/audio_mode_volume.c @ 597:f18b29e27be5
First attempt at MCSI voice path automatic switching
The function is implemented at the ACI level in both aci2 and aci3,
successfully avoids triggering the DSP bug on the first call,
but the shutdown of MCSI upon call completion is not working properly yet
in either version.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Wed, 27 Mar 2019 22:18:35 +0000 |
parents | 838eeafb0051 |
children |
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/****************************************************************************/ /* */ /* File Name: audio_mode_volume.c */ /* */ /* Purpose: This file contains all the functions used for audio mode */ /* speaker volume services. */ /* */ /* Version 0.1 */ /* */ /* Date Modification */ /* ------------------------------------------------------------------------*/ /* 14 Jan 2002 Create */ /* */ /* Author Francois Mazard */ /* */ /* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ /****************************************************************************/ #include "rv/rv_defined_swe.h" #ifdef RVM_AUDIO_MAIN_SWE #ifndef _WINDOWS #include "config/swconfig.cfg" #include "config/sys.cfg" #include "config/chipset.cfg" #endif #include "l1_confg.h" #include "rv/rv_general.h" #include "rvm/rvm_gen.h" #include "audio/audio_ffs_i.h" #include "audio/audio_api.h" #include "audio/audio_structs_i.h" #include "audio/audio_error_hdlr_i.h" #include "audio/audio_var_i.h" #include "audio/audio_messages_i.h" #include "audio/audio_macro_i.h" #include "rvf/rvf_target.h" #include "audio/audio_const_i.h" /* include the usefull L1 header */ #ifdef _WINDOWS #define BOOL_FLAG //#define CHAR_FLAG #endif #include "l1_types.h" #include "l1audio_const.h" #include "l1audio_cust.h" #include "l1audio_defty.h" #include "l1audio_msgty.h" #include "l1audio_signa.h" #if TESTMODE #include "l1tm_defty.h" #endif #if (L1_GTT == 1) #include "l1gtt_const.h" #include "l1gtt_defty.h" #endif #include "l1_const.h" #include "l1_defty.h" #include "l1_msgty.h" #include "l1_signa.h" #ifdef _WINDOWS #define L1_ASYNC_C #endif #include "l1_varex.h" #ifdef _WINDOWS #include "audio/tests/audio_test.h" #endif /* external functions */ /* write */ extern T_AUDIO_RET audio_mode_speaker_volume_write (T_AUDIO_SPEAKER_LEVEL *data); /* read */ extern T_AUDIO_RET audio_mode_speaker_volume_read (T_AUDIO_SPEAKER_LEVEL *data); /********************************************************************************/ /* */ /* Function Name: audio_mode_speaker_volume_send_status */ /* */ /* Purpose: This function sends the audio mode speaker volume status to */ /* the entity. */ /* */ /* Input Parameters: */ /* status, */ /* return path */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_mode_speaker_volume_send_status (T_AUDIO_RET status, T_RV_RETURN return_path) { void *p_send_message = NULL; T_RVF_MB_STATUS mb_status = RVF_RED; while (mb_status == RVF_RED) { /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_external, sizeof (T_AUDIO_VOLUME_DONE), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ /* and wait until more ressource is given */ if (mb_status == RVF_RED) { audio_mode_error_trace(AUDIO_ENTITY_NO_MEMORY); rvf_delay(RVF_MS_TO_TICKS(1000)); } } /*fill the header of the message */ ((T_AUDIO_VOLUME_DONE *)(p_send_message))->os_hdr.msg_id = AUDIO_SPEAKER_VOLUME_DONE; /* fill the status parameters */ ((T_AUDIO_VOLUME_DONE *)(p_send_message))->status = status; if (return_path.callback_func == NULL) { /* send the message to the entity */ rvf_send_msg (return_path.addr_id, p_send_message); } else { /* call the callback function */ (*return_path.callback_func)((void *)(p_send_message)); rvf_free_buf((T_RVF_BUFFER *)p_send_message); } } /********************************************************************************/ /* */ /* Function Name: audio_mode_speaker_volume_manager */ /* */ /* Purpose: This function manage the audio mode save services. */ /* */ /* Input Parameters: */ /* Audio message. */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_mode_speaker_volume_manager (T_RV_HDR *p_message) { T_AUDIO_SPEAKER_LEVEL volume; #ifndef _WINDOWS T_FFS_FD audio_volume_ffs_fd; #endif switch (((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->volume.volume_action) { case AUDIO_SPEAKER_VOLUME_INCREASE: { if ( (audio_mode_speaker_volume_read(&volume)) == AUDIO_ERROR ) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't read the current volume", RV_TRACE_LEVEL_ERROR); audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_MUTE) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_24dB; } else if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_24dB) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_18dB; } else if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_0dB) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_0dB; } else { volume.audio_speaker_level += 50; } break; } case AUDIO_SPEAKER_VOLUME_DECREASE: { if ( (audio_mode_speaker_volume_read(&volume)) == AUDIO_ERROR ) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't read the current volume", RV_TRACE_LEVEL_ERROR); audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_MUTE) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_MUTE; } else if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_24dB) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_MUTE; } else if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_18dB) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_24dB; } else { volume.audio_speaker_level -= 50; } break; } case AUDIO_SPEAKER_VOLUME_SET: { volume.audio_speaker_level = ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->volume.value; break; } } /* Open the volume file */ #ifndef _WINDOWS audio_volume_ffs_fd = ffs_open(p_audio_gbl_var->audio_mode_var.audio_volume_var.audio_volume_path_name, FFS_O_CREATE | FFS_O_WRONLY | FFS_O_TRUNC | FFS_O_APPEND); if (audio_volume_ffs_fd <= 0) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't open the current volume file", RV_TRACE_LEVEL_ERROR); /* Close the file */ ffs_close(audio_volume_ffs_fd); audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } /* Save the audio speaker volume structure from the FFS */ if ( (ffs_write (audio_volume_ffs_fd, &volume, sizeof(T_AUDIO_SPEAKER_LEVEL))) < EFFS_OK ) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: impossible to save the current speaker volume", RV_TRACE_LEVEL_ERROR); /* Close the file */ ffs_close(audio_volume_ffs_fd); /* send the status message */ audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } /* Close the file */ ffs_close(audio_volume_ffs_fd); #else #if ((AUDIO_REGR == SW_COMPILED) || (AUDIO_MISC == SW_COMPILED)) p_audio_test->speaker_volume_1.audio_speaker_level = volume.audio_speaker_level; #endif #endif /* Fill the audio volume structure */ if ( (audio_mode_speaker_volume_write(&volume)) == AUDIO_ERROR) { AUDIO_SEND_TRACE("AUDIO MODE LOAD: error in the the audio speaker volume set function", RV_TRACE_LEVEL_ERROR); /* send the status message */ audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } /* send the good status message */ audio_mode_speaker_volume_send_status (AUDIO_OK, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); } #endif /* RVM_AUDIO_MAIN_SWE */