FreeCalypso > hg > fc-magnetite
view src/cs/drivers/drv_app/r2d/lcds/Simple/R2D_simple_lcd_i.c @ 702:9394305d4ff5 default tip
etm_audio.c: fix off-by-one error in auw of FIR coefficients
This fix was already made in FC Tourmaline a while back, but it is also
the kind of bugfix that deserves to be backported to Magnetite and
Selenite as well.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 31 Oct 2022 00:14:44 +0000 |
parents | 945cf7f506b2 |
children |
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static UINT32 r2d_lcd_copy_operator(UINT32 old,UINT32 value) { return(value); } static UINT32 r2d_lcd_or_operator(UINT32 old,UINT32 value) { return(old | value) ; } static UINT32 r2d_lcd_and_operator(UINT32 old,UINT32 value) { return(old & value); } static UINT32 r2d_lcd_xor_operator(UINT32 old,UINT32 value) { return(old ^ value) ; } static UINT32 r2d_lcd_not_copy_operator(UINT32 old,UINT32 value) { return(~value); } static UINT32 r2d_lcd_not_or_operator(UINT32 old,UINT32 value) { return(~(old | value)); } static UINT32 r2d_lcd_not_and_operator(UINT32 old,UINT32 value) { return(~(old & value)); } static UINT32 r2d_lcd_not_xor_operator(UINT32 old,UINT32 value) { return(~(old ^ value)) ; } // Next don't do anything but required for link with asm files UINT32 r2d_lcd_alpha_operator(UINT32 old,UINT32 value) { return(0) ; } const T_R2D_DRAWING_OPERATORS r2d_g_lcd_operators= { &r2d_lcd_copy_operator, &r2d_lcd_or_operator, &r2d_lcd_and_operator, &r2d_lcd_xor_operator, &r2d_lcd_not_copy_operator, &r2d_lcd_not_or_operator, &r2d_lcd_not_and_operator, &r2d_lcd_not_xor_operator, NULL }; // Return the pixel value to write on the LCD or the offscreen // pixmap // LCD DEPENDENT void r2d_convert_foreground_color(T_R2D_GC *gc,UINT32 color) { // If one is writing to the LCD framebuffer (the only // one which is not 24 bits) then color conversion is required UINT16 red,green,blue; UINT32 lightness; red=r2d_red(color); green=r2d_green(color); blue=r2d_blue(color); // Compute global intensity for monochrome LCD lightness=(~((r2d_max_color(red,green,blue) + r2d_min_color(red,green,blue)) >> 1) & 0xFF); #if (R2D_DITHERING == R2D_ON) { UINT32 dvalue; UINT16 dithering_group; r2d_dithering_group_and_lightness(); r2d_dithered_value(0,0) r2d_set_dithering_matrix_entry(gc->p_foreground_dithered_cache, dvalue,0,0); r2d_dithered_value(0,1) r2d_set_dithering_matrix_entry(gc->p_foreground_dithered_cache, dvalue,0,1); r2d_dithered_value(1,1) r2d_set_dithering_matrix_entry(gc->p_foreground_dithered_cache, dvalue,1,1); r2d_dithered_value(1,0) r2d_set_dithering_matrix_entry(gc->p_foreground_dithered_cache, dvalue,1,0); } #else lightness=(lightness >> (8 - R2D_PIXEL_DEPTH)) & R2D_PIXEL_MASK; gc->foreground_pixel_value=lightness; #endif } // Return the pixel value to write on the LCD or the offscreen // pixmap // LCD DEPENDENT void r2d_convert_background_color(T_R2D_GC *gc,UINT32 color) { // If one is writing to the LCD framebuffer (the only // one which is not 24 bits) then color conversion is required UINT16 red,green,blue; UINT32 lightness; red=r2d_red(color); green=r2d_green(color); blue=r2d_blue(color); // Compute global intensity for monochrome LCD lightness=(~((r2d_max_color(red,green,blue) + r2d_min_color(red,green,blue)) >> 1) & 0xFF); #if (R2D_DITHERING == R2D_ON) { UINT32 dvalue; UINT16 dithering_group; r2d_dithering_group_and_lightness(); r2d_dithered_value(0,0) r2d_set_dithering_matrix_entry(gc->p_background_dithered_cache, dvalue,0,0); r2d_dithered_value(0,1) r2d_set_dithering_matrix_entry(gc->p_background_dithered_cache, dvalue,0,1); r2d_dithered_value(1,1) r2d_set_dithering_matrix_entry(gc->p_background_dithered_cache, dvalue,1,1); r2d_dithered_value(1,0) r2d_set_dithering_matrix_entry(gc->p_background_dithered_cache, dvalue,1,0); } #else lightness=(lightness >> (8 - R2D_PIXEL_DEPTH)) & R2D_PIXEL_MASK; gc->background_pixel_value=lightness; #endif } // blit_rect may use the foreground and background color // to do the copy. So, one must knows which source pixels // are corresponding to the background color, // which ones are corresponding to the foreground color // and do the conversion of the color selected // according to the destination framebuffer // This files gives routines for: // - Selecting a color according to the value in the LCD framebuffer // - Converting a color to LCD // Convert a LCD value (not color) to a value // to be written into the 24bpp framebuffer // In general, the value written is a packed // representation of the ARGB color // but it may be different according to the framebuffer // internal format BOOLEAN r2d_lcd_foreground_pixel(UINT32 lcd_value,T_R2D_GC_PTR src_gc) { if (lcd_value) return(TRUE); // Foreground pixel else return(FALSE); // Background pixel } // Assume than color framebuffer contains ARGB packed values // Convert color to LCD with on the fly dithering UINT32 r2d_color_to_lcd(UINT32 pixel_value,INT16 x,INT16 y) { INT16 red,green,blue; UINT32 lightness; UINT32 dvalue; UINT16 dithering_group; pixel_value=(~pixel_value) & 0x00FFFFFF; red=r2d_red(pixel_value); green=r2d_green(pixel_value); blue=r2d_blue(pixel_value); // Compute global intensity for monochrome LCD lightness=(~((r2d_max_color(red,green,blue) + r2d_min_color(red,green,blue)) >> 1) & 0xFF); r2d_dithering_group_and_lightness(); r2d_dithered_value(x & 1,y & 1); return(dvalue); } // Lcd to pixel value UINT32 r2d_lcd_to_color(UINT32 color) { if (color) return(0x00FFFFFF); // 24 bpp framebuffer pixel value for white else return(0x00000000); }