FreeCalypso > hg > fc-magnetite
view src/cs/services/audio/audio_melody_E2.c @ 702:9394305d4ff5 default tip
etm_audio.c: fix off-by-one error in auw of FIR coefficients
This fix was already made in FC Tourmaline a while back, but it is also
the kind of bugfix that deserves to be backported to Magnetite and
Selenite as well.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 31 Oct 2022 00:14:44 +0000 |
parents | 838eeafb0051 |
children |
line wrap: on
line source
/****************************************************************************/ /* */ /* File Name: audio_melody_E2.c */ /* */ /* Purpose: This file contains all the functions used to manage the */ /* melody_E2. */ /* */ /* Version .1 */ /* */ /* Date Modification */ /* ------------------------------------ */ /* 10 dicember 2001 Create */ /* */ /* Author */ /* Stephanie Gerthoux */ /* */ /* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ /****************************************************************************/ #include "rv/rv_defined_swe.h" #ifdef RVM_AUDIO_MAIN_SWE #ifndef _WINDOWS #include "config/swconfig.cfg" #include "config/sys.cfg" #include "config/chipset.cfg" #endif /* include the usefull L1 header */ #include "l1_confg.h" #if (MELODY_E2) #include "rv/rv_general.h" #include "rvm/rvm_gen.h" #include "audio/audio_features_i.h" #include "audio/audio_ffs_i.h" #include "audio/audio_api.h" #include "audio/audio_structs_i.h" #include "audio/audio_var_i.h" #include "audio/audio_messages_i.h" #include "rvf/rvf_target.h" #include "audio/audio_const_i.h" #include "audio/audio_error_hdlr_i.h" /* include the usefull L1 header */ #define BOOL_FLAG #include "l1_types.h" #include "l1audio_cust.h" #include "l1audio_defty.h" #include "l1audio_msgty.h" #include "l1audio_signa.h" #ifndef _WINDOWS #if TESTMODE #include "l1tm_defty.h" #endif #if (L1_GTT == 1) #include "l1gtt_const.h" #include "l1gtt_defty.h" #endif #include "l1audio_const.h" #include "l1audio_varex.h" #include "l1_const.h" #include "l1_defty.h" #include "l1_varex.h" #endif #include <string.h> /* external prototype */ extern UWORD16 Cust_audio_melody_E2_load_instrument (UWORD8 customer_instrument_id, volatile UWORD16 *API_address, UWORD16 allowed_size); /********************************************************************************/ /* */ /* Function Name: audio_melody_E2_send_status */ /* */ /* Purpose: This function sends the melody_E2 status to the entity. */ /* */ /* Input Parameters: */ /* status, */ /* return path */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_melody_E2_send_status (T_AUDIO_RET status, T_RV_RETURN return_path) { void *p_send_message; T_RVF_MB_STATUS mb_status; /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_external, sizeof (T_AUDIO_MELODY_E2_STATUS), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); } /*fill the header of the message */ ((T_AUDIO_MELODY_E2_STATUS *)(p_send_message))->os_hdr.msg_id = AUDIO_MELODY_E2_STATUS_MSG; /* fill the status parameters */ ((T_AUDIO_MELODY_E2_STATUS *)(p_send_message))->status = status; if (return_path.callback_func == NULL) { /* send the message to the entity */ rvf_send_msg (return_path.addr_id, p_send_message); } else { /* call the callback function */ (*return_path.callback_func)((void *)(p_send_message)); rvf_free_buf((T_RVF_BUFFER *)p_send_message); } } /********************************************************************************/ /* */ /* Function Name: audio_melody_E2_message_switch */ /* */ /* Purpose: Manage the message supply between the melody manager 1 and */ /* manager 0 */ /* */ /* Input Parameters: */ /* start or stop message from the melody E2 features */ /* */ /* Output Parameters: */ /* index of the manager */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ UINT8 audio_melody_E2_message_switch (T_RV_HDR *p_message) { switch (p_message->msg_id) { case AUDIO_MELODY_E2_START_REQ: { /* Check if the melody E2 number 0 isn't started */ if (p_audio_gbl_var->melody_E2_0.state == AUDIO_MELODY_E2_IDLE) { /* Save the mode of the melody */ p_audio_gbl_var->melody_E2_mode = ((T_AUDIO_MELODY_E2_START *)p_message)->melody_E2_parameter.melody_E2_mode; return(AUDIO_MELODY_E2_0); } /* Check if the melody E2 number 1 isn't started and if the current mode is game mode */ if ( (p_audio_gbl_var->melody_E2_1.state == AUDIO_MELODY_E2_IDLE) && (p_audio_gbl_var->melody_E2_mode == AUDIO_MELODY_GAME_MODE) ) { return(AUDIO_MELODY_E2_1); } /* This start command is an error */ /* error due to a wrong melody mode */ if ( (p_audio_gbl_var->melody_E2_1.state == AUDIO_MELODY_E2_IDLE) && (p_audio_gbl_var->melody_E2_mode == AUDIO_MELODY_NORMAL_MODE) ) { /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E2_START *)(p_message))->audio_E2_ffs_fd) != EFFS_OK ) { audio_melody_E2_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E2_send_status (AUDIO_MODE_ERROR, ((T_AUDIO_MELODY_E2_START *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_MODE); p_audio_gbl_var->message_processed = TRUE; return(AUDIO_MELODY_E2_NONE); } /* error due to a wrong start */ /* Close the FFS file previously open by the audio start API*/ #ifndef _WINDOWS if ( ffs_close(((T_AUDIO_MELODY_E2_START *)(p_message))->audio_E2_ffs_fd) != EFFS_OK ) { audio_melody_E2_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); } #endif audio_melody_E2_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E2_START *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_START_EVENT); p_audio_gbl_var->message_processed = TRUE; return(AUDIO_MELODY_E2_NONE); } case AUDIO_MELODY_E2_STOP_REQ: { /* Check if the melody E2 number 0 is running and if the stop command and */ /* the manager 0 talk about the same melody name */ if ( (p_audio_gbl_var->melody_E2_0.state != AUDIO_MELODY_E2_IDLE) && (strcmp(p_audio_gbl_var->melody_E2_0.melody_name, ((T_AUDIO_MELODY_E2_STOP*)p_message)->melody_E2_name) == 0) ) { return(AUDIO_MELODY_E2_0); } /* Check if the melody E2 number 1 is running and if the stop command and */ /* the manager 1 talk about the same melody name */ if ( (p_audio_gbl_var->melody_E2_1.state != AUDIO_MELODY_E2_IDLE) && (strcmp(p_audio_gbl_var->melody_E2_1.melody_name, ((T_AUDIO_MELODY_E2_STOP*)p_message)->melody_E2_name) == 0) ) { return(AUDIO_MELODY_E2_1); } /* the stop command isn't apply to a melody E2, it's an error */ /* event error - send an error message*/ audio_melody_E2_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); p_audio_gbl_var->message_processed = TRUE; return(AUDIO_MELODY_E2_NONE); } case AUDIO_FFS_INIT_DONE: { /* The FFS message is from the melody E2 manager 0 */ if ( ((T_AUDIO_FFS_INIT *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E2_0 ) { return(AUDIO_MELODY_E2_0); } /* The FFS message is from the melody E2 manager 1 */ if ( ((T_AUDIO_FFS_INIT *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E2_1 ) { return(AUDIO_MELODY_E2_1); } return(AUDIO_MELODY_E2_NONE); } case AUDIO_FFS_STOP_CON: { /* The FFS message is from the melody E2 manager 0 */ if ( ((T_AUDIO_FFS_STOP_REQ *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E2_0 ) { return(AUDIO_MELODY_E2_0); } /* The FFS message is from the melody E2 manager 1 */ if ( ((T_AUDIO_FFS_STOP_REQ *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E2_1 ) { return(AUDIO_MELODY_E2_1); } return(AUDIO_MELODY_E2_NONE); } case MMI_MELODY0_E2_START_CON: case MMI_MELODY0_E2_STOP_CON: { return(AUDIO_MELODY_E2_0); } case MMI_MELODY1_E2_START_CON: case MMI_MELODY1_E2_STOP_CON: { return(AUDIO_MELODY_E2_1); } default: { return(AUDIO_MELODY_E2_NONE); break; } } /* switch */ } /********************************************************************************/ /* */ /* Function Name: audio_melody_e2_convert_parameter */ /* */ /* Purpose: Convert the melody parameters from the entity to the l1 */ /* parameters */ /* */ /* Input Parameters: */ /* session_id of the melody */ /* id of the melody */ /* */ /* Output Parameters: */ /* layer 1 melody message */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_melody_e2_convert_parameter(UINT8 channel_id, T_MMI_MELODY_E2_REQ *l1_parameter, UINT8 melody_id) { if (melody_id == 0) { /* loopback mode */ l1_parameter->loopback = p_audio_gbl_var->melody_E2_0.loopback; } else { /* loopback mode */ l1_parameter->loopback = p_audio_gbl_var->melody_E2_1.loopback; } l1_parameter->session_id = channel_id; } /********************************************************************************/ /* */ /* Function Name: audio_melody_E2_manager_0 */ /* */ /* Purpose: This function is called to manage a melody E2 format number 0. */ /* */ /* Input Parameters: */ /* Message to the audio entity */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_melody_E2_manager_0 (T_RV_HDR *p_message) { /* Declare local variables */ void *p_send_message; T_RVF_MB_STATUS mb_status; /**************** audio_melody_e2_manager function begins *********************/ switch(p_audio_gbl_var->melody_E2_0.state) { case AUDIO_MELODY_E2_IDLE: { switch(p_message->msg_id) { case AUDIO_MELODY_E2_START_REQ: { /* save the task id of the entity */ p_audio_gbl_var->melody_E2_0.task_id = p_message->src_addr_id; /* save the return path */ p_audio_gbl_var->melody_E2_0.return_path.callback_func = ((T_AUDIO_MELODY_E2_START*)(p_message))->return_path.callback_func; p_audio_gbl_var->melody_E2_0.return_path.addr_id = ((T_AUDIO_MELODY_E2_START*)(p_message))->return_path.addr_id; /* Before to start any melody, check if the instrument file is download*/ if (p_audio_gbl_var->melody_E2_load_file_instruments.file_downloaded == FALSE) { /* The instrument file is not downloaded*/ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_START *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_NOT_DOWNLOAD); break; } strcpy( p_audio_gbl_var->melody_E2_0.melody_name, ((T_AUDIO_MELODY_E2_START*)(p_message))->melody_E2_parameter.melody_E2_name); p_audio_gbl_var->melody_E2_0.loopback = ((T_AUDIO_MELODY_E2_START*)(p_message))->melody_E2_parameter.E2_loopback; /* Send the Start message to the FFS */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_FLASH_2_RAM_START), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_FLASH_2_RAM_START_REQ; /* fill the parameters */ ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->audio_ffs_fd = ((T_AUDIO_MELODY_E2_START*)(p_message))->audio_E2_ffs_fd; ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->initial_size = AUDIO_MELODY_E2_SIZE; ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->loop = ((T_AUDIO_MELODY_E2_START*)(p_message))->melody_E2_parameter.E2_loopback; ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_0; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E2_WAIT_INIT_FFS */ p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_INIT_FFS; break; } /* case AUDIO_MELODY_E2_START_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_IDLE */ case AUDIO_MELODY_E2_WAIT_INIT_FFS: { switch(p_message->msg_id) { case AUDIO_FFS_INIT_DONE: { /* send the start melody message to the L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(sizeof(T_MMI_MELODY_E2_REQ)); if ( p_send_message != NULL) { /* Convert the entity parameters to the audio L1 parameters */ audio_melody_e2_convert_parameter(((T_AUDIO_FFS_INIT *)(p_message))->channel_id, ((T_MMI_MELODY_E2_REQ *)(p_send_message)), AUDIO_MELODY_E2_0); /* send the start command to the audio L1 */ audio_send_l1_message(MMI_MELODY0_E2_START_REQ, p_send_message); } /* change to the state AUDIO_MELODY_E2_WAIT_START_CONFIRMATION */ p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_START_CON; break; } /* case AUDIO_FFS_INIT_DONE */ case AUDIO_MELODY_E2_STOP_REQ: { /*.Before stopping this task, control that */ /* stop task id caller =Melody task id */ if ( p_audio_gbl_var->melody_E2_0.task_id == p_message->src_addr_id) { /* change to the state AUDIO_MELODY_E2_WAIT_INIT_DONE */ p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_INIT_DONE; } else { /* A stop request from an other task is sent during a start connection */ /* event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); } break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_WAIT_INIT_FFS */ case AUDIO_MELODY_E2_WAIT_INIT_DONE: { switch(p_message->msg_id) { case AUDIO_FFS_INIT_DONE: { /* Send FFS stop command */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_STOP_REQ), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; /* fill the parameter */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_0; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E2_WAIT_STOP_FFS */ p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_STOP_FFS; break; } /* case AUDIO_FFS_INIT_DONE */ case AUDIO_MELODY_E2_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_WAIT_INIT_DONE*/ case AUDIO_MELODY_E2_WAIT_START_CON: { switch(p_message->msg_id) { case MMI_MELODY0_E2_START_CON: { /* change to the state AUDIO_MELODY_E2_WAIT_STOP_COMMAND */ p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_STOP_COMMAND; audio_melody_E2_send_status (AUDIO_OK, p_audio_gbl_var->melody_E2_0.return_path); break; } /* case MMI_MELODY0_E2_START_CON */ case AUDIO_MELODY_E2_STOP_REQ: { /*.Before stopping this task, control that */ /* stop task id caller =Melody task id */ if ( p_audio_gbl_var->melody_E2_0.task_id == p_message->src_addr_id) { /* change to the state AUDIO_MELODY_E2_WAIT_STOP_CONFIRMATION */ p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_START_CON_TO_STOP; } else { /* A stop request from an other task is sent during a start connection */ /* event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); } break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_PLAY_WAIT_START_CON */ case AUDIO_MELODY_E2_WAIT_START_CON_TO_STOP: { switch(p_message->msg_id) { case MMI_MELODY0_E2_START_CON: { /* send the stop command to the audio L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(0); if ( p_send_message != NULL) { /* send the stop command to the audio L1 */ audio_send_l1_message(MMI_MELODY0_E2_STOP_REQ, p_send_message); } /* change to the state AUDIO_MELODY_E2_WAIT_STOP_CON */ p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_STOP_CON; break; } case AUDIO_MELODY_E2_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_WAIT_START_CON_TO_STOP */ case AUDIO_MELODY_E2_WAIT_STOP_COMMAND: { switch(p_message->msg_id) { case MMI_MELODY0_E2_STOP_CON: { /* Send FFS stop command */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_STOP_REQ), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; /* fill the parameter */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_0; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E2_WAIT_STOP_FFS */ p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_STOP_FFS; break; } /* case MMI_MELODY1_E2_STOP_CON */ case AUDIO_MELODY_E2_STOP_REQ: { /*.Before stopping this task, control that */ /* stop task id caller = Melody task id */ if ( p_audio_gbl_var->melody_E2_0.task_id == p_message->src_addr_id) { /* save the return path */ p_audio_gbl_var->melody_E2_0.return_path.callback_func = ((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path.callback_func; p_audio_gbl_var->melody_E2_0.return_path.addr_id = ((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path.addr_id; /* send the stop command to the audio L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(0); if (p_send_message != NULL) { /* send the start command to the audio L1 */ audio_send_l1_message(MMI_MELODY0_E2_STOP_REQ, p_send_message); } /* change to the state AUDIO_MELODY_E2_WAIT_STOP_CONFIRMATION */ p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_STOP_CON; } else { /* A stop request from an other task is sent during a start connection */ /* event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); } break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_WAIT_STOP_COMMAND */ case AUDIO_MELODY_E2_WAIT_STOP_CON: { switch(p_message->msg_id) { case MMI_MELODY0_E2_STOP_CON: { /* Send FFS stop command */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_STOP_REQ), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; /* fill the parameter */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_0; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E2_WAIT_STOP_FFS */ p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_STOP_FFS; break; } case AUDIO_MELODY_E2_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_WAIT_STOP_CON */ case AUDIO_MELODY_E2_WAIT_STOP_FFS: { switch(p_message->msg_id) { case AUDIO_FFS_STOP_CON: { /* change to the state AUDIO_MELODY_E2_IDLE */ p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_IDLE; audio_melody_E2_send_status (AUDIO_OK, p_audio_gbl_var->melody_E2_0.return_path); break; } case AUDIO_MELODY_E2_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_WAIT_STOP_CON */ } /* switch(p_audio_gbl_var->melody_E2_0.state) */ } /*********************** End of audio_melody_E2_manager_0 function ************/ /********************************************************************************/ /* */ /* Function Name: audio_melody_E2_manager_1 */ /* */ /* Purpose: This function is called to manage a melody E2 format number 1. */ /* */ /* Input Parameters: */ /* Message to the audio entity */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_melody_E2_manager_1 (T_RV_HDR *p_message) { /* Declare local variables */ void *p_send_message; T_RVF_MB_STATUS mb_status; /**************** audio_melody_e2_manager function begins *********************/ switch(p_audio_gbl_var->melody_E2_1.state) { case AUDIO_MELODY_E2_IDLE: { switch(p_message->msg_id) { case AUDIO_MELODY_E2_START_REQ: { /* save the task id of the entity */ p_audio_gbl_var->melody_E2_1.task_id = p_message->src_addr_id; /* save the return path */ p_audio_gbl_var->melody_E2_1.return_path.callback_func = ((T_AUDIO_MELODY_E2_START*)(p_message))->return_path.callback_func; p_audio_gbl_var->melody_E2_1.return_path.addr_id = ((T_AUDIO_MELODY_E2_START*)(p_message))->return_path.addr_id; /* Before to start any melody, check if the instrument file is download*/ if (p_audio_gbl_var->melody_E2_load_file_instruments.file_downloaded == FALSE) { /* The instrument file is not downloaded*/ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_START *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_NOT_DOWNLOAD); break; } strcpy( p_audio_gbl_var->melody_E2_1.melody_name, ((T_AUDIO_MELODY_E2_START*)(p_message))->melody_E2_parameter.melody_E2_name); p_audio_gbl_var->melody_E2_1.loopback = ((T_AUDIO_MELODY_E2_START*)(p_message))->melody_E2_parameter.E2_loopback; /* Send the Start message to the FFS */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_FLASH_2_RAM_START), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_FLASH_2_RAM_START_REQ; /* fill the parameters */ ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->audio_ffs_fd = ((T_AUDIO_MELODY_E2_START*)(p_message))->audio_E2_ffs_fd; ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->initial_size = AUDIO_MELODY_E2_SIZE; ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->loop = ((T_AUDIO_MELODY_E2_START*)(p_message))->melody_E2_parameter.E2_loopback; ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_1; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E2_WAIT_INIT_FFS */ p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_INIT_FFS; break; } /* case AUDIO_MELODY_E2_START_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_IDLE */ case AUDIO_MELODY_E2_WAIT_INIT_FFS: { switch(p_message->msg_id) { case AUDIO_FFS_INIT_DONE: { /* send the start melody message to the L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(sizeof(T_MMI_MELODY_E2_REQ)); if ( p_send_message != NULL) { /* Convert the entity parameters to the audio L1 parameters */ audio_melody_e2_convert_parameter(((T_AUDIO_FFS_INIT *)(p_message))->channel_id, ((T_MMI_MELODY_E2_REQ *)(p_send_message)), AUDIO_MELODY_E2_1); /* send the start command to the audio L1 */ audio_send_l1_message(MMI_MELODY1_E2_START_REQ, p_send_message); } /* change to the state AUDIO_MELODY_E2_WAIT_START_CONFIRMATION */ p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_START_CON; break; } /* case AUDIO_FFS_INIT_DONE */ case AUDIO_MELODY_E2_STOP_REQ: { /*.Before stopping this task, control that */ /* stop task id caller =Melody task id */ if ( p_audio_gbl_var->melody_E2_1.task_id == p_message->src_addr_id) { /* change to the state AUDIO_MELODY_E2_WAIT_INIT_DONE */ p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_INIT_DONE; } else { /* A stop request from an other task is sent during a start connection */ /* event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); } break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_WAIT_INIT_FFS */ case AUDIO_MELODY_E2_WAIT_INIT_DONE: { switch(p_message->msg_id) { case AUDIO_FFS_INIT_DONE: { /* Send FFS stop command */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_STOP_REQ), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; /* fill the parameter */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_1; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E2_WAIT_STOP_FFS */ p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_STOP_FFS; break; } /* case AUDIO_FFS_INIT_DONE */ case AUDIO_MELODY_E2_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_WAIT_INIT_DONE*/ case AUDIO_MELODY_E2_WAIT_START_CON: { switch(p_message->msg_id) { case MMI_MELODY1_E2_START_CON: { /* change to the state AUDIO_MELODY_E2_WAIT_STOP_COMMAND */ p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_STOP_COMMAND; audio_melody_E2_send_status (AUDIO_OK, p_audio_gbl_var->melody_E2_1.return_path); break; } /* case MMI_MELODY1_E2_START_CON */ case AUDIO_MELODY_E2_STOP_REQ: { /*.Before stopping this task, control that */ /* stop task id caller =Melody task id */ if ( p_audio_gbl_var->melody_E2_1.task_id == p_message->src_addr_id) { /* change to the state AUDIO_MELODY_E2_WAIT_STOP_CONFIRMATION */ p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_START_CON_TO_STOP; } else { /* A stop request from an other task is sent during a start connection */ /* event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); } break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_PLAY_WAIT_START_CON */ case AUDIO_MELODY_E2_WAIT_START_CON_TO_STOP: { switch(p_message->msg_id) { case MMI_MELODY1_E2_START_CON: { /* send the stop command to the audio L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(0); if ( p_send_message != NULL) { /* send the stop command to the audio L1 */ audio_send_l1_message(MMI_MELODY1_E2_STOP_REQ, p_send_message); } /* change to the state AUDIO_MELODY_E2_WAIT_STOP_CON */ p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_STOP_CON; break; } case AUDIO_MELODY_E2_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_WAIT_START_CON_TO_STOP */ case AUDIO_MELODY_E2_WAIT_STOP_COMMAND: { switch(p_message->msg_id) { case MMI_MELODY1_E2_STOP_CON: { /* Send FFS stop command */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_STOP_REQ), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; /* fill the parameter */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_1; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E2_WAIT_STOP_FFS */ p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_STOP_FFS; break; } /* case MMI_MELODY1_E2_STOP_CON */ case AUDIO_MELODY_E2_STOP_REQ: { /*.Before stopping this task, control that */ /* stop task id caller = Melody task id */ if ( p_audio_gbl_var->melody_E2_1.task_id == p_message->src_addr_id) { /* save the return path */ p_audio_gbl_var->melody_E2_1.return_path.callback_func = ((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path.callback_func; p_audio_gbl_var->melody_E2_1.return_path.addr_id = ((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path.addr_id; /* send the stop command to the audio L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(0); if (p_send_message != NULL) { /* send the start command to the audio L1 */ audio_send_l1_message(MMI_MELODY1_E2_STOP_REQ, p_send_message); } /* change to the state AUDIO_MELODY_E2_WAIT_STOP_CONFIRMATION */ p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_STOP_CON; } else { /* A stop request from an other task is sent during a start connection */ /* event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); } break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_WAIT_STOP_COMMAND */ case AUDIO_MELODY_E2_WAIT_STOP_CON: { switch(p_message->msg_id) { case MMI_MELODY1_E2_STOP_CON: { /* Send FFS stop command */ /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, sizeof (T_AUDIO_FFS_STOP_REQ), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ if (mb_status == RVF_RED) { audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); } /* fill the header of the message */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; /* fill the parameter */ ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_1; /* send the message to the entity */ rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, p_send_message); /* change to the state AUDIO_MELODY_E2_WAIT_STOP_FFS */ p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_STOP_FFS; break; } case AUDIO_MELODY_E2_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_WAIT_STOP_CON */ case AUDIO_MELODY_E2_WAIT_STOP_FFS: { switch(p_message->msg_id) { case AUDIO_FFS_STOP_CON: { /* change to the state AUDIO_MELODY_E2_IDLE */ p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_IDLE; audio_melody_E2_send_status (AUDIO_OK, p_audio_gbl_var->melody_E2_1.return_path); break; } case AUDIO_MELODY_E2_STOP_REQ: { /* stop event error - send an error message */ audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); break; } /* case AUDIO_MELODY_E2_STOP_REQ */ } /* switch(p_message->msg_id) */ break; } /* case AUDIO_MELODY_E2_WAIT_STOP_CON */ } /* switch(p_audio_gbl_var->melody_E2_1.state) */ } /*********************** End of audio_melody_E2_manager_1 function ************/ #ifndef _WINDOWS /*---------------------------------------------------------*/ /* audio_background_melody_e2_download_instrument_manager()*/ /*---------------------------------------------------------*/ /* */ /* Description: */ /* ------------ */ /* This function is used to load/unload the instrument of */ /* the melodies E2. */ /* */ /* Starting messages: */ /* L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ */ /* L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_REQ */ /* */ /* Result messages (input): none */ /* */ /* Result messages (output): */ /* L1_BACK_MELODY_E2_LOAD_INSTRUMENT_CON */ /* L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_CON */ /* */ /* Reset messages (input): none */ /* */ /* Stop message (input): none. */ /* */ /* Stop message (output): */ /* L1_BACK_MELODY_E2_LOAD_INSTRUMENT_CON */ /* L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_CON */ /* */ /* Rem: to stop immediatly the instrument download flags */ /* ---- is created: */ /* l1a_l1s_com.melody0_e2_task.parameters.emergency_stop */ /* l1a_l1s_com.melody1_e2_task.parameters.emergency_stop */ /* */ /*---------------------------------------------------------*/ void audio_background_melody_e2_download_instrument_manager(T_RV_HDR *p_message) { void *p_confirm_message; UINT8 instrument_number, max_number_of_instrument, instrument_id, id; UINT16 size; UINT32 address; void *p_send_message; if (p_message->msg_id == L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ) { // Load the instrument // Init the first address address = ( ((UINT32)(l1s_dsp_com.dsp_ndb_ptr->a_melody_e2_instrument_wave)) - SC_AUDIO_MCU_API_BEGIN_ADDRESS ); l1s_dsp_com.dsp_ndb_ptr->a_melody_e2_instrument_ptr[0] = (API)( (address>>1) + SC_AUDIO_DSP_API_BEGIN_ADDRESS ); // Download the instrument max_number_of_instrument = ((T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ *)(p_message))->number_of_instrument; for(instrument_number=0; instrument_number < max_number_of_instrument ; instrument_number++) { // No instrument was previously download if (audioback_melody_e2.number_of_user[instrument_number] == 0) { // load the insturment ID instrument_id = ((T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ *)(p_message))->waves_table_id[instrument_number]; // Find if this instrument was already downloaded id = 0; while ( (id < SC_AUDIO_MELODY_E2_MAX_NUMBER_OF_INSTRUMENT) && ((instrument_id != audioback_melody_e2.instrument_id[id]) || (audioback_melody_e2.number_of_user[id] == 0)) ) { id++; } if (id < SC_AUDIO_MELODY_E2_MAX_NUMBER_OF_INSTRUMENT) { // This insturment was already downloaded // copy the address of this instrument l1s_dsp_com.dsp_ndb_ptr->a_melody_e2_instrument_ptr[instrument_number] = l1s_dsp_com.dsp_ndb_ptr->a_melody_e2_instrument_ptr[id]; // The size of this instrument is 0 audioback_melody_e2.instrument_size[instrument_number] = 0; } else { // Load the customer instrument size = Cust_audio_melody_E2_load_instrument ( ((T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ *)(p_message))->waves_table_id[instrument_number], audioback_melody_e2.API_address, audioback_melody_e2.allowed_size); // Added to stop the L1 in case of download error if (size == 0) { // Send a message to stop the L1 /* send the stop command to the audio L1 */ /* allocate the buffer for the message to the L1 */ p_send_message = audio_allocate_l1_message(0); if ( p_send_message != NULL) { /* send the stop command to the audio L1 */ if ( ((T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ *)(p_message))->melody_id == 0) { audio_send_l1_message(MMI_MELODY0_E2_STOP_REQ, p_send_message); } else { audio_send_l1_message(MMI_MELODY1_E2_STOP_REQ, p_send_message); } } } // Save the size of this instrument audioback_melody_e2.instrument_size[instrument_number]= size; } // Update the Cust_audio_melody_E2_load_instrument argument audioback_melody_e2.API_address += audioback_melody_e2.instrument_size[instrument_number]; audioback_melody_e2.allowed_size -= audioback_melody_e2.instrument_size[instrument_number]; // Put the DSP address to the NDB API for the next instrument if (instrument_number < SC_AUDIO_MELODY_E2_MAX_NUMBER_OF_INSTRUMENT-1) { address = ( ((UWORD32)(audioback_melody_e2.API_address)) - SC_AUDIO_MCU_API_BEGIN_ADDRESS ); l1s_dsp_com.dsp_ndb_ptr->a_melody_e2_instrument_ptr[instrument_number + 1] = (API)( (address>>1) + SC_AUDIO_DSP_API_BEGIN_ADDRESS ); } // Save the instrument ID audioback_melody_e2.instrument_id[instrument_number] = instrument_id; } // Increase the number of user of this instrument number audioback_melody_e2.number_of_user[instrument_number]++; } // Send the load confirmation message p_confirm_message = audio_allocate_l1_message(sizeof(T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_CON)); if (p_confirm_message != NULL) { // Fill the parameter ((T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_CON *)(p_confirm_message))->melody_id = ((T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ *)(p_message))->melody_id; /* send the start command to the audio L1 */ audio_send_l1_message(L1_BACK_MELODY_E2_LOAD_INSTRUMENT_CON, p_confirm_message); } } else if (p_message->msg_id == L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_REQ) { // Unload the instrument max_number_of_instrument = ((T_L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_REQ *)(p_message))->number_of_instrument; for(instrument_number=max_number_of_instrument; instrument_number > 0; instrument_number--) { // Decrease the number of user of this instrument number audioback_melody_e2.number_of_user[instrument_number-1]--; // Check if the instrument must be removed if (audioback_melody_e2.number_of_user[instrument_number-1] == 0) { // Increase the size and decrease the pointer to the API with the size // of the removed instrument // Update the Cust_audio_melody_E2_load_instrument argument audioback_melody_e2.API_address -= audioback_melody_e2.instrument_size[instrument_number-1]; audioback_melody_e2.allowed_size += audioback_melody_e2.instrument_size[instrument_number-1]; } } // Send the unload confirmation message p_confirm_message = audio_allocate_l1_message(sizeof(T_L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_CON)); if (p_confirm_message != NULL) { // Fill the parameter ((T_L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_CON *)(p_confirm_message))->melody_id = ((T_L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_REQ *)(p_message))->melody_id; /* send the start command to the audio L1 */ audio_send_l1_message(L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_CON, p_confirm_message); } } } #endif /* _WINDOWS */ #endif /* MELODY_E2 */ #endif /* RVM_AUDIO_MAIN_SWE */