FreeCalypso > hg > fc-selenite
annotate src/cs/drivers/drv_app/r2d/lcds/D_Sample/R2D_board_dsample_i.h @ 193:6a53de2c4fc2
R2D sync with Magnetite
R2D is never compiled in Selenite, thus the present change has absolutely
no impact on anything - but this sync is being done in order to keep the
overall diff between Magnetite and Selenite to a minimum.
author | Mychaela Falconia <falcon@freecalypso.org> |
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date | Sat, 23 May 2020 07:13:36 +0000 |
parents | b6a5e36de839 |
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1 /******************************* |
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2 |
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3 LCD DESCRIPTION |
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4 |
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5 *******************************/ |
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6 |
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7 |
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8 // Size of the LCD in pixels |
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9 #define R2D_WIDTH 176 |
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10 #define R2D_HEIGHT 220 |
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11 |
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12 // Dithering ON/OFF |
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13 |
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14 #define R2D_DITHERING R2D_OFF |
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15 |
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16 // Kind of display |
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17 #define R2D_LCD_DISPLAY R2D_COLOR |
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18 |
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19 // Refresh mode of LCD |
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20 #define R2D_REFRESH R2D_HORIZONTAL |
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21 |
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22 // Mirrorred mode |
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23 //#define R2D_MIRRORED_X |
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24 //#define R2D_MIRRORED_Y |
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25 |
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26 // ln2 of the number of bits to code a pixel value |
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27 // (color depth) |
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28 //#define R2D_PIXEL_DEPTH 32 // 8 for alpha channel |
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29 #define R2D_PIXEL_DEPTH 16 // No alpha channel |
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30 |
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31 // ln2 of previous value |
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32 #define R2D_PIXEL_POS_TO_BIT_POS 4 |
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33 |
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34 |
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35 |
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36 // ln2 of the number of pixels in one memory word |
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37 // (Number of pixels MUST BE A POWER OF TWO |
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38 // for optimization reasons since to compute the address of a pixel |
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39 // in memory one would like to avoid division and would prefer |
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40 // to use shifts) |
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41 // 2^0 = 1 pixel |
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42 #define R2D_PIXELS_PER_MEMORY_WORD 1 |
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43 |