FreeCalypso > hg > fc-selenite
view src/cs/drivers/drv_app/r2d/r2d_lcd_geometry.c @ 148:c47e2dc10134
l1_pwmgr.c & l1_cust.c: sleep logic changes from Magnetite
author | Mychaela Falconia <falcon@freecalypso.org> |
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date | Wed, 06 Feb 2019 23:15:04 +0000 |
parents | b6a5e36de839 |
children |
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/** @file: r2d_lcd_geometry.c @author Christophe Favergeon @version 0.5 Purpose: Low level drawing subroutines interacting directly with framebuffers and with LCDs APIs */ /* Date Modification ------------------------------------ 06/02/2001 Create 10/18/2001 Version 0.5 for first integration with Riviera database (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved */ #include "rv/general.h" #include "rvf/rvf_api.h" #include "rvm/rvm_use_id_list.h" #include "r2d/r2d_config.h" #include "r2d/r2d.h" #include "r2d/r2d_i.h" #include "r2d/r2d_independance_layer.h" #if (R2D_DEBUG == R2D_ON) #include <stdio.h> #endif #if (R2D_EMBEDDED_LCD == R2D_PC_COLOR_LCD) #include "Windows.h" #endif #define IND_r2d_color_to_lcd r2d_color_to_lcd #define IND_r2d_get_drawing_mode r2d_get_drawing_mode #define IND_rvf_send_trace rvf_send_trace #define IND_r2d_lcd_to_color r2d_lcd_to_color #define IND_r2d_lcd_foreground_pixel r2d_lcd_foreground_pixel #define IND_r2d_color_framebuffer_foreground_pixel r2d_color_framebuffer_foreground_pixel #if (R2D_ASM == R2D_ON) extern void r2d_blit_la(UINT32 *a); extern void r2d_blit_lb(UINT32 *a); extern void r2d_patch_blit(T_R2D_GC_PTR dst_gc,T_R2D_DRAWING_MODE mode, R2D_BOOLEAN use_foreground_color,INT32 srcdst); extern UINT32 r2d_lcd_start_copy; extern UINT32 r2d_lcd_start_or; extern UINT32 r2d_lcd_start_and; extern UINT32 r2d_lcd_start_xor; extern UINT32 r2d_lcd_start_notcopy; extern UINT32 r2d_lcd_start_notor; extern UINT32 r2d_lcd_start_notand; extern UINT32 r2d_lcd_start_notxor; extern UINT32 r2d_lcd_start_alpha; extern UINT32 r2d_lcd_start_foreground_pixel; extern UINT32 r2d_color_start_copy; extern UINT32 r2d_color_start_or; extern UINT32 r2d_color_start_and; extern UINT32 r2d_color_start_xor; extern UINT32 r2d_color_start_notcopy; extern UINT32 r2d_color_start_notor; extern UINT32 r2d_color_start_notand; extern UINT32 r2d_color_start_notxor; extern UINT32 r2d_color_start_alpha; extern UINT32 r2d_color_start_foreground_pixel; extern UINT32 r2d_start_get_color; // Drawing mode extern UINT32 r2d_sb_down1; extern UINT32 r2d_sb_down2; extern UINT32 r2d_sa_up1; extern UINT32 r2d_sa_up2; // Foreground detection extern UINT32 r2d_sdb_down1; extern UINT32 r2d_sdb_down2; extern UINT32 r2d_sda_up1; extern UINT32 r2d_sda_up2; // Color conversion extern UINT32 r2d_scb_down1; extern UINT32 r2d_scb_down2; extern UINT32 r2d_sca_up1; extern UINT32 r2d_sca_up2; extern UINT32 r2d_start_branch_inst; extern UINT32 r2d_stop_branch_inst; extern UINT32 r2d_blit_foreground; extern UINT32 r2d_blit_background; extern UINT32 r2d_skip_color_proc_a; extern UINT32 r2d_end_ynb_color_dst_a; extern UINT32 r2d_skip_color_proc_b; extern UINT32 r2d_end_ynb_color_dst_b; // Patch list for write_shift_pixel_down extern UINT32 r2d_sft_dst_n_b_down1,r2d_sft_dst_n_b_down2; extern UINT32 r2d_sft_srcb__b_down1,r2d_sft_srcb__b_down2; extern UINT32 r2d_sft_dstc__b_down1,r2d_sft_dstc__b_down2; extern UINT32 r2d_sft_src_c_b_down1,r2d_sft_src_c_b_down2; extern UINT32 r2d_sft_b_c_b_down1,r2d_sft_b_c_b_down2; extern UINT32 r2d_sft_dstb_c_b_down1,r2d_sft_dstb_c_b_down2; extern UINT32 r2d_sft_d_c_b_down1,r2d_sft_d_c_b_down2; extern UINT32 r2d_sft_dstc_c_b_down1,r2d_sft_dstc_c_b_down2; // Patch list for write_shift_pixel_up extern UINT32 r2d_sft_dst_n_a_up1,r2d_sft_dst_n_a_up2; extern UINT32 r2d_sft_srcb__a_up1,r2d_sft_srcb__a_up2; extern UINT32 r2d_sft_dstc__a_up1,r2d_sft_dstc__a_up2; extern UINT32 r2d_sft_src_c_a_up1,r2d_sft_src_c_a_up2; extern UINT32 r2d_sft_b_c_a_up1,r2d_sft_b_c_a_up2; // Patch list fro shift_pixel_down extern UINT32 r2d_sft_dst_n_downa,r2d_sft_dst_n_downb,r2d_sft_dst_n_downc; extern UINT32 r2d_sft_srcb_n_downa,r2d_sft_srcb_n_downb,r2d_sft_srcb_n_downc; extern UINT32 r2d_sft_src_c_downa,r2d_sft_src_c_downb,r2d_sft_src_c_downc; // Patch list fro shift_pixel_up extern UINT32 r2d_sft_dst_n_upa,r2d_sft_dst_n_upb,r2d_sft_dst_n_upc; extern UINT32 r2d_sft_srcb_n_upa,r2d_sft_srcb_n_upb,r2d_sft_srcb_n_upc; extern UINT32 r2d_sft_src_c_upa,r2d_sft_src_c_upb,r2d_sft_src_c_upc; extern UINT32 r2d_sconvcolb_down1,r2d_econvcolb_down1; extern UINT32 r2d_sconvcolb_down2,r2d_econvcolb_down2; extern UINT32 r2d_sconvcola_up1,r2d_econvcola_up1; extern UINT32 r2d_sconvcola_up2,r2d_econvcola_up2; extern UINT32 r2d_start_lcd_to_color,r2d_start_color_to_lcd; extern UINT32 r2d_always_write_down,r2d_always_write_up,r2d_never_write; extern UINT32 r2d_swb_down1,r2d_swb_down2,r2d_swa_up1,r2d_swa_up2; extern UINT32 r2d_skip_color_dst_a,r2d_skip_color_dst_b; extern UINT32 r2d_always_skip; extern UINT32 r2d_enda,r2d_endb; extern UINT32 r2d_lcd_start_nothing; extern UINT32 r2d_skip_load_src_a_up1,r2d_skip_load_src_a_up2; extern UINT32 r2d_skip_load_src_b_down1,r2d_skip_load_src_b_down2; extern UINT32 r2d_skip_shift_down_downa,r2d_skip_shift_down_downb,r2d_skip_shift_down_downc; extern UINT32 r2d_skip_shift_up_upa,r2d_skip_shift_up_upb,r2d_skip_shift_up_upc; extern UINT32 r2d_no_null_src_counter_a,r2d_no_null_src_counter_b; extern UINT32 r2d_end_a_up2,r2d_end_b_down2,r2d_end_downa,r2d_end_downb,r2d_end_downc; extern UINT32 r2d_end_upa,r2d_end_upb,r2d_end_upc; extern UINT32 r2d_always_read_b_down1,r2d_always_read_b_down2; extern UINT32 r2d_always_read_a_up1,r2d_always_read_a_up2; extern UINT32 r2d_always_read_down,r2d_always_read_up; extern UINT32* r2d_g_asm_lcd_operators[]; extern UINT32* r2d_g_asm_color_operators[]; #endif #include "LCDs/R2D_vertical_lcd_i.c"