annotate bwsplash/README @ 223:740a8e8fc9d7

startup sync logic rework for the new PWON button boot scheme Previously we added logic to the MMI task to hold off PEI init until R2D is running, and then extended that condition to wait for FCHG init too. However, the dependencies of MMI upon R2D and FCHG don't start until mmiInit(), and that call is driven by Switch_ON() code, hence the wait for R2D and FCHG init can be made in that code path instead of the MMI task. Furthermore, with our new way of signaling PWON button boot to MMI, we need a new wait to ensure that the MMI task is up - previously this assurance was provided by the wait for Kp pointers to be set. Solution: revert our previous PEI init hold-off additions to MMI, add a new flag indicating MMI task init done, and put the combined wait for all needed conditions into our new PWON button boot code in power.c.
author Mychaela Falconia <falcon@freecalypso.org>
date Tue, 27 Apr 2021 06:24:52 +0000
parents a963d8cd8682
children
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1 When TI's original version of small B&W UI firmware boots or shuts down, the
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2 splash screen it displays consists of a 56x38 pixel B&W TI logo centered in the
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3 middle of the LCD. (Back when this code was owned by Condat rather than TI,
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4 this splash screen was an animated Condat logo of approximately the same size -
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5 it is still present in the code, conditioned out.) Because we are FreeCalypso
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6 and not TI or Condat, we need our own logo or at least our own splash screen to
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7 replace those other company logos.
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9 A bona fide FreeCalypso logo does not exist yet as of this writing (2021-03),
4d9f24c501f3 bwsplash: simple splash screen for FreeCalypso Lite (smallbw)
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10 and while we (Falconia family that owns FC) do have some logo ideas in the
4d9f24c501f3 bwsplash: simple splash screen for FreeCalypso Lite (smallbw)
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11 works, the 96x64 pixel B&W (1bpp) framebuffer in the FreeCalypso Lite config is
4d9f24c501f3 bwsplash: simple splash screen for FreeCalypso Lite (smallbw)
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12 far too limited compared to other media - hence we are currently going for a
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13 simple splash screen that merely consists of the words "FreeCalypso Lite".
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15 The current version of our minimal-effort splash screen is 80x30 pixels, to be
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16 centered in the middle of the 96x64 pixel LCD. The bitmap drawing is given in
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17 bwsplash.pbm, which is a Plain PBM file, making the pixel image directly
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a963d8cd8682 bwsplash/README: additional notes
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18 viewable and editable in vi. The tools in this directory compile it into hex
a963d8cd8682 bwsplash/README: additional notes
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19 bytes for inclusion in C source, and the finished artifact goes into
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20 src/ui/bmi/mmiIcons.c, fc_splash_screen_smallbw[] char array. The coordinates
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21 for positioning this bitmap within the full 96x64 pixel framebuffer are given
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22 in src/ui/bmi/mmiResources.h - look for WELCOME_ANI_POS_X and WELCOME_ANI_POS_Y
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23 definitions.
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24
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25 The present splash screen is strictly a minimal-effort job with absolutely no
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26 quality claims of any kind. If someone is more graphically talented than I am,
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27 or has more time to invest into drawing a prettier splash screen, suggestions
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28 for improvement are always welcome.