FreeCalypso > hg > fc-tourmaline
diff src/cs/services/audio/audio_melody_E1.c @ 0:4e78acac3d88
src/{condat,cs,gpf,nucleus}: import from Selenite
author | Mychaela Falconia <falcon@freecalypso.org> |
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date | Fri, 16 Oct 2020 06:23:26 +0000 |
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children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/cs/services/audio/audio_melody_E1.c Fri Oct 16 06:23:26 2020 +0000 @@ -0,0 +1,1289 @@ +/****************************************************************************/ +/* */ +/* File Name: audio_melody_E1.c */ +/* */ +/* Purpose: This file contains all the functions used to manage the */ +/* melody_E1. */ +/* */ +/* Version 0.1 */ +/* */ +/* Date Modification */ +/* ------------------------------------ */ +/* 18 May 2001 Create */ +/* */ +/* Author */ +/* Francois Mazard - Stephanie Gerthoux */ +/* */ +/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ +/****************************************************************************/ + +#include "rv/rv_defined_swe.h" +#ifdef RVM_AUDIO_MAIN_SWE + #ifndef _WINDOWS + #include "config/swconfig.cfg" + #include "config/sys.cfg" + #include "config/chipset.cfg" + #endif + + /* include the usefull L1 header */ + #include "l1_confg.h" + + #if (MELODY_E1) + #include "rv/rv_general.h" + #include "rvm/rvm_gen.h" + #include "audio/audio_features_i.h" + #include "audio/audio_ffs_i.h" + #include "audio/audio_api.h" + #include "audio/audio_structs_i.h" + #include "audio/audio_var_i.h" + #include "audio/audio_messages_i.h" + #include "rvf/rvf_target.h" + #include "audio/audio_const_i.h" + #include "audio/audio_error_hdlr_i.h" + + /* include the usefull L1 header */ + #define BOOL_FLAG + #define CHAR_FLAG + #include "l1_types.h" + #include "l1audio_cust.h" + #include "l1audio_msgty.h" + #include "l1audio_signa.h" + + #include <string.h> + + /********************************************************************************/ + /* */ + /* Function Name: audio_melody_E1_send_status */ + /* */ + /* Purpose: This function sends the melody_E1 status to the entity. */ + /* */ + /* Input Parameters: */ + /* status, */ + /* return path */ + /* */ + /* Output Parameters: */ + /* None. */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_melody_E1_send_status (T_AUDIO_RET status, T_RV_RETURN return_path) + { + void *p_send_message = NULL; + T_RVF_MB_STATUS mb_status = RVF_RED; + + while (mb_status == RVF_RED) + { + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_external, + sizeof (T_AUDIO_MELODY_E1_STATUS), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + /* and wait until more ressource is given */ + if (mb_status == RVF_RED) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); + rvf_delay(RVF_MS_TO_TICKS(1000)); + } + } + /*fill the header of the message */ + ((T_AUDIO_MELODY_E1_STATUS *)(p_send_message))->os_hdr.msg_id = AUDIO_MELODY_E1_STATUS_MSG; + + /* fill the status parameters */ + ((T_AUDIO_MELODY_E1_STATUS *)(p_send_message))->status = status; + + if (return_path.callback_func == NULL) + { + /* send the message to the entity */ + rvf_send_msg (return_path.addr_id, + p_send_message); + } + else + { + /* call the callback function */ + (*return_path.callback_func)((void *)(p_send_message)); + rvf_free_buf((T_RVF_BUFFER *)p_send_message); + + } + } + + /********************************************************************************/ + /* */ + /* Function Name: audio_melody_E1_message_switch */ + /* */ + /* Purpose: Manage the message supply between the melody manage 1 and */ + /* manager 0 */ + /* */ + /* Input Parameters: */ + /* start or stop message from the melody E1 features */ + /* */ + /* Output Parameters: */ + /* index of the manager */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + UINT8 audio_melody_E1_message_switch (T_RV_HDR *p_message) + { + switch (p_message->msg_id) + { + case AUDIO_MELODY_E1_START_REQ: + { + /* Check if the melody E1 number 0 isn't started */ + if (p_audio_gbl_var->melody_E1_0.state == AUDIO_MELODY_E1_IDLE) + { + /* Save the mode of the melody */ + p_audio_gbl_var->melody_E1_mode = + ((T_AUDIO_MELODY_E1_START *)p_message)->melody_E1_parameter.melody_mode; + return(AUDIO_MELODY_E1_0); + } + /* Check if the melody E1 number 1 isn't started and if the current mode is game mode */ + if ( (p_audio_gbl_var->melody_E1_1.state == AUDIO_MELODY_E1_IDLE) && + (p_audio_gbl_var->melody_E1_mode == AUDIO_MELODY_GAME_MODE) ) + { + return(AUDIO_MELODY_E1_1); + } + + /* This start command is an error */ + /* error due to a wrong melody mode */ + if ( (p_audio_gbl_var->melody_E1_1.state == AUDIO_MELODY_E1_IDLE) && + (p_audio_gbl_var->melody_E1_mode == AUDIO_MELODY_NORMAL_MODE) ) + { + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_MODE_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_MODE); + p_audio_gbl_var->message_processed = TRUE; + return(AUDIO_MELODY_E1_NONE); + } + + /* error due to a wrong start */ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + p_audio_gbl_var->message_processed = TRUE; + return(AUDIO_MELODY_E1_NONE); + } + + case AUDIO_MELODY_E1_STOP_REQ: + { + /* Check if the melody E1 number 0 is running and if the stop command and */ + /* the manager 0 talk about the same melody name */ + if ( (p_audio_gbl_var->melody_E1_0.state != AUDIO_MELODY_E1_IDLE) && + (strcmp(p_audio_gbl_var->melody_E1_0.melody_name, + ((T_AUDIO_MELODY_E1_STOP*)p_message)->melody_name) == 0) ) + { + return(AUDIO_MELODY_E1_0); + } + /* Check if the melody E1 number 1 is running and if the stop command and */ + /* the manager 1 talk about the same melody name */ + if ( (p_audio_gbl_var->melody_E1_1.state != AUDIO_MELODY_E1_IDLE) && + (strcmp(p_audio_gbl_var->melody_E1_1.melody_name, + ((T_AUDIO_MELODY_E1_STOP*)p_message)->melody_name) == 0) ) + { + return(AUDIO_MELODY_E1_1); + } + + /* the stop command isn't apply to a melody E1, it's an error */ + /* event error - send an error message*/ + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + p_audio_gbl_var->message_processed = TRUE; + return(AUDIO_MELODY_E1_NONE); + } + + case AUDIO_FFS_INIT_DONE: + { + /* The FFS message is from the melody E1 manager 0 */ + if ( ((T_AUDIO_FFS_INIT *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E1_0 ) + { + return(AUDIO_MELODY_E1_0); + } + /* The FFS message is from the melody E1 manager 1 */ + if ( ((T_AUDIO_FFS_INIT *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E1_1 ) + { + return(AUDIO_MELODY_E1_1); + } + return(AUDIO_MELODY_E1_NONE); + } + + case AUDIO_FFS_STOP_CON: + { + /* The FFS message is from the melody E1 manager 0 */ + if ( ((T_AUDIO_FFS_STOP_REQ *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E1_0 ) + { + return(AUDIO_MELODY_E1_0); + } + /* The FFS message is from the melody E1 manager 1 */ + if ( ((T_AUDIO_FFS_STOP_REQ *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E1_1 ) + { + return(AUDIO_MELODY_E1_1); + } + return(AUDIO_MELODY_E1_NONE); + } + + case MMI_MELODY0_START_CON: + case MMI_MELODY0_STOP_CON: + { + return(AUDIO_MELODY_E1_0); + } + + case MMI_MELODY1_START_CON: + case MMI_MELODY1_STOP_CON: + { + return(AUDIO_MELODY_E1_1); + } + + default: + { + return(AUDIO_MELODY_E1_NONE); + break; + } + + } /* switch */ + } + /********************************************************************************/ + /* */ + /* Function Name: audio_melody_convert_parameter */ + /* */ + /* Purpose: Convert the melody parameters from the entity to the l1 */ + /* parameters */ + /* */ + /* Input Parameters: */ + /* session_id of the melody */ + /* id of the melody */ + /* */ + /* Output Parameters: */ + /* layer 1 melody message */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_melody_e1_convert_parameter(UINT8 channel_id, T_MMI_MELODY_REQ *l1_parameter, UINT8 melody_id) + { + if (melody_id == 0) + { + if (p_audio_gbl_var->melody_E1_mode == AUDIO_MELODY_GAME_MODE) + { + /* oscillators 0, 1, 2, 3 are used for the melody 0 in game mode */ + l1_parameter->oscillator_used_bitmap = 0x0F; + } + else + { + /* oscillators 0, 1, 2, 3, 4, 5, 6, 7 are used for the melody 0 in normal mode */ + l1_parameter->oscillator_used_bitmap = 0xFF; + } + + /* loopback mode */ + l1_parameter->loopback = + p_audio_gbl_var->melody_E1_0.loopback; + } + else + { + /* oscillators 4, 5, 6, 7 are used for the melody 0 */ + l1_parameter->oscillator_used_bitmap = 0xF0; + + /* loopback mode */ + l1_parameter->loopback = + p_audio_gbl_var->melody_E1_0.loopback; + + } + l1_parameter->session_id = channel_id; + } + + /********************************************************************************/ + /* */ + /* Function Name: audio_melody_e1_manager_0 */ + /* */ + /* Purpose: This function is called to manage a melody E1 format number 0. */ + /* */ + /* Input Parameters: */ + /* Message to the audo entity */ + /* */ + /* Output Parameters: */ + /* None. */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_melody_E1_manager_0 (T_RV_HDR *p_message) + { + /* Declare local variables. */ + void *p_send_message; + UINT8 i; + T_RVF_MB_STATUS mb_status; + + /**************** audio_melody_e1_manager function begins *********************/ + + switch(p_audio_gbl_var->melody_E1_0.state) + { + case AUDIO_MELODY_E1_IDLE: + { + switch(p_message->msg_id) + { + case AUDIO_MELODY_E1_START_REQ: + { + /* save the task id of the entity */ + p_audio_gbl_var->melody_E1_0.task_id = p_message->src_addr_id; + + /* save the return path */ + p_audio_gbl_var->melody_E1_0.return_path.callback_func = + ((T_AUDIO_MELODY_E1_START*)(p_message))->return_path.callback_func; + p_audio_gbl_var->melody_E1_0.return_path.addr_id = + ((T_AUDIO_MELODY_E1_START*)(p_message))->return_path.addr_id; + + for (i=0; i<AUDIO_PATH_NAME_MAX_SIZE; i++) + { + p_audio_gbl_var->melody_E1_0.melody_name[i] = + ((T_AUDIO_MELODY_E1_START*)(p_message))->melody_E1_parameter.melody_name[i]; + } + + p_audio_gbl_var->melody_E1_0.loopback = + ((T_AUDIO_MELODY_E1_START*)(p_message))->melody_E1_parameter.loopback; + + /* Send the Start message to the FFS */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_FLASH_2_RAM_START), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_FLASH_2_RAM_START_REQ; + + /* fill the parameters */ + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->audio_ffs_fd = + ((T_AUDIO_MELODY_E1_START*)(p_message))->audio_ffs_fd; + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->initial_size = AUDIO_MELODY_E1_SIZE; + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->loop = + ((T_AUDIO_MELODY_E1_START*)(p_message))->melody_E1_parameter.loopback; + + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_0; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E1_WAIT_INIT_FFS */ + p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_INIT_FFS; + break; + } + } + break; + } /* case AUDIO_MELODY_E1_IDLE */ + + case AUDIO_MELODY_E1_WAIT_INIT_FFS: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_INIT_DONE: + { + /* send the start melody message to the L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(sizeof(T_MMI_MELODY_REQ)); + + if ( p_send_message != NULL) + { + /* Convert the entity parameters to the audio L1 parameters */ + audio_melody_e1_convert_parameter(((T_AUDIO_FFS_INIT *)(p_message))->channel_id, + ((T_MMI_MELODY_REQ *)(p_send_message)), + AUDIO_MELODY_E1_0); + + /* send the start command to the audio L1 */ + audio_send_l1_message(MMI_MELODY0_START_REQ, p_send_message); + } + + /* change to the state AUDIO_MELODY_E1_WAIT_START_CONFIRMATION */ + p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_START_CON; + break; + } + case AUDIO_MELODY_E1_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller =Melody task id */ + if ( p_audio_gbl_var->melody_E1_0.task_id == p_message->src_addr_id) + { + /* change to the state AUDIO_MELODY_E1_WAIT_INIT_DONE */ + p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_INIT_DONE; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } /* case AUDIO_MELODY_E1_WAIT_INIT_FFS */ + + case AUDIO_MELODY_E1_WAIT_INIT_DONE: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_INIT_DONE: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_0; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E1_WAIT_STOP_FFS */ + p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_STOP_FFS; + break; + } + case AUDIO_MELODY_E1_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } /* case AUDIO_MELODY_E1_WAIT_INIT_DONE*/ + + case AUDIO_MELODY_E1_WAIT_START_CON: + { + switch(p_message->msg_id) + { + case MMI_MELODY0_START_CON: + { + /* change to the state AUDIO_MELODY_E1_WAIT_STOP_COMMAND */ + p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_STOP_COMMAND; + break; + } + + case AUDIO_MELODY_E1_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller =Melody task id */ + if ( p_audio_gbl_var->melody_E1_0.task_id == p_message->src_addr_id) + { + /* change to the state AUDIO_MELODY_E1_WAIT_STOP_CONFIRMATION */ + p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_START_CON_TO_STOP; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } /* case AUDIO_MELODY_E1_PLAY_WAIT_START_CON */ + + case AUDIO_MELODY_E1_WAIT_START_CON_TO_STOP: + { + switch(p_message->msg_id) + { + case MMI_MELODY0_START_CON: + { + /* send the stop command to the audio L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(0); + if ( p_send_message != NULL) + { + /* send the start command to the audio L1 */ + audio_send_l1_message(MMI_MELODY0_STOP_REQ, p_send_message); + } + + /* change to the state AUDIO_MELODY_E1_WAIT_STOP_CON */ + p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_STOP_CON; + break; + } + + case AUDIO_MELODY_E1_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } + + case AUDIO_MELODY_E1_WAIT_STOP_COMMAND: + { + switch(p_message->msg_id) + { + case MMI_MELODY0_STOP_CON: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_0; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E1_WAIT_STOP_FFS */ + p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_STOP_FFS; + break; + } + + case AUDIO_MELODY_E1_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller =Melody task id */ + if ( p_audio_gbl_var->melody_E1_0.task_id == p_message->src_addr_id) + { + /* send the stop command to the audio L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(0); + if (p_send_message != NULL) + { + /* send the start command to the audio L1 */ + audio_send_l1_message(MMI_MELODY0_STOP_REQ, p_send_message); + } + + /* change to the state AUDIO_MELODY_E1_WAIT_STOP_CONFIRMATION */ + p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_STOP_CON; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } /* case AUDIO_MELODY_E1_WAIT_STOP_COMMAND */ + + case AUDIO_MELODY_E1_WAIT_STOP_CON: + { + switch(p_message->msg_id) + { + case MMI_MELODY0_STOP_CON: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_0; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_0_WAIT_STOP_FFS */ + p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_WAIT_STOP_FFS; + break; + } + + case AUDIO_MELODY_E1_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } /* case AUDIO_MELODY_E1_WAIT_STOP_CON */ + + case AUDIO_MELODY_E1_WAIT_STOP_FFS: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_STOP_CON: + { + audio_melody_E1_send_status (AUDIO_OK, p_audio_gbl_var->melody_E1_0.return_path); + + /* change to the state AUDIO_MELODY_0_IDLE */ + p_audio_gbl_var->melody_E1_0.state = AUDIO_MELODY_E1_IDLE; + + break; + } + + case AUDIO_MELODY_E1_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + + } + break; + } /* case AUDIO_MELODY_E1_WAIT_STOP_CON */ + } /* switch(p_audio_gbl_var->melody_E1_0.state) */ + } /*********************** End of audio_melody_E1_manager_0 function **********************/ + + /********************************************************************************/ + /* */ + /* Function Name: audio_melody_e1_manager_1 */ + /* */ + /* Purpose: This function is called to manage a melody E1 format number 1. */ + /* */ + /* Input Parameters: */ + /* Message to the audo entity */ + /* */ + /* Output Parameters: */ + /* None. */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_melody_E1_manager_1 (T_RV_HDR *p_message) + { + /* Declare local variables. */ + void *p_send_message; + UINT8 i; + T_RVF_MB_STATUS mb_status; + + /**************** audio_melody_e1_manager function begins *********************/ + + switch(p_audio_gbl_var->melody_E1_1.state) + { + case AUDIO_MELODY_E1_IDLE: + { + switch(p_message->msg_id) + { + case AUDIO_MELODY_E1_START_REQ: + { + /* save the task id of the entity */ + p_audio_gbl_var->melody_E1_1.task_id = p_message->src_addr_id; + + /* save the return path */ + p_audio_gbl_var->melody_E1_1.return_path.callback_func = + ((T_AUDIO_MELODY_E1_START*)(p_message))->return_path.callback_func; + p_audio_gbl_var->melody_E1_1.return_path.addr_id = + ((T_AUDIO_MELODY_E1_START*)(p_message))->return_path.addr_id; + + for (i=0; i<AUDIO_PATH_NAME_MAX_SIZE; i++) + { + p_audio_gbl_var->melody_E1_1.melody_name[i] = + ((T_AUDIO_MELODY_E1_START*)(p_message))->melody_E1_parameter.melody_name[i]; + } + + p_audio_gbl_var->melody_E1_1.loopback = + ((T_AUDIO_MELODY_E1_START*)(p_message))->melody_E1_parameter.loopback; + + /* Send the Start message to the FFS */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_FLASH_2_RAM_START), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_FLASH_2_RAM_START_REQ; + + /* fill the parameters */ + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->audio_ffs_fd = + ((T_AUDIO_MELODY_E1_START*)(p_message))->audio_ffs_fd; + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->initial_size = AUDIO_MELODY_E1_SIZE; + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->loop = + ((T_AUDIO_MELODY_E1_START*)(p_message))->melody_E1_parameter.loopback; + + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_1; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E1_WAIT_INIT_FFS */ + p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_INIT_FFS; + break; + } + } + break; + } /* case AUDIO_MELODY_E1_IDLE */ + + case AUDIO_MELODY_E1_WAIT_INIT_FFS: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_INIT_DONE: + { + /* send the start melody message to the L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(sizeof(T_MMI_MELODY_REQ)); + + if ( p_send_message != NULL) + { + /* Convert the entity parameters to the audio L1 parameters */ + audio_melody_e1_convert_parameter(((T_AUDIO_FFS_INIT *)(p_message))->channel_id, + ((T_MMI_MELODY_REQ *)(p_send_message)), + AUDIO_MELODY_E1_1); + + /* send the start command to the audio L1 */ + audio_send_l1_message(MMI_MELODY1_START_REQ, p_send_message); + } + + /* change to the state AUDIO_MELODY_E1_WAIT_START_CONFIRMATION */ + p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_START_CON; + break; + } + + case AUDIO_MELODY_E1_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller =Melody task id */ + if ( p_audio_gbl_var->melody_E1_1.task_id == p_message->src_addr_id) + { + /* change to the state AUDIO_MELODY_E1_WAIT_INIT_DONE */ + p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_INIT_DONE; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } /* case AUDIO_MELODY_E1_WAIT_INIT_FFS */ + + case AUDIO_MELODY_E1_WAIT_INIT_DONE: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_INIT_DONE: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_1; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E1_WAIT_STOP_FFS */ + p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_STOP_FFS; + break; + } + + case AUDIO_MELODY_E1_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } /* case AUDIO_MELODY_E1_WAIT_INIT_DONE*/ + + case AUDIO_MELODY_E1_WAIT_START_CON: + { + switch(p_message->msg_id) + { + case MMI_MELODY1_START_CON: + { + /* change to the state AUDIO_MELODY_E1_WAIT_STOP_COMMAND */ + p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_STOP_COMMAND; + break; + } + + case AUDIO_MELODY_E1_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller =Melody task id */ + if ( p_audio_gbl_var->melody_E1_1.task_id == p_message->src_addr_id) + { + /* change to the state AUDIO_MELODY_E1_WAIT_STOP_CONFIRMATION */ + p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_START_CON_TO_STOP; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } /* case AUDIO_WAIT_START_CON */ + + case AUDIO_MELODY_E1_WAIT_START_CON_TO_STOP: + { + switch(p_message->msg_id) + { + case MMI_MELODY1_START_CON: + { + /* send the stop command to the audio L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(0); + if ( p_send_message != NULL) + { + /* send the start command to the audio L1 */ + audio_send_l1_message(MMI_MELODY1_STOP_REQ, p_send_message); + } + + /* change to the state AUDIO_MELODY_E1_WAIT_STOP_CON */ + p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_STOP_CON; + break; + } + + case AUDIO_MELODY_E1_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* start event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } + + case AUDIO_MELODY_E1_WAIT_STOP_COMMAND: + { + switch(p_message->msg_id) + { + case MMI_MELODY1_STOP_CON: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_1; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E1_WAIT_STOP_FFS */ + p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_STOP_FFS; + break; + } + + case AUDIO_MELODY_E1_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller =Melody task id */ + if ( p_audio_gbl_var->melody_E1_1.task_id == p_message->src_addr_id) + { + /* send the stop command to the audio L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(0); + if (p_send_message != NULL) + { + /* send the start command to the audio L1 */ + audio_send_l1_message(MMI_MELODY1_STOP_REQ, p_send_message); + } + + /* change to the state AUDIO_MELODY_E1_WAIT_STOP_CONFIRMATION */ + p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_STOP_CON; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } /* case AUDIO_MELODY_E1_WAIT_STOP_COMMAND */ + + case AUDIO_MELODY_E1_WAIT_STOP_CON: + { + switch(p_message->msg_id) + { + case MMI_MELODY1_STOP_CON: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E1_1; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_1_WAIT_STOP_FFS */ + p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_WAIT_STOP_FFS; + break; + } + case AUDIO_MELODY_E1_STOP_REQ: + { + /* event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + + } + break; + } /* case AUDIO_MELODY_E1_WAIT_STOP_CON */ + + case AUDIO_MELODY_E1_WAIT_STOP_FFS: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_STOP_CON: + { + audio_melody_E1_send_status (AUDIO_OK, p_audio_gbl_var->melody_E1_1.return_path); + + /* change to the state AUDIO_MELODY_1_IDLE */ + p_audio_gbl_var->melody_E1_1.state = AUDIO_MELODY_E1_IDLE; + + break; + } + case AUDIO_MELODY_E1_STOP_REQ: + { + /* event error - send an error message */ + audio_melody_E1_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E1_STOP *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E1_STOP_REQ */ + + case AUDIO_MELODY_E1_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E1_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_melody_E1_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E1_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E1_START *)(p_message))->return_path); + audio_melody_E1_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } /* case AUDIO_MELODY_E1_WAIT_STOP_CON */ + } /* switch(p_audio_gbl_var->melody_E1_1.state) */ + } /*********************** End of audio_melody_E1_manager_1 function **********************/ + + #endif /* MELODY_E1 */ +#endif /* RVM_AUDIO_MAIN_SWE */