diff src/cs/services/audio/audio_tones.c @ 0:4e78acac3d88

src/{condat,cs,gpf,nucleus}: import from Selenite
author Mychaela Falconia <falcon@freecalypso.org>
date Fri, 16 Oct 2020 06:23:26 +0000
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cs/services/audio/audio_tones.c	Fri Oct 16 06:23:26 2020 +0000
@@ -0,0 +1,433 @@
+/****************************************************************************/
+/*                                                                          */
+/*  File Name:  audio_tones.c                                               */
+/*                                                                          */
+/*  Purpose:  This file contains all the functions used to manage the       */
+/*            tones  .                                                      */
+/*                                                                          */
+/*  Version   0.1                                                           */
+/*                                                                          */
+/*  Date        Modification                                                */
+/*  ------------------------------------                                    */
+/*  28 May 2001 Create                                                      */
+/*                                                                          */
+/*  Author                                                                  */
+/*     Francois Mazard - Stephanie Gerthoux                                 */
+/*                                                                          */
+/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
+/****************************************************************************/
+
+#include "rv/rv_defined_swe.h"
+
+#ifdef RVM_AUDIO_MAIN_SWE
+  #ifndef _WINDOWS
+    #include "config/swconfig.cfg"
+    #include "config/sys.cfg"
+    #include "config/chipset.cfg"
+  #endif
+
+  #include "l1_confg.h"
+  #if (TONE)
+    #include <math.h>
+    #include "rv/rv_general.h"
+    #include "rvm/rvm_gen.h"
+    #include "audio/audio_features_i.h"
+    #include "audio/audio_ffs_i.h"
+    #include "audio/audio_api.h"
+    #include "audio/audio_structs_i.h"
+    #include "audio/audio_var_i.h"
+    #include "audio/audio_messages_i.h"
+    #include "rvf/rvf_target.h"
+    #include "audio/audio_const_i.h"
+    #include "audio/audio_error_hdlr_i.h"
+
+    /* include the usefull L1 header */
+    #define BOOL_FLAG
+    #define CHAR_FLAG
+    #include "l1_types.h"
+    #include "l1audio_cust.h"
+    #include "l1audio_msgty.h"
+    #include "l1audio_signa.h"
+
+  /********************************************************************************/
+  /*                                                                              */
+  /*    Function Name:   audio_tones_convert_parameter                            */
+  /*                                                                              */
+  /*    Purpose:  Convert the tones paramters from the entity to the l1           */
+  /*              parameters                                                      */
+  /*                                                                              */
+  /*    Input Parameters:                                                         */
+  /*        entity tones message                                                  */
+  /*                                                                              */
+  /*    Output Parameters:                                                        */
+  /*        layer 1  tones message                                                */
+  /*                                                                              */
+  /*    Note:                                                                     */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /*    Revision History:                                                         */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /********************************************************************************/
+  void audio_tones_convert_parameter( T_AUDIO_TONES_START *entity_parameter,
+                                      T_MMI_TONE_REQ *l1_parameter)
+  {
+    double frequency_index, frequency_beep, amplitude_beep, amplitude, amplitude_index;
+
+    /* Calculation of the frequency index */
+    /* note: we /* add +0.5 to compensate the truncation */
+    frequency_beep = (double)(entity_parameter->tones_parameter.tones[0].frequency_tone);
+    frequency_index = (256 * cos(6.283185*(frequency_beep/8000)));
+    /* Calculation of the amplitude index */
+    /* note: we /* add +0.5 to compensate the truncation */
+    amplitude_beep = (double)(entity_parameter->tones_parameter.tones[0].amplitude_tone);
+    amplitude      = exp((amplitude_beep*0.115129)+(5.544625));
+    amplitude_index = amplitude * sin(6.283185*(frequency_beep/8000));
+
+    l1_parameter->d_k_x1_t0 = (UINT16)((((UINT16)(frequency_index))<<8) | ((UINT16)(amplitude_index)));
+
+    /* Calculation of the frequency index */
+    /* note: we /* add +0.5 to compensate the truncation */
+    frequency_beep = (double)(entity_parameter->tones_parameter.tones[1].frequency_tone);
+    frequency_index = (256 * cos(6.283185*(frequency_beep/8000)));
+    /* Calculation of the amplitude index */
+    /* note: we /* add +0.5 to compensate the truncation */
+    amplitude_beep = (double)(entity_parameter->tones_parameter.tones[1].amplitude_tone);
+    amplitude      = exp((amplitude_beep*0.115129)+(5.544625));
+    amplitude_index = amplitude * sin(6.283185*(frequency_beep/8000));
+
+    l1_parameter->d_k_x1_t1 = (UINT16)((((UINT16)(frequency_index))<<8) | ((UINT16)(amplitude_index)));
+
+    /* Calculation of the frequency index */
+    /* note: we /* add +0.5 to compensate the truncation */
+    frequency_beep = (double)(entity_parameter->tones_parameter.tones[2].frequency_tone);
+    frequency_index = (256 * cos(6.283185*(frequency_beep/8000)));
+    /* Calculation of the amplitude index */
+    /* note: we /* add +0.5 to compensate the truncation */
+    amplitude_beep = (double)(entity_parameter->tones_parameter.tones[2].amplitude_tone);
+    amplitude      = exp((amplitude_beep*0.115129)+(5.544625));
+    amplitude_index = amplitude * sin(6.283185*(frequency_beep/8000));
+
+    l1_parameter->d_k_x1_t2 = (UINT16)((((UINT16)(frequency_index))<<8) | ((UINT16)(amplitude_index)));
+
+    l1_parameter->d_t0_on = (UINT16)((entity_parameter->tones_parameter.tones[0].start_tone)/20);
+    l1_parameter->d_t1_on = (UINT16)((entity_parameter->tones_parameter.tones[1].start_tone)/20);
+    l1_parameter->d_t2_on = (UINT16)((entity_parameter->tones_parameter.tones[2].start_tone)/20);
+
+    l1_parameter->d_t0_off = (UINT16)((entity_parameter->tones_parameter.tones[0].stop_tone)/20);
+    l1_parameter->d_t1_off = (UINT16)((entity_parameter->tones_parameter.tones[1].stop_tone)/20);
+    l1_parameter->d_t2_off = (UINT16)((entity_parameter->tones_parameter.tones[2].stop_tone)/20);
+
+    l1_parameter->d_bu_off = (UINT16)((entity_parameter->tones_parameter.frame_duration)/20);
+
+    l1_parameter->d_se_off = (UINT16)((entity_parameter->tones_parameter.sequence_duration)/20);
+
+    l1_parameter->d_pe_off = (UINT16)((entity_parameter->tones_parameter.period_duration)/20);
+
+    l1_parameter->d_pe_rep = entity_parameter->tones_parameter.repetition;
+  }
+
+
+
+    /********************************************************************************/
+    /*                                                                              */
+    /*    Function Name:   audio_tones_send_status                                  */
+    /*                                                                              */
+    /*    Purpose:  This function sends the tones status to the entity.             */
+    /*                                                                              */
+    /*    Input Parameters:                                                         */
+    /*        status,                                                               */
+    /*        return path                                                           */
+    /*                                                                              */
+    /*    Output Parameters:                                                        */
+    /*        None.                                                                 */
+    /*                                                                              */
+    /*    Note:                                                                     */
+    /*        None.                                                                 */
+    /*                                                                              */
+    /*    Revision History:                                                         */
+    /*        None.                                                                 */
+    /*                                                                              */
+    /********************************************************************************/
+    void audio_tones_send_status (T_AUDIO_RET status, T_RV_RETURN return_path)
+    {
+      void *p_send_message = NULL;
+      T_RVF_MB_STATUS mb_status = RVF_RED;
+
+      while (mb_status == RVF_RED)
+      {
+        /* allocate the message buffer */
+        mb_status = rvf_get_buf (p_audio_gbl_var->mb_external,
+                                 sizeof (T_AUDIO_TONES_STATUS),
+                                 (T_RVF_BUFFER **) (&p_send_message));
+
+        /* If insufficient resources, then report a memory error and abort.               */
+        /* and wait until more ressource is given */
+        if (mb_status == RVF_RED)
+        {
+          audio_tones_error_trace(AUDIO_ENTITY_NO_MEMORY);
+          rvf_delay(RVF_MS_TO_TICKS(1000));
+        }
+      }
+
+      /*fill the header of the message */
+      ((T_AUDIO_TONES_STATUS *)(p_send_message))->os_hdr.msg_id = AUDIO_TONES_STATUS_MSG;
+
+      /* fill the status parameters */
+      ((T_AUDIO_TONES_STATUS *)(p_send_message))->status = status;
+
+      if (return_path.callback_func == NULL)
+      {
+        /* send the message to the entity */
+        rvf_send_msg (return_path.addr_id,
+                      p_send_message);
+      }
+      else
+      {
+        /* call the callback function */
+        (*return_path.callback_func)((void *)(p_send_message));
+		rvf_free_buf((T_RVF_BUFFER *)p_send_message);
+      }
+    }
+    /********************************************************************************/
+    /*                                                                              */
+    /*    Function Name:   audio_tones_manager                                      */
+    /*                                                                              */
+    /*    Purpose:  This function is called to manage a tones generation            */
+    /*                                                                              */
+    /*    Input Parameters:                                                         */
+    /*        Audio Key Beep Parameters,                                            */
+    /*                                                                              */
+    /*    Output Parameters:                                                        */
+    /*        None.                                                                 */
+    /*                                                                              */
+    /*    Note:                                                                     */
+    /*        None.                                                                 */
+    /*                                                                              */
+    /*    Revision History:                                                         */
+    /*        None.                                                                 */
+    /*                                                                              */
+    /********************************************************************************/
+    void audio_tones_manager (T_RV_HDR *p_message)
+    {
+
+      /* Declare local variables.                                                   */
+      void *p_send_message;
+
+      /**************** audio_tones_manager function begins *********************/
+      switch(p_audio_gbl_var->tones.state)
+      {
+        case AUDIO_TONES_IDLE:
+          {
+            switch(p_message->msg_id)
+            {
+               case AUDIO_TONES_START_REQ:
+                {
+                  /* save the addr id of the entity */
+                  p_audio_gbl_var->tones.task_id = p_message->src_addr_id;
+
+                  /* save the return path */
+                  p_audio_gbl_var->tones.return_path.callback_func = ((T_AUDIO_TONES_START*)(p_message))->return_path.callback_func;
+                  p_audio_gbl_var->tones.return_path.addr_id   = ((T_AUDIO_TONES_START*)(p_message))->return_path.addr_id;
+
+                  /* allocate the buffer for the message to the L1 */
+                  p_send_message = audio_allocate_l1_message(sizeof(T_MMI_TONE_REQ));
+                  if (p_send_message != NULL)
+                  {
+                    /* Convert the entity parameters to the audio L1 parameters */
+                    audio_tones_convert_parameter((T_AUDIO_TONES_START *)p_message,
+                                                  (T_MMI_TONE_REQ *)p_send_message);
+
+                    /* send the start command to the audio L1 */
+                    audio_send_l1_message(MMI_TONE_START_REQ, p_send_message);
+                  }
+
+                  /* change to the state AUDIO_TONES_WAIT_START_CONFIRMATION */
+                  p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_START_CON;
+                 break;
+                 }
+
+               case AUDIO_TONES_STOP_REQ:
+                {
+                  /* event error - send an error message*/
+                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);
+
+                  audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
+                  break;
+                }
+            }
+          break;
+          } /* case AUDIO_TONES_IDLE */
+
+        case AUDIO_TONES_WAIT_START_CON:
+          {
+            switch(p_message->msg_id)
+            {
+               case MMI_TONE_START_CON:
+                {
+                  /* change to the state AUDIO_TONES_WAIT_STOP_COMMAND */
+                  p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_STOP_COMMAND;
+                break;
+                }
+               case AUDIO_TONES_STOP_REQ:
+                 /*.Before stopping this task, control that                           */
+                 /*          stop task id caller = Tones task id                    */
+                 {
+                   if ( p_audio_gbl_var->tones.task_id == p_message->src_addr_id)
+                   {
+                      /* change to the state AUDIO_TONES_WAIT_STOP_CONFIRMATION */
+                      p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_START_CON_TO_STOP;
+                   }
+                   else
+                   {
+                     /* A stop request from an other task is sent during a start connection */
+                     /* event error - send an error message  */
+                     audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);
+
+                     audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
+                   }
+                break;
+                }
+              case AUDIO_TONES_START_REQ:
+                {
+                  /* event error - send an error message*/
+                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_START *)(p_message))->return_path);
+
+                  audio_tones_error_trace(AUDIO_ERROR_START_EVENT);
+                break;
+                }
+            }
+          break;
+          } /* case AUDIO_TONES_WAIT_START_CON */
+
+         case AUDIO_TONES_WAIT_START_CON_TO_STOP:
+          {
+            switch(p_message->msg_id)
+            {
+               case MMI_TONE_START_CON:
+                {
+                  /* allocate the buffer for the message to the L1 */
+                  p_send_message = audio_allocate_l1_message(0);
+                  if (p_send_message != NULL)
+                  {
+                    /* send the start command to the audio L1 */
+                    audio_send_l1_message(MMI_TONE_STOP_REQ, p_send_message);
+                  }
+
+                  /* change to the state AUDIO_TONES_WAIT_STOP_CON */
+                  p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_STOP_CON;
+                 break;
+                 }
+                case AUDIO_TONES_START_REQ:
+                {
+                  /* event error - send an error message*/
+                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_START *)(p_message))->return_path);
+
+                  audio_tones_error_trace(AUDIO_ERROR_START_EVENT);
+                break;
+                }
+                case AUDIO_TONES_STOP_REQ:
+                {
+                  /* event error - send an error message*/
+                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);
+
+                  audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
+                break;
+                }
+            }
+          break;
+          }
+
+         case AUDIO_TONES_WAIT_STOP_COMMAND:
+          {
+            switch(p_message->msg_id)
+            {
+               case MMI_TONE_STOP_CON:
+                {
+                  audio_tones_send_status (AUDIO_OK, p_audio_gbl_var->tones.return_path);
+
+                  /* change to the state AUDIO_TONES_IDLE */
+                  p_audio_gbl_var->tones.state = AUDIO_TONES_IDLE;
+                 break;
+                }
+
+               case AUDIO_TONES_STOP_REQ:
+               {
+                 /* A stop request is sent during a stop connection                        */
+                 /* Save the addr id of the entity */
+                 p_audio_gbl_var->tones.task_id = p_message->src_addr_id;
+
+                 /*.Control that (stop task id caller = tones task id) and stop the task */
+                 if ( p_audio_gbl_var->tones.task_id == p_message->src_addr_id)
+                 {
+                   /* allocate the buffer for the message to the L1 */
+                   p_send_message = audio_allocate_l1_message(0);
+                   if (p_send_message != NULL)
+                   {
+                     /* send the start command to the audio L1 */
+                     audio_send_l1_message(MMI_TONE_STOP_REQ, p_send_message);
+                   }
+
+                   /* change to the state AUDIO_TONES_WAIT_STOP_CONFIRMATION */
+                   p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_STOP_CON;
+                 }
+                 else
+                 {
+                   /* A stop request from an other task is sent during a stop connection */
+                   /* event error - send an error message  */
+                   audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);
+
+                   audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
+                 }
+                break;
+                }
+
+              case AUDIO_TONES_START_REQ:
+                {
+                  /* event error - send an error message*/
+                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_START *)(p_message))->return_path);
+
+                  audio_tones_error_trace(AUDIO_ERROR_START_EVENT);
+                break;
+                }
+            }
+          break;
+          } /* case AUDIO_TONES_WAIT_STOP_COMMAND */
+
+          case AUDIO_TONES_WAIT_STOP_CON:
+          {
+            switch(p_message->msg_id)
+            {
+               case MMI_TONE_STOP_CON:
+                {
+                  audio_tones_send_status (AUDIO_OK, p_audio_gbl_var->tones.return_path);
+
+                  /* change to the state AUDIO_TONES_IDLE */
+                   p_audio_gbl_var->tones.state = AUDIO_TONES_IDLE;
+                 break;
+                 }
+               case AUDIO_TONES_STOP_REQ:
+                {
+                  /* event error - send an error message*/
+                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);
+
+                  audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
+                break;
+                }
+              case AUDIO_TONES_START_REQ:
+                {
+                  /* event error - send an error message*/
+                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_START *)(p_message))->return_path);
+
+                  audio_tones_error_trace(AUDIO_ERROR_START_EVENT);
+                break;
+                }
+            }
+          break;
+          } /* case AUDIO_TONES_WAIT_STOP_CON */
+
+      } /* switch(p_audio_gbl_var->tones.state) */
+    } /*********************** End of audio_tones_manager function **********************/
+
+  #endif /* #if (TONE) */
+#endif /* #ifdef RVM_AUDIO_MAIN_SWE */